await pour appliquerReveDeDragon
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@ -528,16 +528,16 @@ export class RdDActor extends Actor {
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let rolled = await RdDResolutionTable.roll(reveActuel, difficulte);
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// TODO: xp particulière
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console.log("combattreReveDeDragon", rolled );
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return this.appliquerReveDeDragon(rolled, force);
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return await this.appliquerReveDeDragon(rolled, force);
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}
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/* -------------------------------------------- */
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appliquerReveDeDragon(roll, force) {
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async appliquerReveDeDragon(roll, force) {
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let message = "";
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if (roll.isSuccess) {
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message += "<br>Vous gagnez " + force + " points de Rêve";
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this.updatePointDeSeuil();
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this.reveActuelIncDec(force);
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await this.updatePointDeSeuil();
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await this.reveActuelIncDec(force);
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}
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if (roll.isPart) {
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// TODO: Dialog pour choix entre HR opu général?
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