Import entités de cauchemar

This commit is contained in:
Vincent Vandemeulebrouck 2024-12-02 21:59:55 +01:00
parent bbfac286a6
commit cbbd8ed4ba

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@ -4,6 +4,7 @@ import { SystemCompendiums } from "../settings/system-compendiums.js";
import { RdDBaseActorReve } from "../actor/base-actor-reve.js";
import { Grammar } from "../grammar.js";
import { Misc } from "../misc.js";
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
/************************************************************************************/
// Some internal test strings
@ -291,17 +292,13 @@ export class RdDStatBlockParser {
// Remove all leading and trailing spaces
statString = statString.trim();
let actorType = "personnage";
// TODO: check for entite
let perception = XRegExp.exec(statString, XRegExp("perception\\s+(?<value>\\d+)", 'giu'))
if (perception?.value) {
actorType = "creature";
}
let actorType = RdDStatBlockParser.parseActorType(statString);
// Now start carac
let actorData = foundry.utils.deepClone(game.model.Actor[actorType]);
for (let key in game.model.Actor.personnage.carac) {
let caracDef = game.model.Actor.personnage.carac[key];
for (let key in actorData.carac) {
let caracDef = actorData.carac[key];
// Parse the stat string for each caracteristic
let carac = XRegExp.exec(statString, XRegExp(caracDef.label + "\\s+(?<value>\\d+)", 'giu'));
if (carac?.value) {
@ -310,29 +307,13 @@ export class RdDStatBlockParser {
}
// If creature we need to setup additionnal fields
if (actorType == "creature") {
let plusDom = XRegExp.exec(statString, XRegExp("\\+dom\\s+(?<value>\\+\\d+)", 'giu'));
if (plusDom?.values) {
actorData.attributs.plusdom.value = Number(plusDom.value);
}
let protection = XRegExp.exec(statString, XRegExp("protection\\s+(?<value>\\d+)", 'giu'));
if (protection?.value) {
actorData.attributs.protection.value = Number(protection.value);
}
let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
if (endurance?.value) {
actorData.sante.endurance.value = Number(endurance.value);
actorData.sante.endurance.max = Number(endurance.value);
}
let vie = XRegExp.exec(statString, XRegExp("vie\\s+(?<value>\\d+)", 'giu'));
if (vie.value) {
actorData.sante.vie.value = Number(vie.value);
actorData.sante.vie.max = Number(vie.value);
}
let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
if (vitesse?.value) {
actorData.attributs.vitesse.value = vitesse.value;
}
switch (actorType) {
case "creature":
RdDStatBlockParser.parseCreature(statString, actorData)
break
case "entite":
RdDStatBlockParser.parseEntite(statString, actorData)
break
}
let items = [];
@ -418,10 +399,10 @@ export class RdDStatBlockParser {
items.push(sort);
}
});
if (hautRevant) {
if (hautRevant) {
let tetes = await SystemCompendiums.getWorldOrCompendiumItems("tete", "tetes-de-dragon-pour-tous-personnages")
let donHR = tetes.find(t => Grammar.equalsInsensitive(t.name, "Don de Haut-Rêve"))
if (donHR) {
if (donHR) {
items.push(donHR.toObject());
}
}
@ -474,6 +455,63 @@ export class RdDStatBlockParser {
console.log(actorData);
}
static parseCreature(statString, actorData) {
let plusDom = XRegExp.exec(statString, XRegExp("\\+dom\\s+(?<value>\\+\\d+)", 'giu'));
if (plusDom?.values) {
actorData.attributs.plusdom.value = Number(plusDom.value);
}
let protection = XRegExp.exec(statString, XRegExp("protection\\s+(?<value>\\d+)", 'giu'));
if (protection?.value) {
actorData.attributs.protection.value = Number(protection.value);
}
let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
if (endurance?.value) {
actorData.sante.endurance.value = Number(endurance.value);
actorData.sante.endurance.max = Number(endurance.value);
}
let vie = XRegExp.exec(statString, XRegExp("vie\\s+(?<value>\\d+)", 'giu'));
if (vie.value) {
actorData.sante.vie.value = Number(vie.value);
actorData.sante.vie.max = Number(vie.value);
}
let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
if (vitesse?.value) {
actorData.attributs.vitesse.value = vitesse.value;
}
}
static parseEntite(statString, actorData) {
let plusDom = XRegExp.exec(statString, XRegExp("\\+dom\\s+(?<value>\\+\\d+)", 'giu'));
if (plusDom?.values) {
actorData.attributs.plusdom.value = Number(plusDom.value);
}
actorData.definition.categorieentite = 'cauchemar'
actorData.definition.typeentite = ENTITE_NONINCARNE
let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
if (endurance?.value) {
actorData.sante.endurance.value = Number(endurance.value);
actorData.sante.endurance.max = Number(endurance.value);
actorData.definition.typeentite = ENTITE_INCARNE
}
let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
if (vitesse?.value) {
actorData.attributs.vitesse.value = vitesse.value;
}
}
static parseActorType(statString) {
let niveau = XRegExp.exec(statString, XRegExp("Niveau\\s+(?<value>[\\+\\-]?\\d+)", 'giu'))
let perception = XRegExp.exec(statString, XRegExp("perception\\s+(?<value>\\d+)", 'giu'))
if (perception?.value) {
return "creature"
}
if (niveau?.value) {
return "entite"
}
return "personnage"
}
static extractName(actorType, statString) {
switch (actorType) {
case "personnage": return RdDStatBlockParser.extractNamePersonnage(statString);