Fix: si pas de fatigue, ignorer

Les créatures n'ont pas de fatigue

Issue: #11
This commit is contained in:
Vincent Vandemeulebrouck 2020-11-13 00:33:39 +01:00
parent c6d85729bc
commit d8ba6ce3fc

View File

@ -492,7 +492,7 @@ export class RdDActor extends Actor {
if ( data.value < 0 ) data.value = 0;
if (name == "endurance") {
if ( inc < 0 ) // Each endurance lost -> fatigue lost
if ( sante.fatigue && inc < 0 ) // Each endurance lost -> fatigue lost
sante.fatigue.value = sante.fatigue.value - inc
// If endurance is 0 -> -1 vie