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dca4e28044
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#45 : Verification encombrement et amelioration
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2020-11-27 09:40:48 +01:00 |
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Mandar
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cb8c29382b
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Clean Actor-sheet + add style for Status tab and adjustement for visual clean sheet
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2020-11-26 23:33:05 +01:00 |
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253073fff9
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Corrige competence humanoide
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2020-11-25 20:30:48 +01:00 |
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e82eaa2ad7
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Dormir Chateau dormant
Gestion de l'heure de chateau dormant.
inclus
* récupération blessures
* récupération vie
* conversion de stress
* descente vers seuil de rêve
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2020-11-25 00:58:58 +01:00 |
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544ad7982d
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Sync
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2020-11-24 21:00:24 +01:00 |
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d3111f6d28
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#3 Améliorations fiche
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2020-11-24 18:39:27 +01:00 |
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78f07655e3
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Gestion initiative améliorée
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2020-11-24 16:41:15 +01:00 |
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bdf2f00cae
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Mise à jour rappel des règles
et accent sur "médiane"
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2020-11-23 22:08:02 +01:00 |
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1c2a60017d
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#38 - Gestion des armes 1/2mains
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2020-11-23 20:40:56 +01:00 |
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f4a8df24b7
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Merge branch 'working' into 'master'
#26 Silhouettes et heures
See merge request LeRatierBretonnien/foundryvtt-reve-de-dragon!28
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2020-11-21 07:27:12 +00:00 |
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778cc9c119
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Boutons TMR
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2020-11-21 02:48:43 +01:00 |
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Mandar
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a64eec765d
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Update life list and dream + css for avatar
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2020-11-20 20:55:11 +01:00 |
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Mandar
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6eaed0f7b0
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Update styles ui and sheet
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2020-11-20 16:53:16 +01:00 |
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90799b09c6
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Merge branch 'master' of gitlab.com:LeRatierBretonnien/foundryvtt-reve-de-dragon
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2020-11-20 12:06:59 +01:00 |
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c6ed8db2fc
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#27 Gestion des rencontres
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2020-11-20 12:06:54 +01:00 |
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977e9b65b4
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Boutons dans la partie haute
passage de png à svg
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2020-11-20 11:50:28 +01:00 |
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519f9e89b4
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Afficher la fatigue avec les compteurs
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2020-11-18 20:16:59 +01:00 |
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f3084b2d60
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Formating changes
the carac update used competence update method
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2020-11-18 18:39:29 +01:00 |
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9a573d5f51
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Ajout du rêve dans le header
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2020-11-18 18:39:29 +01:00 |
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836522fbd9
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#30 : Affichage des sorts en réserve dans l'onglet haut-revant
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2020-11-18 08:42:03 +01:00 |
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e13b04b15d
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Gestion des quantités
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2020-11-18 08:13:48 +01:00 |
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6d3a61d153
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Merge branch 'dev-int' into 'master'
Update styles and img for make system more visual
See merge request LeRatierBretonnien/foundryvtt-reve-de-dragon!21
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2020-11-17 17:07:01 +00:00 |
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172a8fc797
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tooltip et icone
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2020-11-17 14:58:47 +01:00 |
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59be07b3e9
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Icones pour les actions
* dormir (bougée dans les compteurs/blessures)
* monter/regarder dans les TMR
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2020-11-17 13:10:41 +01:00 |
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803b340ad0
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Fix alignement dans Haut rêve + lien inutile
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2020-11-17 13:10:41 +01:00 |
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Mandar
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e77b63af69
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Update styles and img for make system more visual
Update simple.css,
Add /img,
Add font,
Create svg and background img for sheet and menu
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2020-11-17 03:00:10 +01:00 |
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970cbc0f7b
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#22 Suppressin des souffles, ombres et tetes
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2020-11-16 09:41:46 +01:00 |
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351e848496
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#24 Ajout d'action pour dormir 1h
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2020-11-16 04:32:42 +01:00 |
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09f68a5c7c
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#24 Ajouter le seuil de rêve
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2020-11-16 03:52:34 +01:00 |
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25742d811f
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Gestion des jets en points de reve actuels
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2020-11-15 12:26:19 +01:00 |
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dc58a00f1a
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Regarder les TMR
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2020-11-14 20:47:54 +01:00 |
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2f438ccd10
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#11 gestion encombrement et malus associé
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2020-11-12 15:06:25 +01:00 |
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1d6768aff0
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#11 Gestion des conteneurs
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2020-11-12 14:43:08 +01:00 |
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021948bf6e
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#1 gestion encombrement et malus associé
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2020-11-11 14:42:11 +01:00 |
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70abeb2c87
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#10 Debut gestion encombrement
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2020-11-11 11:43:13 +01:00 |
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397f140cb3
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#5 Encaissement des dommages libre
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2020-11-10 13:53:51 +01:00 |
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243e799722
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Des descriptions accessibles
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2020-11-07 23:31:18 +01:00 |
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c3ad3158b9
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Fix dommages
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2020-11-07 21:06:37 +01:00 |
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bb82f139eb
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#6 Suppression des sorts
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2020-11-05 20:23:16 +01:00 |
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6726eb5761
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Colonne Xp en +dmg dans l'onglet combat
Issue: #7
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2020-11-05 16:29:37 +01:00 |
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bb1c2b8e89
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#1 : Edition des champs position TMR et points de Refoulement si MJ
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2020-11-04 18:00:42 +01:00 |
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ed16553ace
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#4 : Gestion humanoide
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2020-11-04 16:29:10 +01:00 |
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34156295ea
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Sync with head
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2020-11-03 09:14:14 +01:00 |
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b0b1269afa
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Update css
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2020-09-20 22:12:42 +02:00 |
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18be421ce5
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Ajout gestion de la description
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2020-09-06 14:11:59 +02:00 |
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ca8bf7f6d5
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Gestion des compteur et du Stress
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2020-08-29 22:52:41 +02:00 |
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5aaf1ca204
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XP compute and sheet re-org
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2020-08-14 22:24:35 +02:00 |
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5fa82a5ee7
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Gestion preliminaire de l'XP
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2020-08-13 22:28:56 +02:00 |
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77f5fe0a21
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Gestion correcte de l'editeur de blessures
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2020-07-27 16:27:41 +02:00 |
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b9baa32d02
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Add sort
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2020-07-25 10:29:28 +02:00 |
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c82d0fe8a1
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Version avec doc
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2020-07-24 10:51:11 +02:00 |
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ff6c474921
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Add queue/souffle templates
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2020-07-20 12:02:07 +02:00 |
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b996682e09
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Still improving spells
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2020-07-17 22:04:35 +02:00 |
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500b620c25
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Continue haut-reve stuff
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2020-07-14 22:26:22 +02:00 |
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1170d3377f
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Continue haut-reve stuff
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2020-07-14 22:19:29 +02:00 |
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ea94e27e5a
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Fix livre
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2020-07-05 21:45:25 +02:00 |
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3a5a3e9cc5
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Ajout template
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2020-06-25 23:18:14 +02:00 |
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d24be22c5e
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Gestion armures
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2020-06-23 23:34:12 +02:00 |
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30a9f08f73
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Sync
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2020-06-22 10:18:03 +02:00 |
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259a7577e8
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Sync with gitlab
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2020-06-17 20:31:43 +02:00 |
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3962f33e84
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Local sync
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2020-06-12 22:46:04 +02:00 |
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711ff19b10
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Ongoing progress for weapons
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2020-06-12 11:47:41 +02:00 |
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39ecd5231e
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Continue fight tests
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2020-06-10 08:23:58 +02:00 |
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9d2c0da852
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Preliminary verssion for fight
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2020-06-07 23:16:29 +02:00 |
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7a15bcc0ba
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Allow comp. saves
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2020-06-01 23:50:10 +02:00 |
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4b465920f0
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Compute general state
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2020-05-29 00:43:16 +02:00 |
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15342a65fc
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More automatism
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2020-05-28 23:36:09 +02:00 |
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63e4e6f91a
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Fatigue management, ongoing work
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2020-05-27 23:47:49 +02:00 |
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a6b46cb4ad
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Various fixes and update template
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2020-05-27 21:57:00 +02:00 |
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1b794e5953
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Sync with head
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2020-05-24 21:02:04 +02:00 |
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003d548f1f
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Sync with head
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2020-05-24 20:19:57 +02:00 |
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c144b2473c
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Increase support
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2020-05-22 22:37:02 +02:00 |
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6c65c048a2
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Sync
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2020-05-22 19:28:01 +02:00 |
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29054cd395
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Push initial structure
|
2020-05-22 00:48:43 +02:00 |
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8f67397096
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Push initial structure
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2020-05-21 21:48:20 +02:00 |
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