Compare commits
11 Commits
Author | SHA1 | Date | |
---|---|---|---|
39ce66a26c | |||
5265c013c1 | |||
a03cee5d60 | |||
296c4babbb | |||
d9c1804a08 | |||
fa375f8092 | |||
a27e3894a0 | |||
ce8616c34e | |||
bbfac286a6 | |||
c0563efcfa | |||
c481bad81a |
@ -27,7 +27,7 @@ jobs:
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env:
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version: ${{steps.get_version.outputs.version-without-v}}
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url: https://www.uberwald.me/gitea/${{gitea.repository}}
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manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download//${{github.event.release.tag_name}}/system.json
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manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json
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download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/rddsystem.zip
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- name: Set up Node.js
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@ -61,3 +61,14 @@ jobs:
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./rddsystem.zip
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system.json
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api_key: '${{secrets.ALLOW_PUSH_RELEASE}}'
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- name: Publish to Foundry server
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uses: djlechuck/foundryvtt-publish-package-action@v1
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with:
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token: ${{ secrets.FOUNDRYVTT_RELEASE_TOKEN }}
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id: 'foundryvtt-reve-de-dragon'
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version: ${{github.event.release.tag_name}}
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manifest: 'https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json'
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notes: 'https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md'
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compatibility-minimum: '12'
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compatibility-verified: '12'
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@ -2,6 +2,373 @@
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import "./xregexp-all.js";
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import { SystemCompendiums } from "../settings/system-compendiums.js";
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import { RdDBaseActorReve } from "../actor/base-actor-reve.js";
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import { Grammar } from "../grammar.js";
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import { Misc } from "../misc.js";
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import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
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const WHITESPACES = "\\s+"
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const NUMERIC = "[\\+\\-]?\\d+"
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const NUMERIC_VALUE = "(?<value>" + NUMERIC + ")"
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const XREGEXP_NAME = "(?<name>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)"
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const XREGEXP_COMP_CREATURE = WHITESPACES + "(?<carac>\\d+)"
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+ WHITESPACES + NUMERIC_VALUE
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+ "(" + WHITESPACES + "(?<init>\\d+)?\\s+?(?<dommages>[\\+\\-]?\\d+)?" + ")?"
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// Skill parser depending on the type of actor
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const compParser = {
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personnage: "(\\D+)*" + WHITESPACES + NUMERIC_VALUE,
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creature: XREGEXP_COMP_CREATURE,
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entite: XREGEXP_COMP_CREATURE
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}
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const XREGEXP_SORT_VOIE = "[OHNT\\/]+"
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const XREGEXP_SORT_CASE = "\\((?<case>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)\\)";
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const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE
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+ WHITESPACES + XREGEXP_NAME
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+ WHITESPACES + XREGEXP_SORT_CASE
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+ WHITESPACES + "R(?<diff>([\\-\\d]+|(\\w|\\s)+))"
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+ WHITESPACES + "r(?<reve>(\\d+(\\+)?|\\s\\w+))"
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+ "(" + WHITESPACES + "\\+(?<bonus>\\d+)\\s?%" + WHITESPACES + "en" + WHITESPACES + "(?<bonuscase>[A-M]\\d{1,2})" + ")?"
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+ ")"
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// Main class for parsing a stat block
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export class RdDStatBlockParser {
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static openInputDialog() {
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let dialog = new Dialog({
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title: "Import de stats de PNJ/Créatures",
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content: `
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<div>
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<p>Coller le texte de la stat ici</p>
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<textarea id="statBlock" style="width: 100%; height: 200px;"></textarea>
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</div>
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`,
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buttons: {
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ok: {
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label: "OK",
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callback: async (html) => {
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let statBlock = html.find("#statBlock")[0].value;
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await RdDStatBlockParser.parseStatBlock(statBlock);
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dialog.close();
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}
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},
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cancel: {
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label: "Cancel"
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}
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}
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});
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dialog.render(true);
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}
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static fixWeirdPDF(statString) {
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// Split the statString into lines
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let lines = statString.split("\n");
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let newLines = [];
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let index = 0;
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let nextType = "string";
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// Loop through each line
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for (let i = 0; i < lines.length; i++) {
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// remove trailing spaces
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lines[i] = lines[i].trim();
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// Is it text ?
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if (lines[i].match(/^[a-zA-Zéêè\s]+/)) {
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if (nextType == "string") {
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newLines[index] = lines[i];
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nextType = "number";
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} else {
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console.log("Wrong sequence string detected...", lines[i], nextType);
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}
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}
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// Is it a number ?
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if (lines[i].match(/^[\d\s]+/)) {
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if (nextType == "number") {
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newLines[index] = newLines[index] + lines[i];
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nextType = "string";
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index++;
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} else {
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console.log("Wrong sequence number detected...", lines[i], nextType);
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}
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}
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}
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}
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static getHeureKey(heure) {
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for (let h of game.system.rdd.config.heuresRdD) {
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if (h.label.toLowerCase() == heure.toLowerCase()) {
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return h.value;
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}
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}
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return "vaisseau";
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}
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static async parseStatBlock(statString, type = "npc") {
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//statString = statBlock03;
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if (!statString) {
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return;
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}
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// Special function to fix strange/weird copy/paste from PDF readers
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// Unused up to now : this.fixWeirdPDF(statString);
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// Replace all endline by space in the statString
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statString = statString.replace(/\n/g, " ");
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// Remove all multiple spaces
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statString = statString.replace(/\s{2,}/g, " ");
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// Remove all leading and trailing spaces
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statString = statString.trim();
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// TODO: check for entite
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let actorType = RdDStatBlockParser.parseActorType(statString);
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// Now start carac
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let actorData = foundry.utils.deepClone(game.model.Actor[actorType]);
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for (let key in actorData.carac) {
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let caracDef = actorData.carac[key];
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// Parse the stat string for each caracteristic
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let carac = XRegExp.exec(statString, XRegExp(caracDef.label + "\\s+(?<value>\\d+)", 'giu'));
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if (carac?.value) {
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actorData.carac[key].value = Number(carac.value);
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}
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}
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// If creature we need to setup additionnal fields
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switch (actorType) {
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case "creature":
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RdDStatBlockParser.parseCreature(statString, actorData)
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break
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case "entite":
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RdDStatBlockParser.parseEntite(statString, actorData)
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break
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}
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let items = [];
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// Get skills from compendium
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const competences = await SystemCompendiums.getCompetences(actorType);
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//console.log("Competences : ", competences);
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for (let comp of competences) {
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let compMatch = XRegExp.exec(statString, XRegExp(comp.name + compParser[actorType], 'giu'));
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if (compMatch) {
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comp = comp.toObject()
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comp.system.niveau = Number(compMatch.value);
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if (actorType == "creature" || actorType == "entite") {
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comp.system.carac_value = Number(compMatch.carac);
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if (compMatch.dommages != undefined) {
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comp.system.dommages = Number(compMatch.dommages);
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comp.system.iscombat = true;
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}
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}
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items.push(comp)
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}
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else if (actorType == "personnage") {
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comp = comp.toObject()
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items.push(comp)
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}
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}
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// Now process weapons
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const weapons = await SystemCompendiums.getWorldOrCompendiumItems("arme", "equipement")
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//console.log("Equipement : ", equipment);
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// TODO: les noms d'armes peuvent avoir un suffixe (à une main, lancée) qui détermine la compétence correspondante
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// TODO: une arme peut être spécifique ("fourche"), ajouter une compétence dans ces cas là?
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for (let weapon of weapons) {
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let weapMatch = XRegExp.exec(statString, XRegExp(weapon.name + "\\s+(?<value>\\+\\d+)", 'giu'));
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if (weapMatch) {
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weapon = weapon.toObject()
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weapon.system.equipe = 'true'
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items.push(weapon)
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// now process the skill
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if (weapon.system?.competence != "") {
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let wComp = items.find(i => Grammar.equalsInsensitive(i.name, weapon.system.competence))
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if (wComp) {
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wComp.system.niveau = Number(weapMatch.value);
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}
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}
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if (weapon.system?.tir != "") {
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let wComp = items.find(i => Grammar.equalsInsensitive(i.name, weapon.system.tir))
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if (wComp) {
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wComp.system.niveau = Number(weapMatch.value);
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}
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}
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if (weapon.system?.lancer != "") {
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let wComp = items.find(i => Grammar.equalsInsensitive(i.name, weapon.system.lancer))
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if (wComp) {
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wComp.system.niveau = Number(weapMatch.value);
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}
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}
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}
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}
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// Now process armors
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const armors = await SystemCompendiums.getWorldOrCompendiumItems("armure", "equipement")
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for (let armor of armors) {
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let matchArmor = XRegExp.exec(statString, XRegExp(armor.name, 'giu'));
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if (matchArmor) {
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armor = armor.toObject()
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armor.system.equipe = true
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items.push(armor);
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}
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}
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// Attemp to detect spell
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let hautRevant = false
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let sorts = await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-oniros")
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sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-hypnos"))
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sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-narcos"))
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sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-thanatos"))
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XRegExp.forEach(statString, XRegExp(XREGEXP_SORT, 'giu'),
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function (matchSort, i) {
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let sort = sorts.find(s => Grammar.equalsInsensitive(s.name, matchSort.name))
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if (sort) {
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hautRevant = true
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sort = sort.toObject();
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if (matchSort.bonus && matchSort.bonuscase) {
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sort.system.bonuscase = `${matchSort.bonuscase}:${matchSort.bonus}`
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}
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items.push(sort);
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}
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});
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if (hautRevant) {
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let tetes = await SystemCompendiums.getWorldOrCompendiumItems("tete", "tetes-de-dragon-pour-tous-personnages")
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let donHR = tetes.find(t => Grammar.equalsInsensitive(t.name, "Don de Haut-Rêve"))
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if (donHR) {
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items.push(donHR.toObject());
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}
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}
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if (actorType == "personnage") {
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let feminin = XRegExp.exec(statString, XRegExp("né(?<value>e?) à", 'giu'));
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actorData.sexe = (feminin?.value == 'e') ? 'féminin' : 'masculin'
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// Get hour name : heure du XXXXX
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let heure = XRegExp.exec(statString, XRegExp("heure (du|de la|des|de l\')\\s*(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s]+),", 'giu'));
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actorData.heure = this.getHeureKey(heure?.value || "Vaisseau");
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||||
|
||||
// Get age
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let age = XRegExp.exec(statString, XRegExp("(?<value>\\d+) ans", 'giu'));
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||||
if (age?.value) {
|
||||
actorData.age = Number(age.value);
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||||
}
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||||
// Get height
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let taille = XRegExp.exec(statString, XRegExp("(?<value>\\d+m\\d+)", 'giu'));
|
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if (taille?.value) {
|
||||
actorData.taille = taille.value;
|
||||
}
|
||||
// Get weight
|
||||
let poids = XRegExp.exec(statString, XRegExp("(?<value>\\d+) kg", 'giu'));
|
||||
if (poids?.value) {
|
||||
actorData.poids = poids.value;
|
||||
}
|
||||
// Get cheveux
|
||||
let cheveux = XRegExp.exec(statString, XRegExp("kg,\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+),\\s+yeux", 'giu'));
|
||||
if (cheveux?.value) {
|
||||
actorData.cheveux = cheveux.value;
|
||||
}
|
||||
// Get yeux
|
||||
let yeux = XRegExp.exec(statString, XRegExp("yeux\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+), Beau", 'giu'));
|
||||
if (yeux?.value) {
|
||||
actorData.yeux = yeux.value;
|
||||
}
|
||||
|
||||
// Get beauty
|
||||
let beaute = XRegExp.exec(statString, XRegExp("beauté\\s+(?<value>\\d+)", 'giu'));
|
||||
if (beaute?.value) {
|
||||
actorData.beaute = Number(beaute.value);
|
||||
}
|
||||
}
|
||||
|
||||
// Name is all string before ', né'
|
||||
let name = RdDStatBlockParser.extractName(actorType, statString);
|
||||
|
||||
let newActor = RdDBaseActorReve.create({ name: name || "Importé", type: actorType, system: actorData, items: items });
|
||||
|
||||
// DUmp....
|
||||
console.log(actorData);
|
||||
}
|
||||
|
||||
static parseCreature(statString, actorData) {
|
||||
let plusDom = XRegExp.exec(statString, XRegExp("\\+dom\\s+(?<value>[\\+\\-]?\\d+)", 'giu'));
|
||||
if (plusDom?.values) {
|
||||
actorData.attributs.plusdom.value = Number(plusDom.value);
|
||||
}
|
||||
let protection = XRegExp.exec(statString, XRegExp("protection\\s+(?<value>[\\-]?\\d+)", 'giu'));
|
||||
if (protection?.value) {
|
||||
actorData.attributs.protection.value = Number(protection.value);
|
||||
}
|
||||
let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
|
||||
if (endurance?.value) {
|
||||
actorData.sante.endurance.value = Number(endurance.value);
|
||||
actorData.sante.endurance.max = Number(endurance.value);
|
||||
}
|
||||
let vie = XRegExp.exec(statString, XRegExp("vie\\s+(?<value>\\d+)", 'giu'));
|
||||
if (vie.value) {
|
||||
actorData.sante.vie.value = Number(vie.value);
|
||||
actorData.sante.vie.max = Number(vie.value);
|
||||
}
|
||||
let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
|
||||
if (vitesse?.value) {
|
||||
actorData.attributs.vitesse.value = vitesse.value;
|
||||
}
|
||||
}
|
||||
|
||||
static parseEntite(statString, actorData) {
|
||||
let plusDom = XRegExp.exec(statString, XRegExp("\\+dom\\s+(?<value>[\\+\\-]?\\d+)", 'giu'));
|
||||
if (plusDom?.values) {
|
||||
actorData.attributs.plusdom.value = Number(plusDom.value);
|
||||
}
|
||||
|
||||
actorData.definition.categorieentite = 'cauchemar'
|
||||
actorData.definition.typeentite = ENTITE_NONINCARNE
|
||||
let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
|
||||
if (endurance?.value) {
|
||||
actorData.sante.endurance.value = Number(endurance.value);
|
||||
actorData.sante.endurance.max = Number(endurance.value);
|
||||
actorData.definition.typeentite = ENTITE_INCARNE
|
||||
}
|
||||
let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
|
||||
if (vitesse?.value) {
|
||||
actorData.attributs.vitesse.value = vitesse.value;
|
||||
}
|
||||
}
|
||||
|
||||
static parseActorType(statString) {
|
||||
let niveau = XRegExp.exec(statString, XRegExp("Niveau\\s+(?<value>[\\+\\-]?\\d+)", 'giu'))
|
||||
let perception = XRegExp.exec(statString, XRegExp("perception\\s+(?<value>\\d+)", 'giu'))
|
||||
if (perception?.value) {
|
||||
return "creature"
|
||||
}
|
||||
if (niveau?.value) {
|
||||
return "entite"
|
||||
}
|
||||
return "personnage"
|
||||
}
|
||||
|
||||
static extractName(actorType, statString) {
|
||||
switch (actorType) {
|
||||
case "personnage": return RdDStatBlockParser.extractNamePersonnage(statString);
|
||||
case "creature": return RdDStatBlockParser.extractNameCreature(statString);
|
||||
}
|
||||
return RdDStatBlockParser.extractNameCreature(statString);
|
||||
}
|
||||
|
||||
static extractNamePersonnage(statString) {
|
||||
let name = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\\s\\d]+),", 'giu'));
|
||||
if (!name?.value) {
|
||||
name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu'));
|
||||
}
|
||||
return Misc.upperFirst(name?.value || "Importé");
|
||||
}
|
||||
|
||||
static extractNameCreature(statString) {
|
||||
const name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu'));
|
||||
return Misc.upperFirst(name?.value || "Importé");
|
||||
}
|
||||
}
|
||||
|
||||
/************************************************************************************/
|
||||
// Some internal test strings
|
||||
@ -76,7 +443,7 @@ Corps à corps
|
||||
(0)
|
||||
Esquive
|
||||
+8
|
||||
Escalade +4 / Saut +5 / Commerce +3 / Équitation
|
||||
Escalade, Saut +4 / Commerce +3 / Équitation
|
||||
+6 / Chirurgie 0 / Survie en extérieur +4 / Survie fo-
|
||||
rêt +6 / Acrobatie -2 / Métallurgie +2 / Natation +3 /
|
||||
Légendes -1 / Écriture -4
|
||||
@ -194,240 +561,4 @@ Discrétion
|
||||
Vigilance
|
||||
13
|
||||
+3
|
||||
`
|
||||
// Skill parser depending on the type of actor
|
||||
const compParser = { personnage: "\\s+(?<value>[\\+\\-]?\\d+)", creature: "\\s+(?<carac>\\d+)\\s+(?<value>[\\+\\-]?\\d+)\\s?(?<init>\\d+)?\\s+?(?<dommages>\\+\\d+)?" };
|
||||
|
||||
// Main class for parsing a stat block
|
||||
export class RdDStatBlockParser {
|
||||
|
||||
static openInputDialog() {
|
||||
let dialog = new Dialog({
|
||||
title: "Import de stats de PNJ/Créatures",
|
||||
content: `
|
||||
<div>
|
||||
<p>Coller le texte de la stat ici</p>
|
||||
<textarea id="statBlock" style="width: 100%; height: 200px;"></textarea>
|
||||
</div>
|
||||
`,
|
||||
buttons: {
|
||||
ok: {
|
||||
label: "OK",
|
||||
callback: async (html) => {
|
||||
let statBlock = html.find("#statBlock")[0].value;
|
||||
await RdDStatBlockParser.parseStatBlock(statBlock);
|
||||
dialog.close();
|
||||
}
|
||||
},
|
||||
cancel: {
|
||||
label: "Cancel"
|
||||
}
|
||||
}
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
static fixWeirdPDF(statString) {
|
||||
// Split the statString into lines
|
||||
let lines = statString.split("\n");
|
||||
let newLines = [];
|
||||
let index = 0;
|
||||
let nextType = "string";
|
||||
// Loop through each line
|
||||
for (let i = 0; i < lines.length; i++) {
|
||||
// remove trailing spaces
|
||||
lines[i] = lines[i].trim();
|
||||
// Is it text ?
|
||||
if (lines[i].match(/^[a-zA-Zéêè\s]+/)) {
|
||||
if ( nextType == "string" ) {
|
||||
newLines[index] = lines[i];
|
||||
nextType = "number";
|
||||
} else {
|
||||
console.log("Wrong sequence string detected...", lines[i], nextType);
|
||||
}
|
||||
}
|
||||
// Is it a number ?
|
||||
if (lines[i].match(/^[\d\s]+/)) {
|
||||
if ( nextType == "number" ) {
|
||||
newLines[index] = newLines[index] + lines[i];
|
||||
nextType = "string";
|
||||
index++;
|
||||
} else {
|
||||
console.log("Wrong sequence number detected...", lines[i], nextType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static async parseStatBlock(statString, type = "npc") {
|
||||
|
||||
//statString = statBlock03;
|
||||
if (!statString) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Special function to fix strange/weird copy/paste from PDF readers
|
||||
// Unused up to now : this.fixWeirdPDF(statString);
|
||||
|
||||
// Replace all endline by space in the statString
|
||||
statString = statString.replace(/\n/g, " ");
|
||||
// Remove all multiple spaces
|
||||
statString = statString.replace(/\s{2,}/g, " ");
|
||||
// Remove all leading and trailing spaces
|
||||
statString = statString.trim();
|
||||
|
||||
let actorType = "personnage";
|
||||
let perception = XRegExp.exec(statString.toLowerCase(), XRegExp("perception\\s+(?<value>\\d+)", 'gi'));
|
||||
if (perception?.value ) {
|
||||
actorType = "creature";
|
||||
}
|
||||
|
||||
// Now start carac
|
||||
let actorData = foundry.utils.deepClone(game.model.Actor[actorType]);
|
||||
for (let key in game.model.Actor.personnage.carac) {
|
||||
let caracDef = game.model.Actor.personnage.carac[key];
|
||||
// Parse the stat string for each caracteristic
|
||||
let carac = XRegExp.exec(statString.toLowerCase(), XRegExp(caracDef.label.toLowerCase()+"\\s+(?<value>\\d+)", 'gi'));
|
||||
if (carac?.value) {
|
||||
actorData.carac[key].value = Number(carac.value);
|
||||
}
|
||||
}
|
||||
|
||||
// If creature we need to setup additionnal fields
|
||||
if (actorType == "creature") {
|
||||
let plusDom = XRegExp.exec(statString.toLowerCase(), XRegExp("\\+dom\\s+(?<value>\\+\\d+)", 'gi'));
|
||||
if (plusDom?.values) {
|
||||
actorData.attributs.plusdom.value = Number(plusDom.value);
|
||||
}
|
||||
let protection = XRegExp.exec(statString.toLowerCase(), XRegExp("protection\\s+(?<value>\\d+)", 'gi'));
|
||||
if (protection?.value) {
|
||||
actorData.attributs.protection.value = Number(protection.value);
|
||||
}
|
||||
let endurance = XRegExp.exec(statString.toLowerCase(), XRegExp("endurance\\s+(?<value>\\d+)", 'gi'));
|
||||
if (endurance?.value) {
|
||||
actorData.sante.endurance.value = Number(endurance.value);
|
||||
actorData.sante.endurance.max = Number(endurance.value);
|
||||
}
|
||||
let vie = XRegExp.exec(statString.toLowerCase(), XRegExp("vie\\s+(?<value>\\d+)", 'gi'));
|
||||
if (vie.value) {
|
||||
actorData.sante.vie.value = Number(vie.value);
|
||||
actorData.sante.vie.max = Number(vie.value);
|
||||
}
|
||||
let vitesse = XRegExp.exec(statString.toLowerCase(), XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'gi'));
|
||||
if (vitesse?.value) {
|
||||
actorData.attributs.vitesse.value = vitesse.value;
|
||||
}
|
||||
}
|
||||
|
||||
let items = [];
|
||||
// Get skills from compendium
|
||||
const competences = await SystemCompendiums.getCompetences(actorType);
|
||||
//console.log("Competences : ", competences);
|
||||
let allComp = competences.map(i => i.toObject())
|
||||
for (let comp of allComp) {
|
||||
let skill = XRegExp.exec(statString.toLowerCase(), XRegExp(comp.name.toLowerCase()+compParser[actorType], 'gi'));
|
||||
if (skill) {
|
||||
comp.system.niveau = Number(skill.value);
|
||||
if (actorType == "creature") {
|
||||
comp.system.carac_value = Number(skill.carac);
|
||||
if (skill.init) {
|
||||
comp.system.dommages = Number(skill.dommages);
|
||||
comp.system.iscombat = true;
|
||||
}
|
||||
items.push(comp); // Only selective push
|
||||
}
|
||||
}
|
||||
if (actorType == "personnage") {
|
||||
items.push(comp); // Always push
|
||||
}
|
||||
}
|
||||
|
||||
// Now process weapons
|
||||
const weapons = await SystemCompendiums.getWorldOrCompendiumItems("arme", "equipement")
|
||||
//console.log("Equipement : ", equipment);
|
||||
for (let w of weapons) {
|
||||
|
||||
let weapon = XRegExp.exec(statString.toLowerCase(), XRegExp(w.name.toLowerCase()+"\\s+(?<value>\\+\\d+)", 'gi'));
|
||||
if (weapon) {
|
||||
w.system.equipe = true
|
||||
items.push(w.toObject());
|
||||
// now process the skill
|
||||
if ( w.system?.competence != "") {
|
||||
let wComp = items.find(i => i.name.toLowerCase() == w.system.competence.toLowerCase());
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapon.value);
|
||||
}
|
||||
}
|
||||
if ( w.system?.tir != "") {
|
||||
let wComp = items.find(i => i.name.toLowerCase() == w.system.tir.toLowerCase());
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapon.value);
|
||||
}
|
||||
}
|
||||
if ( w.system?.lancer != "") {
|
||||
let wComp = items.find(i => i.name.toLowerCase() == w.system.lancer.toLowerCase());
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapon.value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Now process armors
|
||||
const armors = await SystemCompendiums.getWorldOrCompendiumItems("armure", "equipement")
|
||||
for (let a of armors) {
|
||||
let armor = XRegExp.exec(statString.toLowerCase(), XRegExp(a.name.toLowerCase(), 'gi'));
|
||||
if (armor) {
|
||||
a.system.equipe = true
|
||||
items.push(a.toObject());
|
||||
}
|
||||
}
|
||||
|
||||
// Get hour name : heure du XXXXX
|
||||
let heure = XRegExp.exec(statString.toLowerCase(), XRegExp("heure du\\s+(?<value>\\w+)", 'gi'));
|
||||
if (heure?.value) {
|
||||
actorData.heure = heure.value;
|
||||
}
|
||||
// Get age
|
||||
let age = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+) ans", 'gi'));
|
||||
if (age?.value) {
|
||||
actorData.age = Number(age.value);
|
||||
}
|
||||
// Get height
|
||||
let taille = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+)m\\d+", 'gi'));
|
||||
if (taille?.value) {
|
||||
actorData.taille = taille.value;
|
||||
}
|
||||
// Get weight
|
||||
let poids = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+) kg", 'gi'));
|
||||
if (poids?.value) {
|
||||
actorData.poids = poids.value;
|
||||
}
|
||||
// Get beauty
|
||||
let beaute = XRegExp.exec(statString.toLowerCase(), XRegExp("beauté\\s+(?<value>\\d+)", 'gi'));
|
||||
if (beaute?.value) {
|
||||
actorData.beaute = Number(beaute.value);
|
||||
}
|
||||
|
||||
// Name is all string before ', né'
|
||||
let name
|
||||
if (actorType == "personnage") {
|
||||
name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>[\\w\\s\\d]+),", 'gi'));
|
||||
if (!name?.value) {
|
||||
name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>.+)\\s+taille", 'gi'));
|
||||
}
|
||||
name = name?.value || "Importé";
|
||||
}
|
||||
if (actorType == "creature") {
|
||||
name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>.+)\\s+taille", 'gi'));
|
||||
name = name?.value || "Importé";
|
||||
}
|
||||
|
||||
let newActor = RdDBaseActorReve.create({name: name || "Importé", type:actorType, system: actorData, items: items});
|
||||
|
||||
// DUmp....
|
||||
console.log(actorData);
|
||||
}
|
||||
}
|
||||
|
||||
`
|
||||
|
@ -81,7 +81,7 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
|
||||
static isParade(item) {
|
||||
if (item.type == ITEM_TYPES.competencecreature) {
|
||||
return armeData.system.categorie_parade || armeData.system.isparade
|
||||
return item.system.categorie_parade || item.system.isparade
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
@ -32,7 +32,7 @@ export class SystemCompendiums extends FormApplication {
|
||||
compendium: compendium,
|
||||
default: SystemCompendiums._getDefaultCompendium(compendium),
|
||||
setting: SystemCompendiums._getSettingCompendium(compendium)
|
||||
});
|
||||
})
|
||||
|
||||
game.settings.register(SYSTEM_RDD, definition.setting, {
|
||||
name: definition.label,
|
||||
@ -40,8 +40,8 @@ export class SystemCompendiums extends FormApplication {
|
||||
scope: "world",
|
||||
config: false,
|
||||
type: String
|
||||
});
|
||||
});
|
||||
})
|
||||
})
|
||||
|
||||
game.settings.registerMenu(SYSTEM_RDD, "compendium-settings", {
|
||||
name: "Choisir les compendiums système",
|
||||
@ -71,16 +71,18 @@ export class SystemCompendiums extends FormApplication {
|
||||
|
||||
static async getCompetences(actorType) {
|
||||
switch (actorType ?? 'personnage') {
|
||||
case 'personnage': return await SystemCompendiums.getWorldOrCompendiumItems('competence', 'competences');
|
||||
case 'creature': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-creatures');
|
||||
case 'entite': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-entites');
|
||||
case 'personnage':
|
||||
return await SystemCompendiums.getWorldOrCompendiumItems('competence', 'competences')
|
||||
case 'entite':
|
||||
case 'creature':
|
||||
return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-creatures')
|
||||
case 'vehicule': return [];
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getWorldOrCompendiumItems(itemType, compendium) {
|
||||
let items = game.items.filter(it => it.type == itemType);
|
||||
let items = game.items.filter(it => it.type == itemType)
|
||||
if (compendium) {
|
||||
const ids = items.map(it => it.id);
|
||||
const names = items.map(it => it.name.toLowerCase());
|
||||
@ -284,7 +286,7 @@ export class CompendiumTableHelpers {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async tableRowToChatMessage(row, type, options = {showSource: true}) {
|
||||
static async tableRowToChatMessage(row, type, options = { showSource: true }) {
|
||||
if (!row) {
|
||||
return;
|
||||
}
|
||||
|
@ -6,17 +6,16 @@ effects: []
|
||||
system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
carac_value: 0
|
||||
niveau: 0
|
||||
default_diffLibre: 0
|
||||
categorie: generale
|
||||
carac_value: 10
|
||||
niveau: 1
|
||||
default_diffLibre: -2
|
||||
categorie: melee
|
||||
categorie_parade: ''
|
||||
iscombat: true
|
||||
isnaturelle: true
|
||||
ispossession: false
|
||||
dommages: 0
|
||||
mortalite: mortel
|
||||
carac-value: null
|
||||
isparade: false
|
||||
ownership:
|
||||
default: 0
|
@ -6,17 +6,16 @@ effects: []
|
||||
system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
carac_value: 0
|
||||
niveau: 0
|
||||
default_diffLibre: 0
|
||||
categorie: ''
|
||||
carac_value: 10
|
||||
niveau: 1
|
||||
default_diffLibre: -2
|
||||
categorie: melee
|
||||
categorie_parade: boucliers
|
||||
iscombat: true
|
||||
isnaturelle: true
|
||||
ispossession: false
|
||||
dommages: 0
|
||||
mortalite: mortel
|
||||
carac-value: null
|
||||
isparade: true
|
||||
ownership:
|
||||
default: 0
|
@ -1,22 +1,21 @@
|
||||
_id: WsYnwR8GcOxfuCI0
|
||||
name: Bras-Galet
|
||||
type: competencecreature
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/competence_course.webp
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/compcreature-pierretenue.webp
|
||||
effects: []
|
||||
system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
carac_value: 0
|
||||
niveau: 0
|
||||
default_diffLibre: 0
|
||||
categorie: ''
|
||||
carac_value: 10
|
||||
niveau: 1
|
||||
default_diffLibre: -2
|
||||
categorie: melee
|
||||
categorie_parade: ''
|
||||
iscombat: true
|
||||
isnaturelle: true
|
||||
ispossession: false
|
||||
dommages: 1
|
||||
mortalite: mortel
|
||||
carac-value: null
|
||||
isparade: false
|
||||
ownership:
|
||||
default: 0
|
@ -6,10 +6,10 @@ effects: []
|
||||
system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
carac_value: 0
|
||||
niveau: 0
|
||||
default_diffLibre: 0
|
||||
categorie: ''
|
||||
carac_value: 10
|
||||
niveau: 1
|
||||
default_diffLibre: -2
|
||||
categorie: melee
|
||||
categorie_parade: sans-armes
|
||||
iscombat: true
|
||||
isnaturelle: true
|
@ -6,17 +6,16 @@ effects: []
|
||||
system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
carac_value: 0
|
||||
niveau: 0
|
||||
default_diffLibre: 0
|
||||
categorie: ''
|
||||
carac_value: 10
|
||||
niveau: 1
|
||||
default_diffLibre: -2
|
||||
categorie: melee
|
||||
categorie_parade: ''
|
||||
iscombat: true
|
||||
isnaturelle: true
|
||||
ispossession: false
|
||||
dommages: 1
|
||||
mortalite: mortel
|
||||
carac-value: null
|
||||
isparade: false
|
||||
ownership:
|
||||
default: 0
|
@ -6,9 +6,9 @@ effects: []
|
||||
system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
carac_value: 0
|
||||
niveau: 0
|
||||
default_diffLibre: 0
|
||||
carac_value: 10
|
||||
niveau: 1
|
||||
default_diffLibre: -2
|
||||
categorie: melee
|
||||
categorie_parade: dagues
|
||||
iscombat: true
|
||||
|
@ -6,17 +6,16 @@ effects: []
|
||||
system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
carac_value: 0
|
||||
niveau: 0
|
||||
default_diffLibre: 0
|
||||
categorie: ''
|
||||
carac_value: 10
|
||||
niveau: 1
|
||||
default_diffLibre: -2
|
||||
categorie: melee
|
||||
categorie_parade: epees-lourdes
|
||||
iscombat: true
|
||||
isnaturelle: true
|
||||
isnaturelle: false
|
||||
ispossession: false
|
||||
dommages: 4
|
||||
mortalite: mortel
|
||||
carac-value: null
|
||||
isparade: true
|
||||
ownership:
|
||||
default: 0
|
@ -6,8 +6,8 @@ effects: []
|
||||
system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
carac_value: 0
|
||||
niveau: 0
|
||||
carac_value: 10
|
||||
niveau: 1
|
||||
default_diffLibre: 0
|
||||
categorie: generale
|
||||
categorie_parade: ''
|
||||
|
@ -0,0 +1,35 @@
|
||||
name: Esquive eau
|
||||
type: competencecreature
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp
|
||||
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@ -1,15 +1,14 @@
|
||||
_id: 0Ms9iKxqigNNpZEx
|
||||
name: Esquive
|
||||
name: Esquive sol
|
||||
type: competencecreature
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp
|
||||
effects: []
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system:
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|
||||
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|
||||
@ -20,10 +19,17 @@ system:
|
||||
ownership:
|
||||
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@ -0,0 +1,35 @@
|
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name: Esquive vol
|
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type: competencecreature
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp
|
||||
effects: []
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@ -6,17 +6,16 @@ effects: []
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carac_value: 10
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|
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default_diffLibre: -2
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categorie: melee
|
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categorie_parade: boucliers
|
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|
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carac-value: null
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ownership:
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default: 0
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@ -7,7 +7,7 @@ system:
|
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descriptionmj: ''
|
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carac_value: 14
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niveau: 2
|
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default_diffLibre: 0
|
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default_diffLibre: -4
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categorie: draconic
|
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categorie_parade: ''
|
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iscombat: true
|
||||
|
@ -1,29 +0,0 @@
|
||||
name: Possession
|
||||
type: competencecreature
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp
|
||||
effects: []
|
||||
system:
|
||||
description: <p>L'entité tente de prendre possession du corps de sa victime.</p>
|
||||
descriptionmj: ''
|
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carac_value: 14
|
||||
niveau: 2
|
||||
default_diffLibre: 0
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categorie: draconic
|
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categorie_parade: ''
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ispossession: true
|
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dommages: 0
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mortalite: mortel
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systemId: foundryvtt-reve-de-dragon
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coreVersion: '12.331'
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|
@ -6,10 +6,10 @@ effects: []
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system:
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description: <p>Attaque ou parade avec un tentacule.</p>
|
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descriptionmj: ''
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carac_value: 0
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categorie: ''
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carac_value: 10
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niveau: 1
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default_diffLibre: -2
|
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categorie: melee
|
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categorie_parade: boucliers
|
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iscombat: true
|
||||
isnaturelle: true
|
@ -6,9 +6,9 @@ effects: []
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system:
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description: ''
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descriptionmj: ''
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carac_value: 0
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niveau: 0
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default_diffLibre: 0
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carac_value: 10
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niveau: 1
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default_diffLibre: -2
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categorie: melee
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categorie_parade: ''
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iscombat: true
|
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|
@ -1,29 +0,0 @@
|
||||
_id: d5SZ09sFaG3cL2Rg
|
||||
name: Bec
|
||||
type: competencecreature
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/compcreature-beak.webp
|
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effects: []
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system:
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description: ''
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dommages: 0
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mortalite: mortel
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ownership:
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default: 0
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sort: 0
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systemId: foundryvtt-reve-de-dragon
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coreVersion: '12.331'
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|
@ -1,29 +0,0 @@
|
||||
_id: lDZ3qUPKN35ob5TH
|
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name: Grande morsure
|
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type: competencecreature
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.webp
|
||||
effects: []
|
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system:
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description: ''
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descriptionmj: ''
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carac_value: 0
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categorie: ''
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categorie_parade: ''
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iscombat: true
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dommages: 2
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mortalite: mortel
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isparade: false
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ownership:
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default: 0
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sort: 0
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systemId: foundryvtt-reve-de-dragon
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|
@ -1,29 +0,0 @@
|
||||
_id: 6eWCVDYLXXO1Z48D
|
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name: Grandes griffes
|
||||
type: competencecreature
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.webp
|
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effects: []
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system:
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description: ''
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descriptionmj: ''
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carac_value: 0
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categorie: ''
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categorie_parade: sans-armes
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|
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dommages: 2
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mortalite: mortel
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ownership:
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|
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_id: 9Y83OsQgeyR5oCdH
|
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name: Griffes
|
||||
type: competencecreature
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.webp
|
||||
effects: []
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system:
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description: ''
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descriptionmj: ''
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carac_value: 0
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categorie: ''
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categorie_parade: sans-armes
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iscombat: true
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|
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dommages: 1
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mortalite: mortel
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|
@ -1,29 +0,0 @@
|
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_id: j1xHCzfIeYKgXxoH
|
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name: Morsure
|
||||
type: competencecreature
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.webp
|
||||
effects: []
|
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system:
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description: ''
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descriptionmj: ''
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carac_value: 0
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categorie: ''
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dommages: 1
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sort: 0
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systemId: foundryvtt-reve-de-dragon
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coreVersion: '12.331'
|
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_key: '!items!j1xHCzfIeYKgXxoH'
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|
@ -1,29 +0,0 @@
|
||||
name: Possession
|
||||
type: competencecreature
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp
|
||||
effects: []
|
||||
system:
|
||||
description: <p>L'entité tente de prendre possession du corps de sa victime.</p>
|
||||
descriptionmj: ''
|
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carac_value: 14
|
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niveau: 2
|
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default_diffLibre: -4
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categorie: melee
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categorie_parade: ''
|
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|
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|
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dommages: 0
|
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|
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isparade: false
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_id: wDHR5UHWq568lfGa
|
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|
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
|
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coreVersion: '12.331'
|
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_key: '!items!wDHR5UHWq568lfGa'
|
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|
40
system.json
40
system.json
@ -2,8 +2,8 @@
|
||||
"id": "foundryvtt-reve-de-dragon",
|
||||
"title": "Rêve de Dragon",
|
||||
"version": "12.0.24",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/latest/rddsystem.zip",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/latest/system.json",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/12.0.24/rddsystem.zip",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download//12.0.24/system.json",
|
||||
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
|
||||
"compatibility": {
|
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"minimum": "11",
|
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@ -53,7 +53,7 @@
|
||||
]
|
||||
}
|
||||
},
|
||||
"url": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/",
|
||||
"url": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon",
|
||||
"license": "LICENSE.txt",
|
||||
"esmodules": [
|
||||
"module/rdd-main.js"
|
||||
@ -115,19 +115,6 @@
|
||||
},
|
||||
"flags": {}
|
||||
},
|
||||
{
|
||||
"name": "competences-entites",
|
||||
"label": "Compétences des Entités",
|
||||
"system": "foundryvtt-reve-de-dragon",
|
||||
"path": "packs/competences-entites",
|
||||
"banner": "systems/foundryvtt-reve-de-dragon/styles/img/ui/compendium_banner.webp",
|
||||
"type": "Item",
|
||||
"ownership": {
|
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"PLAYER": "NONE",
|
||||
"ASSISTANT": "OWNER"
|
||||
},
|
||||
"flags": {}
|
||||
},
|
||||
{
|
||||
"name": "sorts-oniros",
|
||||
"label": "Sorts d'Oniros",
|
||||
@ -513,7 +500,9 @@
|
||||
"arts-et-divertissements",
|
||||
"meditations-et-ecrits",
|
||||
"recettes-alchimiques"
|
||||
]
|
||||
],
|
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"color": null,
|
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"folders": []
|
||||
},
|
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{
|
||||
"name": "Le Haut-rêve",
|
||||
@ -530,7 +519,9 @@
|
||||
"ombres-de-thanatos",
|
||||
"souffles-de-dragon",
|
||||
"tetes-de-dragon-pour-haut-revants"
|
||||
]
|
||||
],
|
||||
"color": null,
|
||||
"folders": []
|
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},
|
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{
|
||||
"name": "Découverte du monde",
|
||||
@ -541,9 +532,10 @@
|
||||
"entites",
|
||||
"faune-flore-mineraux",
|
||||
"competences-creatures",
|
||||
"competences-entites",
|
||||
"maladies-et-poisons"
|
||||
]
|
||||
],
|
||||
"color": null,
|
||||
"folders": []
|
||||
},
|
||||
{
|
||||
"name": "Outils du Gardien",
|
||||
@ -554,14 +546,16 @@
|
||||
"macros",
|
||||
"tarot-draconique",
|
||||
"extrait-poetique"
|
||||
]
|
||||
],
|
||||
"color": null,
|
||||
"folders": []
|
||||
}
|
||||
]
|
||||
],
|
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"color": null
|
||||
}
|
||||
],
|
||||
"socket": true,
|
||||
"grid": {
|
||||
"distance": 1,
|
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"units": "m"
|
||||
},
|
||||
"primaryTokenAttribute": "sante.vie",
|
||||
|
Loading…
Reference in New Issue
Block a user