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Author SHA1 Message Date
a7e1ca0b07 Merge pull request 'Version 12.0.15' (#715) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #715
2024-10-17 07:53:59 +02:00
e2c4d93413 Version 12.0.15 2024-10-17 02:08:03 +02:00
3888efc6aa Correction dés dice-so-nice 2024-10-17 02:07:24 +02:00
5004774a15 Rendu des tables de compendiums 2024-10-16 23:32:19 +02:00
226afc1680 Fix: tooltip augmentation compétences 2024-10-16 23:32:19 +02:00
582df7e290 Simplify ChatMessage whispers
Les messages dans les TMRs sont envoyés au GM

Simplification des messages de tchat liés à un actor: on peut
utiliser les Owners (car les GMs sont owner).

Au lieu de passer le name de l'Actor (qui peut être incorrect si deux
actors ont le même, mais pas les mêmes propriétaires), on passe
directement l'actor pour déterminer mles destinataires de messages
2024-10-16 23:32:18 +02:00
501f1f2e4f Fix: Messages de maladies non publics
Les messages de maladies sont uniquement pour les "owners"
(ce qui inclut les MJs)
2024-10-16 23:32:18 +02:00
90d46c6a78 Init settings before sheets
Eviter que le chargement d'acteurs ait lieu avant le chargement
des settings
2024-10-14 03:47:13 +02:00
41 changed files with 353 additions and 327 deletions

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@ -1,4 +1,11 @@
# 12.0
## 12.0.15 - Le messager d'Astrobazzarh
- Correction des faces de dés personalisés dice-so-nice
- Les messages de maladies ne sont plus publics
- Les messages privés dans les TMR sont aussi envoyés au GM
- Les informations de compétences pouvant augmenter s'affichent comme tooltips
- Amélioration du rendu des tables de compendiums (commande /table)
## 12.0.14 - Les légions d'Astrobazzarh
- Feuille de PNJ:
- boutons standard (encaissement, ...)

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@ -159,7 +159,7 @@ export class RdDActor extends RdDBaseActorSang {
const potionUpdates = await Promise.all(potions.map(async it => {
const nouveauReve = Math.max(it.system.pr - 1, 0)
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
pr: nouveauReve,
alias: this.name,
@ -210,7 +210,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async grisReve(nbJours) {
let message = {
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: `${nbJours} jours de gris rêve sont passés. `
};
for (let i = 0; i < nbJours; i++) {
@ -264,7 +264,7 @@ export class RdDActor extends RdDBaseActorSang {
async dormirChateauDormant() {
if (!ReglesOptionnelles.isUsing("chateau-dormant-gardien") || !this.system.sommeil || this.system.sommeil.nouveaujour) {
const message = {
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: ""
};
@ -400,7 +400,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async remiseANeuf() {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: 'Remise à neuf de ' + this.name
});
await this.supprimerBlessures(it => true);
@ -417,7 +417,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async dormir(heures, options = { grisReve: false, chateauDormant: false }) {
const message = {
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: this.name + ': '
};
const insomnie = this.system.sommeil?.insomnie || heures == 0;
@ -488,7 +488,7 @@ export class RdDActor extends RdDBaseActorSang {
else {
if (!ReglesOptionnelles.isUsing("recuperation-reve")) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: `Pas de récupération de rêve (${reve} points ignorés)`
});
jetsReve.push(0);
@ -919,7 +919,7 @@ export class RdDActor extends RdDBaseActorSang {
await this.createEmbeddedDocuments('Item', [souffle]);
if (options.chat) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: this.name + " subit un Souffle de Dragon : " + souffle.name
});
}
@ -939,7 +939,7 @@ export class RdDActor extends RdDBaseActorSang {
await this.createEmbeddedDocuments('Item', [queue]);
if (options.chat) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: this.name + " subit une Queue de Dragon : " + queue.name
});
}
@ -977,7 +977,7 @@ export class RdDActor extends RdDBaseActorSang {
let tmr = await TMRUtility.getTMRAleatoire(tmr => accessible(tmr) && !innaccessible.includes(tmr.coord));
ChatMessage.create({
content: `${raison} : ré-insertion aléatoire.`,
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name)
whisper: ChatUtility.getOwners(this)
});
await this.forcerPositionTMRInconnue(tmr);
return tmr;
@ -1082,7 +1082,7 @@ export class RdDActor extends RdDBaseActorSang {
const jetMoral = await this._jetDeMoral(situation);
const finMessage = (jetMoral.succes ? messageReussi : messageManque) ?? (jetMoral.ajustement == 0 ? "Vous gardez votre moral" : jetMoral.ajustement > 0 ? "Vous gagnez du moral" : "Vous perdez du moral");
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: `${finMessage} - jet ${jetMoral.succes ? "réussi" : "manqué"} en situation ${situation} (${jetMoral.jet}/${jetMoral.difficulte}).`
});
return jetMoral.ajustement;
@ -1419,7 +1419,7 @@ export class RdDActor extends RdDBaseActorSang {
};
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-transformer-stress.html`, stressRollData)
});
@ -1505,7 +1505,7 @@ export class RdDActor extends RdDBaseActorSang {
}
if (display) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html`, checkXp)
});
}
@ -1537,7 +1537,7 @@ export class RdDActor extends RdDBaseActorSang {
}
if (display) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html`, checkXp)
});
}
@ -1563,7 +1563,7 @@ export class RdDActor extends RdDBaseActorSang {
}
else {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: content
});
}
@ -1666,7 +1666,7 @@ export class RdDActor extends RdDBaseActorSang {
}
ChatMessage.create({
content: "Vous êtes sous le coup d'une Mauvaise Rencontre en Persective." + addMsg,
whisper: ChatMessage.getWhisperRecipients(this.name)
whisper: ChatUtility.getOwners(this)
});
}
return rencSpecial;
@ -1678,7 +1678,7 @@ export class RdDActor extends RdDBaseActorSang {
if (countInertieDraconique > 0) {
ChatMessage.create({
content: `Vous êtes sous le coup d'Inertie Draconique : vous perdrez ${countInertieDraconique + 1} cases de Fatigue par déplacement au lieu d'une.`,
whisper: ChatMessage.getWhisperRecipients(this.name)
whisper: ChatUtility.getOwners(this)
});
}
return countInertieDraconique + 1;
@ -1690,7 +1690,7 @@ export class RdDActor extends RdDBaseActorSang {
await this.reveActuelIncDec(-1);
ChatMessage.create({
content: "Vous êtes sous le coup d'un Péage : l'entrée sur cette case vous a coûté 1 Point de Rêve (déduit automatiquement).",
whisper: ChatMessage.getWhisperRecipients(this.name)
whisper: ChatUtility.getOwners(this)
});
}
}
@ -2270,7 +2270,7 @@ export class RdDActor extends RdDBaseActorSang {
// Cas de désir lancinant, pas d'expérience sur particulière
ChatMessage.create({
content: `Vous souffrez au moins d'un Désir Lancinant, vous ne pouvez pas gagner d'expérience sur une Particulière tant que le désir n'est pas assouvi`,
whisper: ChatMessage.getWhisperRecipients(this.name)
whisper: ChatUtility.getOwners(this)
});
return []
}
@ -2405,7 +2405,7 @@ export class RdDActor extends RdDBaseActorSang {
if (countMonteeLaborieuse > 0) {
ChatMessage.create({
content: `Vous êtes sous le coup d'une Montée Laborieuse : vos montées en TMR coûtent ${countMonteeLaborieuse} Point de Rêve de plus.`,
whisper: ChatMessage.getWhisperRecipients(this.name)
whisper: ChatUtility.getOwners(this)
});
}
return countMonteeLaborieuse;
@ -2453,7 +2453,7 @@ export class RdDActor extends RdDBaseActorSang {
if (this.getReveActuel() < minReveValue) {
ChatMessage.create({
content: `Vous n'avez les ${minReveValue} Points de Reve nécessaires pour monter dans les Terres Médianes`,
whisper: ChatMessage.getWhisperRecipients(this.name)
whisper: ChatUtility.getOwners(this)
});
return;
}
@ -2850,7 +2850,7 @@ export class RdDActor extends RdDBaseActorSang {
await this.setBonusPotionSoin(potionData.system.herbebonus);
}
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-soin.html`, potionData)
});
}
@ -2887,7 +2887,7 @@ export class RdDActor extends RdDBaseActorSang {
this.bonusRepos = potionData.system.herbebonus;
}
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-repos.html`, potionData)
});
}
@ -2919,7 +2919,7 @@ export class RdDActor extends RdDBaseActorSang {
this.diminuerQuantiteObjet(herbeData._id, herbeData.nbBrins);
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.html`, messageData)
});
}
@ -2944,7 +2944,7 @@ export class RdDActor extends RdDBaseActorSang {
}
}
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-generique.html`, potionData)
});
}
@ -3044,7 +3044,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
notifyGestionTeteSouffleQueue(item, manualMessage = true) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: `${this.name} a reçu un/une ${item.type}: ${item.name}, qui ${manualMessage ? "n'est pas" : "est"} géré(e) automatiquement. ${manualMessage ? manualMessage : ''}`
});
}

View File

@ -456,16 +456,19 @@ export class RdDBaseActorReve extends RdDBaseActor {
show: show ?? {}
});
await ChatUtility.createChatWithRollMode(this.name, {
await ChatUtility.createChatWithRollMode(
{
roll: encaissement.roll,
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
});
},
this
)
if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
encaissement = foundry.utils.duplicate(encaissement);
encaissement.isGM = true;
encaissement = foundry.utils.duplicate(encaissement)
encaissement.isGM = true
ChatMessage.create({
whisper: ChatMessage.getWhisperRecipients("GM"),
whisper: ChatUtility.getGMs(),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
});
}

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@ -39,8 +39,8 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
ChatMessage.create({
content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
<br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name)
});
whisper: ChatUtility.getOwners(this.actor)
})
}
}

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@ -5,6 +5,7 @@ import { ITEM_TYPES } from "../item.js";
import { RdDBaseActorReve } from "./base-actor-reve.js";
import { RdDDice } from "../rdd-dice.js";
import { RdDItemBlessure } from "../item/blessure.js";
import { ChatUtility } from "../chat-utility.js";
/**
* Classe de base pour les acteurs qui peuvent subir des blessures
@ -216,7 +217,10 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
/* -------------------------------------------- */
async jetDeVie() {
if (this.isDead()) {
ChatMessage.create({ content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`, whisper: ChatMessage.getWhisperRecipients(this.name) });
ChatMessage.create({
content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`,
whisper: ChatUtility.getOwners(this)
})
return
}
const jetDeVie = await RdDDice.roll("1d20");
@ -243,7 +247,10 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
else if (prochainJet > 0) {
msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}`
}
ChatMessage.create({ content: msgText, whisper: ChatMessage.getWhisperRecipients(this.name) });
ChatMessage.create({
content: msgText,
whisper: ChatUtility.getOwners(this)
});
}
/* -------------------------------------------- */

View File

@ -270,6 +270,7 @@ export class RdDBaseActor extends Actor {
}
let fortune = this.getFortune();
console.log("payer", game.user.character, depense, fortune);
// TODO: passer en handlebars
let msg = "";
if (fortune >= depense) {
await Monnaie.optimiserFortune(this, fortune - depense);
@ -279,11 +280,10 @@ export class RdDBaseActor extends Actor {
msg = "Vous n'avez pas assez d'argent pour payer cette somme !";
}
let message = {
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
ChatMessage.create({
whisper: ChatUtility.getOwners(this),
content: msg
};
ChatMessage.create(message);
})
}
async depenserSols(sols) {
@ -317,7 +317,7 @@ export class RdDBaseActor extends Actor {
RdDAudio.PlayContextAudio("argent"); // Petit son
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this.name),
content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.`
});
}
@ -371,7 +371,7 @@ export class RdDBaseActor extends Actor {
ChatMessage.create({
user: achat.userId,
speaker: { alias: (acheteur ?? vendeur).name },
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
});

View File

@ -8,15 +8,20 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js";
*/
export class ChatUtility {
static async init() {
Hooks.on("renderChatMessage", async (app, html, msg) => await ChatUtility.onRenderChatMessage(app, html, msg))
Hooks.on("createChatMessage", async (chatMessage, options, id) => await ChatUtility.onCreateChatMessage(chatMessage, options, id))
}
/* -------------------------------------------- */
static onSocketMessage(sockmsg) {
switch (sockmsg.msg) {
case "msg_delete_chat_message": return ChatUtility.onRemoveMessages(sockmsg.data);
case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data);
case "msg_gm_chat_message": return ChatUtility.handleGMChatMessage(sockmsg.data)
case "msg_delete_chat_message": return ChatUtility.onRemoveMessages(sockmsg.data)
case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data)
}
}
/* -------------------------------------------- */
static notifyUser(userId, level = 'info', message) {
const socketData = {
@ -78,73 +83,90 @@ export class ChatUtility {
}
/* -------------------------------------------- */
static async createChatWithRollMode(name, chatOptions) {
let rollMode = game.settings.get("core", "rollMode")
switch (rollMode) {
static async createChatWithRollMode(messageData, actor = undefined) {
switch (game.settings.get("core", "rollMode")) {
case "blindroll": // GM only
if (!game.user.isGM) {
ChatUtility.blindMessageToGM(chatOptions);
chatOptions.whisper = [game.user.id];
chatOptions.content = "Message envoyé en aveugle au Gardien";
ChatUtility.blindMessageToGM(messageData)
messageData.whisper = [game.user];
messageData.content = "Message envoyé en aveugle au Gardien"
}
else {
chatOptions.whisper = ChatUtility.getUsers(user => user.isGM);
messageData.whisper = ChatUtility.getGMs()
}
break;
default:
chatOptions.whisper = ChatUtility.getWhisperRecipients(rollMode, name);
break;
break
case "gmroll":
messageData.whisper = ChatUtility.getOwners(actor)
break
case "selfroll":
messageData.whisper = [game.user]
break
}
chatOptions.alias = chatOptions.alias || name;
return await ChatMessage.create(chatOptions);
messageData.alias = messageData.alias ?? actor?.name ?? game.user.name
return await ChatMessage.create(messageData)
}
static getOwners(document) {
return game.users.filter(it => document.getUserLevel(it) == CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
}
static getUserAndGMs() {
return [game.user, ...ChatUtility.getGMs()]
}
/* -------------------------------------------- */
static prepareChatMessage(rollMode, name) {
return {
user: game.user.id,
whisper: ChatUtility.getWhisperRecipients(rollMode, name)
}
}
/* -------------------------------------------- */
static getWhisperRecipients(rollMode, name) {
switch (rollMode) {
case "blindroll": return ChatUtility.getUsers(user => user.isGM);
case "gmroll": return ChatUtility.getWhisperRecipientsAndGMs(name);
case "selfroll": return [game.user.id];
}
return undefined;
}
/* -------------------------------------------- */
static getWhisperRecipientsAndGMs(...names) {
let recipients = [...ChatMessage.getWhisperRecipients('GM')]
names.forEach(name => recipients.push(...ChatMessage.getWhisperRecipients(name)))
return recipients
static getMultipleActorsOwners(...actors) {
return Misc.concat(actors.map(it => it == undefined ? [] : ChatUtility.getOwners(it)))
}
/* -------------------------------------------- */
static getUsers(filter) {
return game.users.filter(filter).map(user => user.id);
return game.users.filter(filter)
}
static getGMs() {
return game.users.filter(user => user.isGM)
}
static applyRollMode(chatMessageData = {}, rollMode = game.settings.get("core", "rollMode")) {
switch (rollMode) {
case "blindroll":
chatMessageData.blind = true
chatMessageData.whisper = ChatUtility.getGMs()
break
case "gmroll":
chatMessageData.whisper = ChatUtility.getGMs()
chatMessageData.blind = false
break
case "roll":
chatMessageData.whisper = ChatUtility.getUsers(user => user.active)
chatMessageData.blind = false
break
case "selfroll":
chatMessageData.whisper = [game.user]
chatMessageData.blind = false
break
}
return chatMessageData
}
/* -------------------------------------------- */
static blindMessageToGM(chatOptions) {
let chatGM = foundry.utils.duplicate(chatOptions);
chatGM.whisper = ChatUtility.getUsers(user => user.isGM);
chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content;
console.log("blindMessageToGM", chatGM);
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_gm_chat_message", data: chatGM });
const chatGM = foundry.utils.duplicate(chatOptions)
chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content
console.log("blindMessageToGM", chatGM)
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_gm_chat_message", data: chatGM })
}
/* -------------------------------------------- */
static handleGMChatMessage(socketData) {
console.log("blindMessageToGM", socketData);
if (game.user.isGM) { // message privé pour GM only
socketData.user = game.user.id;
ChatMessage.create(socketData);
if (Misc.firstConnectedGM()) {
ChatMessage.create({
user: game.user.id,
whisper: ChatUtility.getGMs(),
content: socketData.content
})
}
}

View File

@ -30,7 +30,8 @@ export class RdDCoeur {
}
static extractInfoCoeur(event) {
return ChatUtility.getMessageData(ChatUtility.getChatMessage(event), INFO_COEUR)
const chatMesage = ChatUtility.getChatMessage(event);
return ChatUtility.getMessageData(chatMesage, INFO_COEUR)
}
static getInfoCoeur(sourceActorId, targetActorId) {
@ -98,12 +99,11 @@ export class RdDCoeur {
static async startSubActeurTendreMoment(actorId, subActeurId) {
const infoCoeur = RdDCoeur.getInfoCoeur(actorId, subActeurId)
if (infoCoeur.target?.actor.id) {
if (infoCoeur.target?.actor?.id) {
// TODO: passer par une fenêtre pour saisir sa proposition (lieu, heure, ...)
const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur)
const chatMessage = await ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.target?.actor.name),
content: chatHtml
whisper: ChatUtility.getOwners(infoCoeur.target.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur)
})
RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage)
}
@ -127,7 +127,7 @@ export class RdDCoeur {
}
const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-accepter-tendre-moment.hbs`, infoCoeur)
const chatMessage = await ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name),
whisper: ChatUtility.getMultipleActorsOwners(infoCoeur.source?.actor, infoCoeur.target?.actor),
content: chatHtml
})
RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage)
@ -142,7 +142,7 @@ export class RdDCoeur {
ChatUtility.removeChatMessageId(infoCoeur.chatMessageId)
const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-refuser-tendre-moment.hbs`, infoCoeur)
await ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name),
whisper: ChatUtility.getMultipleActorsOwners(infoCoeur.source?.actor, infoCoeur.target?.actor),
content: chatHtml
});
}

View File

@ -8,7 +8,7 @@ const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal";
export class DialogChronologie extends Dialog {
static init() {
static initSettings() {
game.settings.register(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, {
name: "Dernier article de journal utilisé pour enregistrer la chronologie",
scope: "client",

View File

@ -48,7 +48,7 @@ export class DialogCreateSigneDraconique extends Dialog {
async _createSigneForActor(actor, signe) {
actor.createEmbeddedDocuments("Item", [signe]);
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
whisper: ChatUtility.getOwners(actor),
content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html", {
signe: signe,
alias: actor.name

View File

@ -7,7 +7,7 @@ import { CompendiumTableHelpers, CompendiumTable, SystemCompendiums } from "./se
const COMPENDIUMS_RECHERCHE = 'compendiums-recherche';
export class Environnement {
static init() {
static initSettings() {
game.settings.register(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, {
name: COMPENDIUMS_RECHERCHE,
default: [

View File

@ -62,7 +62,7 @@ export class RdDItemBlessure extends RdDItem {
content: `Blessure ${definition.label} appliquée à ${actor.name}`+
`<br>Perte d'endurance : ${lostEndurance}`+
`<br>Perte de Vie : ${lostVie}`,
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name)
whisper: ChatUtility.getOwners(actor)
});
}

View File

@ -1,3 +1,4 @@
import { ChatUtility } from "../chat-utility.js";
import { RdDItem } from "../item.js";
import { Misc } from "../misc.js";
import { RdDTimestamp } from "../time/rdd-timestamp.js";
@ -21,9 +22,12 @@ export class RdDItemMaladie extends RdDItem {
const souffrance = mal.system.identifie
? `de ${mal.name}`
: `d'un mal inconnu`
ChatMessage.create({ content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !` });
mal.postItemToChat('gmroll');
await RdDItemMaladie.prolongerPeriode(mal,oldTimestamp, newTimestamp);
ChatMessage.create({
whisper: ChatUtility.getOwners(mal.actor),
content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !`
})
mal.postItemToChat('gmroll')
await RdDItemMaladie.prolongerPeriode(mal, oldTimestamp, newTimestamp)
}
}

View File

@ -54,10 +54,10 @@ export class RdDCombatManager extends Combat {
/* -------------------------------------------- */
async onPreDeleteCombat() {
if (Misc.isUniqueConnectedGM()) {
await this.finDeRound({ terminer: true });
await this.finDeRound({ terminer: true })
ChatUtility.removeChatMessageContaining(`<div data-combatid="${this.id}" data-combatmessage="actor-turn-summary">`)
game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined)
.forEach(it => it.delete());
.forEach(it => it.delete())
RdDEmpoignade.deleteAllEmpoignades()
}
}
@ -698,7 +698,7 @@ export class RdDCombat {
if (this.defender.isEntite([ENTITE_BLURETTE])) {
ChatMessage.create({
content: `<strong>La cible est une blurette, l'arme à distance sera perdue dans le blurêve`,
whisper: ChatMessage.getWhisperRecipients("GM")
whisper: ChatUtility.getGMs()
})
}
else {
@ -721,7 +721,7 @@ export class RdDCombat {
activite: activite,
total: total
}),
whisper: ChatMessage.getWhisperRecipients("GM")
whisper: ChatUtility.getGMs()
})
}
}
@ -846,7 +846,7 @@ export class RdDCombat {
const choixParticuliere = await ChatMessage.create({
alias: this.attacker.name,
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name),
whisper: ChatUtility.getOwners(this.attacker),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-particuliere.html', {
alias: this.attacker.name,
attackerId: this.attackerId,
@ -933,7 +933,7 @@ export class RdDCombat {
// message privé: du défenseur à lui même (et aux GMs)
speaker: ChatMessage.getSpeaker(this.defender, canvas.tokens.get(this.defenderTokenId)),
alias: this.attacker.name,
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.defender.name),
whisper: ChatUtility.getOwners(this.defender),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-defense.html', paramDemandeDefense),
});
// flag pour garder les jets d'attaque/defense
@ -976,7 +976,7 @@ export class RdDCombat {
/* -------------------------------------------- */
async _onAttaqueEchecTotal(attackerRoll) {
const choixEchecTotal = await ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name),
whisper: ChatUtility.getOwners(this.attacker),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-etotal.html', {
attackerId: this.attackerId,
attacker: this.attacker,
@ -994,9 +994,9 @@ export class RdDCombat {
const arme = rollData.arme;
const avecArme = !['', 'sans-armes', 'armes-naturelles'].includes(arme?.system.categorie_parade ?? '');
const action = (rollData.attackerRoll ? (arme ? "la parade" : "l'esquive") : "l'attaque");
ChatUtility.createChatWithRollMode(this.defender.name, {
content: `<strong>Maladresse à ${action}!</strong> ` + await RdDRollTables.getMaladresse({ arme: avecArme })
});
ChatUtility.createChatWithRollMode(
{ content: `<strong>Maladresse à ${action}!</strong> ` + await RdDRollTables.getMaladresse({ arme: avecArme }) },
this.defender)
}
/* -------------------------------------------- */
@ -1076,9 +1076,9 @@ export class RdDCombat {
console.log("RdDCombat._onParadeParticuliere >>>", defenderRoll);
if (!defenderRoll.attackerRoll.isPart) {
// TODO: attaquant doit jouer résistance et peut être désarmé p132
ChatUtility.createChatWithRollMode(this.defender.name, {
content: `(à gérer) L'attaquant doit jouer résistance et peut être désarmé (p132)`
});
ChatUtility.createChatWithRollMode(
{ content: `(à gérer) L'attaquant doit jouer résistance et peut être désarmé (p132)` },
this.defender)
}
}
@ -1152,9 +1152,9 @@ export class RdDCombat {
/* -------------------------------------------- */
_onEsquiveParticuliere(rollData) {
console.log("RdDCombat._onEsquiveParticuliere >>>", rollData);
ChatUtility.createChatWithRollMode(this.defender.name, {
content: "<strong>Vous pouvez esquiver une deuxième fois!</strong>"
});
ChatUtility.createChatWithRollMode(
{ content: "<strong>Vous pouvez esquiver une deuxième fois!</strong>" },
this.defender);
}
/* -------------------------------------------- */
@ -1322,10 +1322,10 @@ export class RdDCombat {
await ChatMessage.create({
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs`, formData),
alias: actor.name
});
})
await ChatMessage.create({
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs`, formData),
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
whisper: ChatUtility.getOwners(actor),
alias: actor.name
});
}

View File

@ -17,6 +17,7 @@ import { RdDUtility } from "./rdd-utility.js";
import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js";
import { TMRUtility } from "./tmr-utility.js";
import { DialogFatigueVoyage } from "./voyage/dialog-fatigue-voyage.js";
import { ChatUtility } from "./chat-utility.js";
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
@ -206,26 +207,20 @@ export class RdDCommands {
/* Manage chat commands */
processChatCommand(commandLine, content = '', msg = {}) {
// Setup new message's visibility
let rollMode = game.settings.get("core", "rollMode");
if (["gmroll", "blindroll"].includes(rollMode)) {
msg["whisper"] = ChatMessage.getWhisperRecipients("GM");
}
if (rollMode === "blindroll") {
msg["blind"] = true;
}
msg["type"] = 0;
ChatUtility.applyRollMode(msg)
msg.type = 0;
if (!this.commandsTable) {
this._registerCommands();
this._registerCommands()
}
let command = commandLine[0].toLowerCase();
if (this._isCommandHandled(command)) {
let params = commandLine.slice(1);
this._processCommand(this.commandsTable, command, params, content, msg);
return true;
this._processCommand(this.commandsTable, command, params, content, msg)
return true
}
return false;
return false
}
_isCommandHandled(command) {

View File

@ -2,19 +2,14 @@ import { ChatUtility } from "./chat-utility.js";
import { HIDE_DICE, SHOW_DICE } from "./constants.js";
import { Misc } from "./misc.js";
function img(src) {
return `<img src="${src}" class="dice-img" />`
}
function iconHeure(heure) {
const imgHeures = [1, 2, 3, 4, 5, 6, 7, 9, 9, 10, 11, 12].map(heure => {
if (heure < 10) {
heure = '0' + heure;
}
return `systems/foundryvtt-reve-de-dragon/icons/heures/hd${heure}.webp`
}
const imagesHeures = [1, 2, 3, 4, 5, 6, 7, 9, 9, 10, 11, 12].map(it => iconHeure(it));
return `<img src="systems/foundryvtt-reve-de-dragon/icons/heures/hd${heure}.webp" class="dice-img" />`
})
const imgSigneDragon = img(imagesHeures[4]);
const imgSigneDragon = imgHeures[4]
/** De pour les jets de rencontre */
export class DeTMR extends Die {
@ -25,7 +20,7 @@ export class DeTMR extends Die {
return {
type: "dt",
font: "HeuresDraconiques",
fontScale: 0.7,
fontScale: 0.8,
labels: ['1', '2', '3', '4', '5', '6', 'd', '0'],
system: system
}
@ -37,13 +32,13 @@ export class DeTMR extends Die {
}
async evaluate(options) {
await super.evaluate(options);
this.explode("x=8");
await super.evaluate(options)
await this.reroll('r=8', { recursive: true })
return this;
}
get total() {
return this.values.filter(it => it != 8).reduce(Misc.sum(), 0);
return this.values.map(it => Misc.modulo(it, 8)).reduce(Misc.sum(), 0);
}
getResultLabel(diceTerm) {
@ -56,13 +51,14 @@ export class DeTMR extends Die {
/** DeDraconique pour le D8 sans limite avec 8=>0 */
export class DeDraconique extends Die {
/** @override */
static DENOMINATION = "r";
static diceSoNiceData(system) {
return {
type: "dr",
font: "HeuresDraconiques",
fontScale: 0.7,
fontScale: 0.8,
labels: ['1', '2', '3', '4', '5', '6', 'd', '0'],
system: system
}
@ -75,7 +71,7 @@ export class DeDraconique extends Die {
async evaluate(options) {
await super.evaluate(options);
this.explode("x=7");
await this.explode("x=7");
return this;
}
@ -85,7 +81,7 @@ export class DeDraconique extends Die {
getResultLabel(diceTerm) {
switch (diceTerm.result) {
case 7: return imgSigneDragon;
case 7: return imgSigneDragon
case 8: return '0';
}
return diceTerm.result.toString();
@ -102,6 +98,7 @@ export class DeHeure extends Die {
return {
type: "dh",
font: "HeuresDraconiques",
fontScale: 1.2,
labels: ['v', 'i', 'f', 'o', 'd', 'e', 'l', 's', 'p', 'a', 'r', 'c'],
system: system
}
@ -113,15 +110,15 @@ export class DeHeure extends Die {
}
getResultLabel(diceTerm) {
return img(imagesHeures[diceTerm.result - 1]);
return imgHeures[diceTerm.result - 1]
}
}
export class RdDDice {
static init() {
CONFIG.Dice.terms[DeTMR.DENOMINATION] = DeTMR;
CONFIG.Dice.terms[DeDraconique.DENOMINATION] = DeDraconique;
CONFIG.Dice.terms[DeHeure.DENOMINATION] = DeHeure;
CONFIG.Dice.terms[DeTMR.DENOMINATION] = DeTMR
CONFIG.Dice.terms[DeDraconique.DENOMINATION] = DeDraconique
CONFIG.Dice.terms[DeHeure.DENOMINATION] = DeHeure
}
static onReady() {
@ -132,6 +129,14 @@ export class RdDDice {
}
}
static diceSoNiceReady(dice3d) {
dice3d.DiceFactory.systems.keys().forEach(system => {
dice3d.addDicePreset(DeTMR.diceSoNiceData(system));
dice3d.addDicePreset(DeDraconique.diceSoNiceData(system));
dice3d.addDicePreset(DeHeure.diceSoNiceData(system));
})
}
static async rollHeure(options = { showDice: HIDE_DICE }) {
return await RdDDice.rollTotal("1dh", options) - 1
}
@ -155,21 +160,13 @@ export class RdDDice {
return array[roll - 1];
}
static diceSoNiceReady(dice3d) {
for (const system of Object.keys(dice3d.DiceFactory.systems)) {
dice3d.addDicePreset(DeTMR.diceSoNiceData(system));
dice3d.addDicePreset(DeDraconique.diceSoNiceData(system));
dice3d.addDicePreset(DeHeure.diceSoNiceData(system));
}
}
/* -------------------------------------------- */
static async showDiceSoNice(roll, options) {
if (options.showDice == HIDE_DICE || !game.modules.get("dice-so-nice")?.active || !game.dice3d) {
return;
}
let { whisper, blind } = RdDDice._getWhisperBlind(options);
let { whisper, blind } = ChatUtility.applyRollMode({}, options?.rollMode);
if (options.forceDiceResult?.total) {
let terms = await RdDDice._getForcedTerms(options);
if (terms) {
@ -223,24 +220,4 @@ export class RdDDice {
await roll.evaluate();
return roll.total;
}
static _getWhisperBlind(options) {
let whisper = undefined;
let blind = false;
let rollMode = options.rollMode ?? game.settings.get("core", "rollMode");
switch (rollMode) {
case "blindroll": //GM only
blind = true;
case "gmroll": //GM + rolling player
whisper = ChatUtility.getUsers(user => user.isGM);
break;
case "roll": //everybody
whisper = ChatUtility.getUsers(user => user.active);
break;
case "selfroll":
whisper = [game.user.id];
break;
}
return { whisper, blind };
}
}

View File

@ -158,9 +158,12 @@ export class RdDEmpoignade {
empoignade = empoignade ?? (await RdDEmpoignade.createEmpoignade(attacker, defender))
//console.log("W.", empoignade, defender.hasArmeeMeleeEquipee())
if ((isNouvelle || empoignade.system.pointsemp == 0) && defender.hasArmeeMeleeEquipee()) {
ChatUtility.createChatWithRollMode(attacker.name, {
ChatUtility.createChatWithRollMode(
{
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-valider.html`, { attacker: attacker, defender: defender })
})
},
attacker
)
} else {
await this.onAttaqueEmpoignadeValidee(attacker, defender)
}
@ -213,7 +216,7 @@ export class RdDEmpoignade {
competence: attacker.getCompetenceCorpsACorps()
}
const msg = await ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(attacker.name),
whisper: ChatUtility.getOwners(attacker),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-immobilise.html`, rollData)
})
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);

View File

@ -79,8 +79,7 @@ export class RdDHotbar {
* Actor - open actor sheet
* Journal - open journal sheet
*/
static init() {
static initHooks() {
Hooks.on('hotbarDrop', (bar, documentData, slot) => {
// Create item macro if rollable item - weapon, spell, prayer, trait, or skill

View File

@ -61,7 +61,7 @@ import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"
import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js"
import { AppAstrologie } from "./sommeil/app-astrologie.js"
import { RdDItemArmure } from "./item/armure.js"
import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"
import { AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"
import { RdDCreature } from "./actor/creature.js"
import { RdDTMRDialog } from "./rdd-tmr-dialog.js"
import { OptionsAvancees } from "./settings/options-avancees.js"
@ -80,7 +80,7 @@ export class SystemReveDeDragon {
const system = new SystemReveDeDragon()
Hooks.once('init', async () => await system.onInit())
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d))
Hooks.once('ready', () => system.onReady())
Hooks.once('ready', async () => await system.onReady())
}
constructor() {
@ -115,24 +115,31 @@ export class SystemReveDeDragon {
game.system.rdd = this
this.AppAstrologie = AppAstrologie
console.log(`Initializing Reve de Dragon System`)
console.log(`Initializing Reve de Dragon System Settings`)
// preload handlebars templates
RdDUtility.preloadHandlebarsTemplates()
AppPersonnageAleatoire.preloadHandlebars()
/* -------------------------------------------- */
this.initSystemSettings()
ReglesOptionnelles.initSettings()
OptionsAvancees.initSettings()
AutoAdjustDarkness.initSettings()
RdDTimestamp.initSettings()
RdDCalendrier.initSettings()
SystemCompendiums.initSettings()
DialogChronologie.initSettings()
RdDTMRDialog.initSettings()
Environnement.initSettings()
this.initSettings()
/* -------------------------------------------- */
// Set an initiative formula for the system
CONFIG.Combat.initiative = {
formula: "1+(1d6/10)",
decimals: 2
}
CONFIG.Combat.initiative = { formula: "1+(1d6/10)", decimals: 2 }
/* -------------------------------------------- */
console.log(`Initializing Reve de Dragon Socket handlers`)
game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => {
console.log(">>>>> MSG RECV", sockmsg)
try {
@ -147,6 +154,7 @@ export class SystemReveDeDragon {
/* -------------------------------------------- */
// Define custom Entity classes
console.log(`Initializing Reve de Dragon Documents`)
CONFIG.Actor.documentClass = RdDBaseActor
CONFIG.Item.documentClass = RdDItem
CONFIG.RDD = {
@ -192,17 +200,12 @@ export class SystemReveDeDragon {
"tarot", "extraitpoetique", "empoignade"
], makeDefault: true
})
CONFIG.Combat.documentClass = RdDCombatManager
// préparation des différents modules
AutoAdjustDarkness.init()
RdDTimestamp.init()
RdDCalendrier.init()
SystemCompendiums.init()
DialogChronologie.init()
ReglesOptionnelles.init()
OptionsAvancees.init()
RdDUtility.init()
console.log(`Initializing Reve de Dragon Hooks and handlers`)
CONFIG.Combat.documentClass = RdDCombatManager
ChatUtility.init()
RdDUtility.initHooks()
RdDDice.init()
RdDCommands.init()
RdDCombatManager.init()
@ -211,15 +214,14 @@ export class SystemReveDeDragon {
RdDCompendiumOrganiser.init()
EffetsDraconiques.init()
TMRUtility.init()
await RdDTMRDialog.init()
RdDHotbar.init()
RdDHotbar.initHooks()
RdDPossession.init()
TMRRencontres.init()
Environnement.init()
ExportScriptarium.init()
}
initSystemSettings() {
initSettings() {
// TODO: déplacer vers les modules correspondants
game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", {
name: "Accorder le rêve aux entités",
hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
@ -318,4 +320,3 @@ export class SystemReveDeDragon {
}
SystemReveDeDragon.start()

View File

@ -1,3 +1,4 @@
import { ChatUtility } from "./chat-utility.js"
const vents = [
{ min: 0, max: 0, valeur: 'Calme' },
@ -117,7 +118,7 @@ export class RdDMeteo {
ChatMessage.create({
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-meteo.html', meteo),
whisper: ChatMessage.getWhisperRecipients('GM')
whisper: ChatUtility.getGMs()
});
}

View File

@ -1,4 +1,5 @@
import { RdDBaseActor } from "./actor/base-actor.js";
import { ChatUtility } from "./chat-utility.js";
import { Misc } from "./misc.js";
import { RdDDice } from "./rdd-dice.js";
@ -15,7 +16,7 @@ export class RdDNameGen {
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-command-nom.html`, {
nom: await RdDNameGen.generate()
});
ChatMessage.create({ content: html, whisper: ChatMessage.getWhisperRecipients("GM") });
ChatMessage.create({ content: html, whisper: ChatUtility.getGMs() });
}
static async generate() {

View File

@ -91,13 +91,14 @@ export class RdDResolutionTable {
/* -------------------------------------------- */
static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.html') {
return await ChatUtility.createChatWithRollMode(RdDResolutionTable.actorChatName(actor), {
content: await RdDResolutionTable.buildRollDataHtml(rollData, template)
});
return await ChatUtility.createChatWithRollMode(
{ content: await RdDResolutionTable.buildRollDataHtml(rollData, template) },
actor
)
}
static actorChatName(actor) {
return actor?.name ?? game.user.name;
return actor ?? game.user.name;
}
/* -------------------------------------------- */

View File

@ -34,7 +34,7 @@ const TMR_DISPLAY_SIZE = {
/* -------------------------------------------- */
export class RdDTMRDialog extends Dialog {
static async init() {
static initSettings() {
game.settings.register(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, {
name: 'Taille des cases des TMR',
hint: "Taille en pixel des cases des TMR (réglable directement dans la fenêtre des TMR)",
@ -50,7 +50,7 @@ export class RdDTMRDialog extends Dialog {
await PixiTMR.init()
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
if (tmrData.mode != 'visu' && !game.user.isGM) {
ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatUtility.getGMs() });
}
return new RdDTMRDialog(html, actor, tmrData)
}
@ -82,7 +82,7 @@ export class RdDTMRDialog extends Dialog {
this.rencontreState = 'aucune';
this.subdialog = undefined
this.displaySize = undefined
if (!this.viewOnly) {
if (!this.viewOnly && !game.user.isGM) {
this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")");
}
this.callbacksOnAnimate = [];
@ -496,7 +496,7 @@ export class RdDTMRDialog extends Dialog {
rencData.message = this.formatMessageRencontre(rencData, result.message);
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-rencontre-tmr.html`, rencData)
});
@ -571,12 +571,20 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
_tellToGM(message) {
ChatMessage.create({ content: message, user: game.user.id, whisper: ChatMessage.getWhisperRecipients("GM") });
ChatMessage.create({
user: game.user.id,
content: message,
whisper: ChatUtility.getGMs()
});
}
/* -------------------------------------------- */
_tellToUserAndGM(message) {
ChatMessage.create({ content: message, user: game.user.id, whisper: [game.user.id].concat(ChatMessage.getWhisperRecipients("GM")) });
ChatMessage.create({
user: game.user.id,
content: message,
whisper: ChatUtility.getUserAndGMs()
})
}
/* -------------------------------------------- */
@ -715,7 +723,7 @@ export class RdDTMRDialog extends Dialog {
}
rollData.poesie = await Poetique.getExtrait();
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.html`, rollData)
});
if (rollData.rolled.isEchec) {
@ -739,7 +747,7 @@ export class RdDTMRDialog extends Dialog {
if (this.isCaseMaitrisee(tmr.coord)) {
ChatMessage.create({
content: tmr.label + ": cette case humide est déja maitrisée grâce à votre Tête <strong>Quête des Eaux</strong>",
whisper: ChatMessage.getWhisperRecipients(game.user.name)
whisper: ChatUtility.getOwners(this.actor)
});
return false;
}
@ -751,14 +759,14 @@ export class RdDTMRDialog extends Dialog {
if (tmr.type == 'pont' && EffetsDraconiques.isPontImpraticable(this.actor)) {
ChatMessage.create({
content: tmr.label + ": Vous êtes sous le coup d'une Impraticabilité des Ponts : ce pont doit être maîtrisé comme une case humide.",
whisper: ChatMessage.getWhisperRecipients(game.user.name)
whisper: ChatUtility.getOwners(this.actor)
});
return true;
}
if (this.isCaseInondee(tmr.coord)) {
ChatMessage.create({
content: tmr.label + ": cette case est inondée, elle doit être maîtrisée comme une case humide.",
whisper: ChatMessage.getWhisperRecipients(game.user.name)
whisper: ChatUtility.getOwners(this.actor)
});
return true;
}
@ -832,7 +840,7 @@ export class RdDTMRDialog extends Dialog {
}
rollData.poesie = await Poetique.getExtrait();
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.html`, rollData)
});
if (rollData.rolled.isEchec) {
@ -882,17 +890,16 @@ export class RdDTMRDialog extends Dialog {
const reserveSecurite = EffetsDraconiques.isReserveEnSecurite(this.actor);
const reserveExtensible = this.isReserveExtensible(coord);
if (!EffetsDraconiques.isUrgenceDraconique(this.actor) && (reserveSecurite || reserveExtensible)) {
const msg = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-demande-declencher-sort.hbs`, {
ChatMessage.create({
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-demande-declencher-sort.hbs`, {
actor: this.actor,
sorts: sorts,
coord: coord,
tete: { reserveSecurite: reserveSecurite, reserveExtensible: reserveExtensible }
}),
whisper: ChatUtility.getOwners(this.actor)
})
ChatMessage.create({
content: msg,
whisper: ChatMessage.getWhisperRecipients(game.user.name)
});
return;
return
}
await this.processSortReserve(sorts[0]);
}
@ -906,9 +913,8 @@ export class RdDTMRDialog extends Dialog {
this.processSortReserve(sort);
} else {
ChatMessage.create({
content:
"Une erreur est survenue : impossible de récupérer le sort en réserve demandé.",
whisper: ChatMessage.getWhisperRecipients(game.user.name),
content: "Une erreur est survenue : impossible de récupérer le sort en réserve demandé.",
whisper: ChatUtility.getOwners(this.actor)
});
}
}
@ -1091,7 +1097,7 @@ export class RdDTMRDialog extends Dialog {
async notifierResonanceSigneDraconique(coord) {
if (!this.viewOnly && this.actor.isResonanceSigneDraconique(coord)) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, { alias: this.actor.name, typeTMR: TMRUtility.getTMRType(coord) })
});
}

View File

@ -99,9 +99,7 @@ export class RdDUtility {
// persistent handling of conteneur show/hide
static afficheContenu = {}
/* -------------------------------------------- */
static async init() {
Hooks.on("renderChatMessage", async (app, html, msg) => await ChatUtility.onRenderChatMessage(app, html, msg))
Hooks.on("createChatMessage", async (chatMessage, options, id) => await ChatUtility.onCreateChatMessage(chatMessage, options, id))
static async initHooks() {
Hooks.on('renderChatLog', (log, html, chatLog) => RdDUtility.chatListeners(html))
}
@ -645,18 +643,16 @@ export class RdDUtility {
/* -------------------------------------------- */
static onSocketMessage(sockmsg) {
switch (sockmsg.msg) {
case "msg_gm_chat_message":
return ChatUtility.handleGMChatMessage(sockmsg.data);
case "msg_app_astrologie_refresh":
return Hooks.callAll(APP_ASTROLOGIE_REFRESH);
return Hooks.callAll(APP_ASTROLOGIE_REFRESH)
case "msg_request_nombre_astral":
return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data);
return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data)
case "msg_tmr_move":
let actor = game.actors.get(sockmsg.data.actorId);
if (actor.isOwner || game.user.isGM) {
actor.refreshTMRView();
actor.refreshTMRView()
}
break;
break
}
}
@ -808,17 +804,13 @@ export class RdDUtility {
user: game.user.id,
rollMode: modeOverride || game.settings.get("core", "rollMode"),
content: content
};
if (["gmroll", "blindroll"].includes(chatData.rollMode)) chatData["whisper"] = ChatMessage.getWhisperRecipients("GM").map(u => u.id);
if (chatData.rollMode === "blindroll") chatData["blind"] = true;
else if (chatData.rollMode === "selfroll") chatData["whisper"] = [game.user];
}
ChatUtility.applyRollMode(chatData)
if (forceWhisper) { // Final force !
chatData["speaker"] = ChatMessage.getSpeaker();
chatData["whisper"] = ChatMessage.getWhisperRecipients(forceWhisper);
chatData.speaker = ChatMessage.getSpeaker();
chatData.whisper = ChatMessage.getWhisperRecipients(forceWhisper);
}
return chatData;
}
@ -881,7 +873,7 @@ export class RdDUtility {
const current = game.system.rdd.calendrier.heureCourante();
ChatMessage.create({
content: `A l'heure de <strong>${current.label}</strong>, le modificateur de Chance/Malchance est de <strong>${Misc.toSignedString(ajustement)}</strong> pour l'heure de naissance <strong>${heure.label}</strong>.`,
whisper: ChatMessage.getWhisperRecipients("GM")
whisper: ChatUtility.getGMs()
});
}
else if (heureNaissance) {
@ -900,7 +892,7 @@ export class RdDUtility {
if (compName.includes('Thanatos')) {
let message = "Vous avez mis des points d'Expérience dans la Voie de Thanatos !<br>Vous devez réduire manuellement d'un même montant d'XP une autre compétence Draconique.";
ChatMessage.create({
whisper: ChatMessage.getWhisperRecipients(game.user.name),
whisper: ChatUtility.getUserAndGMs(),
content: message
});
}

View File

@ -8,7 +8,7 @@ const OPTIONS_AVANCEES = [
]
export class OptionsAvancees extends FormApplication {
static init() {
static initSettings() {
for (const regle of OPTIONS_AVANCEES) {
const name = regle.name
const id = OptionsAvancees._getId(name)

View File

@ -46,7 +46,7 @@ const listeReglesOptionnelles = [
const uniquementJoueur = listeReglesOptionnelles.filter(it => it.uniquementJoueur).map(it=>it.name);
export class ReglesOptionnelles extends FormApplication {
static init() {
static initSettings() {
for (const regle of listeReglesOptionnelles) {
const name = regle.name;
const id = ReglesOptionnelles._getIdRegle(name);

View File

@ -25,7 +25,7 @@ const CONFIGURABLE_COMPENDIUMS = {
* ======= Gestion des accès aux compendiums systèmes (ou surchargés) =======
*/
export class SystemCompendiums extends FormApplication {
static init() {
static initSettings() {
Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
const definition = CONFIGURABLE_COMPENDIUMS[compendium];
foundry.utils.mergeObject(definition, {
@ -236,12 +236,12 @@ export class CompendiumTableHelpers {
let max = 0;
const total = rows.map(it => it.frequence).reduce(Misc.sum(), 0);
return rows.map(row => {
const frequence = row.frequence;
row.min = max + 1;
row.max = max + frequence;
const frequence = row.frequence
row.min = max + 1
row.max = max + frequence
row.total = total
max += frequence;
return row;
max += frequence
return row
})
}
static async getRandom(table, type, subTypes = ['objet'], forcedRoll = undefined, localisation = undefined) {
@ -260,8 +260,8 @@ export class CompendiumTableHelpers {
}
const total = table[0].total;
const formula = `1d${total}`;
if (forcedRoll == undefined && (forcedRoll > total || forcedRoll <= 0)) {
ui.notifications.warn(`Jet de rencontre ${forcedRoll} en dehors de la table [1..${total}], le jet est relancé`);
if (forcedRoll != undefined && (forcedRoll > total || forcedRoll <= 0)) {
ui.notifications.warn(`Jet forcé ${forcedRoll} en dehors de la table [1..${total}], le jet est relancé`);
forcedRoll = undefined;
}
const roll = forcedRoll ? { total: forcedRoll, formula } : await RdDDice.roll(formula, { showDice: HIDE_DICE });
@ -276,7 +276,7 @@ export class CompendiumTableHelpers {
return;
}
const percentages = (row.total == 100) ? '%' : ''
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll.html', {
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll.hbs', {
roll: row.roll,
document: row.document,
percentages,
@ -291,12 +291,12 @@ export class CompendiumTableHelpers {
sound: CONFIG.sounds.dice,
content: flavorContent
};
await ChatUtility.createChatWithRollMode(game.user.id, messageData)
await ChatUtility.createChatWithRollMode(messageData)
}
/* -------------------------------------------- */
static async tableToChatMessage(table, type, subTypes, typeName = undefined) {
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table.html', {
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table.hbs', {
img: RdDItem.getDefaultImg(subTypes[0]),
typeName: typeName ?? Misc.typeName(type, subTypes[0]),
table,
@ -304,10 +304,10 @@ export class CompendiumTableHelpers {
});
const messageData = {
user: game.user.id,
whisper: game.user.id,
whisper: [game.user],
content: flavorContent
};
await ChatUtility.createChatWithRollMode(game.user.id, messageData)
await ChatUtility.createChatWithRollMode(messageData)
}
}

View File

@ -4,7 +4,7 @@ export const AUTO_ADJUST_DARKNESS = "auto-adjust-darkness";
export class AutoAdjustDarkness {
static init() {
static initSettings() {
game.settings.register(SYSTEM_RDD, AUTO_ADJUST_DARKNESS, {
name: AUTO_ADJUST_DARKNESS,
scope: "world",

View File

@ -15,7 +15,7 @@ const TEMPLATE_CALENDRIER = "systems/foundryvtt-reve-de-dragon/templates/time/ca
const INITIAL_CALENDAR_POS = { top: 200, left: 200, horlogeAnalogique: true };
/* -------------------------------------------- */
export class RdDCalendrier extends Application {
static init() {
static initSettings() {
game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
name: "liste-nombre-astral",
scope: "world",

View File

@ -49,7 +49,7 @@ const FORMULES_PERIODE = [
export class RdDTimestamp {
static init() {
static initSettings() {
game.settings.register(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, {
name: WORLD_TIMESTAMP_SETTING,
scope: "world",

View File

@ -105,7 +105,7 @@ export class TMRRencontres {
/* -------------------------------------------- */
async $chatRolledRencontre(row, rencontre, tmr) {
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll-rencontre.html',
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll-rencontre.hbs',
{
roll: row.roll,
rencontre,

View File

@ -30,7 +30,7 @@ export class EffetsRencontre {
static $reve_plus = async (actor, reve) => {
if (!ReglesOptionnelles.isUsing("recuperation-reve") && reve < 0) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
whisper: ChatUtility.getOwners(actor),
content: `Pas de récupération de rêve (${reve} points ignorés)`
});
return
@ -112,7 +112,7 @@ export class EffetsRencontre {
poesie: await Poetique.getExtrait()
})
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(context.actor.name),
whisper: ChatUtility.getOwners(context.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context)
});
}
@ -127,7 +127,7 @@ export class EffetsRencontre {
}
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(context.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context)
});
}

View File

@ -28,7 +28,7 @@ export class PresentCites extends Draconique {
let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
if (existants.length > 0) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
whisper: ChatUtility.getOwners(actor),
content: "Vous avez encore des présents dans des cités, vous devrez tirer une autre tête pour remplacer celle ci!"
})
}

View File

@ -19,7 +19,7 @@ export class UrgenceDraconique extends Draconique {
// La queue se transforme en idée fixe
const ideeFixe = await RdDRollTables.getIdeeFixe();
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
whisper: ChatUtility.getOwners(actor),
content: `En l'absence de sorts en réserve, l'urgence draconique de ${actor.name} se transforme en ${ideeFixe.name}`
});
await actor.createEmbeddedDocuments('Item', [ideeFixe]);

View File

@ -175,7 +175,7 @@ export class DialogFatigueVoyage extends Dialog {
.forEach(async it => {
const perteFatigue = fatigueBase + it.ajustement
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name),
whisper: ChatUtility.getOwners(it.actor),
content: await renderTemplate(
'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs',
foundry.utils.mergeObject(it,

View File

@ -567,7 +567,11 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
.dice-img {
border-width: 0;
max-width: 1.5rem;
max-height: 1.5rem;
vertical-align: top;
}
.in-text-img {
max-width: 1.2em;
max-height: 1.2em;

View File

@ -1,8 +1,8 @@
{
"id": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon",
"version": "12.0.14",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-12.0.14.zip",
"version": "12.0.15",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-12.0.15.zip",
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
"compatibility": {

View File

@ -1,5 +1,6 @@
{{#unless system.isHidden}}
<li class="item flexrow list-item {{#if system.isLevelUp}}xp-level-up tooltip{{/if}}" data-item-id="{{_id}}">
<li class="item flexrow list-item {{#if system.isLevelUp}}xp-level-up{{/if}}" data-item-id="{{_id}}">
<span class="tooltip">
<a class="competence-label roll-competence" name="{{name}}" data-tooltip="Niveau {{plusMoins system.niveau}} en {{name}}">
<img class="sheet-competence-img" src="{{img}}"/>
<span>{{name}}</span>
@ -11,6 +12,7 @@
<i class="fas fa-arrow-alt-circle-up"></i>
</a>
{{/if}}
</span>
<input class="competence-value" type="text" compname="{{name}}" name="comp-value-{{name}}"
value="{{plusMoins system.niveau}}" data-dtype="number"

View File

@ -12,8 +12,9 @@
<ul class="flexcol item-list alterne-list">
{{#each table as |row|}}
<li class="item list-item ">
<span>{{row.min}}{{#unless (eq row.min row.max)}}-{{row.max}}{{/unless}} : &nbsp;</span>
<span>{{linkCompendium row.document.pack row.document.id row.document.name}}</span>
<span class="flex-group-left">
{{row.min}}{{#unless (eq row.min row.max)}}-{{row.max}}{{/unless}}&nbsp;: {{linkCompendium row.document.pack row.document.id row.document.name}}
</span>
</li>
{{/each}}
</ul>