- rencontre sur case humide ne causait pas de maîtrise - détermination de la liste des tmrs par type à l'init (classify) - tirages aléatoire par type de tmr dans les commandes - amélioration de messages (nom de case) - fix expérience case humide - correction gestion des débordement - montées très laborieuses multiples - renommages et extraits méthodes - distinction de pos (x, y) vs coord (A1)
		
			
				
	
	
		
			111 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /**
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|  * Extend the basic ActorSheet with some very simple modifications
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|  * @extends {ActorSheet}
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|  */
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| 
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| import { RdDUtility } from "./rdd-utility.js";
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| import { HtmlUtility } from "./html-utility.js";
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| import { RdDItem } from "./item.js";
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| import { Misc } from "./misc.js";
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| 
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| /* -------------------------------------------- */  
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| export class RdDActorVehiculeSheet extends ActorSheet {
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| 
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|   /** @override */
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| 	static get defaultOptions() {
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|     RdDUtility.initAfficheContenu();
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| 
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| 	  return mergeObject(super.defaultOptions, {
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|   	  classes: ["rdd", "sheet", "actor"],
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|   	  template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
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|       width: 640,
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|       height: 720,
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|       tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
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|       dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}]
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|     });
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|   }
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| 
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|   /* -------------------------------------------- */  
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|   _checkNull(items) {
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|     if (items && items.length) {
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|       return items;
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|     }
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|     return [];
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|   }
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| 
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|   /* -------------------------------------------- */
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|   getData() {
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|     let data = super.getData();
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| 
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|     data.itemsByType = Misc.classify(data.items);
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| 
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|     RdDUtility.filterItemsPerTypeForSheet(data);
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|     RdDUtility.buildArbreDeConteneur(this, data);
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| 
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|     this.actor.computeEncombrementTotalEtMalusArmure();    
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|     data.data.isGM = game.user.isGM;
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|     data.data.surEncombrementMessage = (this.encTotal > data.capacite_encombrement) ? "Sur-Encombrement!" : "";
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| 
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|     console.log("DATA", data);
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| 
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|     return data;
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|   }
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|   
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|   /* -------------------------------------------- */
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|   async _onDrop(event) {
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|     let toSuper = await RdDUtility.processItemDropEvent(this, event);
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|     if ( toSuper) {
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|       super._onDrop(event);
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|     }
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|   }
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| 
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|   /* -------------------------------------------- */
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|   /** @override */
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| 	activateListeners(html) {
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|     super.activateListeners(html);
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| 
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|     HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
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| 
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|     // Everything below here is only needed if the sheet is editable
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|     if (!this.options.editable) return;
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| 
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|     // Update Inventory Item
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|     html.find('.item-edit').click(ev => {
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|       const li = $(ev.currentTarget).parents(".item");
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|       const item = this.actor.getOwnedItem(li.data("itemId"));
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|       item.sheet.render(true);
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|     });
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|     // Delete Inventory Item
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|     html.find('.item-delete').click(ev => {
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|       const li = $(ev.currentTarget).parents(".item");
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|       RdDUtility.confirmerSuppression(this, li);
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|     });
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| 
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|     // Display info about queue
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|     html.find('.conteneur-name a').click((event) => {
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|       let myID = event.currentTarget.attributes['data-item-id'].value;
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|       RdDUtility.toggleAfficheContenu(myID);
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|       this.render(true);
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|     });
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| 
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|   }
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|   
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|   /* -------------------------------------------- */
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|   /** @override */
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|   setPosition(options={}) {
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|     const position = super.setPosition(options);
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|     const sheetBody = this.element.find(".sheet-body");
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|     const bodyHeight = position.height - 192;
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|     sheetBody.css("height", bodyHeight);
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|     return position;
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|   }
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| 
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| 
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|   /* -------------------------------------------- */
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|   /** @override */
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|   _updateObject(event, formData) {
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|     // Update the Actor
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|     return this.object.update(formData);
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|   }
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| }
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