90 lines
2.9 KiB
JavaScript
90 lines
2.9 KiB
JavaScript
import { EcrymeUtility } from "../common/ecryme-utility.js";
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import { EcrymeRollDialog } from "./ecryme-roll-dialog.js";
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export class EcrymeConfrontDialog extends Dialog {
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/* -------------------------------------------- */
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static async create(actor, rollData) {
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let options = mergeObject(super.defaultOptions, {
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classes: ["fvtt-ecryme ecryme-confrontation-dialog"],
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dragDrop: [{ dragSelector: ".confront-dice-container", dropSelector: null }],
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width: 540, height: 'fit-content', 'z-index': 99999
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});
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let html = await renderTemplate('systems/fvtt-ecryme/templates/dialogs/confront-dialog.hbs', rollData);
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return new EcrymeConfrontDialog(actor, rollData, html, options);
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}
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/* -------------------------------------------- */
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constructor(actor, rollData, html, options, close = undefined) {
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let conf = {
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title: game.i18n.localize("ECRY.ui.confront"),
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content: html,
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buttons: {
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rollNormal: {
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icon: '<i class="fas fa-check"></i>',
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label: game.i18n.localize("ECRY.ui.rollnormal"),
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callback: () => { this.rollConfront("4d6") }
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},
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cancel: {
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icon: '<i class="fas fa-times"></i>',
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label: game.i18n.localize("ECRY.ui.cancel"),
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callback: () => { this.close() }
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}
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},
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close: close
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}
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super(conf, options);
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this.actor = actor;
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this.rollData = rollData;
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}
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/* -------------------------------------------- */
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async roll() {
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}
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/* ------------------ -------------------------- */
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_onDragStart(event) {
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super._onDragStart(event)
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const diceData = {
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diceIndex : $(event.srcElement).data("dice-idx"),
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diceValue : $(event.srcElement).data("dice-value"),
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}
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event.dataTransfer.setData("text/plain", JSON.stringify( diceData ));
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console.log(">>>>> DRAG START!!!!", event)
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}
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/* ------------------ -------------------------- */
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async refreshDialog() {
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const content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/confront-dialog.hbs", this.rollData)
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this.data.content = content
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this.render(true)
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}
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/* -------------------------------------------- */
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_onDrop(event) {
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let dataJSON = event.dataTransfer.getData('text/plain')
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let data = JSON.parse(dataJSON)
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let idx = Number(data.diceIndex)
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//console.log("DATA", data, event, event.srcElement.className)
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if ( event.srcElement.className.includes("execution")) {
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this.rollData.availableDices[idx].location = "execution"
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}
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if ( event.srcElement.className.includes("preservation")) {
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this.rollData.availableDices[idx].location = "preservation"
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}
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if ( event.srcElement.className.includes("dice-list")) {
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this.rollData.availableDices[idx].location = "mainpool"
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}
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this.refreshDialog()
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}
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/* -------------------------------------------- */
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activateListeners(html) {
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super.activateListeners(html);
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}
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} |