fvtt-les-heritiers/packs/competences.db

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{"name":"Autorité","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"combattant","niveau":0,"predilection":false,"specialites":[],"description":"<p>C&rsquo;est la facult&eacute; &agrave; imposer sa volont&eacute; et ainsi obtenir ce qu&rsquo;on veut (information, autorisation, &eacute;viter un combat, etc.).</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :&nbsp;</p>\n<ul>\n<li>Commander (se faire ob&eacute;ir et donner des ordres efficaces) (FOR/PRES)</li>\n<li>Hi&eacute;rarchie (connaissance de la hi&eacute;rarchie mili\u0002taire et des gens en place) (ESP)</li>\n<li>Intimider (faire parler, terroriser, faire fuir) (FOR/PRES/SAN)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_gw1medbllhq","path":"Compétences utiles#/CF_SEP/Combattant","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672302041427,"modifiedTime":1672332414640,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"0V86n4TU8NegrR2B","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Larcin","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"roublard","niveau":0,"predilection":false,"specialites":[],"description":"<p>Cette Comp&eacute;tence &eacute;value la facult&eacute; &agrave; s&rsquo;approprier les biens d&rsquo;autrui par divers talents.</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Crochetage (et verrouillage) (PR&Eacute;C)</li>\n<li>Trouver ce qui est cach&eacute; (PER/ESP)</li>\n<li>Pi&egrave;ges* (d&eacute;tection, installation et d&eacute;samor&ccedil;age) (PER/PR&Eacute;C)</li>\n<li>Pickpocket (vol &agrave; la tire pour subtiliser une bourse, un objet, une arme, etc.) (PR&Eacute;C)</li>\n<li>Triche (pour les jeux et effectuer des tours de passe-passe) (PR&Eacute;C)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_5wazkzee0a","path":"Compétences utiles#/CF_SEP/Roublard","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672304401248,"modifiedTime":1672332415310,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"0qYiIS62BpWQ2g95","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Conduite","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":"<p>Cette comp&eacute;tence mesure la capacit&eacute; &agrave; conduire des v&eacute;hicules ou monter &agrave; cheval. Le premier type de moyen de transport est au choix et compte comme&nbsp; une Sp&eacute;cialit&eacute; gratuite.</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles (liste non exhaustive) :</p>\n<ul>\n<li>&Eacute;quitation* (AGI)</li>\n<li>Conduite d&rsquo;attelage* (AGI)</li>\n<li>Conduite d&rsquo;automobile* (PR&Eacute;C)</li>\n<li>Navigation* (PR&Eacute;C/PER)</li>\n<li>Pilotage d&rsquo;a&eacute;ronefs* (ballons dirigeables et zeppe\u0002lins) (PR&Eacute;C/PER)&nbsp;</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_u5meajig75l","path":"Compétences utiles#/CF_SEP/Aventurier","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672301727612,"modifiedTime":1672332414410,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"1g6qT9y8x82IL5Nr","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Modélisme","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305452271,"modifiedTime":1672332409294,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"1nxMnJ2qD7fdHDLo","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Musique","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305465622,"modifiedTime":1672332409317,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"2BcJvlXLbxRjEvq0","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Zoologie","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305689420,"modifiedTime":1672332409755,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"3CgUg8VKrHQrpEAo","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Prestidigitation","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305595756,"modifiedTime":1672332409551,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"3OqiT6f731yXghhE","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Médecine","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"savant","niveau":0,"predilection":false,"specialites":[],"description":"<p>Cette Comp&eacute;tence mesure les connaissances et savoir-faire li&eacute;s &agrave; la sant&eacute;.</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Autopsie* (PR&Eacute;C/ESP)</li>\n<li>Chirurgie* (PR&Eacute;C)</li>\n<li>Pharmacop&eacute;e* (connaissance des poisons, drogues et rem&egrave;des) (ESP/PER)</li>\n<li>Premiers soins (PR&Eacute;C)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_g6pb9oeqiq","path":"Compétences utiles#/CF_SEP/Savant","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672304738717,"modifiedTime":1672332415499,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"3nioJh2IySvRTi0L","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Monde du crime","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"roublard","niveau":0,"predilection":false,"specialites":[],"description":"<p>Cette Comp&eacute;tence correspond au niveau de familiarit&eacute; avec les milieux et activit&eacute;s interlopes.</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Assassinat* (garrotage, empoisonnement, d&eacute;tection et connaissance des poisons) (AGI/PR&Eacute;C/PER/ESP)</li>\n<li>Connaissance de la p&egrave;gre (ESP)</li>\n<li>Corruption (dont escroquerie, chantage et contrebande) (ESP/PRES)</li>\n<li>Faussaire* (PR&Eacute;C)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_5wazkzee0a","path":"Compétences utiles#/CF_SEP/Roublard","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672304452959,"modifiedTime":1672332415334,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"457NS45ON7Y8NncN","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Ressort","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":"<p>C&rsquo;est l&rsquo;aptitude &agrave; surmonter des &eacute;preuves physiques mais aussi &agrave; affronter la peur.</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Courage (r&eacute;sister &agrave; la peur) (SAN)</li>\n<li>Endurer (alcool, poison, froid, chaud, efforts, fatigue, coups, torture, etc.) (CON)</li>\n<li>&Eacute;preuves de force (pousser, tirer, d&eacute;foncer, etc.) (FOR)</li>\n<li>Escalader (AGI)</li>\n<li>Lancer (un projectile, un grappin, etc.) (PR&Eacute;C/FOR)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_u5meajig75l","path":"Compétences utiles#/CF_SEP/Aventurier","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672301921560,"modifiedTime":1672332414454,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"4Qmtuc4Bn8rV9PDS","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Séduction","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"gentleman","niveau":0,"predilection":false,"specialites":[],"description":"<p>L&rsquo;art de charmer autrui, d&rsquo;appara&icirc;tre amical et de capter l&rsquo;attention.</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Charmer (pour obtenir un appui, un service, un renseignement, etc.) (PRES/ESP)</li>\n<li>App&acirc;ts (attirer l&rsquo;attention par des oeillades ou postures, d&eacute;concentrer, tenter, exciter) (PRES)</li>\n<li>Sympathie (la susciter ou bien endormir la m&eacute;fiance) (PRES/ESP)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_6i8b3seatkl","path":"Compétences utiles#/CF_SEP/Gentleman","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672304151629,"modifiedTime":1672332415103,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"4lPngK3QqghOHsBb","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Photographie","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305552340,"modifiedTime":1672332409468,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"6mbgnVwErLx8ecE5","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Arts plastiques","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305109894,"modifiedTime":1672332408599,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"6nYt26TmDfyfUgCg","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Cyclisme","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305249089,"modifiedTime":1672332408847,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"6qUR6SAyIifH0DoQ","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Orfèvrerie","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305508332,"modifiedTime":1672332409392,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"7fj3S1TqiJE5w7ne","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Psychanalyse","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305608989,"modifiedTime":1672332409584,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"7lab2qJP5TJ5do4j","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Danse","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305264642,"modifiedTime":1672332408874,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"7oB0TvwXMUAAc4xL","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Opéra","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305494936,"modifiedTime":1672332409367,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"87NkQNcCwQVtfFzY","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Golf","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305319707,"modifiedTime":1672332409022,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"9COTCwgM1y93tXdi","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Survie","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":"<p>Cette Comp&eacute;tence mesure l&rsquo;instinct du danger et la capacit&eacute; &agrave; se d&eacute;brouiller dans la nature. Elle inter\u0002vient dans certains tests relatifs &agrave; la perception (voir p. 94).</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Chasse (et pistage) (PER)</li>\n<li>Vigilance (d&eacute;tection du danger y compris gr&acirc;ce &agrave; l&rsquo;odorat et &agrave; l&rsquo;ou&iuml;e) (PER)</li>\n<li>Faune et flore (PER/ESP)</li>\n<li>Orientation (PER)</li>\n<li>Premiers soins (PR&Eacute;C)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_u5meajig75l","path":"Compétences utiles#/CF_SEP/Aventurier","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672301990700,"modifiedTime":1672332414480,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"AtW9MyZoSVzFa6W8","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Spéléologie","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305651809,"modifiedTime":1672332409683,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"CUJuObRNpyS3kmUY","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Astronomie","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305124215,"modifiedTime":1672332408622,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"CdbLo9QolkzVAoFn","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Architecture","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305094023,"modifiedTime":1672332408574,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"CyNV7Bzdq3CCqz5K","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Habiletés","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"savant","niveau":0,"predilection":false,"specialites":[],"description":"<p>&Agrave; travers cette Comp&eacute;tence est &eacute;valu&eacute;e la capacit&eacute; &agrave; trouver des moyens astucieux pour parvenir &agrave; des solutions pratiques en tous genres ainsi que la capacit&eacute; &agrave; fabriquer des objets.</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Artisanat* (capacit&eacute; &agrave; fabriquer quelque chose de beau, d&rsquo;utile ou les deux) (PR&Eacute;C)<br><em>Note : le SD et le temps pour fabriquer quelque </em><em>chose de commun comme une arme, un objet, etc. </em><em>est laiss&eacute; &agrave; l&rsquo;appr&eacute;ciation du Docte (par exemple, </em><em>une belle &eacute;p&eacute;e, avec le mat&eacute;riel ad&eacute;quat : SD 13 </em><em>et une journ&eacute;e de labeur). Une invention mobilisera </em><em>la Comp&eacute;tence Sciences et un processus plus </em><em>complexe (voir plus loin).</em></li>\n<li>Ing&eacute;niosit&eacute; (avoir une id&eacute;e pour se tirer d&rsquo;affaire, s&rsquo;introduire, faire diversion, etc.) (ESP/PER)</li>\n<li>Explosifs* (dont les grenades ; les explosifs d&rsquo;allumage facile ne n&eacute;cessitent pas la Sp&eacute;cialit&eacute;) (PR&Eacute;C/SAN)</li>\n<li>M&eacute;canique (r&eacute;parer, am&eacute;liorer, comprendre un m&eacute;canisme) (PR&Eacute;C).<br><em>Note : un test d&rsquo;Habilet&eacute;s (M&eacute;canique) + PR&Eacute;C avec les outils ad&eacute;quats et au moins 5 minutes pour bricoler permet d&rsquo;am&eacute;liorer armes et v&eacute;hicules pour une sc&egrave;ne (pas de cumul). Par exemple (liste non exhaustive) :</em><br><em>&bull; + 1 point de d&eacute;g&acirc;t &agrave; une arme blanche ou &agrave; feu standard : SD 13 ; r&eacute;duire d&rsquo;un niveau la probabilit&eacute; d&rsquo;enrayage : SD13 (de Fr&eacute;quent &agrave; Rare par exemple) ;</em><br><em>&bull; + 1 pour le maniement d&rsquo;une arme blanche ou &agrave; distance : SD 15 (non cumulable avec une arme b&eacute;n&eacute;ficiant d&eacute;j&agrave; d&rsquo;un m&ecirc;me bonus) ;</em><br><em>&bull; + 25 % de port&eacute;e pour une arme &agrave; distance ou la vitesse d&rsquo;un v&eacute;hicule : SD 15. Moyen improvis&eacute; (utiliser l&rsquo;environnement &agrave; son avantage, se fabriquer une arme improvis&eacute;e et s&rsquo;en servir &agrave; la place de la Comp&eacute;tence M&ecirc;l&eacute;e) (PER/AGI)</em></li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_g6pb9oeqiq","path":"Compétences utiles#/CF_SEP/Savant","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672304550274,"modifiedTime":1672332415466,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"DVzGfFQlRFYxs6QE","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Divination","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305278819,"modifiedTime":1672332408918,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"DWn3h5fvKCLpeEJr","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Fortitude","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"erudit","niveau":0,"predilection":false,"specialites":[],"description":"<p>La Fortitude est la force d&rsquo;&acirc;me du moine ou du sage sto&iuml;cien. Cette Comp&eacute;tence mesure &eacute;galement la r&eacute;sistance &agrave; la magie et aux manipulations mentales.</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Concentration (ESP)</li>\n<li>Contrer la magie (ESP)</li>\n<li>Ma&icirc;trise de soi (r&eacute;sister aux tentations, &agrave; la s&eacute;duction, &agrave; la souffrance, &agrave; la peur ; cacher ses &eacute;motions) (SAN)</li>\n<li>R&eacute;sistance psychique (r&eacute;sister aux Pouvoirs psychiques) (ESP)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_1qg5m3p68t8","path":"Compétences utiles#/CF_SEP/Erudit","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672303665114,"modifiedTime":1672332414852,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"FDQt4huii2LskkKV","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Jeux","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305360981,"modifiedTime":1672332409128,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"FGZDufOvlfbHrjR9","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Botanique","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305151455,"modifiedTime":1672332408668,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"FjyXhw0KAU5wTnCW","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Mêlée","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"combattant","niveau":0,"predilection":false,"specialites":[],"description":"<p>Cette Comp&eacute;tence &eacute;value l&rsquo;aptitude &agrave; savoir se battre en combat rapproch&eacute;.</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :&nbsp;</p>\n<ul>\n<li>Armes blanches l&eacute;g&egrave;res (dague, rapi&egrave;re, &eacute;p&eacute;e, hachette, fouet, etc.)</li>\n<li>Armes blanches lourdes*(&eacute;p&eacute;e b&acirc;tarde, masse d&rsquo;arme, hache, marteau de guerre, hallebarde,&nbsp;<br>etc&hellip;)</li>\n<li>Armes naturelles (mains, pieds, griffes, cornes, queue, etc.)</li>\n<li>Fouet</li>\n<li>Mauvaise main* (permet de ne pas avoir de malus d&ucirc; &agrave; l&rsquo;utilisation de sa main non-directrice).&nbsp;</li>\n</ul>\n<p><em>Note : cette Sp&eacute;cialit&eacute; co&ucirc;te 12 points d&rsquo;XP au lieu de 8. Elle ne fonctionne qu&rsquo;avec les armes maniables &agrave; une main</em></p>"},"effects":[],"flags":{"cf":{"id":"temp_gw1medbllhq","path":"Compétences utiles#/CF_SEP/Combattant","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672302077920,"modifiedTime":1672332414664,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"GjhHyPLypYdgdS0u","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Météorologie","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305418859,"modifiedTime":1672332409237,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"HPPQwQHckCTPEVRC","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Croquet","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305221749,"modifiedTime":1672332408800,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"HRiNHkooFOJeuseb","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Fauconnerie","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305292647,"modifiedTime":1672332408966,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"HaJOr2s8WZ0u6eHL","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Discrétion","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"roublard","niveau":0,"predilection":false,"specialites":[],"description":"<p>C&rsquo;est l&rsquo;aptitude &agrave; passer inaper&ccedil;u dans tous les sens du terme.</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Anonymat (passer inaper&ccedil;u dans une foule) (SAN)</li>\n<li>Camouflage (se dissimuler en se fondant dans le d&eacute;cor) (SAN)</li>\n<li>D&eacute;placement silencieux (AGI)</li>\n<li>Dissimulation d&rsquo;objets et d&rsquo;armes sur soi (PR&Eacute;C)</li>\n<li>Furtivit&eacute; (se d&eacute;placer sans &ecirc;tre vu) (AGI)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_5wazkzee0a","path":"Compétences utiles#/CF_SEP/Roublard","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672304353500,"modifiedTime":1672332415287,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"Hpps2Fpr4H9WN0WQ","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Comédie","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"roublard","niveau":0,"predilection":false,"specialites":[],"description":"<p>C&rsquo;est la capacit&eacute; &agrave; abuser autrui par ses paroles et ses mani&egrave;res.</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>D&eacute;guisement (pour soi-m&ecirc;me ou pour aider autrui &agrave; se d&eacute;guiser) (PR&Eacute;C)</li>\n<li>Jouer un r&ocirc;le (th&eacute;&acirc;tralement ou pour cacher son identit&eacute;) (PRES/SAN)</li>\n<li>Marchandage (PRES/ESP)</li>\n<li>Mentir (dont bluff et baratin) (PRES/SAN)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_5wazkzee0a","path":"Compétences utiles#/CF_SEP/Roublard","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672304294720,"modifiedTime":1672332415255,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"IUOXUlTkc41GEh3k","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Kama sutra","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305390431,"modifiedTime":1672332409176,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"IZ7xnu6WIBMWMaU2","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"OEnologie","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305481443,"modifiedTime":1672332409340,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"IvFqHLSDbF6jStYR","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Chant","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305164213,"modifiedTime":1672332408694,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"L2Ah54qWFEPRXfE8","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Géologie","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305306822,"modifiedTime":1672332408990,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"OQjiMR17PF7r1Pba","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Tennis","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305665375,"modifiedTime":1672332409706,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"RdWFOP8LrYydXyUB","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Théâtre","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305677323,"modifiedTime":1672332409728,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"TmYou9OZOfWvw8T4","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Gourmet","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305333011,"modifiedTime":1672332409053,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"UA7O7dLXaVu7S5Gb","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Sciences","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"savant","niveau":0,"predilection":false,"specialites":[],"description":"<p>Cette Comp&eacute;tence recouvre la compr&eacute;hension, les connaissances et savoir-faire scientifiques, biologiques et technologiques (elle est plus th&eacute;orique que pratique).</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Analyse et d&eacute;duction (pour r&eacute;soudre des probl&egrave;mes de logique) (ESP)</li>\n<li>Biologie (ESP)</li>\n<li>Fa&euml;ologie (connaissance des caract&eacute;ristiques physiques et comportementales des f&eacute;es) (ESP/PER)</li>\n<li>Finance* (capacit&eacute; &agrave; investir et faire fructifier un capital) (ESP)</li>\n<li>Invention* (d&rsquo;objets, d&rsquo;armes ou de v&eacute;hicules sophistiqu&eacute;s) (ESP/PR&Eacute;C).<br><em>Note : &agrave; partir du rang 4 en Sciences et avec la Sp&eacute;cialit&eacute; Invention, un Savant pourra inventer des prototypes d&rsquo;armes, de v&eacute;hicules ou autres, sous r&eacute;serve de disposer des moyens ad&eacute;quats (et donc d&rsquo;un rang suffisant de Fortune) et du temps estim&eacute; n&eacute;cessaire par le Docte entre deux sc&eacute;narios (en g&eacute;n&eacute;ral une seule tentative d&rsquo;invention). Le processus se pr&eacute;sente comme une sc&egrave;ne longue de plusieurs jours voire semaines au cours de laquelle l&rsquo;inventeur doit r&eacute;ussir trois tests cons&eacute;cutifs, au cours desquels il peut puiser dans sa Tricherie personnelle mais sans regagner de points avant la</em><br><em>finalisation de l&rsquo;invention.</em><br><em>Le premier test consiste &agrave; &eacute;laborer et dessiner les plans de l&rsquo;invention : Sciences (Invention) + Esprit.</em><br><em>Le second consiste &agrave; r&eacute;aliser concr&egrave;tement le coeur de l&rsquo;invention : Habilet&eacute;s (Artisanat*/M&eacute;canique)+ Pr&eacute;cision.</em><br><em>Le dernier test consiste &agrave; finaliser l&rsquo;invention pour qu&rsquo;elle fonctionne conform&eacute;ment &agrave; son concept : Sciences (Invention) + Pr&eacute;cision. Si l&rsquo;un des tests &eacute;choue, l&rsquo;invention est rat&eacute;e et devra &ecirc;tre reprise depuis le d&eacute;but, avec la perte de temps et de moyens que cela implique. Tenter de construire la m&ecirc;me invention octroie un bonus de + 1 &agrave; chaque test si elle a &eacute;t&eacute; rat&eacute;e et de + 2 si elle a &eacute;t&eacute; r&eacute;ussie (non cumulable). Voir l&rsquo;encart pour quelques exemples mais le Docte et l&rsquo;inventeur peuvent en imaginer d&rsquo;autres.</em></li>\n<li>Physique-chimie (dont la technologie &eacute;lectrique) (ESP/PR&Eacute;C)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_g6pb9oeqiq","path":"Compétences utiles#/CF_SEP/Savant","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672304843764,"modifiedTime":1672332415544,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"VUkz9LdBN7S5GIkl","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Potins mondains","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305582193,"modifiedTime":1672332409528,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"WgQSCnJqPf5C4W4O","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Littérature","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305405428,"modifiedTime":1672332409199,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"WpPSCm5jYvmYD0ir","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Rhétorique","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"erudit","niveau":0,"predilection":false,"specialites":[],"description":"<p>L&rsquo;art de convaincre, de trouver les bons mots et arguments.</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Conversation (aisance &agrave; tenir une conversation avec n&rsquo;importe qui sur n&rsquo;importe quoi) (ESP/ PRES)</li>\n<li>Diplomatie (n&eacute;gocier entre plusieurs parties, apaiser des tensions) (ESP/PRES)</li>\n<li>Droit* (connaissance des proc&eacute;dures juridiques et administratives) (ESP)</li>\n<li>Orateur (captiver, impressionner, galvaniser ou raisonner une foule) (PRES)</li>\n<li>P&eacute;dagogie (enseigner ce que l&rsquo;on sait) (ESP/PRES).</li>\n</ul>\n<p><em>Note : avec cette Sp&eacute;cialit&eacute; et un rang 3 en Rh&eacute;torique, le personnage peut enseigner n&rsquo;importe quelle Comp&eacute;tence dans laquelle il poss&egrave;de un rang de plus au moins que son &eacute;l&egrave;ve, ce qui fait b&eacute;n&eacute;ficier ce dernier d&rsquo;une &eacute;conomie d&rsquo;1 point d&rsquo;Exp&eacute;rience.</em></p>\n<p><em>Au rang 6 en Rh&eacute;torique, cette &eacute;conomie passe &agrave; 2 points. Le temps requis pour enseigner quelque chose varie selon le niveau de Comp&eacute;tence des int&eacute;ress&eacute;s ; il est &agrave; d&eacute;terminer par le Docte.</em></p>\n<p><em>Persuader (trouver les bons arguments en fonction de l&rsquo;interlocuteur) (ESP)</em></p>"},"effects":[],"flags":{"cf":{"id":"temp_1qg5m3p68t8","path":"Compétences utiles#/CF_SEP/Erudit","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672303818474,"modifiedTime":1672332414907,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"X5vUeIKKPleP1pgG","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Classe","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"gentleman","niveau":0,"predilection":false,"specialites":[],"description":"<p>Cette Comp&eacute;tence &eacute;value l&rsquo;&eacute;l&eacute;gance, le savoir-vivre, l&rsquo;urbanit&eacute; mais aussi les pr&eacute;rogatives de la classe sup&eacute;rieure.</p>\n<p><em>Note : le rang de Classe peut influencer un grand nombre d&rsquo;interactions sociales. En fonction de ce rang, le Docte adaptera le SD d&rsquo;un test m&ecirc;me si celui-ci est effectu&eacute; avec une autre Comp&eacute;tence (par exemple : un test d&rsquo;Autorit&eacute; pourra &ecirc;tre facilit&eacute; par un rang de Classe &eacute;lev&eacute; ou au contraire plus difficile si un ouvrier ou personnage avec tr&egrave;s peu de Classe essaie de donner un ordre &agrave; un aristocrate). De m&ecirc;me, un test de Classe au d&eacute;but d&rsquo;une sc&egrave;ne mondaine permettra de d&eacute;terminer si les interactions sociales sont facilit&eacute;es en cas de r&eacute;ussite ou au contraire rendues plus d&eacute;licates en cas d&rsquo;&eacute;chec pendant toute la sc&egrave;ne, selon le jugement du Docte et la MR ou ME du test.</em></p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Aplomb (avoir l&rsquo;assurance de faire passer pour acceptable ou cr&eacute;dible ce qui ne l&rsquo;est pas) (PRES/SAN)</li>\n<li>Argent (soudoyer, n&eacute;gocier, faire fructifier son patrimoine) (ESP)</li>\n<li>&Eacute;l&eacute;gance (briller en soci&eacute;t&eacute; et impressionner les classes inf&eacute;rieures) (PRES)</li>\n<li>&Eacute;tiquette (savoir se comporter en soci&eacute;t&eacute; : tr&egrave;s important parmi les f&eacute;es) (ESP)</li>\n<li>Flegme (ne rien laisser para&icirc;tre en situation de stress) (PRES)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_6i8b3seatkl","path":"Compétences utiles#/CF_SEP/Gentleman","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672303955379,"modifiedTime":1672332415043,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"XdXdlWPJzLDGc0d3","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Héraldique","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305345525,"modifiedTime":1672332409105,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"Z6RE4c6r4U2kOoBq","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Chasse à courre","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305178952,"modifiedTime":1672332408727,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"a0i0dYeNOmwTPewC","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Occultisme","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"erudit","niveau":0,"predilection":false,"specialites":[],"description":"<p>L&rsquo;Occultisme est la connaissance des pratiques religieuses ou profanes occultes. Elle peut intervenir dans certains tests de perception, quand ils ont trait &agrave; la magie (voir p. 94).</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Connaissance des magies (du Druidisme*, de</li>\n<li>la Fa&euml;omancie*, de la N&eacute;cromancie*, de la Th&eacute;urgie*)</li>\n<li>Sciences occultes (ESP)</li>\n<li>Sixi&egrave;me sens (sentir un Faux-Semblant, la magie ou le surnaturel) (PER)</li>\n<li>Spiritisme* (dont exorcisme) (ESP/SAN)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_1qg5m3p68t8","path":"Compétences utiles#/CF_SEP/Erudit","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672303736889,"modifiedTime":1672332414877,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"a3CcJucHS4m5WLrR","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Puériculture","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305624044,"modifiedTime":1672332409624,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"aCI7J6zglA57skXQ","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Cuisine","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305236047,"modifiedTime":1672332408824,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"adXuhdSnCvXMjlIP","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Sculpture","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305639296,"modifiedTime":1672332409656,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"ays0hxkt6rZzKEV5","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Poésie","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305567192,"modifiedTime":1672332409490,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"cYMMGD4BcWbKdzkw","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Paris sportif","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305522790,"modifiedTime":1672332409415,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"dgPwNmtw5k2hh5GW","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Agriculture","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305071601,"modifiedTime":1672332408546,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"g70i5gdr1MlghkIN","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Entregent","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"gentleman","niveau":0,"predilection":false,"specialites":[],"description":"<p>C&rsquo;est la capacit&eacute; &agrave; se forger un r&eacute;seau de contacts dans des milieux vari&eacute;s. Cette Comp&eacute;tence mesure<br>&eacute;galement la connaissance de la r&eacute;putation des gens notables (&agrave; la cr&eacute;ation de personnage, chaque<br>rang au-dessus de 3 en Entregent octroie un point suppl&eacute;mentaire &agrave; d&eacute;penser dans les Contacts).</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Beau monde (haute soci&eacute;t&eacute; humaine et f&eacute;&eacute;rique) (ESP)</li>\n<li>Bourgeoisie / Prol&eacute;tariat / Campagne / Ville, etc. (ESP)</li>\n<li>Cr&eacute;dit (inspirer confiance) (PRES)</li>\n<li>Politique (connaissance de la politique humaine et f&eacute;&eacute;rique et capacit&eacute; &agrave; en tirer profit) (ESP)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_6i8b3seatkl","path":"Compétences utiles#/CF_SEP/Gentleman","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672304082830,"modifiedTime":1672332415070,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"h6pnEWferHwRFeKs","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Sensibilité","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"gentleman","niveau":0,"predilection":false,"specialites":[],"description":"<p>Cette Comp&eacute;tence mesure la capacit&eacute; &agrave; sentir le v&eacute;ritable &eacute;tat d&rsquo;esprit d&rsquo;autrui, mais aussi &agrave; &eacute;valuer la beaut&eacute;, ce que d&eacute;gage une personne, un lieu ou un objet. Elle est, de ce fait, utilis&eacute;e dans certains tests de perception (voir p. 94).</p>\n<p><br>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Intuition (sentir si quelque chose ou quelqu&rsquo;un sort de l&rsquo;ordinaire) (PER)</li>\n<li>Inspiration (cr&eacute;ativit&eacute; artistique, avoir une id&eacute;e soudaine et originale) (ESP)</li>\n<li>Psychologie (empathie, d&eacute;tection du mensonge, perception des &eacute;motions) (ESP/PER)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_6i8b3seatkl","path":"Compétences utiles#/CF_SEP/Gentleman","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672304202962,"modifiedTime":1672332415129,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"iO1P7oxN5qfGIqjU","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Tir","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"combattant","niveau":0,"predilection":false,"specialites":[],"description":"<p>On utilise Tir pour se servir des armes de tir &agrave; distance.</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Armes d&rsquo;&eacute;paule (fusils)</li>\n<li>Armes de poing (pistolets, revolvers)</li>\n<li>Armes &agrave; feu lourdes* (mitrailleuses, lance-flammes)</li>\n<li>Armes de trait* (arcs, arbal&egrave;tes : armes en d&eacute;su&eacute;\u0002tude sauf en Avalon)</li>\n<li>Mauvaise main* (permet de ne pas avoir de malus d&ucirc; &agrave; l&rsquo;utilisation de sa main non-directrice).&nbsp;</li>\n</ul>\n<p><em>Note : cette Sp&eacute;cialit&eacute; co&ucirc;te 12 points d&rsquo;XP au lieu de 8. Elle ne fonctionne qu&rsquo;avec les armes maniables &agrave; une main.</em></p>"},"effects":[],"flags":{"cf":{"id":"temp_gw1medbllhq","path":"Compétences utiles#/CF_SEP/Combattant","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672302620773,"modifiedTime":1672332414691,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"ihfLOno7DT8sHevw","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Cinématographe","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305192524,"modifiedTime":1672332408750,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"kfCysuhJqF2WQY82","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Mode","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305438529,"modifiedTime":1672332409264,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"novg1inBtqrCsLu4","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Peinture (et dessin)","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305538659,"modifiedTime":1672332409446,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"uPGE0oQYtkNV0rg2","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Art de la guerre","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"combattant","niveau":0,"predilection":false,"specialites":[],"description":"<p>Cette Comp&eacute;tence mesure la facult&eacute; &agrave; obtenir l&rsquo;avantage lors d&rsquo;un conflit arm&eacute; mais aussi poli\u0002tique ou strat&eacute;gique. C&rsquo;est &eacute;galement la Comp&eacute;\u0002tence utilis&eacute;e pour d&eacute;terminer l&rsquo;Initiative.</p>\n<p><em>Note : un test r&eacute;ussi d&rsquo;Art de la guerre octroie un bonus &agrave; l&rsquo;Initiative en cas d&rsquo;assaut ou d&rsquo;embuscade &ndash; tendue ou d&eacute;jou&eacute;e &ndash; &eacute;quivalent &agrave; MR /2. Ce bonus est appli\u0002cable &agrave; tous les alli&eacute;s qui ont &eacute;t&eacute; inform&eacute;s au pr&eacute;alable des donn&eacute;es du combat et de la conduite &agrave; suivre.</em></p>\n<p><br>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :&nbsp;</p>\n<ul>\n<li>Embuscade (les tendre et les d&eacute;tecter) (PER)</li>\n<li>&Eacute;valuer forces et faiblesses (Comp&eacute;tences de combat d&rsquo;un opposant et son niveau Larbin /&nbsp;</li>\n<li>Acolyte / Pointure / Cador ; identifier des atouts divers) (PER/ESP)</li>\n<li>Initiative (en situation de combat) (SAN)</li>\n<li>Strat&eacute;gie (plan d&rsquo;action, d&rsquo;attaque ou de d&eacute;fense de plus ou moins grande ampleur) (ESP)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_gw1medbllhq","path":"Compétences utiles#/CF_SEP/Combattant","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672302017360,"modifiedTime":1672332414614,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"utJcAHCjlNc13Ul8","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Cirque","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305204830,"modifiedTime":1672332408774,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"wioGwaJ6eyi5Ns6a","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Aviation","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305138556,"modifiedTime":1672332408645,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"wk0lI9q6kJr327ID","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Joaillerie","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"futile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":""},"effects":[],"flags":{"cf":{"id":"temp_y8bv4y0h3t","path":"Compétences futiles","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672305373171,"modifiedTime":1672332409154,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"yQCXaRzimHhxwutM","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Mouvement","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"aventurier","niveau":0,"predilection":false,"specialites":[],"description":"<p>Le score dans cette Comp&eacute;tence &eacute;value l&rsquo;aisance &agrave; r&eacute;aliser tous types de mouvements rapides, &agrave; sauter et &agrave; esquiver les coups.</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Acrobatie* (AGI)</li>\n<li>Course (AGI/FOR/CON)</li>\n<li>Esquive (AGI)</li>\n<li>Nage* (AGI/FOR/CON)</li>\n<li>Vol (pour les cr&eacute;atures ail&eacute;es) (AGI)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_u5meajig75l","path":"Compétences utiles#/CF_SEP/Aventurier","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672301969820,"modifiedTime":1672332414432,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"ycGj4UqAGq0KnYiK","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Culture","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"erudit","niveau":0,"predilection":false,"specialites":[],"description":"<p>&Agrave; cette Comp&eacute;tence correspond la culture d&rsquo;un individu (g&eacute;n&eacute;rale ou plus sp&eacute;cialis&eacute;e), ainsi que les langues parl&eacute;es (chaque rang correspond &agrave; la connais\u0002sance d&rsquo;une langue en plus de la langue maternelle).&nbsp;</p>\n<p><br><em>Note &nbsp;: La langue officielle des cours f&eacute;&eacute;riques et d&rsquo;Avalon est le celte et il est tr&egrave;s utile de la conna&icirc;tre pour &ecirc;tre bien vu de l&rsquo;aristocratie f&eacute;&eacute;rique.</em></p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Arch&eacute;ologie (ESP)</li>\n<li>Connaissance d&rsquo;Avalon* (savoir s&rsquo;y rendre et s&rsquo;y orienter) (ESP/PER)<br>Folklore f&eacute;&eacute;rique (traditions et usages des F&eacute;es) (ESP)</li>\n<li>Culture g&eacute;n&eacute;rale (litt&eacute;rature, histoire-g&eacute;ographie, philosophie, etc.) (ESP)</li>\n<li>Langues (ESP/PRES).</li>\n</ul>\n<p><br><em>Note : quand un test de langue est requis, il s&rsquo;ef\u0002fectue avec la Comp&eacute;tence Culture sous r&eacute;serve de conna&icirc;tre la langue. Une nouvelle langue s&rsquo;apprend soit en augmentant le rang de Culture de 1 en y&nbsp;</em><br><em>passant le temps requis, soit gr&acirc;ce &agrave; un Point de Personnage, ou bien en d&eacute;pensant 8 points d&rsquo;Ex\u0002p&eacute;rience correspondant &agrave; une Sp&eacute;cialit&eacute;. Il faut 3 mois d&rsquo;&eacute;tude - (Esprit + Culture) semaines pour pouvoir bien se d&eacute;brouiller dans une langue.</em></p>"},"effects":[],"flags":{"cf":{"id":"temp_1qg5m3p68t8","path":"Compétences utiles#/CF_SEP/Erudit","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672302708217,"modifiedTime":1672332414826,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"z0toC7YnJMg0zqk5","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}
{"name":"Observation","type":"competence","img":"systems/fvtt-les-heritiers/assets/icons/skill.webp","system":{"categorie":"utile","profil":"savant","niveau":0,"predilection":false,"specialites":[],"description":"<p>Capacit&eacute; &agrave; analyser l&rsquo;environnement et &agrave; rep&eacute;rer des &eacute;l&eacute;ments sortant de l&rsquo;ordinaire. (Pour les r&egrave;gles relatives aux actions de perception dans le Syst&egrave;me 3D, voir la p. 94.)</p>\n<p>Champs d&rsquo;application et Sp&eacute;cialit&eacute;s possibles :</p>\n<ul>\n<li>Examen (d&rsquo;un objet ou d&rsquo;un &eacute;l&eacute;ment int&eacute;ressant) (PER/ESP)</li>\n<li>Investigation (notamment pour tout ce qui est visible ou lisible) (PER)</li>\n<li>Sociologie (d&eacute;duire des informations socio&eacute;conomiques en observant quelqu&rsquo;un &agrave; la mani&egrave;re de Sherlock Holmes) (ESP)</li>\n</ul>"},"effects":[],"flags":{"cf":{"id":"temp_g6pb9oeqiq","path":"Compétences utiles#/CF_SEP/Savant","color":"#000000"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.1","coreVersion":"10.291","createdTime":1672304782640,"modifiedTime":1672332415522,"lastModifiedBy":"3jSVOAZZNxArxD7h"},"_id":"zEl2NQsnCpELVWzh","folder":null,"sort":0,"ownership":{"default":0,"3jSVOAZZNxArxD7h":3}}