ActorSheet, WIP
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@ -507,8 +507,12 @@ export class HeritiersActor extends Actor {
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}
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/* -------------------------------------------- */
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buildListeAdversites() {
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return []
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getTricherie() {
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return this.system.rang.tricherie.value
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}
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/* -------------------------------------------- */
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getHeritages() {
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return this.system.rang.heritage.value
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}
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/* -------------------------------------------- */
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@ -521,6 +525,10 @@ export class HeritiersActor extends Actor {
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rollData.img = this.img
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rollData.caracList = this.getCarac()
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rollData.caracKey = "agi"
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rollData.tricherie = this.getTricherie()
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rollData.heritage = this.getHeritages()
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rollData.useTricherie = false
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rollData.useHeritage = false
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if (compId) {
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rollData.competence = duplicate(this.items.get(compId) || {})
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@ -72,6 +72,11 @@ export class HeritiersRollDialog extends Dialog {
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html.find('#bonus-malus-context').change((event) => {
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this.rollData.bonusMalusContext = Number(event.currentTarget.value)
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})
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html.find('#useTricherie').change((event) => {
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this.rollData.useTricherie = event.currentTarget.checked
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})
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html.find('#useHeritage').change((event) => {
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this.rollData.useHeritage = event.currentTarget.checked
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})
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}
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}
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@ -11,10 +11,6 @@ export class HeritiersUtility {
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Hooks.on('renderChatLog', (log, html, data) => HeritiersUtility.chatListeners(html))
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Hooks.on("getChatLogEntryContext", (html, options) => HeritiersUtility.chatRollMenu(html, options))
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Hooks.on("getCombatTrackerEntryContext", (html, options) => {
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HeritiersUtility.pushInitiativeOptions(html, options);
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})
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this.rollDataStore = {}
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this.defenderStore = {}
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HeritiersCommands.init()
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@ -282,7 +278,10 @@ export class HeritiersUtility {
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/* -------------------------------------------- */
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static computeResult(rollData) {
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rollData.diceResult = rollData.roll.terms[0].results[0].result
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rollData.diceResult = -1
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for ( let res of rollData.roll.terms[0].results) {
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rollData.diceResult = Math.max(res.result, rollData.diceResult)
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}
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if (rollData.mainDice.includes("d10")) {
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if ( rollData.diceResult == 1) {
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rollData.finalResult -= 3
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@ -292,6 +291,9 @@ export class HeritiersUtility {
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if ( rollData.diceResult == 1 || rollData.diceResult == 2) {
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rollData.finalResult -= 5
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}
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}
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if (rollData.useHeritage || rollData.useTricherie) {
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}
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//rollData.finalResult = Math.max(rollData.finalResult, 0)
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//console.log("Result : ", rollData)
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@ -309,8 +311,9 @@ export class HeritiersUtility {
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let actor = this.getActorFromRollData(rollData)
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//rollData.actionImg = "systems/fvtt-les-heritiers/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
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rollData.carac = duplicate(actor.system.caracteristiques[rollData.caracKey])
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rollData.diceFormula = rollData.mainDice
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rollData.nbDice = (rollData.useTricherie || rollData.useHeritage) ? 3 : 1
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rollData.diceFormula = rollData.nbDice + rollData.mainDice + "kh1"
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//console.log("BEFORE COMP", rollData)
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if (rollData.competence) {
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let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
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@ -120,6 +120,7 @@
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},
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"heritage": {
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"value": 0,
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"max": 0,
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"scenarios": 0
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}
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},
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@ -26,6 +26,20 @@
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</div>
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{{/if}}
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{{#if tricherie}}
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<div class="flexrow">
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<span class="roll-dialog-label">Utiliser 1 point de Tricherie ({{tricherie}}) ?</span>
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<input type="checkbox" class="item-field-label-short" id="useTricherie" {{checked useTricherie}}/>
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</div>
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{{/if}}
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{{#if heritage}}
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<div class="flexrow">
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<span class="roll-dialog-label">Utiliser 1 point d'Heritage ? ({{heritage}})</span>
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<input type="checkbox" class="item-field-label-short" id="useHeritage" {{checked useHeritage}}/>
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</div>
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{{/if}}
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<div class="flexrow">
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<span class="roll-dialog-label">Bonus/Malus </span>
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<select class="roll-dialog-label" id="bonus-malus-context" type="text" value="{{bonusMalusContext}}"
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