Various fixes
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a63ec19362
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fef42b7093
@ -53,6 +53,7 @@ export class MournbladeActorSheet extends ActorSheet {
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metier: duplicate(this.actor.getMetier() || {}),
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combat: this.actor.getCombatValues(),
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equipements: duplicate(this.actor.getEquipments()),
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monnaies: duplicate(this.actor.getMonnaies()),
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description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
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options: this.options,
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owner: this.document.isOwner,
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@ -95,7 +96,7 @@ export class MournbladeActorSheet extends ActorSheet {
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let value = ev.currentTarget.value
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this.actor.editItemField(itemId, itemType, itemField, dataType, value)
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})
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html.find('.quantity-minus').click(event => {
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const li = $(event.currentTarget).parents(".item");
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this.actor.incDecQuantity( li.data("item-id"), -1 );
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@ -131,7 +132,16 @@ export class MournbladeActorSheet extends ActorSheet {
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let armeId = li.data("item-id")
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this.actor.rollArmeDegats(armeId)
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})
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html.find('.quantity-modify').click(event => {
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const li = $(event.currentTarget).parents(".item")
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const value = Number($(event.currentTarget).data("quantite-value"))
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this.actor.incDecQuantity( li.data("item-id"), value );
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})
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html.find('.item-add').click((event) => {
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const itemType = $(event.currentTarget).data("type")
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this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
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})
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html.find('.lock-unlock-sheet').click((event) => {
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this.options.editScore = !this.options.editScore;
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@ -96,27 +96,33 @@ export class MournbladeActor extends Actor {
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armes.push(this.prepareBouclier(arme))
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}
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}
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MournbladeUtility.sortArrayObjectsByName(armes)
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return armes
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}
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/* -------------------------------------------- */
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getDons() {
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return this.items.filter(item => item.type == "don")
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getItemSorted( types) {
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let items = this.items.filter(item => types.includes(item.type )) || []
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MournbladeUtility.sortArrayObjectsByName(items)
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return items
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}
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getDons() {
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return this.getItemSorted(["don"])
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}
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/* -------------------------------------------- */
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getTendances() {
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return this.items.filter(item => item.type == "tendance")
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return this.getItemSorted(["tendance"])
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}
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getRunes() {
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return this.items.filter(item => item.type == "rune")
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return this.getItemSorted(["rune"])
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}
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/* -------------------------------------------- */
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getEquipments() {
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return this.items.filter(item => item.type == "equipement")
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return this.getItemSorted(["monnaie"])
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}
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getMonnaies() {
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return this.getItemSorted(["monnaie"])
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}
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/* -------------------------------------------- */
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getArmors() {
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return this.items.filter(item => item.type == "protection")
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return this.getItemSorted(["protection"])
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}
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getOrigine() {
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return this.items.find(item => item.type == "origine")
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@ -147,17 +153,8 @@ export class MournbladeActor extends Actor {
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comp.push(item)
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}
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}
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return comp.sort(function (a, b) {
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let fa = a.name.toLowerCase(),
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fb = b.name.toLowerCase();
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if (fa < fb) {
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return -1;
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}
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if (fa > fb) {
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return 1;
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}
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return 0;
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})
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MournbladeUtility.sortArrayObjectsByName(comp)
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return comp
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}
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/* -------------------------------------------- */
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@ -359,11 +356,10 @@ export class MournbladeActor extends Actor {
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async incDecQuantity(objetId, incDec = 0) {
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let objetQ = this.items.get(objetId)
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if (objetQ) {
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let newQ = objetQ.system.quantity + incDec;
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const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantity': newQ }]); // pdates one EmbeddedEntity
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let newQ = objetQ.system.quantite + incDec;
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const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantite': newQ }]); // pdates one EmbeddedEntity
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}
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}
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/* -------------------------------------------- */
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getCompetence(compId) {
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return this.items.get(compId)
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@ -68,7 +68,8 @@ function welcomeMessage() {
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content: `<div id="welcome-message-Mournblade"><span class="rdd-roll-part">
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<strong>Bienvenue dans les Jeunes Royaumes de Mournblade !</strong>
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<p>Les livres de Mournblade sont nécessaires pour jouer : https://www.titam-france.fr</p>
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<p>Mournblade est jeude rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.<p>
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<p>Mournblade est jeu de rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.</p>
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<p>Système développé par LeRatierBretonnien, support sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
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` });
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}
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@ -67,6 +67,13 @@ export class MournbladeUtility {
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return opt.concat("\n")
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}
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/* -------------------------------------------- */
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static sortArrayObjectsByName(myArray) {
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myArray.sort((a, b) => {
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return a.name.localeCompare(b.name);
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})
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}
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/* -------------------------------------------- */
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static getPointAmeOptions() {
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let opt = []
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@ -1,7 +1,7 @@
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{
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"id": "fvtt-mournblade",
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"description": "Mournblade RPG for FoundryVTT",
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"version": "10.0.12",
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"version": "10.0.13",
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"authors": [
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{
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"name": "Uberwald/LeRatierBretonnien",
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@ -15,7 +15,7 @@
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"gridUnits": "m",
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"license": "LICENSE.txt",
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"manifest": "https://www.uberwald.me/gitea/public/fvtt-mournblade/raw/branch/v10/system.json",
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"download": "https://www.uberwald.me/gitea/public/fvtt-mournblade/archive/fvtt-mournblade-10.0.12.zip",
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"download": "https://www.uberwald.me/gitea/public/fvtt-mournblade/archive/fvtt-mournblade-10.0.13.zip",
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"packs": [
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{
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"type": "Item",
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@ -137,7 +137,6 @@
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"background": "systems/fvtt-mournblade/assets/ui/fond_mournblade.webp",
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"compatibility": {
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"minimum": "10",
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"verified": "10.286",
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"maximum": "10"
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"verified": "10.288"
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}
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}
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@ -233,6 +233,8 @@
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]
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},
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"monnaie": {
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"quantite": 0,
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"unite": "",
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"templates": [
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"base"
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]
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@ -277,7 +277,7 @@
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Runes</label></h3>
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</span>
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<span class="item-field-label-short">
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<span class="item-field-label-long">
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<label class="short-label">Haut parler</label>
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</span>
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<span class="item-field-label-short">
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@ -291,7 +291,7 @@
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<li class="item flexrow " data-item-id="{{rune._id}}" data-item-type="rune">
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<img class="item-name-img" src="{{rune.img}}" />
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<span class="item-name-label competence-name"><a class="roll-rune">{{rune.name}}</a></span>
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<span class="item-field-label-short">{{rune.system.formule}}</span>
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<span class="item-field-label-long">{{rune.system.formule}}</span>
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<span class="item-field-label-short">{{rune.system.seuil}}</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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@ -342,6 +342,43 @@
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<div class="flexcol">
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<div class="sheet-box color-bg-archetype">
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<ul class="item-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Richesses et Argent</label></h3>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">Quantité</label>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">Unité</label>
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</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-add" data-type="monnaie" title="Ajouter une monnaie"><i
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class="fas fa-plus"></i></a>
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</div>
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</li>
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{{#each monnaies as |monnaie key|}}
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<li class="item flexrow " data-item-id="{{monnaie._id}}" data-item-type="monnaie">
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<img class="item-name-img" src="{{monnaie.img}}" />
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<span class="item-name-label competence-name">{{monnaie.name}}</span>
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<span class="item-name-label competence-name item-field-label-medium">{{monnaie.system.quantite}}
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<a class="quantity-modify plus-minus-button" data-quantite-value="-1">-</a>
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<a class="quantity-modify plus-minus-button" data-quantite-value="+1">+</a>
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</span>
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<span class="item-name-label competence-name item-field-label-medium">{{monnaie.system.unite}}</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</div>
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<div class="sheet-box color-bg-archetype">
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<ul class="item-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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@ -413,7 +450,7 @@
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</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-add" data-type="arme" title="Ajouter une arme"><i
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<a class="item-control item-add" data-type="protection" title="Ajouter une protection"><i
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class="fas fa-plus"></i></a>
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</div>
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</li>
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@ -442,7 +479,7 @@
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</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-add" data-type="arme" title="Ajouter une arme"><i
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<a class="item-control item-add" data-type="equipement" title="Ajouter un équipement"><i
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class="fas fa-plus"></i></a>
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</div>
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</li>
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@ -10,8 +10,18 @@
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<section class="sheet-body">
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<div class="flexcol">
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{{> systems/fvtt-mournblade/templates/partial-item-description.html}}
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<div class="flexcol">
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<span class="flexrow">
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<label class="generic-label">Quantité : </label>
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<input type="text" class="padd-right status-small-label color-class-common" name="system.quantite" value="{{data.quantite}}" data-dtype="Number" />
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</span>
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<span class="flexrow">
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<label class="generic-label">Unité/Monnaie : </label>
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<input type="text" class="padd-right color-class-common" name="system.unite" value="{{data.unite}}" data-dtype="String" />
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</span>
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{{> systems/fvtt-mournblade/templates/partial-item-description.html}}
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</div>
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