Init, competences de base, fix creation de perso, etc

This commit is contained in:
LeRatierBretonnien 2025-02-04 21:24:47 +01:00
parent c32be6b24d
commit a0733dc049

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@ -571,7 +571,10 @@ export class TeDeumActor extends Actor {
async rollDegatsArme(armeId) {
let weapon = this.items.get(armeId)
if (weapon) {
let bDegats = this.getBonusDegats()
let bDegats = 0
if ( weapon.system.typeArme == "melee" ) {
bDegats = this.getBonusDegats()
}
let formula = weapon.system.degats + "+" + bDegats.value
let degatsRoll = await new Roll(formula).roll()
await TeDeumUtility.showDiceSoNice(degatsRoll, game.settings.get("core", "rollMode") )