149 lines
4.9 KiB
JavaScript
149 lines
4.9 KiB
JavaScript
const fields = foundry.data.fields;
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/* -------------------------------------------- */
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/* Base Models */
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/* -------------------------------------------- */
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class Stat extends foundry.abstract.DataModel
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{
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static defineSchema() {
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return {
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id: new StringField({ required: true, initial: "statID"}),
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name: new StringField({ required: true, intial: "Stat"}),
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die: new NumberField({ required: true, integer: true, min: 0, max: 20, initial: 4}),
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modifiers: new ArrayField({ required: true, type: Modifier, default: []}),
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};
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}
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}
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class Modifier extends foundry.abstract.DataModel
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{
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static defineSchema() {
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return {
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statID: new StringField({ required: true, initial: "statID"}),
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name: new StringField({ required: true, initial: "Modifier"}),
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value: new NumberField({ required: true, integer: true, initial: 0}),
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};
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}
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Modifier(statID,name,value) {
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this.statID = statID;
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this.name = name;
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this.value = value;
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};
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}
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/* -------------------------------------------- */
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/* Effect Models */
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/* -------------------------------------------- */
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class Effect extends foundry.abstract.DataModel
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{
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static defineSchema() {
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return {
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description: new StringField({ required: true, initial: "A EffectDescription" }),
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modifier: new EmbeddedDataField(Modifier, { required: true, nullable: true, default: null}),
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};
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}
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}
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class Flaw extends foundry.abstract.DataModel
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{
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static defineSchema() {
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return {
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name: new StringField({ required: true, initial: "Flaw"}),
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description: new StringField({ required: true, initial: "A FlawDescription" })
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};
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}
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}
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class Strength extends Effect
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{
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static defineSchema() {
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return {
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...super.defineSchema(),
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name: new StringField({ required: true, initial: "Strength"})
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};
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}
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}
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/* -------------------------------------------- */
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/* Item Models */
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/* -------------------------------------------- */
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/* How this will work is when we first load a sheet we load all the items we have and take their effects and apply them to our stats. */
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class Item extends foundry.abstract.TypeDataModel
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{
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static defineSchema() {
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return {
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name: new StringField({ required: true, initial: "Item"}),
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description: new StringField({ required: true, initial: "An ItemDescription" }),
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effects: new ArrayField({ required: true, type: Effect, default: []}),
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};
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}
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Item(name,description,effects) {
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this.name = name;
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this.description = description;
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this.effects = effects;
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}
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}
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class Wand extends foundry.abstract.DataModel
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{
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static defineSchema() {
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return {
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name: new StringField({ required: true, initial: "Wand"}),
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wood: new EmbeddedDataField(Item, { required: true, nullable: true, default: null}), //These are just items!
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core: new EmbeddedDataField(Item, { required: true, nullable: true, default: null}),
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};
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}
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}
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class Broom extends foundry.abstact.DataModel
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{
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static defineSchema(){
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return {
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name: new StringField({required: true, initial: "Broom"}),
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look: new StringField({requird: true, intial: "A broom"}),
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mechanicalBenefit: new EmbeddedDataField(effect, {required: false})
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}
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}
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}
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/* -------------------------------------------- */
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/* Actor Models */
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/* -------------------------------------------- */
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class ActorGeneral extends foundry.abstract.TypeDataModel
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{
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static defineSchema(){
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return {
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name: new StringField({required: true, initial: "Actor"}),
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age: new StringField({required: false}),
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pronouns: new StringField({required: false}),
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fear: new StringField({required: false}),
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grade: new StringField({required: false}),
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stats: new SchemaField({
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fight: new EmbeddedDataField(Stat, {required: true, nullable: false, default: new Stat()}),
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brains: new EmbeddedDataField(Stat, {required: true, nullable: false, default: new Stat()}),
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charm: new EmbeddedDataField(Stat, {required: true, nullable: false, default: new Stat()}),
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flight: new EmbeddedDataField(Stat, {required: true, nullable: false, default: new Stat()}),
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brawn: new EmbeddedDataField(Stat, {required: true, nullable: false, default: new Stat()}),
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grit: new EmbeddedDataField(Stat, {required: true, nullable: false, default: new Stat()}),
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}),
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}
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}
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}
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class PlayerCharacter extends ActorGeneral
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{
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static defineSchema(){
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return {
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...super.defineSchema(),
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}
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}
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} |