fvtt-pegasus-rpg/templates/partial-vehicle-stat-block.html

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<li class="item flexrow list-item color-class-{{lower stat.abbrev}} item-stat-roll-vehicle" data-attr-key="{{key}}">
<div class="flexcol">
<div class="flexrow">
<span class="stat-icon">
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<img class="stat-icon" src="systems/fvtt-pegasus-rpg/images/icons/icon_vehicle_{{stat.abbrev}}.webp">
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</span>
<span class="stat-label stat-margin" name="{{key}}">
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{{#if (eq key "ad")}}
<h4 class="stat-text-white stat-margin">{{upper stat.abbrev}}</h4>
{{else}}
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<h4 class="stat-text-white stat-margin"><a class="roll-stat stat-margin"
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data-stat-key="{{key}}">{{upper stat.abbrev}}</a></h4>
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{{/if}}
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</span>
<select class="status-small-label color-class-common" type="text" name="system.statistics.{{key}}.level"
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value="{{stat.level}}" data-dtype="Number" disabled>
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{{#select (add stat.level stat.bonuseffect)}}
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{{#if (eq key "ad")}}
{{{@root.optionsLevel}}}
{{else}}
{{{@root.optionsDiceList}}}
{{/if}}
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{{/select}}
</select>
</div>
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<div class="flexrow stat-text-white">
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<span class="stat-label stat-margin" name="{{key}}">Current level</span>
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<select class="status-small-label color-class-common currentlevel-change" type="text" name="system.statistics.{{key}}.currentlevel"
value="{{stat.currentlevel}}" data-stat-key="{{key}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
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{{#select stat.currentlevel}}
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{{#if (eq key "ad")}}
{{{@root.optionsLevel}}}
{{else}}
{{{@root.optionsDiceList}}}
{{/if}}
{{/select}}
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</select>
</div>
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{{#if (eq key "man")}}
<div class="flexrow stat-text-white">
<span class="stat-label stat-margin" name="{{key}}">45° Turning Arcs</span>
<select class="status-small-label color-class-common" type="text" name="system.statistics.{{key}}.turningarc45"
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value="{{stat.turningarc45}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}} disabled>
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{{#select stat.turningarc45}}
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{{{@root.optionsLevel}}}
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{{/select}}
</select>
</div>
{{/if}}
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{{#if (eq key "hr")}}
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<div class="flexrow stat-text-white">
<span class="stat-label stat-margin" name="{{key}}">Size</span>
<input type="text" class="input-numeric-short" name="system.statistics.{{key}}.size" value="{{stat.size}}" data-dtype="Number" />
</div>
{{/if}}
{{#if (eq key "pc")}}
<div class="flexrow stat-text-white">
<span class="stat-label stat-margin" name="{{key}}">Cur NRG</span>
<input type="text" class="input-numeric-short" name="system.statistics.{{key}}.curnrg" value="{{stat.curnrg}}" data-dtype="Number" />
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<span class="padd-right status-small-label no-grow">
<a class="vehicle-current-nrg-plus plus-minus-button">+</a>
<a class="vehicle-current-nrg-minus plus-minus-button">&nbsp;-</a>
</span>
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<span class="stat-label stat-margin" name="{{key}}">Act NRG</span>
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<input type="text" class="input-numeric-short" value="{{stat.actnrg}}" data-dtype="Number" disabled/>
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<span class="stat-label stat-margin" name="{{key}}">Max NRG</span>
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<input type="text" class="input-numeric-short" value="{{stat.maxnrg}}" data-dtype="Number" disabled />
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</div>
{{/if}}
{{#if (eq key "ad")}}
<div class="flexrow stat-text-white">
<span class="stat-label stat-margin" name="{{key}}">Acc Mode</span>
<select class="status-small-label color-class-common" type="text" name="system.statistics.{{key}}.accmode"
value="{{stat.accmode}}" data-dtype="String" {{#unless @root.editScore}}disabled{{/unless}}>
{{#select stat.accmode}}
<option value="acc">ACC</option>
<option value="dec">DEC</option>
{{/select}}
</select>
<span class="stat-label stat-margin" name="{{key}}">Curr. speed</span>
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<select class="status-small-label color-class-common current-speed-change" type="text" name="system.statistics.{{key}}.currentspeed"
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value="{{stat.currentspeed}}" data-dtype="String" {{#unless @root.editScore}}disabled{{/unless}}>
{{#select stat.currentspeed}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-vehicle-speed.html}}
{{/select}}
</select>
</div>
{{/if}}
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</div>
</li>