fvtt-pegasus-rpg/templates/item-effect-sheet.html

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<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
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<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
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<div class="header-fields">
<h1 class="charname">
<input name="name" type="text" value="{{name}}" placeholder="Name"/>
</h1>
</div>
</header>
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{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
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{{!-- Sheet Body --}}
<section class="sheet-body">
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{{> systems/fvtt-pegasus-rpg/templates/partial-item-description.html}}
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<div class="tab details" data-group="primary" data-tab="details">
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<ul>
<li class="flexrow"><label class="generic-label">Type</label>
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<select class="competence-base flexrow" type="text" name="system.type" value="{{data.type}}" data-dtype="String">
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{{#select data.type}}
<option value="mental">Mental</option>
<option value="physical">Physical</option>
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Positive/Negative</label>
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<select class="competence-base flexrow" type="text" name="system.genre" value="{{data.genre}}" data-dtype="String">
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{{#select data.genre}}
<option value="positive">Positive</option>
<option value="negative">Negative</option>
{{/select}}
</select>
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</li>
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<li class="flexrow"><label class="generic-label">Effect Level is a Stat?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="system.effectstatlevel" {{checked data.effectstatlevel}}/></label>
</li>
{{#if data.effectstatlevel}}
<li class="flexrow"><label class="generic-label">Stat to use for Effect Level</label>
<select class="competence-base flexrow" type="text" name="system.effectstat" value="{{data.effectstat}}" data-dtype="String">
{{#select data.effectstat}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=false mr=true all=false}}
{{/select}}
</select>
</li>
{{else}}
<li class="flexrow"><label class="generic-label">Effect Level</label>
<input type="text" class="input-numeric-short padd-right" name="system.effectlevel" value="{{data.effectlevel}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Affect size ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="system.affectsize" {{checked data.affectsize}}/></label>
</li>
{{/if}}
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<li class="flexrow"><label class="generic-label">One use?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.oneuse" {{checked data.oneuse}}/></label>
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</li>
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<li class="flexrow"><label class="generic-label">Ignore health penalty?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.ignorehealthpenalty" {{checked data.ignorehealthpenalty}}/></label>
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</li>
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<li class="flexrow"><label class="generic-label">Display Text when targetted</label>
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<input type="text" class="padd-right" name="system.isthispossible" value="{{data.isthispossible}}" data-dtype="String"/>
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</li>
<li class="flexrow"><label class="generic-label">Mental disruption ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.mentaldisruption" {{checked data.mentaldisruption}}/></label>
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</li>
<li class="flexrow"><label class="generic-label">Physical disruption ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.physicaldisruption" {{checked data.physicaldisruption}}/></label>
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</li>
<li class="flexrow"><label class="generic-label">Mental immunity ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.mentalimmunity" {{checked data.mentalimmunity}}/></label>
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</li>
<li class="flexrow"><label class="generic-label">Physical immunity ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.physicalimmunity" {{checked data.physicalimmunity}}/></label>
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</li>
<li class="flexrow"><label class="generic-label">No bonus dice ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.nobonusdice" {{checked data.nobonusdice}}/></label>
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</li>
<li class="flexrow"><label class="generic-label">No perks allowed ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.noperksallowed" {{checked data.noperksallowed}}/></label>
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</li>
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<li class="flexrow"><label class="generic-label">Permanent/Locked (Only GM can change/edit) ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.locked" {{checked data.locked}}/></label>
</li>
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<li class="flexrow"><label class="generic-label">Display Text when added to Actor</label>
<input type="text" class="input-numeric-short padd-right" name="system.droptext" value="{{data.droptext}}" data-dtype="String"/>
</li>
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<li class="flexrow"><label class="generic-label">Affect Status?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="system.affectstatus" {{checked data.affectstatus}}/></label>
</li>
{{#if data.affectstatus}}
<li class="flexrow"><label class="generic-label">Affected status</label>
<select class="competence-base flexrow" type="text" name="system.affectedstatus" value="{{data.affectedstatus}}" data-dtype="String">
{{#select data.affectedstatus}}
<option value="health">Health</option>
<option value="delirium">Delirium</option>
<option value="socialhealth">Social Health</option>
<option value="stealthhealth">Stealth Health</option>
<option value="nrg">NRG</option>
{{/select}}
</select>
</li>
{{/if}}
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<li class="flexrow"> <label class="generic-label">Affected Specialisations </label></li>
<li class="flexrow">
<ul class="ul-level1">
<li class="flexrow"><div class="drop-effect-specaffected"><label>Drop Specialisations here !</label></div>
</li>
{{#each data.specaffected as |spec idx|}}
<li class="flexrow">
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<label name="system.specaffected[{{idx}}].name"><a class="view-subitem" data-type="specaffected" data-index="{{idx}}">{{spec.name}}</a></label>
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<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="specaffected" data-index="{{idx}}" title="Delete Spec"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
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<li class="flexrow"><label class="generic-label">Affected Stat</label>
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<select class="competence-base flexrow" type="text" name="system.stataffected" value="{{data.stataffected}}" data-dtype="String">
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{{#select data.stataffected}}
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{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true mr=true all=true combat=true vehicle=true power=true}}
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{{/select}}
</select>
</li>
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{{#if (eq data.genre "positive")}}
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<li class="flexrow"><label class="generic-label">Choose one :</label></li>
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<li class="flexrow"><label class="generic-label">Stat Dice ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.statdice" {{checked data.statdice}}/></label>
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</li>
<li class="flexrow"><label class="generic-label">Bonus Dice ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.bonusdice" {{checked data.bonusdice}}/></label>
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</li>
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<li class="flexrow"><label class="generic-label">Weapon Damage ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.otherdice" {{checked data.otherdice}}/></label>
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</li>
{{else}}
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<li class="flexrow"><label class="generic-label">Reduce Dice Value ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.reducedicevalue" {{checked data.reducedicevalue}}/></label>
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</li>
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<li class="flexrow"><label class="generic-label">Hindrance ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.hindrance" {{checked data.hindrance}}/></label>
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</li>
<li class="flexrow"><label class="generic-label">Resisted By</label>
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<select class="competence-base flexrow" type="text" name="system.resistedby" value="{{data.resistedby}}" data-dtype="String">
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{{#select data.resistedby}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true mr=false all=false}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="generic-label">Recovery Roll ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.recoveryroll" {{checked data.recoveryroll}}/></label>
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</li>
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{{#if data.recoveryroll}}
<li class="flexrow"><label class="generic-label">Recovery Stat</label>
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<select class="competence-base flexrow" type="text" name="system.recoveryrollstat" value="{{data.recoveryrollstat}}" data-dtype="String">
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{{#select data.recoveryrollstat}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true mr=false all=false}}
{{/select}}
</select>
</li>
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<li class="flexrow">
<ul class="ul-level1">
<li class="flexrow">
<label class="generic-label">Recovery Specialisations </label>
</li>
<li class="flexrow"><div class="drop-effect-spec"><label>Drop Specialisations here !</label></div>
</li>
{{#each data.recoveryrollspec as |spec idx|}}
<li class="flexrow">
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<label name="system.recoveryrollspec[{{idx}}].name"><a class="view-subitem" data-type="recoveryrollspec" data-index="{{idx}}">{{spec.name}}</a></label>
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<div class="item-controls padd-left">
<a class="item-control delete-subitem padd-left" data-type="recoveryrollspec" data-index="{{idx}}" title="Delete Spec"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</li>
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{{/if}}
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{{/if}}
</ul>
</div>
</section>
</form>