This commit is contained in:
sladecraven 2022-09-27 16:45:07 +02:00
parent 9fac687030
commit c0c6231b4c
2 changed files with 52 additions and 26 deletions

View File

@ -14,18 +14,21 @@ const __statBuild = [
{ modules: ["vehiclehull", "vehiclemodule"], field: "hr", itemfield: "size", subfield: "size" }, { modules: ["vehiclehull", "vehiclemodule"], field: "hr", itemfield: "size", subfield: "size" },
//{ modules: ["vehiclehull"], field: "pc", itemfield: "vms", subfield: "avgnrg" }, //{ modules: ["vehiclehull"], field: "pc", itemfield: "vms", subfield: "avgnrg" },
//{ modules: ["powercoremodule"], field: "pc", itemfield: "nrg", subfield: "avgnrg" }, //{ modules: ["powercoremodule"], field: "pc", itemfield: "nrg", subfield: "avgnrg" },
{ modules: ["vehiclehull", "mobilitymodule"], itemfield: "man", field: "man", additionnal1: "turningarc45"}, { modules: ["vehiclehull", "mobilitymodule"], itemfield: "man", field: "man", additionnal1: "turningarc45" },
{ modules: ["powercoremodule"], field: "pc", itemfield: "pc", additionnal1: "curnrg", additionnal2: "maxnrg" }, { modules: ["powercoremodule"], field: "pc", itemfield: "pc", additionnal1: "curnrg", additionnal2: "maxnrg" },
{ modules: ["mobilitymodule"], field: "mr", itemfield: "mr" }, { modules: ["mobilitymodule"], field: "mr", itemfield: "mr" },
{ modules: ["propulsionmodule"], field: "ad", itemfield: "ad" }, { modules: ["propulsionmodule"], field: "ad", itemfield: "ad" },
{ modules: ["combatmodule"], field: "fc", itemfield: "fc" }, { modules: ["combatmodule"], field: "fc", itemfield: "fc" },
] ]
const __LocationsArmour = ["front", "rear", "bottom", "left", "right", "bottom"]
const __isVehicleUnique = { vehiclehull: 1, powercoremodule: 1, mobilitymodule: 1, propulsionmodule: 1, combatmodule: 1 } const __isVehicleUnique = { vehiclehull: 1, powercoremodule: 1, mobilitymodule: 1, propulsionmodule: 1, combatmodule: 1 }
const __speed2Num = { fullstop: 0, crawling: 1, slow: 2, average: 3, fast: 4, extfast: 5 } const __speed2Num = { fullstop: 0, crawling: 1, slow: 2, average: 3, fast: 4, extfast: 5 }
const __num2speed = ["fullstop", "crawling", "slow", "average", "fast", "extfast"] const __num2speed = ["fullstop", "crawling", "slow", "average", "fast", "extfast"]
const __isVehicle = { vehiclehull: 1, powercoremodule: 1, mobilitymodule: 1, combatmodule: 1, const __isVehicle = {
propulsionmodule: 1, vehiclemodule: 1, vehicleweaponmodule: 1, effect: 1, cargo: 1 } vehiclehull: 1, powercoremodule: 1, mobilitymodule: 1, combatmodule: 1,
const __isVehicleCargo = {cargo: 1} propulsionmodule: 1, vehiclemodule: 1, vehicleweaponmodule: 1, effect: 1, cargo: 1
}
const __isVehicleCargo = { cargo: 1 }
const __bonusEffect = { const __bonusEffect = {
name: "Crawling MAN Bonus", type: "effect", img: "systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp", name: "Crawling MAN Bonus", type: "effect", img: "systems/fvtt-pegasus-rpg/images/icons/icon_effect.webp",
system: { system: {
@ -2006,9 +2009,10 @@ export class PegasusActor extends Actor {
} }
// Destroyed // Destroyed
if ( this.system.statistics.hr.currentlevel == 0) { if (this.system.statistics.hr.currentlevel == 0) {
ChatMessage.create({ content: `The vehicle ${this.name} has been destroyed !`} ) ChatMessage.create({ content: `The vehicle ${this.name} has been destroyed !` })
} }
} }
} }
@ -2054,20 +2058,42 @@ export class PegasusActor extends Actor {
return false return false
} }
} }
if( __isVehicleCargo[item.type]) { // Cargo management
if (__isVehicleCargo[item.type]) {
let capacity = this.getCurrentCargoCapacity() let capacity = this.getCurrentCargoCapacity()
if ( item.type == "cargo") { if (item.type == "cargo") {
capacity += Number(item.system.capacity) capacity += Number(item.system.capacity)
} else { } else {
let q = item.system.quantity || 1 let q = item.system.quantity || 1
capacity += Number(q) * Number(item.system.weight) capacity += Number(q) * Number(item.system.weight)
} }
console.log("capa", capacity, this.system.cargo.cargocapacity) console.log("capa", capacity, this.system.cargo.cargocapacity)
if ( capacity > this.system.cargo.cargocapacity) { if (capacity > this.system.cargo.cargocapacity) {
ui.notifications.warn("Your cargo capacity is already full, unable to add this content : " + item.name) ui.notifications.warn("Your cargo capacity is already full, unable to add this content : " + item.name)
return false return false
} }
} }
// Armour management
if (item.type == "vehiclemodule" && item.system.category == "armor") {
let armorsList = this.items.filter(item => item.type == "vehiclemodule" && item.system.category == "armor") || []
armorsList.push(item)
let arcKey = item.system.location + "arc"
let arc = duplicate(this.system.arcs[arcKey])
let level = 0
for (let armour of armorsList) {
if (armour.system.armourdicevalue > 0) {
level += Number(armour.system.armourdicevalue)
}
}
//console.log(">>>> AMROR, ", level, arc.armourlevel)
if (level != Number(arc.armourlevel)) {
arc.armourlevel = level
setTimeout(500, this.update({ [`system.arcs.${arcKey}`]: arc }))
}
}
return true return true
} }
@ -2163,7 +2189,7 @@ export class PegasusActor extends Actor {
this.addVehicleShields(rollData) this.addVehicleShields(rollData)
this.startRoll(rollData) this.startRoll(rollData)
this.modifyVehicleStun( 1 ) this.modifyVehicleStun(1)
} }
} }
@ -2171,22 +2197,22 @@ export class PegasusActor extends Actor {
activateVehicleModule(itemId) { activateVehicleModule(itemId) {
let mod = this.items.get(itemId) let mod = this.items.get(itemId)
if (mod) { if (mod) {
if ( mod.system.nrg && mod.system.nrg > 0) { if (mod.system.nrg && mod.system.nrg > 0) {
let pc = duplicate( this.system.statistics.pc) let pc = duplicate(this.system.statistics.pc)
if ( !mod.system.activated ) { // Previous state was non activated -> activated now if (!mod.system.activated) { // Previous state was non activated -> activated now
if ( mod.system.nrg > pc.curnrg) { if (mod.system.nrg > pc.curnrg) {
ChatMessage.create( { content: `The Vehicle ${this.name} does not have enough Energy to Activate this module at this time.`}) ChatMessage.create({ content: `The Vehicle ${this.name} does not have enough Energy to Activate this module at this time.` })
return return
} }
this.updateEmbeddedDocuments('Item', [{ _id: mod.id, 'system.activated': !mod.system.activated }]) this.updateEmbeddedDocuments('Item', [{ _id: mod.id, 'system.activated': !mod.system.activated }])
pc.actnrg += Number(mod.system.nrg) pc.actnrg += Number(mod.system.nrg)
pc.maxnrg -= Number(mod.system.nrg) pc.maxnrg -= Number(mod.system.nrg)
pc.curnrg -= Number(mod.system.nrg) pc.curnrg -= Number(mod.system.nrg)
this.update({'system.statistics.pc': pc}) this.update({ 'system.statistics.pc': pc })
} else { // Now deactivated } else { // Now deactivated
pc.actnrg -= Number(mod.system.nrg) pc.actnrg -= Number(mod.system.nrg)
pc.maxnrg += Number(mod.system.nrg) pc.maxnrg += Number(mod.system.nrg)
this.update({'system.statistics.pc': pc}) this.update({ 'system.statistics.pc': pc })
this.updateEmbeddedDocuments('Item', [{ _id: mod.id, 'system.activated': !mod.system.activated }]) this.updateEmbeddedDocuments('Item', [{ _id: mod.id, 'system.activated': !mod.system.activated }])
} }
} else { } else {
@ -2196,19 +2222,19 @@ export class PegasusActor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
setTurningArc( currentLevel) { setTurningArc(currentLevel) {
this.update( { 'system.statistics.man.turningarc45': currentLevel }) this.update({ 'system.statistics.man.turningarc45': currentLevel })
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getCurrentCargoCapacity( ) { getCurrentCargoCapacity() {
let capacity = 0 let capacity = 0
for (let cargo of this.items) { for (let cargo of this.items) {
if (cargo.type == "equipment" || cargo.type == "weapon" || cargo.type == "armor" || cargo.type == "money" || cargo.type == "shield" ) { if (cargo.type == "equipment" || cargo.type == "weapon" || cargo.type == "armor" || cargo.type == "money" || cargo.type == "shield") {
let q = cargo.system.quantity || 1 let q = cargo.system.quantity || 1
capacity += Number(q) * Number(cargo.system.weight) capacity += Number(q) * Number(cargo.system.weight)
} }
if (cargo.type == "cargo" ) { if (cargo.type == "cargo") {
capacity += Number(cargo.system.capacity) capacity += Number(cargo.system.capacity)
} }
} }

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@ -995,7 +995,7 @@ export class PegasusUtility {
icon: '<i class="fas fa-check"></i>', icon: '<i class="fas fa-check"></i>',
label: "Yes, remove it", label: "Yes, remove it",
callback: () => { callback: () => {
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]); actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId])
li.slideUp(200, () => actorSheet.render(false)); li.slideUp(200, () => actorSheet.render(false));
} }
}, },