Fix armes de tir
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		| @@ -394,7 +394,7 @@ export class VadentisActor extends Actor { | |||||||
|     if ( target ) { |     if ( target ) { | ||||||
|       let arme = this.data.items.find( item => (item.type == 'armecc' || item.type == 'tir') && item._id == armeId); |       let arme = this.data.items.find( item => (item.type == 'armecc' || item.type == 'tir') && item._id == armeId); | ||||||
|       if (arme) { |       if (arme) { | ||||||
|         if ( arme == 'tir' && arme.data.munition <= 0 ) { |         if ( arme.type == 'tir' && arme.data.munition <= 0 ) { | ||||||
|           ui.notifications.warn("Vous n'avez plus de munitions avec cette arme."); |           ui.notifications.warn("Vous n'avez plus de munitions avec cette arme."); | ||||||
|           return; |           return; | ||||||
|         } |         } | ||||||
|   | |||||||
| @@ -2,7 +2,7 @@ | |||||||
|   "name": "foundryvtt-vadentis", |   "name": "foundryvtt-vadentis", | ||||||
|   "title": "Vadentis", |   "title": "Vadentis", | ||||||
|   "description": "Système Vadentis pour FoundryVTT", |   "description": "Système Vadentis pour FoundryVTT", | ||||||
|   "version": "0.1.4", |   "version": "0.1.5", | ||||||
|   "manifestPlusVersion": "1.0.0", |   "manifestPlusVersion": "1.0.0", | ||||||
|   "minimumCoreVersion": "0.7.5", |   "minimumCoreVersion": "0.7.5", | ||||||
|   "compatibleCoreVersion": "0.7.9", |   "compatibleCoreVersion": "0.7.9", | ||||||
|   | |||||||
| @@ -271,7 +271,7 @@ | |||||||
|             {{#if arme.data.equipee}} |             {{#if arme.data.equipee}} | ||||||
|             <li class="item flexrow list-item" data-item-id="{{arme._id}}"> |             <li class="item flexrow list-item" data-item-id="{{arme._id}}"> | ||||||
|               <img class="sheet-competence-img" src="{{arme.img}}"/> |               <img class="sheet-competence-img" src="{{arme.img}}"/> | ||||||
|               <span class="arme-label"><a>{{arme.name}}</a></span> |               <span class="arme-label"><a>{{arme.name}} {{#if (eq arme.type "tir")}}({{arme.data.munition}}){{/if}}</a></span> | ||||||
|               <span class="generic-label"><a class="weapon-damage">{{arme.data.damage}}</a> / <a class="weapon-damage-critical">{{arme.data.criticaldamage}}</a></span> |               <span class="generic-label"><a class="weapon-damage">{{arme.data.damage}}</a> / <a class="weapon-damage-critical">{{arme.data.criticaldamage}}</a></span> | ||||||
|             </li>                   |             </li>                   | ||||||
|             {{/if}} |             {{/if}} | ||||||
| @@ -338,7 +338,7 @@ | |||||||
|             {{#each armes as |arme key|}} |             {{#each armes as |arme key|}} | ||||||
|             <li class="item flexrow list-item" data-item-id="{{arme._id}}"> |             <li class="item flexrow list-item" data-item-id="{{arme._id}}"> | ||||||
|               <img class="sheet-competence-img" src="{{arme.img}}"/> |               <img class="sheet-competence-img" src="{{arme.img}}"/> | ||||||
|               <span class="arme-label">{{arme.name}}</span> |               <span class="arme-label">{{arme.name}} {{#if (eq arme.type "tir")}}({{arme.data.munition}}){{/if}}</span> | ||||||
|               <div class="item-controls"> |               <div class="item-controls"> | ||||||
|                 <a class="item-control item-equip" title="Equipé">{{#if arme.data.equipee}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a> |                 <a class="item-control item-equip" title="Equipé">{{#if arme.data.equipee}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a> | ||||||
|                 <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> |                 <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> | ||||||
|   | |||||||
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