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@ -1572,7 +1572,7 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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async ajouteNombreAstral( data ) {
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// Gestion expérience (si existante)
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this.appliquerExperience( request.rolled, "vue", "astrologie");
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this.appliquerExperience( data.rolled, "vue", "astrologie");
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// Ajout du nombre astral
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const item = {name: "Nombre Astral", type: "nombreastral", data:
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@ -205,6 +205,7 @@ export class RdDCombat {
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return rollData;
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}
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/* -------------------------------------------- */
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_modifieRollDataCreature(rollData, competence) {
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competence = duplicate(competence);
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competence.data.defaut_carac = "carac_creature";
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@ -283,6 +284,7 @@ export class RdDCombat {
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RdDCombat._sendRollMessage(this.attacker, this.defender, this.defenderTokenId, "msg_defense", message, rollData);
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}
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/* -------------------------------------------- */
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_buildMessageDefense(rollData) {
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let message = "<strong>" + this.defender.name + "</strong> doit se défendre :<span class='chat-card-button-area'>";
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@ -303,6 +305,7 @@ export class RdDCombat {
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return message;
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}
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/* -------------------------------------------- */
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_buildMessageEncaisser(rollData) {
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return "<br><a class='chat-card-button' id='encaisser-button' data-attackerId='" + this.attackerId + "' data-defenderTokenId='" + this.defenderTokenId + "'>Encaisser à " + Misc.toSignedString(rollData.dmg.total) + " !</a>";
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}
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@ -521,6 +524,7 @@ export class RdDCombat {
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dialog.render(true);
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}
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/* -------------------------------------------- */
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_prepareEsquive(attackerRoll, competence) {
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let rollData = {
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forceValue: this.defender.getForceValue(),
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