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import { RdDItemSort } from "./item-sort.js" ;
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import { RdDUtility } from "./rdd-utility.js" ;
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import { RdDAlchimie } from "./rdd-alchimie.js" ;
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import { RdDItemCompetence } from "./item-competence.js" ;
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import { RdDHerbes } from "./rdd-herbes.js" ;
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import { RdDGemme } from "./rdd-gemme.js" ;
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import { HtmlUtility } from "./html-utility.js" ;
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import { ReglesOptionelles } from "./settings/regles-optionelles.js" ;
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import { SYSTEM _RDD } from "./constants.js" ;
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import { RdDSheetUtility } from "./rdd-sheet-utility.js" ;
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import { SystemCompendiums } from "./settings/system-compendiums.js" ;
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import { Misc } from "./misc.js" ;
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import { RdDTimestamp } from "./rdd-timestamp.js" ;
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/ * *
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* Extend the basic ItemSheet for RdD specific items
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* /
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export class RdDItemSheet extends ItemSheet {
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static get ITEM _TYPE ( ) {
return undefined
}
static defaultTemplate ( type ) {
return type ?
` systems/foundryvtt-reve-de-dragon/templates/item- ${ type } -sheet.html ` :
"systems/foundryvtt-reve-de-dragon/templates/item-sheet.html" ;
}
static register ( sheetClass ) {
Items . registerSheet ( SYSTEM _RDD , sheetClass , {
label : Misc . typeName ( 'Item' , sheetClass . ITEM _TYPE ) ,
types : [ sheetClass . ITEM _TYPE ] ,
makeDefault : true
} )
}
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/** @override */
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static get defaultOptions ( ) {
return mergeObject ( super . defaultOptions , {
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classes : [ SYSTEM _RDD , "sheet" , "item" ] ,
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template : RdDItemSheet . defaultTemplate ( RdDItemSheet . ITEM _TYPE ) ,
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width : 550 ,
height : 550
} ) ;
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}
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/* -------------------------------------------- */
get template ( ) {
return RdDItemSheet . defaultTemplate ( this . item . type ) ;
}
get title ( ) {
return ` ${ Misc . typeName ( 'Item' , this . item . type ) } : ${ this . item . name } ` ;
}
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/* -------------------------------------------- */
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_getHeaderButtons ( ) {
let buttons = super . _getHeaderButtons ( ) ;
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if ( this . item . isInventaire ( ) && this . item . isVideOuNonConteneur ( ) ) {
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buttons . unshift ( {
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class : "vendre" ,
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icon : "fas fa-comments-dollar" ,
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onclick : ev => this . item . proposerVente ( 1 )
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} ) ;
}
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buttons . unshift ( {
class : "montrer" ,
icon : "fas fa-comment" ,
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onclick : ev => this . item . postItemToChat ( )
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} ) ;
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return buttons
}
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/* -------------------------------------------- */
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/** @override */
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setPosition ( options = { } ) {
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const position = super . setPosition ( options ) ;
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const sheetHeader = this . element . find ( ".sheet-header" ) ;
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const sheetBody = this . element . find ( ".sheet-body" ) ;
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const bodyHeight = position . height - sheetHeader [ 0 ] . clientHeight ;
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sheetBody . css ( "height" , bodyHeight ) ;
return position ;
}
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/* -------------------------------------------- */
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async getData ( ) {
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let formData = {
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title : this . item . name ,
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id : this . item . id ,
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type : this . item . type ,
img : this . item . img ,
name : this . item . name ,
system : this . item . system ,
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actorId : this . actor ? . id ,
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description : await TextEditor . enrichHTML ( this . item . system . description , { async : true } ) ,
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descriptionmj : await TextEditor . enrichHTML ( this . item . system . descriptionmj , { async : true } ) ,
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isComestible : this . item . getUtilisationCuisine ( ) ,
options : RdDSheetUtility . mergeDocumentRights ( this . options , this . item , this . isEditable )
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}
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const competences = await SystemCompendiums . getCompetences ( 'personnage' ) ;
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formData . categorieCompetences = RdDItemCompetence . getCategorieCompetences ( )
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if ( this . item . type == 'tache' || this . item . type == 'livre' || this . item . type == 'meditation' || this . item . type == 'oeuvre' ) {
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formData . caracList = duplicate ( game . system . model . Actor . personnage . carac )
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formData . caracList [ "reve-actuel" ] = duplicate ( game . system . model . Actor . personnage . reve . reve )
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formData . competences = competences ;
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}
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if ( this . item . type == 'arme' ) {
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formData . competences = competences . filter ( it => RdDItemCompetence . isCompetenceArme ( it ) )
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}
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if ( [ 'sort' , 'sortreserve' ] . includes ( this . item . type ) ) {
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formData . competences = competences . filter ( it => RdDItemCompetence . isDraconic ( it ) ) ;
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}
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if ( this . item . type == 'recettecuisine' ) {
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formData . ingredients = await TextEditor . enrichHTML ( this . object . system . ingredients , { async : true } )
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}
if ( this . item . type == 'extraitpoetique' ) {
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formData . extrait = await TextEditor . enrichHTML ( this . object . system . extrait , { async : true } )
formData . texte = await TextEditor . enrichHTML ( this . object . system . texte , { async : true } )
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}
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if ( this . item . type == 'recettealchimique' ) {
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RdDAlchimie . processManipulation ( this . item , this . actor && this . actor . id ) ;
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formData . manipulation _update = await TextEditor . enrichHTML ( this . object . system . manipulation _update , { async : true } )
formData . utilisation = await TextEditor . enrichHTML ( this . object . system . utilisation , { async : true } )
formData . enchantement = await TextEditor . enrichHTML ( this . object . system . enchantement , { async : true } )
formData . sureffet = await TextEditor . enrichHTML ( this . object . system . sureffet , { async : true } )
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}
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if ( this . item . type == 'gemme' ) {
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formData . gemmeTypeList = RdDGemme . getGemmeTypeOptionList ( ) ;
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RdDGemme . calculDataDerivees ( this . item ) ;
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}
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if ( this . item . type == 'potion' ) {
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await RdDHerbes . addPotionFormData ( formData ) ;
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}
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if ( formData . options . isOwned && this . item . type == 'herbe' && ( formData . system . categorie == 'Soin' || formData . system . categorie == 'Repos' ) ) {
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formData . isIngredientPotionBase = true ;
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}
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if ( this . item . type == 'sortreserve' ) {
const sortId = this . item . system . sortid ;
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formData . sort = formData . options . isOwned ? this . item . actor . items . get ( sortId ) : game . items . get ( sortId ) ;
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}
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formData . bonusCaseList = RdDItemSort . getBonusCaseList ( formData , true ) ;
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return formData ;
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}
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/* -------------------------------------------- */
/** @override */
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activateListeners ( html ) {
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super . activateListeners ( html ) ;
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this . html = html ;
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HtmlUtility . showControlWhen ( this . html . find ( ".item-cout" ) , ReglesOptionelles . isUsing ( 'afficher-prix-joueurs' )
|| game . user . isGM
|| ! this . item . isOwned ) ;
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HtmlUtility . showControlWhen ( this . html . find ( ".item-magique" ) , this . item . isMagique ( ) ) ;
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// Everything below here is only needed if the sheet is editable
if ( ! this . options . editable ) return ;
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this . form . ondragstart = ( event ) => this . _onDragStart ( event ) ;
this . form . ondrop = ( event ) => this . _onDrop ( event ) ;
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// Select competence categorie
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this . html . find ( ".categorie" ) . change ( event => this . _onSelectCategorie ( event ) ) ;
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this . html . find ( '.sheet-competence-xp' ) . change ( ( event ) => {
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if ( this . item . isCompetencePersonnage ( ) ) {
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RdDUtility . checkThanatosXP ( this . item . name ) ;
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}
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} ) ;
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this . html . find ( ".item-cout input[name='system.cout']" ) . change ( event => {
if ( this . item . isMonnaie ( ) ) {
const value = event . currentTarget . value ;
if ( Number ( value ) == 0 ) {
ui . notifications . error ( ` ${ this . actor ? . name ? ? 'Monnaie' } : La monnaie ${ this . item . name } a maintenant une valeur de 0, et ne peut plus être utilisée pour payer! ` )
}
}
} )
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this . html . find ( '.date-enchantement' ) . change ( ( event ) => {
const jour = Number ( this . html . find ( 'input.date-enchantement[name="enchantement.jour"]' ) . val ( ) ) ;
const mois = RdDTimestamp . definition ( this . html . find ( 'select.date-enchantement[name="enchantement.mois"]' ) . val ( ) ) ;
const indexDate = game . system . rdd . calendrier . getIndexFromDate ( jour , mois . heure ) ;
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this . item . update ( { 'system.prdate' : indexDate } ) ;
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console . warn ( ` Date d'enchantement modifiée ${ jour } / ${ mois . heure } : ${ indexDate } ` )
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} ) ;
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this . html . find ( '.creer-tache-livre' ) . click ( ( event ) => this . _getEventActor ( event ) . creerTacheDepuisLivre ( this . item ) ) ;
this . html . find ( '.consommer-potion' ) . click ( ( event ) => this . _getEventActor ( event ) . consommerPotion ( this . item ) ) ;
this . html . find ( '.creer-potion-base' ) . click ( ( event ) => this . _getEventActor ( event ) . dialogFabriquerPotion ( this . item ) ) ;
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this . html . find ( '.alchimie-tache a' ) . click ( ( event ) => {
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let actor = this . _getEventActor ( event ) ;
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if ( actor ) {
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let recetteId = event . currentTarget . attributes [ 'data-recette-id' ] . value ;
let tacheName = event . currentTarget . attributes [ 'data-alchimie-tache' ] . value ;
let tacheData = event . currentTarget . attributes [ 'data-alchimie-data' ] . value ;
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actor . effectuerTacheAlchimie ( recetteId , tacheName , tacheData ) ;
} else {
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ui . notifications . info ( "Impossible trouver un acteur pour réaliser cette tache Alchimique." ) ;
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}
} ) ;
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this . html . find ( '.item-split' ) . click ( async event => RdDSheetUtility . splitItem ( RdDSheetUtility . getItem ( event , this . actor ) , this . actor , async ( ) => this . render ( true ) ) ) ;
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this . html . find ( '.item-edit' ) . click ( async event => RdDSheetUtility . getItem ( event , this . actor ) ? . sheet . render ( true ) ) ;
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this . html . find ( '.item-delete' ) . click ( async event => RdDUtility . confirmActorItemDelete ( this , RdDSheetUtility . getItem ( event , this . actor ) ) ) ;
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this . html . find ( '.item-vendre' ) . click ( async event => RdDSheetUtility . getItem ( event , this . actor ) ? . proposerVente ( ) ) ;
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this . html . find ( '.item-montrer' ) . click ( async event => RdDSheetUtility . getItem ( event , this . actor ) ? . postItemToChat ( ) ) ;
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this . html . find ( '.item-action' ) . click ( async event => RdDSheetUtility . getItem ( event , this . actor ) ? . actionPrincipale ( this . actor , async ( ) => this . render ( true ) ) ) ;
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const updateItemTimestamp = ( path , timestamp ) => this . item . update ( { [ path ] : duplicate ( timestamp ) } )
RdDTimestamp . handleTimestampEditor ( this . html , 'system.temporel.debut' , updateItemTimestamp ) ;
RdDTimestamp . handleTimestampEditor ( this . html , 'system.temporel.fin' , updateItemTimestamp ) ;
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}
_getEventActor ( event ) {
let actorId = event . currentTarget . attributes [ 'data-actor-id' ] . value ;
let actor = game . actors . get ( actorId ) ;
return actor ;
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}
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/* -------------------------------------------- */
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async _onSelectCategorie ( event ) {
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event . preventDefault ( ) ;
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if ( this . item . isCompetence ( ) ) {
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let level = RdDItemCompetence . getNiveauBase ( event . currentTarget . value ) ;
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this . item . system . base = level ;
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this . html . find ( '[name="system.base"]' ) . val ( level ) ;
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}
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}
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/* -------------------------------------------- */
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/** @override */
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_updateObject ( event , formData ) {
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if ( this . item . type == 'sort' ) {
// Données de bonus de cases ?
formData [ 'system.bonuscase' ] = RdDItemSort . buildBonusCaseStringFromFormData ( formData . bonusValue , formData . caseValue ) ;
}
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return this . item . update ( formData ) ;
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}
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/* -------------------------------------------- */
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async _onDragStart ( event ) {
}
async _onDrop ( event ) {
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// Try to extract the dragData
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let dragData = RdDItemSheet . $extractDragData ( event ) ;
if ( ! dragData ) return false ;
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const allowed = Hooks . call ( "dropActorSheetData" , this . actor , this , dragData ) ;
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if ( allowed === false ) return false ;
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// Handle different dragData types
switch ( dragData . type ) {
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case "Item" :
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return this . _onDropItem ( event , dragData ) ;
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case "Actor" :
return this . _onDropActor ( event , dragData ) ;
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}
return super . _onDrop ( event ) ;
}
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static $extractDragData ( event ) {
try {
const eventData = event ? . dataTransfer ? . getData ( 'text/plain' ) ;
if ( eventData ) {
return JSON . parse ( eventData ) ;
}
} catch ( err ) { }
return undefined ;
}
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async _onDropItem ( event , dragData ) {
}
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async _onDropActor ( event , dragData ) {
}
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}