foundryvtt-reve-de-dragon/module/rdd-calendrier.js

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/* -------------------------------------------- */
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import { RdDCalendrierEditeur } from "./rdd-calendrier-editeur.js";
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import { RdDAstrologieEditeur } from "./rdd-astrologie-editeur.js";
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import { HtmlUtility } from "./html-utility.js";
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import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDUtility } from "./rdd-utility.js";
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import { Grammar } from "./grammar.js";
import { RdDDice } from "./rdd-dice.js";
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import { Misc } from "./misc.js";
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import { HIDE_DICE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
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/* -------------------------------------------- */
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const dossierIconesHeures = 'systems/foundryvtt-reve-de-dragon/icons/heures/'
const heuresList = ["vaisseau", "sirene", "faucon", "couronne", "dragon", "epees", "lyre", "serpent", "poissonacrobate", "araignee", "roseau", "chateaudormant"];
const heuresDef = {
"vaisseau": { label: "Vaisseau", lettreFont: 'v', saison: "printemps", heure: 0, icon: 'hd01.svg' },
"sirene": { label: "Sirène", lettreFont: 'i', saison: "printemps", heure: 1, icon: 'hd02.svg' },
"faucon": { label: "Faucon", lettreFont: 'f', saison: "printemps", heure: 2, icon: 'hd03.svg' },
"couronne": { label: "Couronne", lettreFont: '', saison: "ete", heure: 3, icon: 'hd04.svg' },
"dragon": { label: "Dragon", lettreFont: 'd', saison: "ete", heure: 4, icon: 'hd05.svg' },
"epees": { label: "Epées", lettreFont: 'e', saison: "ete", heure: 5, icon: 'hd06.svg' },
"lyre": { label: "Lyre", lettreFont: 'l', saison: "automne", heure: 6, icon: 'hd07.svg' },
"serpent": { label: "Serpent", lettreFont: 's', saison: "automne", heure: 7, icon: 'hd08.svg' },
"poissonacrobate": { label: "Poisson Acrobate", lettreFont: 'p', saison: "automne", heure: 8, icon: 'hd09.svg' },
"araignee": { label: "Araignée", lettreFont: 'a', saison: "hiver", heure: 9, icon: 'hd10.svg' },
"roseau": { label: "Roseau", lettreFont: 'r', saison: "hiver", heure: 10, icon: 'hd11.svg' },
"chateaudormant": { label: "Château Dormant", lettreFont: 'c', saison: "hiver", heure: 11, icon: 'hd12.svg' }
};
const saisonsDef = {
"printemps": { label: "Printemps" },
"ete": { label: "Eté" },
"automne": { label: "Automne" },
"hiver": { label: "Hiver" }
};
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const RDD_MOIS_PAR_AN = 12;
export const RDD_JOUR_PAR_MOIS = 28;
const RDD_HEURES_PAR_JOUR = 12;
const RDD_MINUTES_PAR_HEURES = 120;
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const MAX_NOMBRE_ASTRAL = 12;
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/* -------------------------------------------- */
export class RdDCalendrier extends Application {
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static createCalendrierPos() {
return { top: 200, left: 200 };
}
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static getDefSigne(chiffre) {
chiffre = chiffre % RDD_MOIS_PAR_AN;
return Object.values(heuresDef).find(h => h.heure == chiffre);
}
static getChiffreFromSigne(signe) {
return heuresList.indexOf(signe);
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}
static getCalendrier(index) {
let calendrier = {
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heureRdD: 0, // Index dans heuresList / heuresDef[x].heure
minutesRelative: 0,
indexJour: index,
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annee: Math.floor(index / (RDD_JOUR_PAR_MOIS * RDD_MOIS_PAR_AN)),
moisRdD: Math.floor(index / RDD_JOUR_PAR_MOIS) % RDD_MOIS_PAR_AN,
jour: (index % RDD_JOUR_PAR_MOIS) // Le calendrier stocke le jour en 0-27, mais en 1-28 à l'affichage
}
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calendrier.moisLabel = RdDCalendrier.getDefSigne(calendrier.moisRdD).label;
return calendrier;
}
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constructor() {
super();
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// position
this.calendrierPos = duplicate(game.settings.get(SYSTEM_RDD, "calendrier-pos"));
if (this.calendrierPos == undefined || this.calendrierPos.top == undefined) {
this.calendrierPos = RdDCalendrier.createCalendrierPos();
game.settings.set(SYSTEM_RDD, "calendrier-pos", this.calendrierPos);
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}
// Calendrier
this.calendrier = duplicate(game.settings.get(SYSTEM_RDD, "calendrier") ?? RdDCalendrier.getCalendrier(0));
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this.calendrier.annee = this.calendrier.annee ?? Math.floor((this.calendrier.moisRdD ?? 0) / RDD_MOIS_PAR_AN);
this.calendrier.moisRdD = (this.calendrier.moisRdD ?? 0) % RDD_MOIS_PAR_AN;
if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
game.settings.set(SYSTEM_RDD, "calendrier", this.calendrier);
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this.listeNombreAstral = this.getListeNombreAstral();
this.rebuildListeNombreAstral(false); // Ensure always up-to-date
}
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console.log(this.calendrier, this.calendrierPos, this.listeNombreAstral);
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}
/* -------------------------------------------- */
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getListeNombreAstral() {
return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? [];
}
/* -------------------------------------------- */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html",
popOut: false,
resizable: false
});
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}
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/* -------------------------------------------- */
getDateFromIndex(index) {
const date = RdDCalendrier.getCalendrier(index ?? this.getCurrentDayIndex());
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return (date.jour + 1) + ' ' + RdDCalendrier.getDefSigne(date.moisRdD).label;
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}
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/* -------------------------------------------- */
getNumericDateFromIndex(index = undefined) {
const dateRdD = RdDCalendrier.getCalendrier(index ?? this.getCurrentDayIndex());
return {
day: dateRdD.jour + 1,
month: heuresList[dateRdD.moisRdD]
}
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}
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/* -------------------------------------------- */
getCurrentHeure() {
return heuresList[this.calendrier.heureRdD];
}
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/* -------------------------------------------- */
getCurrentDayIndex() {
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return (((this.calendrier.annee ?? 0) * RDD_MOIS_PAR_AN + (this.calendrier.moisRdD ?? 0)) * RDD_JOUR_PAR_MOIS) + (this.calendrier.jour ?? 0);
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}
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/* -------------------------------------------- */
getIndexFromDate(jour, mois) {
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return (heuresDef[mois].heure * RDD_JOUR_PAR_MOIS) + jour - 1;
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}
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/* -------------------------------------------- */
getJoursSuivants(num) {
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let jours = [];
let index = this.getCurrentDayIndex();
for (let i = 0; i < num; i++) {
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jours[i] = { label: this.getDateFromIndex(index + i), index: index + i };
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}
return jours;
}
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/* -------------------------------------------- */
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async ajouterNombreAstral(index, showDice = SHOW_DICE) {
const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: showDice, rollMode: "selfroll" });
const dateFuture = this.getDateFromIndex(index);
if (showDice != HIDE_DICE) {
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ChatMessage.create({
whisper: ChatMessage.getWhisperRecipients("GM"),
content: `Le chiffre astrologique du ${dateFuture} sera le ${nombreAstral}`
});
}
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return {
nombreAstral: nombreAstral,
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valeursFausses: [],
index: index
}
}
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/* -------------------------------------------- */
getCurrentNombreAstral() {
let indexDate = this.getCurrentDayIndex();
return this.getNombreAstral(indexDate);
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}
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/* -------------------------------------------- */
resetNombreAstral() {
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this.listeNombreAstral = [];
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
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game.socket.emit(SYSTEM_SOCKET_ID, {
msg: "msg_reset_nombre_astral",
data: {}
});
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}
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/* -------------------------------------------- */
getNombreAstral(indexDate) {
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let astralData = this.getListeNombreAstral().find((nombreAstral, i) => nombreAstral.index == indexDate);
return astralData?.nombreAstral;
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}
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/* -------------------------------------------- */
async rebuildListeNombreAstral(showDice = SHOW_DICE) {
if (Misc.isUniqueConnectedGM()) {
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console.log("rebuildListeNombreAstral", showDice);
let jourCourant = this.getCurrentDayIndex();
let newList = [];
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for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
let dayIndex = jourCourant + i;
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let na = this.listeNombreAstral.find(n => n.index == dayIndex);
if (na) {
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newList[i] = na;
} else {
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newList[i] = await this.ajouterNombreAstral(dayIndex, showDice);
}
}
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//console.log("SAVE list", newList, jourCourant);
this.listeNombreAstral = newList;
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
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}
}
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/* -------------------------------------------- */
async onCalendarButton(ev) {
ev.preventDefault();
const calendarAvance = ev.currentTarget.attributes['data-calendar-avance'];
const calendarSet = ev.currentTarget.attributes['data-calendar-set'];
if (calendarAvance) {
await this.incrementTime(Number(calendarAvance.value));
}
else if (calendarSet) {
this.positionnerHeure(Number(calendarSet.value));
}
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this.updateDisplay();
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}
/* -------------------------------------------- */
checkMaladie( periode) {
for (let actor of game.actors) {
if (actor.type == 'personnage') {
let maladies = actor.items.filter( item => (item.type == 'maladie' || (item.type == 'poison' && item.system.active) ) && item.system.periodicite.toLowerCase().includes(periode) );
for (let maladie of maladies) {
if ( maladie.system.identifie) {
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ChatMessage.create({ content: `${actor.name} souffre de ${maladie.name} (${maladie.type}): vérifiez que les effets ne se sont pas aggravés !` });
} else {
ChatMessage.create({ content: `${actor.name} souffre d'un mal inconnu (${maladie.type}): vérifiez que les effets ne se sont pas aggravés !` });
}
let itemMaladie = actor.getObjet(maladie.id)
itemMaladie.postItem( 'gmroll');
}
}
}
}
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/* -------------------------------------------- */
async incrementTime(minutes = 0) {
this.calendrier.minutesRelative += minutes;
this.checkMaladie("round");
this.checkMaladie("minute");
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if (this.calendrier.minutesRelative >= RDD_MINUTES_PAR_HEURES) {
this.calendrier.minutesRelative -= RDD_MINUTES_PAR_HEURES;
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this.calendrier.heureRdD += 1;
this.checkMaladie("heure");
}
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if (this.calendrier.heureRdD >= RDD_HEURES_PAR_JOUR) {
this.calendrier.heureRdD -= RDD_HEURES_PAR_JOUR;
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await this.incrementerJour();
this.checkMaladie("heure");
this.checkMaladie("jour");
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}
game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier));
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// Notification aux joueurs // TODO: replace with Hook on game settings update
game.socket.emit(SYSTEM_SOCKET_ID, {
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msg: "msg_sync_time",
data: duplicate(this.calendrier)
});
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}
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/* -------------------------------------------- */
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async incrementerJour() {
const index = this.getCurrentDayIndex() + 1;
this.calendrier = RdDCalendrier.getCalendrier(index);
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await this.rebuildListeNombreAstral();
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}
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/* -------------------------------------------- */
syncPlayerTime(calendrier) {
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this.calendrier = duplicate(calendrier); // Local copy update
this.updateDisplay();
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}
/* -------------------------------------------- */
async positionnerHeure(indexHeure) {
if (indexHeure <= this.calendrier.heureRdD) {
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await this.incrementerJour();
}
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this.calendrier.heureRdD = indexHeure;
this.calendrier.minutesRelative = 0;
game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier));
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}
/* -------------------------------------------- */
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fillCalendrierData(formData = {}) {
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console.log(this.calendrier);
let moisKey = heuresList[this.calendrier.moisRdD];
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let heureKey = heuresList[this.calendrier.heureRdD];
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console.log(moisKey, heureKey);
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const mois = heuresDef[moisKey];
const heure = heuresDef[heureKey];
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formData.heureKey = heureKey;
formData.moisKey = moisKey;
formData.jourMois = this.calendrier.jour + 1;
formData.nomMois = mois.label; // heures et mois nommés identiques
formData.iconMois = dossierIconesHeures + mois.icon;
formData.nomHeure = heure.label;
formData.iconHeure = dossierIconesHeures + heure.icon;
formData.nomSaison = saisonsDef[mois.saison].label;
formData.heureRdD = this.calendrier.heureRdD;
formData.minutesRelative = this.calendrier.minutesRelative;
formData.isGM = game.user.isGM;
return formData;
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}
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/* -------------------------------------------- */
getLectureAstrologieDifficulte(dateIndex) {
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let indexNow = this.getCurrentDayIndex();
let diffDay = dateIndex - indexNow;
return - Math.floor(diffDay / 2);
}
/* -------------------------------------------- */
async requestNombreAstral(request) {
if (Misc.isUniqueConnectedGM()) { // Only once
console.log(request);
let jourDiff = this.getLectureAstrologieDifficulte(request.date);
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let niveau = Number(request.astrologie.system.niveau) + Number(request.conditions) + Number(jourDiff) + Number(request.etat);
let rollData = {
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caracValue: request.carac_vue,
finalLevel: niveau,
showDice: HIDE_DICE,
rollMode: "blindroll"
};
await RdDResolutionTable.rollData(rollData);
let nbAstral = this.getNombreAstral(request.date);
request.rolled = rollData.rolled;
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request.isValid = true;
if (!request.rolled.isSuccess) {
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request.isValid = false;
nbAstral = await RdDDice.rollTotal("1dhr" + nbAstral, { rollMode: "selfroll" });
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// Mise à jour des nombres astraux du joueur
let astralData = this.listeNombreAstral.find((nombreAstral, i) => nombreAstral.index == request.date);
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astralData.valeursFausses.push({ actorId: request.id, nombreAstral: nbAstral });
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
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}
request.nbAstral = nbAstral;
if (Misc.getActiveUser(request.userId)?.isGM) {
RdDUtility.responseNombreAstral(request);
} else {
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game.socket.emit(SYSTEM_SOCKET_ID, {
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msg: "msg_response_nombre_astral",
data: request
});
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}
}
}
/* -------------------------------------------- */
findHeure(heure) {
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heure = Grammar.toLowerCaseNoAccentNoSpace(heure);
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let parHeureOuLabel = Object.values(heuresDef).filter(it => (it.heure + 1) == parseInt(heure) || Grammar.toLowerCaseNoAccentNoSpace(it.label) == heure);
if (parHeureOuLabel.length == 1) {
return parHeureOuLabel[0];
}
let parLabelPartiel = Object.values(heuresDef).filter(it => Grammar.toLowerCaseNoAccentNoSpace(it.label).includes(heure));
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if (parLabelPartiel.length > 0) {
parLabelPartiel.sort(Misc.ascending(h => h.label.length));
return parLabelPartiel[0];
}
return undefined;
}
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/* -------------------------------------------- */
getHeureNumber( hNum) {
let heure = Object.values(heuresDef).find(it => (it.heure) == hNum);
return heure
}
/* -------------------------------------------- */
getHeuresChanceMalchance(heureNaissance) {
let heuresChancesMalchances = [];
let defHeure = this.findHeure(heureNaissance);
if (defHeure) {
let hn = defHeure.heure;
let chiffreAstral = this.getCurrentNombreAstral() ?? 0;
heuresChancesMalchances[0] = { value : "+4", heures: [this.getHeureNumber((hn + chiffreAstral) % RDD_HEURES_PAR_JOUR).label]};
heuresChancesMalchances[1] = { value : "+2", heures: [this.getHeureNumber((hn + chiffreAstral+4) % RDD_HEURES_PAR_JOUR).label,
this.getHeureNumber((hn + chiffreAstral + 8) % RDD_HEURES_PAR_JOUR).label ] };
heuresChancesMalchances[2] = { value : "-4", heures: [this.getHeureNumber((hn + chiffreAstral+6) % RDD_HEURES_PAR_JOUR).label]};
heuresChancesMalchances[3] = { value : "-2", heures: [this.getHeureNumber((hn + chiffreAstral+3) % RDD_HEURES_PAR_JOUR).label,
this.getHeureNumber((hn + chiffreAstral + 9) % RDD_HEURES_PAR_JOUR).label ]};
}
return heuresChancesMalchances;
}
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/* -------------------------------------------- */
getAjustementAstrologique(heureNaissance, name = undefined) {
let defHeure = this.findHeure(heureNaissance);
if (defHeure) {
let hn = defHeure.heure;
let chiffreAstral = this.getCurrentNombreAstral() ?? 0;
let heureCourante = this.calendrier.heureRdD;
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let ecartChance = (hn + chiffreAstral - heureCourante) % RDD_HEURES_PAR_JOUR;
switch (ecartChance) {
case 0: return 4;
case 4: case 8: return 2;
case 6: return -4;
case 3: case 9: return -2;
}
}
else if (name) {
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ui.notifications.warn(name + " n'a pas d'heure de naissance, ou elle est incorrecte : " + heureNaissance);
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}
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else {
ui.notifications.warn(heureNaissance + " ne correspond pas à une heure de naissance");
}
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return 0;
}
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/* -------------------------------------------- */
getData() {
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let formData = super.getData();
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this.fillCalendrierData(formData);
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this.setPos(this.calendrierPos);
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return formData;
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}
/* -------------------------------------------- */
setPos(pos) {
return new Promise(resolve => {
function check() {
let elmnt = document.getElementById("calendar-time-container");
if (elmnt) {
elmnt.style.bottom = null;
let xPos = (pos.left) > window.innerWidth ? window.innerWidth - 200 : pos.left;
let yPos = (pos.top) > window.innerHeight - 20 ? window.innerHeight - 100 : pos.top;
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elmnt.style.top = (yPos) + "px";
elmnt.style.left = (xPos) + "px";
resolve();
} else {
setTimeout(check, 30);
}
}
check();
});
}
/* -------------------------------------------- */
updateDisplay() {
let calendrier = this.fillCalendrierData();
// Rebuild text du calendrier
let dateHTML = `Jour ${calendrier.jourMois} de ${calendrier.nomMois} (${calendrier.nomSaison})`
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if (game.user.isGM) {
dateHTML = dateHTML + " - NA: " + (this.getCurrentNombreAstral() ?? "indéterminé");
}
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for (let handle of document.getElementsByClassName("calendar-date-rdd")) {
handle.innerHTML = dateHTML;
}
for (let heure of document.getElementsByClassName("calendar-heure-texte")) {
heure.innerHTML = calendrier.nomHeure;
}
for (const minute of document.getElementsByClassName("calendar-time-disp")) {
minute.innerHTML = `${calendrier.minutesRelative} minutes`;
}
for (const heureImg of document.getElementsByClassName("calendar-heure-img")) {
heureImg.src = calendrier.iconHeure;
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}
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}
/* -------------------------------------------- */
async saveEditeur(calendrierData) {
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this.calendrier.minutesRelative = Number(calendrierData.minutesRelative);
this.calendrier.jour = Number(calendrierData.jourMois) - 1;
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this.calendrier.moisRdD = RdDCalendrier.getChiffreFromSigne(calendrierData.moisKey);
this.calendrier.heureRdD = RdDCalendrier.getChiffreFromSigne(calendrierData.heureKey);
game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier));
await this.rebuildListeNombreAstral();
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game.socket.emit(SYSTEM_SOCKET_ID, {
msg: "msg_sync_time",
data: duplicate(this.calendrier)
});
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this.updateDisplay();
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}
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/* -------------------------------------------- */
async showCalendarEditor() {
let calendrierData = duplicate(this.fillCalendrierData());
if (this.editeur == undefined) {
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calendrierData.jourMoisOptions = RdDCalendrier.buildJoursMois();
calendrierData.heuresOptions = [0, 1];
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calendrierData.minutesOptions = Array(RDD_MINUTES_PAR_HEURES).fill().map((item, index) => 0 + index);
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-editor-template.html', calendrierData);
this.editeur = new RdDCalendrierEditeur(html, this, calendrierData)
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}
this.editeur.updateData(calendrierData);
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this.editeur.render(true);
}
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static buildJoursMois() {
return Array(RDD_JOUR_PAR_MOIS).fill().map((item, index) => 1 + index);
}
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/* -------------------------------------------- */
async showAstrologieEditor() {
let calendrierData = duplicate(this.fillCalendrierData());
let astrologieArray = [];
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this.listeNombreAstral = this.listeNombreAstral || [];
for (let astralData of this.listeNombreAstral) {
astralData.humanDate = this.getDateFromIndex(astralData.index);
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for (let vf of astralData.valeursFausses) {
let actor = game.actors.get(vf.actorId);
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vf.actorName = (actor) ? actor.name : "Inconnu";
}
astrologieArray.push(duplicate(astralData));
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}
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let heuresParActeur = {};
for (let actor of game.actors) {
let heureNaissance = actor.getHeureNaissance();
if ( heureNaissance) {
heuresParActeur[actor.name] = this.getHeuresChanceMalchance(heureNaissance);
}
}
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//console.log("ASTRO", astrologieArray);
calendrierData.astrologieData = astrologieArray;
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calendrierData.heuresParActeur = heuresParActeur;
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-astrologie-template.html', calendrierData);
let astrologieEditeur = new RdDAstrologieEditeur(html, this, calendrierData)
astrologieEditeur.updateData(calendrierData);
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astrologieEditeur.render(true);
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}
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/* -------------------------------------------- */
/** @override */
async activateListeners(html) {
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super.activateListeners(html);
this.updateDisplay();
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html.find('.calendar-btn').click(ev => this.onCalendarButton(ev));
html.find('.calendar-btn-edit').click(ev => {
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ev.preventDefault();
this.showCalendarEditor();
});
html.find('.astrologie-btn-edit').click(ev => {
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ev.preventDefault();
this.showAstrologieEditor();
});
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html.find('#calendar-move-handle').mousedown(ev => {
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ev.preventDefault();
ev = ev || window.event;
let isRightMB = false;
if ("which" in ev) { // Gecko (Firefox), WebKit (Safari/Chrome) & Opera
isRightMB = ev.which == 3;
} else if ("button" in ev) { // IE, Opera
isRightMB = ev.button == 2;
}
if (!isRightMB) {
dragElement(document.getElementById("calendar-time-container"));
let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
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function dragElement(elmnt) {
elmnt.onmousedown = dragMouseDown;
function dragMouseDown(e) {
e = e || window.event;
e.preventDefault();
pos3 = e.clientX;
pos4 = e.clientY;
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document.onmouseup = closeDragElement;
document.onmousemove = elementDrag;
}
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function elementDrag(e) {
e = e || window.event;
e.preventDefault();
// calculate the new cursor position:
pos1 = pos3 - e.clientX;
pos2 = pos4 - e.clientY;
pos3 = e.clientX;
pos4 = e.clientY;
// set the element's new position:
elmnt.style.bottom = null
elmnt.style.top = (elmnt.offsetTop - pos2) + "px";
elmnt.style.left = (elmnt.offsetLeft - pos1) + "px";
}
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function closeDragElement() {
// stop moving when mouse button is released:
elmnt.onmousedown = null;
document.onmouseup = null;
document.onmousemove = null;
let xPos = (elmnt.offsetLeft - pos1) > window.innerWidth ? window.innerWidth - 200 : (elmnt.offsetLeft - pos1);
let yPos = (elmnt.offsetTop - pos2) > window.innerHeight - 20 ? window.innerHeight - 100 : (elmnt.offsetTop - pos2)
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xPos = xPos < 0 ? 0 : xPos;
yPos = yPos < 0 ? 0 : yPos;
if (xPos != (elmnt.offsetLeft - pos1) || yPos != (elmnt.offsetTop - pos2)) {
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elmnt.style.top = (yPos) + "px";
elmnt.style.left = (xPos) + "px";
}
game.system.rdd.calendrier.calendrierPos.top = yPos;
game.system.rdd.calendrier.calendrierPos.left = xPos;
if (game.user.isGM) {
game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
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}
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}
}
} else if (isRightMB) {
game.system.rdd.calendrier.calendrierPos.top = 200;
game.system.rdd.calendrier.calendrierPos.left = 200;
if (game.user.isGM) {
game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
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}
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this.setPos(game.system.rdd.calendrier.calendrierPos);
}
});
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}
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}