Préparation ajout empoignade, ActiveEffect #502

Merged
vincent.vandeme merged 1 commits from v1.5-active-effect into v1.5 2021-07-03 08:34:42 +02:00
2 changed files with 5 additions and 8 deletions

View File

@ -2155,10 +2155,7 @@ export class RdDActor extends Actor {
async appliquerAjoutExperience(rollData, display) {
if (!this.isPersonnage()) return;
let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence);
if (!xpData) {
return;
}
if (display) {
if (xpData && display) {
let message = {
whisher: ChatUtility.getWhisperRecipientsAndGMs(this.name),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-gain-xp.html`, xpData)
@ -2168,7 +2165,7 @@ export class RdDActor extends Actor {
}
/* -------------------------------------------- */
async _appliquerAppelMoral(rollData, display = true) {
async _appliquerAppelMoral(rollData) {
if (!this.isPersonnage()) return;
if (!rollData.useMoral) return;
if (rollData.rolled.isEchec ||

View File

@ -727,7 +727,7 @@ export class RdDCombat {
if (!await this.accorderEntite('avant-attaque')) {
return;
}
if (arme.data.cac =='empoignade' && this.attacker.isCombatTouche()){
if (arme.data.cac == 'empoignade' && this.attacker.isCombatTouche()) {
ChatMessage.create({
alias: this.attacker.name,
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name),
@ -736,7 +736,7 @@ export class RdDCombat {
competence: competence
})
});
return;
return;
}
let rollData = this._prepareAttaque(competence, arme);
@ -963,7 +963,7 @@ export class RdDCombat {
console.log("RdDCombat._onEchecTotal >>>", rollData);
const arme = rollData.arme;
const avecArme = !['', 'sans-armes', 'armes-naturelles'].includes( arme?.data.categorie_parade ?? '');
const avecArme = !['', 'sans-armes', 'armes-naturelles'].includes(arme?.data.categorie_parade ?? '');
const action = (rollData.attackerRoll ? (arme ? "la parade" : "l'esquive") : "l'attaque");
ChatUtility.createChatWithRollMode(this.defender.name, {
content: `<strong>Maladresse à ${action}!</strong> ` + await RdDRollTables.getMaladresse({ arme: avecArme })