9.5 KiB
9.5 KiB
1 | Score | A | b | c | d | e |
---|---|---|---|---|---|---|
2 | 01-05 | Weak strike. +0H | Feeble strike falls clear of target. +0H | Firm shot. Good recovery. Try again. +1H | Strike lands poorly. +2H | Your attack is weak. +3H |
3 | 06-10 | Good form, but it disappoints. +1H | Hard strike with no edge. Foe steps clear before you sort it out. +2H | Strike foe with more force than edge. +3H | An opening appears and all you can to is smack foe lightly. +4H | Unbalance foe. You receive initiative next round. +5H |
4 | 11-15 | Blade misses foe's face by inches. You receive initiative next round. +1H | Foe steps quickly out of your reach. You receive initiative next round. +3H | Blow to foe's side yields the initiative to you next round. +6H | You force your opponent back. He keeps you at bay with wild swings. +3H – π | You push aside foe's weapon and force him back. +4H – π |
5 | 16-20 | Strike passes under foe's arm. It fails to bite deep. He recoils. +1H – π | Blow to foe's side. Foe defends energetically. +2H – (π-10) | Your assault catches foe in side and forces him back 5 feet. +4H – (π-20) | You lean in and slash foe's side. You receive initiative next round. +2H – (-10) | Strong blow to foe's ribs. Foe drops his guard and almost his weapon. ∑∏ – (+10) |
6 | 21-35 | Foe's evasion puts him out of an aggressive posture. +2H – π – (+10) | Foe is shaken by your blow to his side. His defensive measures look clumsy. +2H – (π-20) | You break foe's rib with a lightning strike to his chest. He recovers quickly. His shield side still faces you. +3H – ∑ | Arm and chest strike. Foe cannot defend himself for a moment. You step around his shielded side. +3H – ∑∏ | Foe avoids your main effort, but you nick him on your recovery. Foe receives minor side wound and stumbles back 10 feet. +3H – ∫ – (-10) |
7 | 36-45 | Minor thigh wound. Cut foe with the smallest of slashes. ∫ | Strike foe in shin. If he doesn't have greaves, you slash open foe's shin. with leg greaves: +2H – π w/o leg greaves: +2H – ∫ | The blow does nothing more than open a wide cut in foe. +2H – 2∫ | Foe blocks your attack on his chest. You slash foe's upper area. +3H – 2∫ | Blow to foe's upper leg. Leg armor helps block the blow. with leg greaves: +5H w/o leg greaves: +3H – 3∫ |
8 | 46-50 | Blow to foe's back. Foe attempts to ward you off with a wild swing. +2H – (π-30) | Foe twists oddly to avoid your attack. Blow strikes foe's back. +4H – (π-30) | Blow to foe's back. Foe twists out of it and you turn your weapon to magnify the wound. Foe yells out. +3H – ∑∏ – ∫ | Reach long and catch foe in his lower back. He twists out of it, but is unbalanced. +3H – ∑∏ – 2∫ | Strike to foe's stomach. He doubles over in pain and you pull your sword clean with one more sweep. +4H – ∑∏ – 3∫ |
9 | 51-55 | Blow to foe's chest. Foe stumbles back and puts up a feeble guard. +2H – (π-25) – ∫ | Quality strike. Minor chest wound. If foe has armor, he only staggers. If not, the wound is effective. with chest armor: +4H – π w/o chest armor: +3H – 2π – ∫ – (-5) | Blow lands solidly upon foe's chest. You get some slashing action, but not a mortal wound. +4H – π – 2∫ – (-10) | Heavy blow to upper torso. Wound falls open and foe is in pain. His guard is still up, amazingly enough. +5H – π – 3∫ – (-15) | Cut foe open with little grace. You are unsure of your success until you see all the blood coming out of his chest. +6H – 2∑ – 4∫ – (-10) |
10 | 56-60 | You recover from your initial swing and bring edge across foe's thigh. +3H – π – 2∫ | Edge makes contact well enough. Minor thigh wound. +4H – 2π – 2∫ | Strike to side slips down onto foe's thigh. The wound is effective. +5H – ∑ – 2∫ | Tip of your blade gets a hit on foe's thigh. You twist your weapon. +6H – 2∑ – 2∫ | Thigh wound. Your blow cuts deep and severs an important vein. +8H – 2∑ – 5∫ |
11 | 61-65 | You feign high and strike low. Slash foe in back of upper leg. +3H – 2∫ – (-10) | Nick foe in his forearm. Wound bleeds surprisingly strongly. +4H – ∑ – 2∫ – (-10) | Catch part of foe's forearm. You make a long slice in foe's arm. +4H – ∑ – 3∫ – (-10) | You are lucky to strike foe's forearm while recovering from a lunge. +4H – 2∑ – 3∫ – (-10) | Foe tries to disarm you and pays with a nasty cut to his forearm. +6H – 2∑ – 3∫ – (-15) |
12 | 66 | Foe blocks your attack with his shield arm. Shoulder is broken and arm is useless. You have initiative. +9H – 3∑ – (+10) | Your strike misses torso and breaks foe's elbow. Foe drops his weapon and his weapon arm is useless. +8H – 4∑ – 2∏ | Your swing falls short when foe leaps back. You shatter foe's knee. Foe is knocked down. +6H – 3∏ – (-90) | You knock foe out for 6 hours with a strike to side of head. If foe has no helm, you kill him instantly. +15H | Block foe's weapon arm away and then sever it. Foe drops immediately and expires in 12 rounds. Good shot! +12H – (+10) |
13 | 67-70 | Strike lands close against foe's neck. Foe is horrified. +6H – 3∑ – ∏ | Your attempt to behead foe almost works. Neck strike. Foe is not happy. +7H – 2∑ – 3∫ – (-5) | Slash foe's neck. Your weapon cuts neck garments (and armor) free. +8H – 4∑ – 2∏ – (+10) | You strike foe's shoulder and slash muscles. +5H – 3∑ – (-20) – (+10) | Slash tendons and crush the bones in foe's shield arm shoulder. Arm is useless. 4∑ – 2∫ |
14 | 71-75 | Blow falls on lower leg. Slash tendons. Poor sucker. +4H – 2∑ – 2∫ – (-30) | Slash muscle in foe's calf. Foe is in too much pain to regain footing quickly. +6H – 3∑ – ∏ – (-40) | Slash muscle and tendons in foe's lower leg. Foe stumbles forward into you with his guard down. +7H – 2∑∏ – (-45) | Slash muscle and sever tendons in foe's lower leg. He can't stand much longer. His guard is feeble. 3∑ – 2∏ – (-50) | Slash foe's lower leg and sever muscle and tendons. Foe will fall without something to lean against. +8H – 6∑ – (-70) |
15 | 76-80 | Foe goes low, but you still catch his upper arm. It's a bleeder. +5H – 2∑∏ – 3∫ – (-25) | Foe moves his shield arm too slowly. You gladly slash his arm. +6H – 2∑∏ – 3∫ – (-30) | You come in high and fast. Slash muscle and tendons in foe's shield arm. Foe's arm is useless. +9H – 6∑ – 4∫ | Foe mistakenly brings his weapon arm across your blade. Sever tendons. Foe's arm is limp and useless. +10H – 4∑ – 2∏ | Foe reaches out to block your blow. You sever two fingers and break his shield arm making it useless. +12H – 3∑∏ |
16 | 81-85 | Foe steps right into your swing. You make a large wound. +6H – 5∑ – 6∫ – (+20) | Your edge bites half its width into foe. Open up a terrible wound. Blood goes everywhere. +7H – 2∑∏ – 6∫ | You follow your training well. You extend on your slashing arc. Strike lands against foe's side. +8H – 2∑∏ – 4∫ – (-20) | You plunge your weapon into foe's stomach. Major abdomenal wound. Foe is instantly pale from blood loss. +10H – 4∑ – 2∏ – 8∫ – (-10) | Sever opponent's hand. Sad. Foe is down and in shock for 12 rounds, then dies. +5H – 12∑∏ |
17 | 86-90 | Foe turns out and away from your swing. You still catch his side. +8H – 2∑∏ – 2∫ – (-10) | Strike to back. Foe goes prone trying to avoid your strike. He gets up facing the wrong direction. +10H – 3∑∏ – 3∫ | Blast to back breaks bone. Foe stumbles forward before falling down. He is having trouble standing. +9H – 4∑∏ – (-10) | Your attempt to disarm foe is even more effective. Sever opponent's hand. Foe is in shock for 6 rounds and then dies. +6H – 6∑∏ | Meat chopping strike severs foe's leg. Foe drops and lapses in unconsciousness. Foe dies in 9 rounds. +15H – (+10) |
18 | 91-95 | Blow to foe's head. If no helmet, cut off foe's ear (all hearing ability is halved). with helmet: +3H – 2∑∏ w/o helmet: +3H – 3∑ – ∏ – 3∫ | Strike to foe's hip. The blow has little edge, but much impact. Your blow staggers foe. His recovery is slow. +7H – 3∑ – ∏ – (-20) – (+10) | Chop the top of foe's thigh. Sever foe's leg. Foe drops immediately and dies in 6 rounds due to shock and blood loss. +20H | Sever foe's weapon arm and bury your sword into foe's side. Foe falls prone. Foe is in shock for 12 rounds, then dies. +15H – 9∑∏ | Sever foe's spine. Foe collapses, paralyzed from the neck down permanently. +20H |
19 | 96-99 | The tip of your weapon slashes foe's nose. Minor wound and a permanent scar. +2H – 6∑ – 2∫ – (-30) | Strike to foe's head breaks skull and causes massive brain damage. Foe drops and dies in 6 rounds. +20H | You cleave shield and arm in half Foe attempts to catch his falling arm. Foe is in shock for 12 rounds then dies. +18H – 12∑∏ | Slash foe's side. Foe dies in 3 rounds due to internal organ damage. Foe is down and unconscious immediately. +20H | Strike to foe's head destroys brain and makes life difficult for the poor fool. Foe expires in a heap—immediately. — |
20 | 100 | Strike severs carotid artery and jugular vein, breaking foe's neck. Foe dies in 6 rounds of agony. — | Disembowel foe, killing him instantly. 25% chance your weapon is stuck in opponent for 1 round. — | Strike up, in, and across foe's forehead. Destroy foe's eyes. Foe flips onto his back in pain. +5H – 30∑∏ | Impale foe in heart. Foe dies instantly. Heart is destroyed. 25% chance your weapon is stuck in for 2 rounds. +12H | Very close! Strike to foe's groin area. All vital organs are destroyed immediately. Foe dies after 24 rounds of agony. +10H – 12∑∏ |