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uberwald
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fvtt-pegasus-rpg
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GMDOnline
uberwald
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GMDOnline
uberwald
Effects Compendium to be updated with the atatched pack
#117
by
GMDOnline
was closed
2022-11-09 16:51:07 +01:00
FIX: Maximum Status Values - These Should match the enhanced Statistic not the manual Dice Value
#116
by
GMDOnline
was closed
2022-11-01 15:12:21 +01:00
FIX: Effects & Vehicles - Effect with Negative ticked and Reduce Dice Value ticked should reduce dice value and not appear in dice pool.
#115
by
GMDOnline
was closed
2022-10-07 17:50:47 +02:00
FIX: Vehcile Module Tab - Weapons does not show the Turret Type on the sheet between Aoe & NRG
1
#114
by
GMDOnline
was closed
2022-10-07 16:51:29 +02:00
FIX: Vehcile Weapon Modules are not showing in the Vehicle Modules Tab when dragged onto the sheet.
#113
by
GMDOnline
was closed
2022-10-07 10:48:47 +02:00
FIX: Vehicle Combat Tab - When armour is reduce din an arc it is forced back to maximum
#112
by
GMDOnline
was closed
2022-10-06 18:48:58 +02:00
FIX: Vehicle COMbat Tab.. Shield Value, when lowered are automatically increased to max again
1
#111
by
GMDOnline
was closed
2022-10-06 18:49:04 +02:00
FIX: Vehicle Ranged Damage Pool - Should only show Vehicle Weapons to be selected that are activated
4
#110
by
GMDOnline
was closed
2022-10-07 10:49:05 +02:00
FIX: Vehcile Modules Tab - Vehcilce MNodules IDR should roll te hdice like it doe sin equipment on Actors Sheets
#109
by
GMDOnline
was closed
2022-10-06 17:47:58 +02:00
FIX: Vehicle MAx NRG is set to Dice Level, should be set to Dice Value eg D6 should be 6 not 2
5
#108
by
GMDOnline
was closed
2022-10-07 16:42:28 +02:00
FIX: Vehicle Modules - When the item is activated it does not add the effect to the actor sheet
2
#107
by
GMDOnline
was closed
2022-10-06 19:05:01 +02:00
FIX: Vehicle WEpaon Modules - Turret when selecting adifferent option it defaults back to F Front
#106
by
GMDOnline
was closed
2022-10-06 17:30:59 +02:00
NEW: When Vehicle Token is targetted display the following messages in the main Chat Window for all to see
4
#105
by
GMDOnline
was closed
2022-10-06 20:35:26 +02:00
FIX: Auto Role detection - Agitators do not add agitated to vehcile tokens
1
#104
by
GMDOnline
was closed
2022-10-06 11:56:53 +02:00
FIX: Vehcile Stat Dice do not open when targetting a character actor token
4
#103
by
GMDOnline
was closed
2022-10-06 13:17:45 +02:00
FIX: Neutral Agitators do not add Agitated to FRiendly or Hostile Targets
#102
by
GMDOnline
was closed
2022-10-06 12:25:17 +02:00
FIX: Vehcile stat Dice Pools - When clicked it adds the Main Stat... It should only add the Current Level Dice Value
#101
by
GMDOnline
was closed
2022-10-06 12:22:33 +02:00
FIX: Effect Item & Vehicles: When added to sheet it increase the main stat not Current. Needs to increase Current as well as Main
3
#100
by
GMDOnline
was closed
2022-10-06 12:38:33 +02:00
FIX: Effect Item & FC - Effect with stat FC selected and Stat Dice ticked does not update the Current Value of FC
#99
by
GMDOnline
was closed
2022-10-05 21:14:49 +02:00
FIX: Auto Role Detection - Neutral Agitator does not add hindrance to hostile or Friendly Faction
#98
by
GMDOnline
was closed
2022-10-05 14:44:14 +02:00
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