foundryvtt-reve-de-dragon/templates/actor-sheet.html

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<form class="{{cssClass}}" autocomplete="off">
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{{!-- Sheet Header --}}
<header class="sheet-header">
<div class="header-fields">
<div class="flexrow">
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<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
</div>
<div class="flexrow">
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<ul class="flex-group-center flex-compteurs">
<li>
<label class="ctn-vie">
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<a id="jet-vie">Vie</a>
<a id="vie-moins">-</a>
<input class="resource-content" type="text" name="data.sante.vie.value" value="{{data.sante.vie.value}}" data-dtype="Number"/>
<span>/ {{data.sante.vie.max}}</span>
<a id="vie-plus">+</a>
</label>
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</li>
<li>
<label class="ctn-endu">
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<a id="jet-endurance">Endurance</a>
<a id="endurance-moins">-</a>
<input class="resource-content" type="text" name="data.sante.endurance.value" value="{{data.sante.endurance.value}}" data-dtype="Number"/>
<span>/ {{data.sante.endurance.max}}</span>
<a id="endurance-plus">+</a>
</label>
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</li>
<li>
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<label class="appliquerFatigue ctn-fatigue tooltip">
<span class="tooltiptext ttt-fatigue">{{{calc.fatigue.html}}}</span>
Fatigue
<a id="fatigue-moins">-</a>
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<input class="resource-content" id="fatigue-value" type="text" name="data.sante.fatigue.value" value="{{data.sante.fatigue.value}}" data-dtype="Number" />
<span>/ {{data.sante.fatigue.max}}</span>
<a id="fatigue-plus">+</a>
</label>
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</li>
<li>
<label class="ctn-sonne">
Sonné :
<input class="resource-content data-sante-sonne" type="checkbox" {{#if data.sante.sonne.value}}checked{{/if}} />
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</label>
</li>
<li>
<label class="ctn-reve">
<span class="ptreve-actuel"><a>Rêve</a></span>
<a id="ptreve-actuel-moins">-</a>
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<input class="resource-content" id="pointsreve-value" type="text" name="data.reve.reve.value" value="{{data.reve.reve.value}}" data-dtype="Number" />
<span>/ {{data.reve.seuil.value}}</span>
<a id="ptreve-actuel-plus">+</a>
</label>
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</li>
</ul>
<div class="flex-group-center flex-actions-bar">
<div>
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<span class="encaisser-direct"><a title="Encaisser des dommages"><img class="button-img" src="icons/svg/bones.svg" alt="Encaisser des dommages"/></a></span>
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<span class="gm-only remise-a-neuf"><a title="Remise à neuf"><img class="button-img" src="icons/svg/regen.svg" alt="Remise à neuf"/></a></span>
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<span class="dormir-une-heure"><a title="Dormir une heure"><img class="button-img" src="icons/svg/sleep.svg" alt="Dormir une heure"/></a></span>
<span class="dormir-chateau-dormant"><a title="Chateau Dormant"><img class="button-img" src="systems/foundryvtt-reve-de-dragon/icons/heures/hd12.svg" alt="Chateau Dormant"/></a></span>
{{#if data.attributs.hautrevant.value}}
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<span class="monte-tmr"><a title="Montée dans les Terres M&eacute;dianes !"><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg" alt="Montée dans les Terres M&eacute;dianes !"/></a></span>
<span class="monte-tmr-rapide"><a title="Montée accélérée dans les Terres M&eacute;dianes !"><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-rapide.svg" alt="Montée accélérée dans les Terres M&eacute;dianes !"/></a></span>
<span class="visu-tmr"><a title="Regarder les Terres M&eacute;dianes"><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-view.svg" alt="Regarder les Terres M&eacute;dianes"/></a></span>
{{/if}}
</div>
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<div class="flexrow">
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<span class="appliquerFatigue tooltip tooltip-dotted">Malus de fatigue : {{calc.fatigue.malus}}
<span class="tooltiptext ttt-fatigue">{{{calc.fatigue.html}}}</span>
</span>
<span>{{calc.resumeBlessures}}</span>
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</div>
<div class="flexrow">
<span>{{data.compteurs.etat.label}}: {{data.compteurs.etat.value}}</span>
<span>{{data.compteurs.surenc.label}}: {{data.compteurs.surenc.value}}</span>
</div>
<div>
{{#if calc.surprise}}{{calc.surprise}}! {{/if}}
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{{#if effects}}
{{#each effects as |effect key|}}
<span id="effect-{{effect.flags.core.status.statusId}} ">
<img class="button-effect-img" src="{{effect.icon}}" alt="{{effect.label}}" width="24" height="24" />
</span>
{{/each}}
{{#if options.isGM}}
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<span class="enlever-tous-effets"><a>(enlever tout)</a></span>
{{/if}}
{{else}}
Aucun effet actif
{{/if}}
</div>
</div>
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</div>
</div>
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</header>
{{!-- Sheet Tab Navigation --}}
<nav class="sheet-tabs tabs" data-group="primary">
<a class="item" data-tab="carac">Carac.</a>
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<a class="item" data-tab="competences">Compétences</a>
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<a class="item" data-tab="combat">Combat</a>
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<a class="item" data-tab="connaissances">Savoirs&Taches</a>
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<a class="item" data-tab="hautreve">Haut-Rêve</a>
<a class="item" data-tab="items">Équipement</a>
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<a class="item" data-tab="description">Description</a>
</nav>
{{!-- Sheet Body --}}
<section class="sheet-body">
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{{!-- Carac Tab --}}
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<div class="tab items" data-group="primary" data-tab="carac">
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<div class="grid grid-2col">
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<div class="flex-group-left flexcol">
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<span><a class="lock-unlock-sheet"><img class="small-button-container"
src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.editCaracComp}}unlocked.svg{{else}}locked.svg{{/if}}" alt="blocker/débloquer"
>{{#if options.editCaracComp}}Verrouiller{{else}}Déverrouiller{{/if}}</a></span>
<ul class="carac-list alterne-list">
{{#each data.carac as |carac key|}}
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{{#if carac.isLevelUp}}
<li class="competence flexrow xp-level-up" data-attribute="{{key}}">
{{else}}
<li class="competence flexrow list-item" data-attribute="{{key}}">
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{{/if}}
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{{#if (eq key 'taille')}}
<span class="carac-label flexrow" name="data.carac.{{key}}.label">{{carac.label}}</span>
<input class="carac-value flexrow" type="text" name="data.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}" {{#unless @root.options.editCaracComp}}disabled{{/unless}} />
<label class="carac-xp flexrow"/>
{{else}}
{{#if carac.derivee}}
<span class="carac-label flexrow" name="data.carac.{{key}}.label"> <a name={{key}}>{{carac.label}}</a></span>
<label class="competence-value flexrow">{{carac.value}}</label>
<label class="carac-xp flexrow"/>
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{{else}}
{{#if carac.isLevelUp}}
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<span class="carac-label flexrow tooltip" name="data.carac.{{key}}.label">
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<span class="tooltiptext ttt-xp">
Vous pouvez dépenser {{carac.xpNext}} points d'Experience pour augmenter de 1 votre caractéristique {{carac.label}}
</span>
<a name={{key}}>{{carac.label}}</a></span>
{{else}}
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<span class="carac-label flexrow tooltip" name="data.carac.{{key}}.label"><a name={{key}}>{{carac.label}}</a></span>
{{/if}}
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<input class="carac-value flexrow" type="text" name="data.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}" {{#unless @root.options.editCaracComp}}disabled{{/unless}} />
<input class="carac-xp flexrow" type="text" name="data.carac.{{key}}.xp" value="{{carac.xp}}" data-dtype="number" {{#unless @root.options.editCaracComp}}disabled{{/unless}} />
{{/if}}
{{/if}}
</li>
{{/each}}
<li class="competence flexrow">
<span class="carac-label flexrow" name="carac-total">Total Caractéristiques </span>
<span class="competence-value flexrow" name="carac-total-value">{{calc.caracTotal}} </span>
</li>
</ul>
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</div>
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<div class="flex-group-left flexcol" >
<ul class="carac-list">
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<li class="competence flexrow list-item">
<span class="competence-label flexrow" name="beaute">Beauté :
<input class="description-value" type="text" name="data.beaute" value="{{data.beaute}}" data-dtype="String" {{#unless @root.options.editCaracComp}}disabled{{/unless}}/>
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</span>
</li>
{{#each data.attributs as |attr key|}}
{{#unless (eq key 'hautrevant')}}
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<li class="competence flexrow list-item" data-attribute="{{key}}">
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<span class="competence-label flexrow" name="data.attributs.{{key}}.label">{{attr.label}} :
{{#if (eq key 'protection')}}
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<input id="attribut-protection-edit" type="text" name="{{key}}" value="{{attr.value}}" data-dtype="number"/><span/>
{{else}}
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{{attr.value}}
{{/if}}
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</span>
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</li>
{{/unless}}
{{/each}}
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</ul>
<ul class="carac-list alterne-list">
<li class="competence flexrow list-item">
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<span class="generic-label chance-actuelle"><a>Chance actuelle</a></span>
<input class="compteur-edit" type="text" name="chance" value="{{data.compteurs.chance.value}}" data-dtype="number"/>
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<span style="padding-left: 5px"><a class="item-control chance-appel">Utiliser</a></span>
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</li>
{{#each data.compteurs as |compteur key|}}
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{{#if (eq compteur.label 'Chance')}}
{{else if (eq compteur.label 'Experience')}}
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{{else if compteur.isInput}}
<li class="competence flexrow list-item">
<span class="generic-label">{{compteur.label}}</span>
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{{#if (eq compteur.label 'Ethylisme')}}
<select name="data.compteurs.ethylisme.value" id="ethylisme" data-dtype="Number">
{{#select compteur.value}}
{{>"systems/foundryvtt-reve-de-dragon/templates/niveau-ethylisme.html"}}
{{/select}}
</select>
{{else}}
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<input class="compteur-edit" id="{{key}}-edit" type="text" name="{{key}}" value="{{compteur.value}}" data-dtype="number"/>
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{{/if}}
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<span style="padding-left: 5px">
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{{#if compteur.isStress}}
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<a class="item-control stress-test" title="Transformer">Transformer</a>
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{{else if (eq compteur.label 'Ethylisme')}}
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<a class="item-control ethylisme-test" id="ethylisme-test" title="Jet d'Ethylisme">Jet d'Ethylisme</a>
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{{else if (eq compteur.label 'Moral')}}
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<a class="moral-malheureux" title="Jet de moral situation malheureuse"><img class="small-button-container" src="systems/foundryvtt-reve-de-dragon/icons/moral-malheureux.svg" alt="Jet de moral situation malheureuse"/></a>
<a class="moral-neutre" title="Jet de moral situation neutre"><img class="small-button-container" src="systems/foundryvtt-reve-de-dragon/icons/moral-neutre.svg" alt="Jet de moral situation neutre"/></a>
<a class="moral-heureux" title="Jet de moral situation heureuse"><img class="small-button-container" src="systems/foundryvtt-reve-de-dragon/icons/moral-heureux.svg" alt="Jet de moral situation heureuse"/></a>
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{{else}}
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<label></label>
{{/if}}
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</span>
</li>
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{{/if}}
{{/each}}
</ul>
<ul class="carac-list"></ul>
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</div>
</div>
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</div>
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{{!-- Compétences Tab --}}
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<div class="tab competences" data-group="primary" data-tab="competences">
<div class="flexrow">
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<span><a class="lock-unlock-sheet"><img class="small-button-container"
src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.editCaracComp}}unlocked.svg{{else}}locked.svg{{/if}}" alt="blocker/débloquer"
>{{#if options.editCaracComp}}Verrouiller{{else}}Déverrouiller{{/if}}</a></span>
<span><a id="show-hide-competences"><img class="small-button-container"
src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.showCompNiveauBase}}no-filter.svg{{else}}filter.svg{{/if}}" alt="filter/montrer tout"
>{{#if options.showCompNiveauBase}}Montrer tout{{else}}Filtrer{{/if}}</a></span>
<span><a id="show-hide-archetype"><img class="small-button-container"
src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.montrerArchetype}}no-filter.svg{{else}}filter.svg{{/if}}" alt="filter/montrer l'archétype"
>{{#if options.montrerArchetype}}Masquer l'archétype{{else}}Voir l'archétype{{/if}}</a></span>
</div>
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<div class="grid grid-2col">
<div class="flex-group-left flexcol competence-column">
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.generale categorie="Compétences générales"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.particuliere categorie="Compétences Particulières"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.specialisee categorie="Compétences Spécialisées"}}
</div>
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<div class="flex-group-left flexcol competence-column">
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.melee categorie="Compétences de Mêlée"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.tir categorie="Compétences de Tir"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.lancer categorie="Compétences de Lancer"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.connaissance categorie="Connaissances"}}
{{#if data.attributs.hautrevant.value}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.draconic categorie="Draconic"}}
{{/if}}
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<div>
<ul class="item-list">
<li class="item flexrow">
<span class="generic-label">Stress transformé</span>
<input class="compteur-edit" type="text" name="experience" value="{{data.compteurs.experience.value}}" data-dtype="number" size="3"/>
</li>
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<li class="item flexrow">
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<span class="generic-label">Total XP compétences</span>
<span class="competence-value">{{calc.competenceXPTotal}}</span>
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</li>
{{#if options.montrerArchetype}}
{{#each calc.comptageArchetype as |archetype key|}}
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<li class="item flexrow">
<label class="generic-label">Archetype {{archetype.niveau}} : {{archetype.nombre}} / {{archetype.nombreMax}}</label>
</li>
{{/each}}
{{/if}}
</ul>
</div>
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</div>
</div>
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</div>
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{{!-- Combat Tab --}}
<div class="tab combat" data-group="primary" data-tab="combat">
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<h3 class="blessures-title">Armes et Défenses:</h3>
<ul class="item-list alterne-list">
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<li class="competence-header flexrow">
<span class="competence-title competence-label">Armes</span>
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<span class="competence-title competence-label">Initiative</span>
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<span class="competence-title competence-label">Comp.</span>
<span class="competence-title competence-value">Niveau</span>
<span class="competence-title competence-value">+dom</span>
</li>
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{{#each combat as |arme key|}}
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<li class="item flexrow list-item" data-item-id="{{arme._id}}">
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<span class="arme-label"><a data-competence-name="{{arme.data.competence}}">{{arme.name}}</a></span>
<span class="arme-initiative"><a data-arme-name="{{arme.name}}" data-competence-name="{{arme.data.competence}}">{{arme.data.initiative}}</a></span>
<span class="competence-label">{{arme.data.competence}}</span>
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<span class="competence-value">{{numberFormat arme.data.niveau decimals=0 sign=true}}</span>
<span class="competence-value">{{numberFormat arme.data.dommages decimals=0 sign=true}}</span>
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</li>
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{{/each}}
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<li class="item flexrow list-item">
<span class="competence-label"><a data-competence-name="{{esquive.name}}">{{esquive.name}}</a></span>
<span class="arme-initiative"></span>
<span class="competence-label"></span>
<span class="competence-value">{{numberFormat esquive.niveau decimals=0 sign=true}}</span>
<span class="competence-value"></span>
</li>
</ul>
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<hr>
{{!-- Liste de blessures --}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-liste-blessures-partial.html" this}}
</div>
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{{!-- Connaissances Tab --}}
<div class="tab connaissances" data-group="primary" data-tab="connaissances">
<h3>Tâches</h3><a class='creer-tache'>Créer une nouvelle Tâche</a>
<ul class="item-list alterne-list">
{{#each taches as |tache id|}}
<li class="item flexrow list-item" data-item-id="{{tache._id}}"><span class="competence-title tache-label"><a>{{tache.name}} ({{tache.data.points_de_tache_courant}}/{{tache.data.points_de_tache}})</a></span>
<div class="item-controls flex-shrink">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<hr>
<h3>Oeuvres diverses :</h3><a class="creer-une-oeuvre">Créer une oeuvre</a>
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<ul class="item-list alterne-list">
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{{#each chants as |chant id|}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=chant typeOeuvre="Chant" classOeuvre="chant-label"}}
{{/each}}
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{{#each musiques as |musique id|}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=musique typeOeuvre="Musique" classOeuvre="musique-label"}}
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{{/each}}
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{{#each danses as |danse id|}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=danse typeOeuvre="Danse" classOeuvre="danse-label"}}
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{{/each}}
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{{#each oeuvres as |oeuvre id|}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=oeuvre typeOeuvre=oeuvre.data.competence classOeuvre="oeuvre-label"}}
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{{/each}}
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{{#each recettescuisine as |recette id|}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=recette typeOeuvre="Recette de cuisine" classOeuvre="recettecuisine-label"}}
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{{/each}}
</ul>
<h3>Jeux :</h3>
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<ul class="item-list alterne-list">
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{{#each jeux as |jeu id|}}
<li class="item flexrow list-item" data-item-id="{{jeu._id}}"><span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.data.base}})</a></span>
<div class="item-controls flex-shrink">
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<h3>Recettes Alchimiques</h3>
<ul class="item-list alterne-list">
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{{#each recettesAlchimiques as |recette id|}}
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<li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
<div class="item-controls flex-shrink">
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<hr>
<h3>Astrologie</h3>
<span class="astrologie-label"><a id="jet-astrologie">Astrologie : Nombres Astraux</a></span>
</div>
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{{!-- hautreve Tab --}}
<div class="tab hautreve " data-group="primary" data-tab="hautreve" style="height:200px">
<div>
{{#if data.attributs.hautrevant.value}}
<h3>Haut rêvant</h3>
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{{else}}
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<h3>Vous n'avez pas le don de haut-rêve! Il faut attribuer la Tête de Dragon 'Don de Haut Rêve' si votre personnage est ou devient Haut-Rêvant.</h3>
{{/if}}
<ul class="item-list">
{{#if data.attributs.hautrevant.value}}
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{{#if options.isGM}}
<li class="item flexrow">
<span>
<a class="chat-card-button forcer-tmr-aleatoire">Ré-insertion aléatoire (ie TMR cachée)</a>
</span>
<span>
<a class="chat-card-button afficher-tmr">Montrer les TMR</a>
</span>
</li>
{{/if}}
<li class="item flexrow">
{{#if options.isGM}}
<span class="competence-label flex-shrink">Demi rêve :
<span>{{caseTmr-label data.reve.tmrpos.coord}}</span>
</span>
<span>
<input class="competence-value" type="text" name="data.reve.tmrpos.coord" value="{{data.reve.tmrpos.coord}}" data-dtype="String"/>
</span>
{{else}}
<span class="competence-label flex-shrink">Demi rêve :
{{#unless hautreve.cacheTMR}}
<span>{{caseTmr-label data.reve.tmrpos.coord}}</span>
{{/unless}}
</span>
<span>
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{{#if hautreve.cacheTMR}}
??
{{else}}
{{data.reve.tmrpos.coord}}
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{{/if}}
</span>
{{/if}}
</li>
{{/if}}
<li class="item flexrow">
<span class="competence-label">Seuil de Rêve :</span>
<span>
{{#if options.isGM}}
<input class="seuil-reve-value" type="text" name="data.reve.seuil.value" value="{{data.reve.seuil.value}}" data-dtype="Number"/>
{{else}}
{{data.reve.seuil.value}}
{{/if}}
</span>
</li>
<li class="item flexrow" >
<span class="competence-label">Refoulement : </span>
<span>
{{#if options.isGM}}
<input class="competence-value" type="text" name="data.reve.refoulement.value" value="{{data.reve.refoulement.value}}" data-dtype="Number"/>
{{else}}
{{data.reve.refoulement.value}}
{{/if}}
</span>
</li>
</ul>
</div>
<hr>
{{#if data.attributs.hautrevant.value}}
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{{#if options.isGM}}
<h3>Signes draconiques</h3>
<ul class="item-list alterne-list">
{{#each signesdraconiques as |signe key|}}
<li class="item list-item flexrow" data-item-id="{{signe._id}}" data-attribute="{{key}}">
<span class="display-label flex-grow"> <a data-item-id="{{signe._id}}">{{signe.name}}</a></span>
<span class="flex-shrink">{{signe.data.difficulte}}</span>
<div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
{{/if}}
<h3>Sorts:</h3>
<ul class="item-list alterne-list">
{{#each sorts as |sort key|}}
<li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}">
<span class="display-label flex-grow"> <a data-item-id="{{sort._id}}">{{sort.name}}</a></span>
<span>{{sort.data.draconic}} / {{sort.data.difficulte}}</span>
<div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<h3>Sorts en Réserve:</h3>
<ul class="item-list alterne-list">
{{#each hautreve.sortsReserve as |reserve key|}}
<li class="item list-item flexrow" data-item-id="{{reserve._id}}" data-attribute="{{key}}">
<img class="sheet-competence-img" src="{{reserve.sort.img}}" />
<span class="display-label flex-grow">{{reserve.sort.name}}</span>
<span class="flex-shrink">r{{reserve.sort.data.ptreve_reel}}</span>
<span class="flex-shrink">{{reserve.coord}}</span>
<span>{{caseTmr-label reserve.coord}}</span>
<div class="item-controls flex-shrink">
<a class="item-control item-delete flex-shrink" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<h3>Méditations:</h3>
<ul class="item-list">
{{#each meditations as |meditation key|}}
<li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}">
<span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.data.competence}}</a></span>
<div class="item-controls flex-shrink">
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<hr>
{{/if}}
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{{!-- Queues, Souffles, Tetes, Ombre --}}
<h3>Queues:</h3>
<ul class="flex-group-left">
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{{#each queues as |queue key|}}
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<li class="item flexrow" data-attribute={{key}} data-item-id="{{queue._id}}">
<span class="display-label flex-grow"><a data-item-id="{{queue._id}}">{{queue.name}}</a></span>
<div class="item-controls flex-shrink">
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<h3>Souffles:</h3>
<ul class="item-list">
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{{#each souffles as |souffle key|}}
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<li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}">
<span class="display-label flex-grow"><a data-item-id="{{souffle._id}}">{{souffle.name}}</a></span>
<div class="item-controls flex-shrink">
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<h3>Tetes:</h3>
<ul class="item-list">
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{{#each tetes as |tete key|}}
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<li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}">
<span class="display-label flex-grow"><a data-item-id="{{tete._id}}">{{tete.name}}</a></span>
<div class="item-controls flex-shrink">
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<h3>Ombres de Thanatos:</h3>
<ul class="item-list">
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{{#each ombres as |ombre key|}}
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<li class="item flexrow" data-attribute={{key}} data-item-id="{{ombre._id}}">
<span class="display-label flex-grow"><a data-item-id="{{ombre._id}}">{{ombre.name}}</a></span>
<div class="item-controls flex-shrink">
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
{{#if data.attributs.hautrevant.value}}
<hr>
<h3>Rencontres présentes:</h3>
<ul class="item-list">
{{#each hautreve.rencontres as |rencontre key|}}
<li class="item flexrow" data-item-id="{{key}}" data-attribute="{{key}}">
<span class="display-label flex-grow"><a data-item-id="{{key}}">{{rencontre.rencontre.name}} - {{rencontre.coord}}</a></span>
<span class="flex-shrink">{{caseTmr-label reserve.coord}}</span>
{{#if rencontre.rencontre.date}}
<span>({{rencontre.rencontre.date}} - {{rencontre.rencontre.heure}})</span>
{{/if}}
<div class="item-controls flex-shrink">
<a class="item-control rencontre-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<hr>
<h3>Cases Spéciales:</h3>
<ul class="item-list">
{{#each hautreve.casesTmr as |casetmr key|}}
<li class="item flexrow" data-item-id="{{casetmr._id}}" data-attribute="{{key}}">
<span class="display-label"><a data-item-id="{{casetmr._id}}">{{casetmr.name}}</a></span>
<span class="item-controls flex-shrink">
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</span>
</li>
{{/each}}
</ul>
{{/if}}
</div>
2020-05-21 21:48:20 +02:00
{{!-- Equipment Tab --}}
<div class="tab items" data-group="primary" data-tab="items">
<span class="item-name"><h4>Argent et Monnaies</h4></span>
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<ul class="item-list alterne-list">
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{{#each monnaie as |piece id|}}
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<li class="item flexrow list-item" data-item-id="{{piece._id}}">
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<img class="sheet-competence-img" src="{{piece.img}}" title="{{piece.name}}"/>
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<span class="competence-title competence-label">{{piece.name}}</span>
<span class="competence-title competence-label">{{piece.data.quantite}}</span>
<span class="competence-title"><a class="monnaie-plus">+</a><a class="monnaie-moins">-</a></span>
<div class="item-controls flex-shrink">
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<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<span class="item-name"><h4>Equipement porté</h4></span>
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<div>
<span class="item-name">Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.attributs.encombrement.value}} <b>{{calc.surEncombrementMessage}}</b></span> -
<span class="item-name">Estimation de l'équipement : {{numberFormat calc.prixTotalEquipement decimals=2}} Sols</span>
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</div>
<div>
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<span class="item-name"><a class="creer-un-objet">Créer un objet</a></span>
{{#if options.isGM}}
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<span class="item-name"> - <a id="nettoyer-conteneurs">Vider tout les conteneurs</a></span>
{{/if}}
</div>
<ul class="item-list alterne-list">
<li class="competence-header flexrow">
<img class="sheet-competence-img" src="{{img}}" title="Equipement"/>
<span class="competence-title flex-grow">Nom</span>
<span class="competence-title">Q.</span>
<span class="competence-title">Enc.</span>
<span class="competence-title flex-grow">Equiper/Editer/Suppr.</span>
</li>
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{{#each objets as |item id|}}
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html" item=item }}
{{/if}}
{{/unless}}
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{{/each}}
{{#each conteneurs as |conteneur id|}}
{{buildConteneur this}}
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{{/each}}
</ul>
<span class="item-name"><h4>Montures</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.montures as |monture id|}}
<li class="item flexrow list-item" data-actor-id="{{monture.id}}">
<img class="sheet-competence-img" src="{{monture.img}}" title="{{monture.name}}"/>
<span class="competence-title subacteur-label"><a>{{monture.name}}</a></span>
<div class="item-controls flex-shrink">
<a class="item-control subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<span class="item-name"><h4>Véhicules</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.vehicules as |vehicule id|}}
<li class="item flexrow list-item" data-actor-id="{{vehicule.id}}">
<img class="sheet-competence-img" src="{{vehicule.img}}" title="{{vehicule.name}}"/>
<span class="competence-title subacteur-label"><a>{{vehicule.name}}</a></span>
<span class="competence-title">{{vehicule.categorie}}</span>
<span class="competence-title">{{vehicule.structure}}</span>
<div class="item-controls flex-shrink">
<a class="item-control subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<span class="item-name"><h4>Suivants</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.suivants as |suivant id|}}
<li class="item flexrow list-item" data-actor-id="{{suivant.id}}">
<img class="sheet-competence-img" src="{{suivant.img}}" title="{{suivant.name}}"/>
<span class="competence-title subacteur-label"><a>{{suivant.name}}</a></span>
<div class="item-controls flex-shrink">
<a class="item-control subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
2020-07-24 10:51:11 +02:00
{{!-- Biography Tab --}}
<div class="tab biography" data-group="primary" data-tab="description">
<article class="flexrow">
<ul class="item-list alterne-list">
<li class="item flexrow list-item">
<label class="description-label competence-label">Sexe :
<input class="description-value flexrow" type="text" name="data.sexe" value="{{data.sexe}}" data-dtype="String"/>
</label>
</li>
<li class="item flexrow list-item">
<label class="description-label competence-label">Poids :
<input class="description-value flexrow" type="text" name="data.poids" value="{{data.poids}}" data-dtype="String"/>
</label>
</li>
<li class="item flexrow list-item">
<label class="description-label competence-label">Taille :
<input class="description-value flexrow" type="text" name="data.taille" value="{{data.taille}}" data-dtype="String"/>
</label>
</li>
<li class="item flexrow list-item">
<label class="description-label competence-label">Cheveux :
<input class="description-value flexrow" type="text" name="data.cheveux" value="{{data.cheveux}}" data-dtype="String"/>
</label>
</li>
<li class="item flexrow list-item">
<label class="description-label competence-label">Yeux :
<input class="description-value flexrow" type="text" name="data.yeux" value="{{data.yeux}}" data-dtype="String"/>
</label>
</li>
</ul>
<ul class="item-list alterne-list">
<li class="item flexrow list-item">
<label class="description-label competence-label">Age :
<input class="description-value flexrow" type="text" name="data.age" value="{{data.age}}" data-dtype="String"/>
</label>
</li>
<li class="item flexrow list-item">
<label class="description-label competence-label">Heure de naissance :
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<select class="description-value flexrow" type="text" name="data.heure" value="{{data.heure}}" data-dtype="String">
{{#select data.heure}}
{{>"systems/foundryvtt-reve-de-dragon/templates/heures-select-option.html"}}
{{/select}}
</select>
</label>
</li>
<li class="item flexrow list-item">
<label class="description-label competence-label">Beauté :
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<label class="description-label competence-label">{{data.beaute}}
</label>
</label>
</li>
<li class="item flexrow list-item">
<label class="description-label competence-label">Main directrice :
<input class="description-value flexrow" type="text" name="data.main" value="{{data.main}}" data-dtype="String"/>
</label>
</li>
</ul>
</article>
<article class="flexcol">
<h3>Biographie : </h3>
<div class="form-group editor">
{{editor content=data.biographie target="data.biographie" button=true owner=owner editable=editable}}
2020-09-06 14:11:59 +02:00
</div>
<h3>Notes : </h3>
<div class="form-group editor">
{{editor content=data.notes target="data.notes" button=true owner=owner editable=editable}}
2020-08-29 22:52:41 +02:00
</div>
2021-05-19 23:22:07 +02:00
<h3>Journal d'Experience</h3>
<div class="form-group editor">
<ul class="item-list alterne-list">
{{#each data.experiencelog as |xp key|}}
<li class="item flexrow list-item">
<label class="description-label competence-label">{{xp.mode}} </label>
<label class="description-label competence-label">{{xp.valeur}} </label>
<label class="description-label competence-label">{{xp.raison}} </label>
<label class="description-label competence-label">{{xp.daterdd}} </label>
<label class="description-label competence-label">{{xp.datereel}} </label>
</li>
{{/each}}
</ul>
</div>
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{{>"systems/foundryvtt-reve-de-dragon/templates/actor-sheet-editor-notes-mj.html"}}
</article>
</div>
2020-06-12 22:46:04 +02:00
2020-05-21 21:48:20 +02:00
</section>
</form>