fvtt-pegasus-rpg/templates/chat-generic-result.html

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<div class="chat-message-header">
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{{#if actorImg}}
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<img class="actor-icon" src="{{actorImg}}" alt="{{alias}}" />
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{{/if}}
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<h4 class=chat-actor-name>{{alias}}</h4>
</div>
<hr>
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{{#if img}}
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<div >
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
</div>
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{{/if}}
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<div class="flexcol">
</div>
<div>
<ul>
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{{#if power}}
<li>Power : {{power.name}}</li>
{{/if}}
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{{#if isDamage}}
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<li>Weapon Damage Dice : {{weaponDamageDice}}</li>
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{{/if}}
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{{#if (eq subKey "dmg-res")}}
<li>Damage Resistance</li>
{{/if}}
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{{#if isResistance}}
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<li>Armor Resistance Dice : {{armor.system.resistanceDice}}</li>
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<li>ADRL : {{armor.system.adrl}}</li>
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{{/if}}
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{{#if stat}}
<li>Statistic : {{stat.label}}</li>
{{/if}}
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{{#if specName}}
<li>Specialisation : {{specName}}</li>
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{{/if}}
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{{#if weaponName}}
<li>Weapon : {{weaponName}}</li>
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{{/if}}
{{#if weapon}}
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{{#if (eq weapon.weapon.system.damagestatistic "str")}}
<li>MDL : {{weapon.weapon.system.mdl}}</li>
{{/if}}
{{#if (eq weapon.weapon.system.statistic "agi")}}
<li>RDL : {{weapon.weapon.system.rdl}}</li>
{{/if}}
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{{#if vehicle}}
<li>Damage type : {{weapon.weapon.system.damagetype}}</li>
{{else}}
<li>Damage type : {{weapon.weapon.system.damagetype}} {{weapon.weapon.system.damagetypelevel}}</li>
{{/if}}
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{{/if}}
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{{#if (eq subKey "dmg-res")}}
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{{#each armorsList as |armor idx|}}
{{#if armor.applied}}
<li>ADRL: {{armor.adrl}}</li>
{{/if}}
{{/each}}
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{{/if}}
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{{#if power}}
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<li>Power Damage type : {{power.system.powerdamagetype}} {{power.system.powerdamagetypelevel}}</li>
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{{/if}}
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{{#if hindranceFailure}}
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<li><strong>Failed due to Hindrance Dice !!</strong>
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{{else}}
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{{#if isResistance}}
<li><strong>Defense Result : {{finalScore}}</strong>
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{{else}}
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<li><strong>Final Result : {{finalScore}}</strong>
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{{/if}}
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{{/if}}
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{{#if isChatRoll}}
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{{else}}
<button class="chat-card-button reroll-level-remaining" data-roll-id="{{rollId}}">Reroll</button>
{{/if}}
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</ul>
</div>
</div>