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< form class = "{{cssClass}}" autocomplete = "off" >
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{{!-- Sheet Header --}}
< header class = "sheet-header" >
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< div class = "header-fields" >
< div class = "flexrow" >
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< img class = "profile-img" src = "{{img}}" data-edit = "img" title = "{{name}}" / >
< h1 class = "charname" > < input name = "name" type = "text" value = "{{name}}" placeholder = "Name" / > < / h1 >
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< / div >
< div class = "flexrow" >
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< ul class = "flex-group-center flex-compteurs" >
< li >
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< label class = "ctn-vie" >
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< a id = "jet-vie" > Vie< / a >
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< a id = "vie-moins" > -< / a >
< input class = "resource-content" type = "text" name = "data.sante.vie.value" value = "{{data.sante.vie.value}}" data-dtype = "Number" / >
< span > / {{data.sante.vie.max}}< / span >
< a id = "vie-plus" > +< / a >
< / label >
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< / li >
< li >
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< label class = "ctn-endu" >
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< a id = "jet-endurance" > Endurance< / a >
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< a id = "endurance-moins" > -< / a >
< input class = "resource-content" type = "text" name = "data.sante.endurance.value" value = "{{data.sante.endurance.value}}" data-dtype = "Number" / >
< span > / {{data.sante.endurance.max}}< / span >
< a id = "endurance-plus" > +< / a >
< / label >
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< / li >
< li >
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< label class = "appliquerFatigue ctn-fatigue tooltip" >
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< span class = "tooltiptext ttt-fatigue" > {{{calc.fatigue.html}}}< / span >
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Fatigue
< a id = "fatigue-moins" > -< / a >
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< input class = "resource-content" id = "fatigue-value" type = "text" name = "data.sante.fatigue.value" value = "{{data.sante.fatigue.value}}" data-dtype = "Number" / >
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< span > / {{data.sante.fatigue.max}}< / span >
< a id = "fatigue-plus" > +< / a >
< / label >
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< / li >
< li >
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< label class = "ctn-sonne" >
Sonné :
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< input class = "resource-content data-sante-sonne" type = "checkbox" { { # if data . sante . sonne . value } } checked { { / if } } / >
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< / label >
< / li >
< li >
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< label class = "ctn-reve" >
< span class = "ptreve-actuel" > < a > Rêve< / a > < / span >
< a id = "ptreve-actuel-moins" > -< / a >
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< input class = "resource-content" id = "pointsreve-value" type = "text" name = "data.reve.reve.value" value = "{{data.reve.reve.value}}" data-dtype = "Number" / >
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< span > / {{data.reve.seuil.value}}< / span >
< a id = "ptreve-actuel-plus" > +< / a >
< / label >
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< / li >
< / ul >
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< div class = "flex-group-center flex-actions-bar" >
< div >
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< span class = "encaisser-direct" > < a title = "Encaisser des dommages" > < img class = "button-img" src = "icons/svg/bones.svg" alt = "Encaisser des dommages" / > < / a > < / span >
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< span class = "gm-only remise-a-neuf" > < a title = "Remise à neuf" > < img class = "button-img" src = "icons/svg/regen.svg" alt = "Remise à neuf" / > < / a > < / span >
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< span class = "dormir-une-heure" > < a title = "Dormir une heure" > < img class = "button-img" src = "icons/svg/sleep.svg" alt = "Dormir une heure" / > < / a > < / span >
< span class = "dormir-chateau-dormant" > < a title = "Chateau Dormant" > < img class = "button-img" src = "systems/foundryvtt-reve-de-dragon/icons/heures/hd12.svg" alt = "Chateau Dormant" / > < / a > < / span >
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{{#if data.attributs.hautrevant.value}}
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< span class = "monte-tmr" > < a title = "Montée dans les Terres Médianes !" > < img class = "button-img" src = "systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg" alt = "Montée dans les Terres Médianes !" / > < / a > < / span >
< span class = "monte-tmr-rapide" > < a title = "Montée accélérée dans les Terres Médianes !" > < img class = "button-img" src = "systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-rapide.svg" alt = "Montée accélérée dans les Terres Médianes !" / > < / a > < / span >
< span class = "visu-tmr" > < a title = "Regarder les Terres Médianes" > < img class = "button-img" src = "systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-view.svg" alt = "Regarder les Terres Médianes" / > < / a > < / span >
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{{/if}}
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< / div >
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< div class = "flexrow" >
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< span class = "appliquerFatigue tooltip tooltip-dotted" > Malus de fatigue : {{calc.fatigue.malus}}
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< span class = "tooltiptext ttt-fatigue" > {{{calc.fatigue.html}}}< / span >
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< / span >
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< span > {{calc.resumeBlessures}}< / span >
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< / div >
< div class = "flexrow" >
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< span > {{data.compteurs.etat.label}}: {{data.compteurs.etat.value}}< / span >
< span > {{data.compteurs.surenc.label}}: {{data.compteurs.surenc.value}}< / span >
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< / div >
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< div >
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{{#if calc.surprise}}{{calc.surprise}}! {{/if}}
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{{#if effects}}
{{#each effects as |effect key|}}
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< span id = "effect-{{effect.flags.core.status.statusId}} " >
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< img class = "button-effect-img" src = "{{effect.icon}}" alt = "{{effect.label}}" width = "24" height = "24" / >
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< / span >
{{/each}}
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{{#if options.isGM}}
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< span class = "enlever-tous-effets" > < a > (enlever tout)< / a > < / span >
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{{/if}}
{{else}}
Aucun effet actif
{{/if}}
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< / div >
< / div >
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< / div >
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< / div >
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< / header >
{{!-- Sheet Tab Navigation --}}
< nav class = "sheet-tabs tabs" data-group = "primary" >
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< a class = "item" data-tab = "carac" > Carac.< / a >
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< a class = "item" data-tab = "competences" > Compétences< / a >
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< a class = "item" data-tab = "combat" > Combat< / a >
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< a class = "item" data-tab = "connaissances" > Savoirs& Taches< / a >
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< a class = "item" data-tab = "hautreve" > Haut-Rêve< / a >
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< a class = "item" data-tab = "items" > Équipement< / a >
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< a class = "item" data-tab = "description" > Description< / a >
< / nav >
{{!-- Sheet Body --}}
< section class = "sheet-body" >
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{{!-- Carac Tab --}}
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< div class = "tab items" data-group = "primary" data-tab = "carac" >
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< div class = "grid grid-2col" >
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< div class = "flex-group-left flexcol" >
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< span > < a class = "lock-unlock-sheet" > < img class = "small-button-container"
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src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.editCaracComp}}unlocked.svg{{else}}locked.svg{{/if}}" alt="blocker/débloquer"
>{{#if options.editCaracComp}}Verrouiller{{else}}Déverrouiller{{/if}}< / a > < / span >
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< ul class = "carac-list alterne-list" >
{{#each data.carac as |carac key|}}
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{{#if carac.isLevelUp}}
< li class = "competence flexrow xp-level-up" data-attribute = "{{key}}" >
{{else}}
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< li class = "competence flexrow list-item" data-attribute = "{{key}}" >
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{{/if}}
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{{#if (eq key 'taille')}}
< span class = "carac-label flexrow" name = "data.carac.{{key}}.label" > {{carac.label}}< / span >
< input class = "carac-value flexrow" type = "text" name = "data.carac.{{key}}.value" value = "{{carac.value}}" data-dtype = "{{carac.type}}" { { # unless @ root . options . editCaracComp } } disabled { { / unless } } / >
< label class = "carac-xp flexrow" / >
{{else}}
{{#if carac.derivee}}
< span class = "carac-label flexrow" name = "data.carac.{{key}}.label" > < a name = {{key}} > {{carac.label}}< / a > < / span >
< label class = "competence-value flexrow" > {{carac.value}}< / label >
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< label class = "carac-xp flexrow" / >
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{{else}}
{{#if carac.isLevelUp}}
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< span class = "carac-label flexrow tooltip" name = "data.carac.{{key}}.label" >
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< span class = "tooltiptext ttt-xp" >
Vous pouvez dépenser {{carac.xpNext}} points d'Experience pour augmenter de 1 votre caractéristique {{carac.label}}
< / span >
< a name = {{key}} > {{carac.label}}< / a > < / span >
{{else}}
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< span class = "carac-label flexrow tooltip" name = "data.carac.{{key}}.label" > < a name = {{key}} > {{carac.label}}< / a > < / span >
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{{/if}}
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< input class = "carac-value flexrow" type = "text" name = "data.carac.{{key}}.value" value = "{{carac.value}}" data-dtype = "{{carac.type}}" { { # unless @ root . options . editCaracComp } } disabled { { / unless } } / >
< input class = "carac-xp flexrow" type = "text" name = "data.carac.{{key}}.xp" value = "{{carac.xp}}" data-dtype = "number" { { # unless @ root . options . editCaracComp } } disabled { { / unless } } / >
{{/if}}
{{/if}}
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< / li >
{{/each}}
< li class = "competence flexrow" >
< span class = "carac-label flexrow" name = "carac-total" > Total Caractéristiques < / span >
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< span class = "competence-value flexrow" name = "carac-total-value" > {{calc.caracTotal}} < / span >
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< / li >
< / ul >
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< / div >
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< div class = "flex-group-left flexcol" >
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< ul class = "carac-list" >
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< li class = "competence flexrow list-item" >
< span class = "competence-label flexrow" name = "beaute" > Beauté :
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< input class = "description-value" type = "text" name = "data.beaute" value = "{{data.beaute}}" data-dtype = "String" { { # unless @ root . options . editCaracComp } } disabled { { / unless } } / >
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< / span >
< / li >
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{{#each data.attributs as |attr key|}}
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{{#unless (eq key 'hautrevant')}}
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< li class = "competence flexrow list-item" data-attribute = "{{key}}" >
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< span class = "competence-label flexrow" name = "data.attributs.{{key}}.label" > {{attr.label}} :
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{{#if (eq key 'protection')}}
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< input id = "attribut-protection-edit" type = "text" name = "{{key}}" value = "{{attr.value}}" data-dtype = "number" / > < span / >
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{{else}}
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{{attr.value}}
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{{/if}}
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< / span >
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< / li >
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{{/unless}}
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{{/each}}
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< / ul >
< ul class = "carac-list alterne-list" >
< li class = "competence flexrow list-item" >
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< span class = "generic-label chance-actuelle" > < a > Chance actuelle< / a > < / span >
< input class = "compteur-edit" type = "text" name = "chance" value = "{{data.compteurs.chance.value}}" data-dtype = "number" / >
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< span style = "padding-left: 5px" > < a class = "item-control chance-appel" > Utiliser< / a > < / span >
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< / li >
{{#each data.compteurs as |compteur key|}}
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{{#if (eq compteur.label 'Chance')}}
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{{else if (eq compteur.label 'Experience')}}
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{{else if compteur.isInput}}
< li class = "competence flexrow list-item" >
< span class = "generic-label" > {{compteur.label}}< / span >
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{{#if (eq compteur.label 'Ethylisme')}}
< select name = "data.compteurs.ethylisme.value" id = "ethylisme" data-dtype = "Number" >
{{#select compteur.value}}
{{>"systems/foundryvtt-reve-de-dragon/templates/niveau-ethylisme.html"}}
{{/select}}
< / select >
{{else}}
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< input class = "compteur-edit" id = "{{key}}-edit" type = "text" name = "{{key}}" value = "{{compteur.value}}" data-dtype = "number" / >
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{{/if}}
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< span style = "padding-left: 5px" >
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{{#if compteur.isStress}}
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< a class = "item-control stress-test" title = "Transformer" > Transformer< / a >
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{{else if (eq compteur.label 'Ethylisme')}}
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< a class = "item-control ethylisme-test" id = "ethylisme-test" title = "Jet d'Ethylisme" > Jet d'Ethylisme< / a >
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{{else if (eq compteur.label 'Moral')}}
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< a class = "moral-malheureux" title = "Jet de moral situation malheureuse" > < img class = "small-button-container" src = "systems/foundryvtt-reve-de-dragon/icons/moral-malheureux.svg" alt = "Jet de moral situation malheureuse" / > < / a >
< a class = "moral-neutre" title = "Jet de moral situation neutre" > < img class = "small-button-container" src = "systems/foundryvtt-reve-de-dragon/icons/moral-neutre.svg" alt = "Jet de moral situation neutre" / > < / a >
< a class = "moral-heureux" title = "Jet de moral situation heureuse" > < img class = "small-button-container" src = "systems/foundryvtt-reve-de-dragon/icons/moral-heureux.svg" alt = "Jet de moral situation heureuse" / > < / a >
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{{else}}
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< label > < / label >
{{/if}}
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< / span >
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< / li >
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{{/if}}
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{{/each}}
< / ul >
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< ul class = "carac-list" > < / ul >
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< / div >
< / div >
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< / div >
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{{!-- Compétences Tab --}}
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< div class = "tab competences" data-group = "primary" data-tab = "competences" >
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< div class = "flexrow" >
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< span > < a class = "lock-unlock-sheet" > < img class = "small-button-container"
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src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.editCaracComp}}unlocked.svg{{else}}locked.svg{{/if}}" alt="blocker/débloquer"
>{{#if options.editCaracComp}}Verrouiller{{else}}Déverrouiller{{/if}}< / a > < / span >
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< span > < a id = "show-hide-competences" > < img class = "small-button-container"
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src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.showCompNiveauBase}}no-filter.svg{{else}}filter.svg{{/if}}" alt="filter/montrer tout"
>{{#if options.showCompNiveauBase}}Montrer tout{{else}}Filtrer{{/if}}< / a > < / span >
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< span > < a id = "show-hide-archetype" > < img class = "small-button-container"
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src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.montrerArchetype}}no-filter.svg{{else}}filter.svg{{/if}}" alt="filter/montrer l'archétype"
>{{#if options.montrerArchetype}}Masquer l'archétype{{else}}Voir l'archétype{{/if}}< / a > < / span >
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< / div >
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< div class = "grid grid-2col" >
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< div class = "flex-group-left flexcol competence-column" >
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.generale categorie="Compétences générales"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.particuliere categorie="Compétences Particulières"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.specialisee categorie="Compétences Spécialisées"}}
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< / div >
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< div class = "flex-group-left flexcol competence-column" >
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.melee categorie="Compétences de Mêlée"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.tir categorie="Compétences de Tir"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.lancer categorie="Compétences de Lancer"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.connaissance categorie="Connaissances"}}
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{{#if data.attributs.hautrevant.value}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.draconic categorie="Draconic"}}
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{{/if}}
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< div >
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< ul class = "item-list" >
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< li class = "item flexrow" >
< span class = "generic-label" > Stress transformé< / span >
< input class = "compteur-edit" type = "text" name = "experience" value = "{{data.compteurs.experience.value}}" data-dtype = "number" size = "3" / >
< / li >
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< li class = "item flexrow" >
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< span class = "generic-label" > Total XP compétences< / span >
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< span class = "competence-value" > {{calc.competenceXPTotal}}< / span >
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< / li >
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{{#if options.montrerArchetype}}
{{#each calc.comptageArchetype as |archetype key|}}
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< li class = "item flexrow" >
< label class = "generic-label" > Archetype {{archetype.niveau}} : {{archetype.nombre}} / {{archetype.nombreMax}}< / label >
< / li >
{{/each}}
{{/if}}
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< / ul >
< / div >
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< / div >
< / div >
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< / div >
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{{!-- Combat Tab --}}
< div class = "tab combat" data-group = "primary" data-tab = "combat" >
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< h3 class = "blessures-title" > Armes et Défenses:< / h3 >
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< ul class = "item-list alterne-list" >
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< li class = "competence-header flexrow" >
< span class = "competence-title competence-label" > Armes< / span >
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< span class = "competence-title competence-label" > Initiative< / span >
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< span class = "competence-title competence-label" > Comp.< / span >
< span class = "competence-title competence-value" > Niveau< / span >
< span class = "competence-title competence-value" > +dom< / span >
< / li >
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{{#each combat as |arme key|}}
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< li class = "item flexrow list-item" data-item-id = "{{arme._id}}" >
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< span class = "arme-label" > < a data-competence-name = "{{arme.data.competence}}" > {{arme.name}}< / a > < / span >
< span class = "arme-initiative" > < a data-arme-name = "{{arme.name}}" data-competence-name = "{{arme.data.competence}}" > {{arme.data.initiative}}< / a > < / span >
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< span class = "competence-label" > {{arme.data.competence}}< / span >
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< span class = "competence-value" > {{numberFormat arme.data.niveau decimals=0 sign=true}}< / span >
< span class = "competence-value" > {{numberFormat arme.data.dommages decimals=0 sign=true}}< / span >
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< / li >
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{{/each}}
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< li class = "item flexrow list-item" >
< span class = "competence-label" > < a data-competence-name = "{{esquive.name}}" > {{esquive.name}}< / a > < / span >
< span class = "arme-initiative" > < / span >
< span class = "competence-label" > < / span >
< span class = "competence-value" > {{numberFormat esquive.niveau decimals=0 sign=true}}< / span >
< span class = "competence-value" > < / span >
< / li >
< / ul >
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< hr >
{{!-- Liste de blessures --}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-liste-blessures-partial.html" this}}
< / div >
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{{!-- Connaissances Tab --}}
< div class = "tab connaissances" data-group = "primary" data-tab = "connaissances" >
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< h3 > Tâches< / h3 > < a class = 'creer-tache' > Créer une nouvelle Tâche< / a >
< ul class = "item-list alterne-list" >
{{#each taches as |tache id|}}
< li class = "item flexrow list-item" data-item-id = "{{tache._id}}" > < span class = "competence-title tache-label" > < a > {{tache.name}} ({{tache.data.points_de_tache_courant}}/{{tache.data.points_de_tache}})< / a > < / span >
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< div class = "item-controls flex-shrink" >
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< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
< hr >
< h3 > Oeuvres diverses :< / h3 > < a class = "creer-une-oeuvre" > Créer une oeuvre< / a >
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< ul class = "item-list alterne-list" >
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{{#each chants as |chant id|}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=chant typeOeuvre="Chant" classOeuvre="chant-label"}}
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{{/each}}
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{{#each musiques as |musique id|}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=musique typeOeuvre="Musique" classOeuvre="musique-label"}}
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{{/each}}
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{{#each danses as |danse id|}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=danse typeOeuvre="Danse" classOeuvre="danse-label"}}
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{{/each}}
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{{#each oeuvres as |oeuvre id|}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=oeuvre typeOeuvre=oeuvre.data.competence classOeuvre="oeuvre-label"}}
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{{/each}}
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{{#each recettescuisine as |recette id|}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=recette typeOeuvre="Recette de cuisine" classOeuvre="recettecuisine-label"}}
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{{/each}}
< / ul >
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< h3 > Jeux :< / h3 >
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< ul class = "item-list alterne-list" >
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{{#each jeux as |jeu id|}}
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< li class = "item flexrow list-item" data-item-id = "{{jeu._id}}" > < span class = "competence-title jeu-label" > < a > {{jeu.name}} (base {{jeu.data.base}})< / a > < / span >
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< div class = "item-controls flex-shrink" >
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< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
< h3 > Recettes Alchimiques< / h3 >
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< ul class = "item-list alterne-list" >
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{{#each recettesAlchimiques as |recette id|}}
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< li class = "item flexrow list-item" data-item-id = "{{recette._id}}" > < span class = "competence-title recette-label item-edit" > < a > {{recette.name}}< / a > < / span >
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< div class = "item-controls flex-shrink" >
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< a class = "item-control item-edit" title = "Edit Item" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
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< / ul >
< hr >
< h3 > Astrologie< / h3 >
< span class = "astrologie-label" > < a id = "jet-astrologie" > Astrologie : Nombres Astraux< / a > < / span >
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< / div >
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{{!-- hautreve Tab --}}
< div class = "tab hautreve " data-group = "primary" data-tab = "hautreve" style = "height:200px" >
< div >
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{{#if data.attributs.hautrevant.value}}
< h3 > Haut rêvant< / h3 >
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{{else}}
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< h3 > Vous n'avez pas le don de haut-rêve! Il faut attribuer la Tête de Dragon 'Don de Haut Rêve' si votre personnage est ou devient Haut-Rêvant.< / h3 >
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{{/if}}
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< ul class = "item-list" >
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{{#if data.attributs.hautrevant.value}}
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{{#if options.isGM}}
< li class = "item flexrow" >
< span >
< a class = "chat-card-button forcer-tmr-aleatoire" > Ré-insertion aléatoire (ie TMR cachée)< / a >
< / span >
< span >
< a class = "chat-card-button afficher-tmr" > Montrer les TMR< / a >
< / span >
< / li >
{{/if}}
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< li class = "item flexrow" >
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{{#if options.isGM}}
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< span class = "competence-label flex-shrink" > Demi rêve :
< span > {{caseTmr-label data.reve.tmrpos.coord}}< / span >
< / span >
< span >
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< input class = "competence-value" type = "text" name = "data.reve.tmrpos.coord" value = "{{data.reve.tmrpos.coord}}" data-dtype = "String" / >
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< / span >
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{{else}}
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< span class = "competence-label flex-shrink" > Demi rêve :
{{#unless hautreve.cacheTMR}}
< span > {{caseTmr-label data.reve.tmrpos.coord}}< / span >
{{/unless}}
< / span >
< span >
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{{#if hautreve.cacheTMR}}
??
{{else}}
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{{data.reve.tmrpos.coord}}
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{{/if}}
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< / span >
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{{/if}}
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< / li >
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{{/if}}
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< li class = "item flexrow" >
< span class = "competence-label" > Seuil de Rêve :< / span >
< span >
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{{#if options.isGM}}
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< input class = "seuil-reve-value" type = "text" name = "data.reve.seuil.value" value = "{{data.reve.seuil.value}}" data-dtype = "Number" / >
{{else}}
{{data.reve.seuil.value}}
{{/if}}
< / span >
< / li >
< li class = "item flexrow" >
< span class = "competence-label" > Refoulement : < / span >
< span >
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{{#if options.isGM}}
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< input class = "competence-value" type = "text" name = "data.reve.refoulement.value" value = "{{data.reve.refoulement.value}}" data-dtype = "Number" / >
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{{else}}
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{{data.reve.refoulement.value}}
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{{/if}}
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< / span >
< / li >
< / ul >
< / div >
< hr >
{{#if data.attributs.hautrevant.value}}
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{{#if options.isGM}}
< h3 > Signes draconiques< / h3 >
< ul class = "item-list alterne-list" >
{{#each signesdraconiques as |signe key|}}
< li class = "item list-item flexrow" data-item-id = "{{signe._id}}" data-attribute = "{{key}}" >
< span class = "display-label flex-grow" > < a data-item-id = "{{signe._id}}" > {{signe.name}}< / a > < / span >
< span class = "flex-shrink" > {{signe.data.difficulte}}< / span >
< div class = "item-controls flex-shrink" >
< a class = "item-control item-delete" title = "Supprimer" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
{{/if}}
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< h3 > Sorts:< / h3 >
< ul class = "item-list alterne-list" >
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{{#each sorts as |sort key|}}
< li class = "item list-item flexrow" data-item-id = "{{sort._id}}" data-attribute = "{{key}}" >
< span class = "display-label flex-grow" > < a data-item-id = "{{sort._id}}" > {{sort.name}}< / a > < / span >
< span > {{sort.data.draconic}} / {{sort.data.difficulte}}< / span >
< div class = "item-controls flex-shrink" >
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< a class = "item-control item-delete" title = "Supprimer" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
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< h3 > Sorts en Réserve:< / h3 >
< ul class = "item-list alterne-list" >
{{#each hautreve.sortsReserve as |reserve key|}}
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< li class = "item list-item flexrow" data-item-id = "{{reserve._id}}" data-attribute = "{{key}}" >
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< img class = "sheet-competence-img" src = "{{reserve.sort.img}}" / >
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< span class = "display-label flex-grow" > {{reserve.sort.name}}< / span >
< span class = "flex-shrink" > r{{reserve.sort.data.ptreve_reel}}< / span >
< span class = "flex-shrink" > {{reserve.coord}}< / span >
< span > {{caseTmr-label reserve.coord}}< / span >
< div class = "item-controls flex-shrink" >
< a class = "item-control item-delete flex-shrink" title = "Supprimer" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
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< / li >
{{/each}}
< / ul >
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< h3 > Méditations:< / h3 >
< ul class = "item-list" >
{{#each meditations as |meditation key|}}
< li class = "item flexrow" data-item-id = "{{meditation._id}}" data-attribute = "{{key}}" >
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< span class = "meditation-label flex-grow" > < a data-item-id = "{{meditation._id}}" > {{meditation.name}} - {{meditation.data.competence}}< / a > < / span >
< div class = "item-controls flex-shrink" >
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< a class = "item-control item-edit" title = "Editer" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Supprimer" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
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< hr >
{{/if}}
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{{!-- Queues, Souffles, Tetes, Ombre --}}
< h3 > Queues:< / h3 >
< ul class = "flex-group-left" >
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{{#each queues as |queue key|}}
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< li class = "item flexrow" data-attribute = {{key}} data-item-id = "{{queue._id}}" >
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< span class = "display-label flex-grow" > < a data-item-id = "{{queue._id}}" > {{queue.name}}< / a > < / span >
< div class = "item-controls flex-shrink" >
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< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
< h3 > Souffles:< / h3 >
< ul class = "item-list" >
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{{#each souffles as |souffle key|}}
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< li class = "item flexrow" data-attribute = {{key}} data-item-id = "{{souffle._id}}" >
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< span class = "display-label flex-grow" > < a data-item-id = "{{souffle._id}}" > {{souffle.name}}< / a > < / span >
< div class = "item-controls flex-shrink" >
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< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
< h3 > Tetes:< / h3 >
< ul class = "item-list" >
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{{#each tetes as |tete key|}}
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< li class = "item flexrow" data-attribute = {{key}} data-item-id = "{{tete._id}}" >
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< span class = "display-label flex-grow" > < a data-item-id = "{{tete._id}}" > {{tete.name}}< / a > < / span >
< div class = "item-controls flex-shrink" >
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< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
< h3 > Ombres de Thanatos:< / h3 >
< ul class = "item-list" >
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{{#each ombres as |ombre key|}}
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< li class = "item flexrow" data-attribute = {{key}} data-item-id = "{{ombre._id}}" >
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< span class = "display-label flex-grow" > < a data-item-id = "{{ombre._id}}" > {{ombre.name}}< / a > < / span >
< div class = "item-controls flex-shrink" >
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< a class = "item-control item-delete" title = "Delete Item" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
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{{#if data.attributs.hautrevant.value}}
< hr >
< h3 > Rencontres présentes:< / h3 >
< ul class = "item-list" >
{{#each hautreve.rencontres as |rencontre key|}}
< li class = "item flexrow" data-item-id = "{{key}}" data-attribute = "{{key}}" >
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< span class = "display-label flex-grow" > < a data-item-id = "{{key}}" > {{rencontre.rencontre.name}} - {{rencontre.coord}}< / a > < / span >
< span class = "flex-shrink" > {{caseTmr-label reserve.coord}}< / span >
{{#if rencontre.rencontre.date}}
< span > ({{rencontre.rencontre.date}} - {{rencontre.rencontre.heure}})< / span >
{{/if}}
< div class = "item-controls flex-shrink" >
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< a class = "item-control rencontre-delete" title = "Supprimer" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
< hr >
< h3 > Cases Spéciales:< / h3 >
< ul class = "item-list" >
{{#each hautreve.casesTmr as |casetmr key|}}
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< li class = "item flexrow" data-item-id = "{{casetmr._id}}" data-attribute = "{{key}}" >
< span class = "display-label" > < a data-item-id = "{{casetmr._id}}" > {{casetmr.name}}< / a > < / span >
< span class = "item-controls flex-shrink" >
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< a class = "item-control item-delete" title = "Supprimer" > < i class = "fas fa-trash" > < / i > < / a >
< / span >
< / li >
{{/each}}
< / ul >
{{/if}}
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< / div >
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{{!-- Equipment Tab --}}
< div class = "tab items" data-group = "primary" data-tab = "items" >
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< span class = "item-name" > < h4 > Argent et Monnaies< / h4 > < / span >
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< ul class = "item-list alterne-list" >
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{{#each monnaie as |piece id|}}
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< li class = "item flexrow list-item" data-item-id = "{{piece._id}}" >
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< img class = "sheet-competence-img" src = "{{piece.img}}" title = "{{piece.name}}" / >
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< span class = "competence-title competence-label" > {{piece.name}}< / span >
< span class = "competence-title competence-label" > {{piece.data.quantite}}< / span >
< span class = "competence-title" > < a class = "monnaie-plus" > +< / a > < a class = "monnaie-moins" > -< / a > < / span >
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< div class = "item-controls flex-shrink" >
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< a class = "item-control item-edit" title = "Editer" > < i class = "fas fa-edit" > < / i > < / a >
< a class = "item-control item-delete" title = "Supprimer" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
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< span class = "item-name" > < h4 > Equipement porté< / h4 > < / span >
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< div >
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< span class = "item-name" > Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.attributs.encombrement.value}} < b > {{calc.surEncombrementMessage}}< / b > < / span > -
< span class = "item-name" > Estimation de l'équipement : {{numberFormat calc.prixTotalEquipement decimals=2}} Sols< / span >
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< / div >
< div >
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< span class = "item-name" > < a class = "creer-un-objet" > Créer un objet< / a > < / span >
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{{#if options.isGM}}
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< span class = "item-name" > - < a id = "nettoyer-conteneurs" > Vider tout les conteneurs< / a > < / span >
{{/if}}
< / div >
< ul class = "item-list alterne-list" >
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< li class = "competence-header flexrow" >
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< img class = "sheet-competence-img" src = "{{img}}" title = "Equipement" / >
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< span class = "competence-title flex-grow" > Nom< / span >
< span class = "competence-title" > Q.< / span >
< span class = "competence-title" > Enc.< / span >
< span class = "competence-title flex-grow" > Equiper/Editer/Suppr.< / span >
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< / li >
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{{#each objets as |item id|}}
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{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html" item=item }}
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{{/if}}
{{/unless}}
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{{/each}}
{{#each conteneurs as |conteneur id|}}
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{{buildConteneur this}}
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{{/each}}
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< / ul >
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< span class = "item-name" > < h4 > Montures< / h4 > < / span >
< ul class = "item-list alterne-list" >
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{{#each subacteurs.montures as |monture id|}}
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< li class = "item flexrow list-item" data-actor-id = "{{monture.id}}" >
< img class = "sheet-competence-img" src = "{{monture.img}}" title = "{{monture.name}}" / >
< span class = "competence-title subacteur-label" > < a > {{monture.name}}< / a > < / span >
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< div class = "item-controls flex-shrink" >
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< a class = "item-control subacteur-delete" title = "Supprimer" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
< span class = "item-name" > < h4 > Véhicules< / h4 > < / span >
< ul class = "item-list alterne-list" >
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{{#each subacteurs.vehicules as |vehicule id|}}
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< li class = "item flexrow list-item" data-actor-id = "{{vehicule.id}}" >
< img class = "sheet-competence-img" src = "{{vehicule.img}}" title = "{{vehicule.name}}" / >
< span class = "competence-title subacteur-label" > < a > {{vehicule.name}}< / a > < / span >
< span class = "competence-title" > {{vehicule.categorie}}< / span >
< span class = "competence-title" > {{vehicule.structure}}< / span >
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< div class = "item-controls flex-shrink" >
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< a class = "item-control subacteur-delete" title = "Supprimer" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
< span class = "item-name" > < h4 > Suivants< / h4 > < / span >
< ul class = "item-list alterne-list" >
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{{#each subacteurs.suivants as |suivant id|}}
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< li class = "item flexrow list-item" data-actor-id = "{{suivant.id}}" >
< img class = "sheet-competence-img" src = "{{suivant.img}}" title = "{{suivant.name}}" / >
< span class = "competence-title subacteur-label" > < a > {{suivant.name}}< / a > < / span >
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< div class = "item-controls flex-shrink" >
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< a class = "item-control subacteur-delete" title = "Supprimer" > < i class = "fas fa-trash" > < / i > < / a >
< / div >
< / li >
{{/each}}
< / ul >
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< / div >
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{{!-- Biography Tab --}}
< div class = "tab biography" data-group = "primary" data-tab = "description" >
< article class = "flexrow" >
< ul class = "item-list alterne-list" >
< li class = "item flexrow list-item" >
< label class = "description-label competence-label" > Sexe :
< input class = "description-value flexrow" type = "text" name = "data.sexe" value = "{{data.sexe}}" data-dtype = "String" / >
< / label >
< / li >
< li class = "item flexrow list-item" >
< label class = "description-label competence-label" > Poids :
< input class = "description-value flexrow" type = "text" name = "data.poids" value = "{{data.poids}}" data-dtype = "String" / >
< / label >
< / li >
< li class = "item flexrow list-item" >
< label class = "description-label competence-label" > Taille :
< input class = "description-value flexrow" type = "text" name = "data.taille" value = "{{data.taille}}" data-dtype = "String" / >
< / label >
< / li >
< li class = "item flexrow list-item" >
< label class = "description-label competence-label" > Cheveux :
< input class = "description-value flexrow" type = "text" name = "data.cheveux" value = "{{data.cheveux}}" data-dtype = "String" / >
< / label >
< / li >
< li class = "item flexrow list-item" >
< label class = "description-label competence-label" > Yeux :
< input class = "description-value flexrow" type = "text" name = "data.yeux" value = "{{data.yeux}}" data-dtype = "String" / >
< / label >
< / li >
< / ul >
< ul class = "item-list alterne-list" >
< li class = "item flexrow list-item" >
< label class = "description-label competence-label" > Age :
< input class = "description-value flexrow" type = "text" name = "data.age" value = "{{data.age}}" data-dtype = "String" / >
< / label >
< / li >
< li class = "item flexrow list-item" >
< label class = "description-label competence-label" > Heure de naissance :
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< select class = "description-value flexrow" type = "text" name = "data.heure" value = "{{data.heure}}" data-dtype = "String" >
{{#select data.heure}}
{{>"systems/foundryvtt-reve-de-dragon/templates/heures-select-option.html"}}
{{/select}}
< / select >
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< / label >
< / li >
< li class = "item flexrow list-item" >
< label class = "description-label competence-label" > Beauté :
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< label class = "description-label competence-label" > {{data.beaute}}
< / label >
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< / label >
< / li >
< li class = "item flexrow list-item" >
< label class = "description-label competence-label" > Main directrice :
< input class = "description-value flexrow" type = "text" name = "data.main" value = "{{data.main}}" data-dtype = "String" / >
< / label >
< / li >
< / ul >
< / article >
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< article class = "flexcol" >
< h3 > Biographie : < / h3 >
< div class = "form-group editor" >
{{editor content=data.biographie target="data.biographie" button=true owner=owner editable=editable}}
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< / div >
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< h3 > Notes : < / h3 >
< div class = "form-group editor" >
{{editor content=data.notes target="data.notes" button=true owner=owner editable=editable}}
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< / div >
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{{>"systems/foundryvtt-reve-de-dragon/templates/actor-sheet-editor-notes-mj.html"}}
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< / article >
< / div >
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< / section >
< / form >