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@ -1,12 +1,4 @@
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# 12.0
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## 12.0.40 - Les mains d'Astrobazzarh
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- correction des attaques particulières en combat
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- correction de message sur les min/max liés aux modificateurs de races (s'applique uniquement sur la taille)
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## 12.0.39 - Les mains d'Astrobazzarh
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- les armes à 1 ou 2 mains fonctionnent dans les liens de jets de dés
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- commande `/jet` pour poster une demande de jet de dés
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## 12.0.38 - Les prévisions d'Astrobazzarh
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- Correction de modifications de personnages qui ne s'affichaient pas:
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- changements d'endurance/vie/fatigue, transformé, ...
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@ -1800,14 +1800,17 @@ export class RdDActor extends RdDBaseActorSang {
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};
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RollDataAjustements.calcul(rollData, this);
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await RdDResolutionTable.rollData(rollData);
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this.gererExperience(rollData);
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this._gererExperience(rollData);
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await RdDRollResult.displayRollData(rollData, this)
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return rollData.rolled;
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}
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/* -------------------------------------------- */
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gererExperience(rollData) {
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this.createCallbackExperience().action(rollData);
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const callback = this.createCallbackExperience();
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if (callback.condition(rollData)) {
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callback.action(rollData);
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}
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}
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/* -------------------------------------------- */
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@ -5,7 +5,7 @@ import { RdDUtility } from "../../rdd-utility.js";
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import { TextRollManager } from "./text-roll-formatter.js";
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const REGECP_CARAC = "(?<carac>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)"
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const REGEXP_COMP = "(\\/(?<competence>[A-Za-z0-9À-ÖØ-öø-ÿ -]+))?"
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const REGEXP_COMP = "(\\/(?<competence>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+))?"
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const REGEXP_DIFF = "(/(?<diff>[\\+\\-]?\\d+(d\\d+)?))?"
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const REGEXP_ROLL_CARAC_COMP = REGECP_CARAC + REGEXP_COMP + REGEXP_DIFF
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const XREGEXP_ROLL_CARAC_COMP = XRegExp("@roll\\[" + REGEXP_ROLL_CARAC_COMP + "\\]", 'giu')
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@ -19,12 +19,10 @@ export class RdDItemRace extends RdDItem {
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return false
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}
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}
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if (code == LIST_CARAC_PERSONNAGE.taille.code) {
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const carac = RdDCarac.carac(code)
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if (race.isMax(actor, code, value - 1)) {
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ui.notifications.warn(`${value} est supérieure au maximum de ${carac.label}`)
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return false
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}
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const carac = RdDCarac.carac(code)
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if (race.isMax(actor, code, value - 1)) {
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ui.notifications.warn(`${value} est supérieure au maximum de ${carac.label}`)
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return false
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}
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return true
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}
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@ -61,8 +59,7 @@ export class RdDItemRace extends RdDItem {
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if (code == LIST_CARAC_PERSONNAGE.force.code) {
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return value >= this.getForceMax(actor)
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}
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const pathMax = path.replace(".value", ".max");
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const max = foundry.utils.getProperty(this, pathMax) ?? -1
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const max = foundry.utils.getProperty(this, path) ?? -1
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return (max > 0 && value >= max)
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}
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@ -4,9 +4,9 @@ const RARETE_FREQUENTE = { code: 'Frequente', label: 'Fréquente', frequence: 18
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const RARETE_RARE = { code: 'Rare', label: 'Rare', frequence: 6, min: 3, max: 12 };
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const RARETE_RARISSIME = { code: 'Rarissime', label: 'Rarissime', frequence: 2, min: 1, max: 4 };
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const RARETE_INEXISTANT = { code: 'Inexistant', label: 'Inexistant', frequence: 0, min: 0, max: 0 };
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const RARETE_EGALE = { code: 'egal', label: 'Egal', frequence: 1, min: 1, max: 1 };
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const RARETE_EGALE = { code: 'eqal', label: 'Egal', frequence: 1, min: 1, max: 1 };
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export const RARETES = [
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const RARETES = [
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RARETE_COMMUNE,
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RARETE_FREQUENTE,
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RARETE_RARE,
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@ -238,7 +238,7 @@ export class Misc {
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/* -------------------------------------------- */
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static findFirstLike(value, elements, options = {}) {
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options = foundry.utils.mergeObject(DEFAULT_FIND_OPTIONS, options, { overwrite: true, inplace: false });
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const subset = this.findAllLike(value, elements, options)
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const subset = this.findAllLike(value, elements, options);
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if (subset.length == 0) {
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console.log(`Aucune ${options.description} pour ${value}`);
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return undefined
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@ -263,8 +263,7 @@ export class Misc {
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}
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value = Grammar.toLowerCaseNoAccent(value);
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const subset = elements.filter(options.preFilter)
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.filter(it => Grammar.toLowerCaseNoAccent(options.mapper(it))?.includes(value))
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.sort(Misc.ascending(it => options.mapper(it)))
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.filter(it => Grammar.toLowerCaseNoAccent(options.mapper(it))?.includes(value));
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if (subset.length == 0) {
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options.onMessage(`Pas de ${options.description} correspondant à ${value}`);
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}
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@ -776,7 +776,7 @@ export class RdDCombat {
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if (this.attacker.isCreatureEntite()) {
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RdDItemCompetenceCreature.setRollDataCreature(rollData);
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}
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}
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else if (arme) {
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// Usual competence
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rollData.arme = RdDItemArme.armeUneOuDeuxMains(arme, RdDItemCompetence.isArmeUneMain(competence));
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@ -832,10 +832,7 @@ export class RdDCombat {
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/* -------------------------------------------- */
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async _onAttaqueNormale(attackerRoll) {
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if (!RdDCombat.isReussite(attackerRoll)) {
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return
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}
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if (RdDCombat.isParticuliere(attackerRoll) && attackerRoll.particuliere == undefined) {
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if (!RdDCombat.isReussite(attackerRoll) || RdDCombat.isParticuliere(attackerRoll)) {
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return
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}
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console.log("RdDCombat.onAttaqueNormale >>>", attackerRoll);
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@ -852,7 +849,7 @@ export class RdDCombat {
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return;
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}
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if (this.defender) {
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if (this.target) {
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await this._sendMessageDefense(attackerRoll, defenderRoll);
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}
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}
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@ -1002,7 +999,7 @@ export class RdDCombat {
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this.removeChatMessageActionsPasseArme(rollData.passeArme);
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rollData.particuliere = choix;
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await this._onAttaqueNormale(rollData)
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await this._onAttaqueNormale(rollData);
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}
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/* -------------------------------------------- */
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@ -129,16 +129,6 @@ export class RdDCommands {
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<br><strong>/rdd vol déser +2</strong> effectue un jet de Volonté/Survie en désert à +2 pour les tokens sélectionnés
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`
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});
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this.registerCommand({
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path: ["/jet"], func: (content, msg, params) => this.askRollRdd(msg, params),
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descr: `Poste dans le tchat un jet de dés à effectuer. Exemples:
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<br><strong>/jet Vue Vigilance</strong> poste une demande de jet de VUE / Vigilance à 0
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<br><strong>/jet Vue</strong> poste une demande de jet de VUE à 0
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<br><strong>/jet Vue -2</strong> poste une demande de jet de VUE à -2
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<br><strong>/jet Vue Vigilance -2</strong> poste une demande de jet de VUE / Vigilance à -2
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<br><strong>/jet vol déser +2</strong> poste une demande de jet de VOLONTÉ / Survie en désert à +2
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`
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});
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this.registerCommand({ path: ["/ddr"], func: (content, msg, params) => this.rollDeDraconique(msg), descr: "Lance un Dé Draconique" });
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this.registerCommand({
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@ -350,25 +340,6 @@ export class RdDCommands {
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}
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}
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}
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async askRollRdd(msg, params) {
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if (params.length == 0) {
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return false
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}
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else {
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let length = params.length;
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let diff = Number(params[length - 1]);
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if (Number.isInteger(Number(diff))) {
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length--;
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}
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else {
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diff = 0;
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}
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const carac = params[0];
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const competence = length > 1 ? '/' + Misc.join(params.slice(1, length), ' ') : ''
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ChatMessage.create({ content: `@roll[${carac}${competence}/${diff}]` })
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}
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}
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/* -------------------------------------------- */
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async rollRdDNumeric(msg, carac, diff, significative = false) {
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@ -2,22 +2,19 @@
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<h4 class="rdd-roll-part">{{alias}} réussit une attaque particulière!</strong></h4>
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{{#if isForce}}
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<br>
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<a class="chat-card-button particuliere-attaque" data-mode="force" data-attackerId="{{attackerId}}"
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data-defenderTokenId="{{defenderToken.id}}" data-attackerTokenId="{{attackerToken.id}}">
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<a class="chat-card-button particuliere-attaque" data-mode="force" data-attackerId="{{attackerId}}">
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Attaquer en Force
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</a>
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{{/if}}
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{{#if isRapide}}
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<br>
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<a class="chat-card-button particuliere-attaque" data-mode="rapidite" data-attackerId="{{attackerId}}"
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data-defenderTokenId="{{defenderToken.id}}" data-attackerTokenId="{{attackerToken.id}}">
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<a class="chat-card-button particuliere-attaque" data-mode="rapidite" data-attackerId="{{attackerId}}">
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Attaquer en Rapidité
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</a>
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{{/if}}
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{{#if isFinesse}}
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<br>
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<a class="chat-card-button particuliere-attaque" data-mode="finesse" data-attackerId="{{attackerId}}"
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data-defenderTokenId="{{defenderToken.id}}" data-attackerTokenId="{{attackerToken.id}}">
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<a class="chat-card-button particuliere-attaque" data-mode="finesse" data-attackerId="{{attackerId}}">
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Attaquer en Finesse
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</a>
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{{/if}}
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