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changelog.md
83
changelog.md
@ -1,87 +1,4 @@
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# 12.0
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## 12.0.8 - La quincaillerie d'Astrobazzarh
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- le propriétaire est indiqué dans les feuilles d'équipements/compétences/...
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- Ecaille d'efficacité
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- l'écaille d'efficacité est prise en compte même si on n'utilise pas le ciblage en combat
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- l'écaille d'efficacité est prise en compte pour l'initiative
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- Corrections
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- l'état général est pris en compte pour les initiatives
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- le tooltip de l'initiative affiche correctement l'initiative
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## 12.0.7 - La propriété d'Astrobazzarh
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- correction des opérations faites à la création d'un Item:
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- la durée des queues/rencontres/souffles
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- les effets draconiques d'un souffle/queue
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- mise à jour des points de tâche des blessures lors des soins
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- pas d'expérience sur les particulières quand aucun MJ n'est connecté
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- Le drag&drop d'un acteur depuis la liste des acteurs sur la fiche
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d'une entité incarnée permet d'accorder le personnage
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- Les messages pour résister aux possessions/conjuration sont envoyées
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au défenseur
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- Les messages pour résister aux empoignades sont envoyées au défenseur
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- la commande /voyage affiche maintenant le total de fatigue pour chaque voyageur
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- la commande /voyage affiche maintenant les compétences liées au terrain
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## 12.0.6 - Le bazar d'Astrobazzarh
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- Corrections de l'inventaire en bazar:
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- un problème pouvait survenir en déplaçant les objets
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l'inventaire, qui fait qu'un conteneur se retrouve récursivement dans son
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propre contenu, ce qui empêche d'ouvrir la feuille d'acteur.
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- un objet non-conteneur pouvait dans certains cas avoir un pseudo contenu
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- un objet pouvait être considéré comme contenu, sans être présent dans un
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conteneur (et donc non affiché)
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- vider les conteneurs supprime correctement toutes les informations liées
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aux conteneurs/contenus
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- Les messages pour les tirages dans le compendium utilisent le "roll mode"
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courant pour leur visibilité
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- Fix: restaurer la compatibilité Foundry 11
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## 12.0.5 - Les mauvais jours d'Astrobazzarh
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- Fix: on peut de nouveau ouvrir l'édition de calendrier
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- Fix: on ne peut plus ouvrir plusieurs fenêtres de lancer de sort
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- Fix: Failed to execute 'getComputedStyle' on 'Window'
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## 12.0.4 - La plaie d'Astrobazzarh
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- **Support V12**
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- Fix: les boutons d'encaissement dans le tchat fonctionnent de nouveau
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- Fix warnings sur "Die" et AudioHelper
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## 12.0.3 - L'hémorragie d'Astrobazzarh
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- **Support V12**
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- On peut de nouveau ouvrir un acteur blessé après redémarrage du monde
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- On peut de nouveau ouvrir les Items avec une rareté par environnement
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- Le choix de ne plus afficher les demandes de suppression est bien pris en compte
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## 12.0.2 - Les pluies d'Astrobazzarh
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- **Support V12**
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- correction des actions techniques déleguées au MJ qui bloquaient les fenêtre de lancer de dés des joueurs (et plein d'autres)
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- la fenêtre de calendrier s'ouvre correctement
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- les dés draconiques peuvent de nouveau faire plus que 0
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- adaptation de la fenêtre de recherche
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- correction des comparaisons de version pour les migrations automatiques
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- correction des roll.eveluate: l'option async est maintenant standard
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- correction des templates liés aux selections
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- correction de l'ajustement de luminosité de la scène selon l'heure
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- correction des images d'effets sur les tokens
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- correction de la vente par le tchat: seul le premier acheteur pouvait acheter
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- correction d'erreurs intempestives 'User ... lacks permission to update ...'
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# 11.2
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## 11.2.21 - Le questionnement d'Akarlikarlikar
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- Une confirmation spécifique est demandée pour monter dans les terres médianes en cas de rencontre en attente
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- L'expérience en caractéristique sur les jets de chance et rêve actuels est mise dans la caractéristique correspondante
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- Les effets s'appliquent correctement sur les créatures
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- La date et l'heure (draconiques) sont affichées dans les messages du tchat
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## 11.2.20 - Le soulagement d'Akarlikarlikar
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- L'option "ajout de la difficulté d'attaque à l'encaissement" est affichée comme un modificateur d'encaissement
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- Les options d'encaissement alternatives fonctionnent avec la validation de l'encaissement par le gardien
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- La fenêtre d'astrologie du gardien affiche toutes les heures lues par un personnage
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- Si aucune expérience n'est gagnée, les autres effets à appliquer (comme la récupération de seuil après avoir vaincu un rêve de Dragon) s'appliquent normalement
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- Les tooltips de Foundry sont lisibles
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- On n'accorde plus les entités de cauchemar deux fois quand le gardien valide les encaissements
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- Les messages de récupération de rêve en cas de Rêve de Dragon sont clarifiés
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## 11.2.19 - Les hémorroïdes d'Akarlikarlikar
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- La validation des jets d'encaissement par le Gardien fonctionne de nouveau
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@ -1,4 +0,0 @@
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[Dolphin]
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Timestamp=2024,5,29,20,57,41.954
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Version=4
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VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails
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@ -1,65 +0,0 @@
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import { SYSTEM_RDD } from "../constants.js";
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import { RdDUtility } from "../rdd-utility.js";
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const DETAIL_VENTE = 'detailVente';
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const NB_LOTS = 'nbLotss';
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export class ChatVente {
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static getDetailVente(chatMessageId) {
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const chatMessage = game.messages.get(chatMessageId)
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if (!chatMessage) {
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return undefined;
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}
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const nbLots = chatMessage.getFlag(SYSTEM_RDD, NB_LOTS)
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const detail = foundry.utils.duplicate(chatMessage.getFlag(SYSTEM_RDD, DETAIL_VENTE))
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if (!detail.item) {
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ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes")
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return undefined;
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}
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const vendeur = detail.vendeurId ? game.actors.get(detail.vendeurId) : undefined;
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return foundry.utils.mergeObject(detail,
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{
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alias: vendeur?.name ?? game.user.name,
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vendeur,
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nbLots: nbLots,
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chatMessageIdVente: chatMessageId
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})
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}
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static getDetailAchatVente(chatMessageId) {
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const acheteur = RdDUtility.getSelectedActor()
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const detail = ChatVente.getDetailVente(chatMessageId)
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if (!acheteur && !detail.vendeur) {
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ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
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return undefined;
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}
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return foundry.utils.mergeObject(detail, { acheteur })
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}
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static async diminuerQuantiteAchatVente(chatMessageId, quantite) {
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const chatMessage = game.messages.get(chatMessageId)
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const vente = ChatVente.getDetailVente(chatMessageId)
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vente.nbLots = Math.max(0, vente.nbLots - quantite)
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await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
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const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
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chatMessage.update({ content: html });
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chatMessage.render(true);
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}
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static async displayAchatVente(vente) {
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const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
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const chatMessage = await ChatMessage.create(RdDUtility.chatDataSetup(html))
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await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
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await chatMessage.setFlag(SYSTEM_RDD, DETAIL_VENTE, {
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item: vente.item,
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properties: vente.item.getProprietes(),
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vendeurId: vente.vendeurId,
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tailleLot: vente.tailleLot,
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quantiteIllimite: vente.quantiteIllimite,
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prixLot: vente.prixLot
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})
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}
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}
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@ -16,6 +16,7 @@ import { RdDItem } from "./item.js";
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import { RdDItemBlessure } from "./item/blessure.js";
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import { RdDEmpoignade } from "./rdd-empoignade.js";
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import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js";
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import { ChatUtility } from "./chat-utility.js";
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import { RdDCoeur } from "./coeur/rdd-coeur.js";
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/* -------------------------------------------- */
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@ -32,20 +33,22 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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width: 550,
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showCompNiveauBase: false,
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vueArchetype: false,
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}, { inplace: false });
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});
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}
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/* -------------------------------------------- */
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async getData() {
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let formData = await super.getData();
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foundry.utils.mergeObject(formData, {
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editable: this.isEditable,
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cssClass: this.isEditable ? "editable" : "locked",
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limited: this.actor.limited,
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owner: this.actor.isOwner,
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biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
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notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
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});
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foundry.utils.mergeObject(formData,
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{
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editable: this.isEditable,
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cssClass: this.isEditable ? "editable" : "locked",
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effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
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limited: this.actor.limited,
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owner: this.actor.isOwner,
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biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
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notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
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});
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foundry.utils.mergeObject(formData.calc, {
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surenc: this.actor.computeMalusSurEncombrement(),
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surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
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@ -77,7 +80,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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// toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
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const actor = this.actor;
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formData.combat = foundry.utils.duplicate(formData.armes);
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formData.combat = duplicate(formData.armes);
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RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
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formData.combat.push(RdDItemArme.mainsNues(actor));
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formData.combat.push(RdDItemArme.empoignade(actor));
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@ -210,7 +213,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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const key = Number(li.data("key") ?? -1);
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await this.actor.deleteExperienceLog(0, key + 1);
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});
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// Boutons spéciaux MJs
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// Boutons spéciaux MJs
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this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
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this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
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}
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@ -218,7 +221,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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// Points de reve actuel
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this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true))
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this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
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this.html.find('.arme-label a').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event))))
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this.html.find('.arme-label a').click(async event => this.actor.rollArme(duplicate(this._getEventArmeCombat(event))))
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// Initiative pour l'arme
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this.html.find('.arme-initiative a').click(async event => {
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@ -385,7 +388,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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async _onSplitItem(item, split) {
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if (split >= 1 && split < item.system.quantite) {
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await item.diminuerQuantite(split);
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const splitItem = foundry.utils.duplicate(item);
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const splitItem = duplicate(item);
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splitItem.system.quantite = split;
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await this.actor.createEmbeddedDocuments('Item', [splitItem])
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}
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|
153
module/actor.js
153
module/actor.js
@ -120,7 +120,7 @@ export class RdDActor extends RdDBaseActorSang {
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/* -------------------------------------------- */
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getActivePoisons() {
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return foundry.utils.duplicate(this.items.filter(item => item.type == 'poison' && item.system.active))
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return duplicate(this.items.filter(item => item.type == 'poison' && item.system.active))
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}
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/* -------------------------------------------- */
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@ -143,7 +143,7 @@ export class RdDActor extends RdDBaseActorSang {
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/* -------------------------------------------- */
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getDemiReve() { return this.system.reve.tmrpos.coord }
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getDraconicList() { return this.itemTypes[TYPES.competence].filter(it => it.system.categorie == 'draconic') }
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getBestDraconic() { return foundry.utils.duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
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getBestDraconic() { return duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
|
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getDraconicOuPossession() {
|
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return [...this.getDraconicList().filter(it => it.system.niveau >= 0),
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super.getDraconicOuPossession()]
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@ -347,7 +347,7 @@ export class RdDActor extends RdDBaseActorSang {
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const timestamp = game.system.rdd.calendrier.getTimestamp()
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const blessures = this.filterItems(it => it.system.gravite > 0, TYPES.blessure).sort(Misc.ascending(it => it.system.gravite))
|
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|
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await Promise.all(blessures.map(async b => b.recuperationBlessure({
|
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await Promise.all(blessures.map(b => b.recuperationBlessure({
|
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actor: this,
|
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timestamp,
|
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message,
|
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@ -429,7 +429,7 @@ export class RdDActor extends RdDBaseActorSang {
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let jetsReve = [];
|
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let dormi = await this.dormirDesHeures(jetsReve, message, heures, options);
|
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if (jetsReve.length > 0) {
|
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message.content += `Vous récupérez ${jetsReve.map(it => it < 0 ? '0 (réveil)' : it).reduce(Misc.joining("+"))} Points de rêve. `;
|
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message.content += `Vous récupérez ${jetsReve.map(it => it < 0 ? '(dragon)' : it).reduce(Misc.joining("+"))} Points de rêve. `;
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}
|
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if (dormi.etat == 'eveil') {
|
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await this.reveilReveDeDragon(message, dormi.heures);
|
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@ -450,6 +450,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
|
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async reveilReveDeDragon(message, heures) {
|
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message.content += 'Vous êtes réveillé par un Rêve de Dragon.';
|
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const restant = Math.max(this.system.sommeil?.heures - heures, 0)
|
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if (restant > 0) {
|
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await this.update({ 'system.sommeil': { heures: restant } });
|
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@ -690,7 +691,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
let carac = this.findCaracByName(caracName);
|
||||
if (carac) {
|
||||
carac = foundry.utils.duplicate(carac);
|
||||
carac = duplicate(carac);
|
||||
const fromXp = Number(carac.xp);
|
||||
const fromValue = Number(carac.value);
|
||||
let toXp = fromXp;
|
||||
@ -826,7 +827,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
async deleteExperienceLog(from, count) {
|
||||
if (from >= 0 && count > 0) {
|
||||
let expLog = foundry.utils.duplicate(this.system.experiencelog);
|
||||
let expLog = duplicate(this.system.experiencelog);
|
||||
expLog.splice(from, count);
|
||||
await this.update({ [`system.experiencelog`]: expLog });
|
||||
}
|
||||
@ -902,7 +903,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
async ajouterRefoulement(value = 1, refouler) {
|
||||
let refoulement = this.system.reve.refoulement.value + value;
|
||||
const roll = new Roll("1d20");
|
||||
await roll.evaluate();
|
||||
await roll.evaluate({ async: true });
|
||||
await roll.toMessage({ flavor: `${this.name} refoule ${refouler} pour ${value} points de refoulement (total: ${refoulement})` });
|
||||
if (roll.total <= refoulement) {
|
||||
refoulement = 0;
|
||||
@ -991,31 +992,25 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
buildTMRInnaccessible() {
|
||||
return this.items.filter(it => it.type == TYPES.casetmr).filter(it => EffetsDraconiques.isInnaccessible(it)).map(it => it.system.coord)
|
||||
const tmrInnaccessibles = this.filterItems(it => Draconique.isCaseTMR(it) &&
|
||||
EffetsDraconiques.isInnaccessible(it));
|
||||
return tmrInnaccessibles.map(it => it.system.coord);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getRencontresTMR() {
|
||||
return this.itemTypes[TYPES.rencontre];
|
||||
getTMRRencontres() {
|
||||
return this.itemTypes['rencontre'];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async deleteRencontreTMRAtPosition() {
|
||||
const rencontreIds = this.itemTypes[TYPES.rencontre].filter(this.filterRencontreTMRDemiReve()).map(it => it.id)
|
||||
async deleteTMRRencontreAtPosition() {
|
||||
const demiReve = this.getDemiReve()
|
||||
let rencontreIds = this.items.filter(it => it.type == 'rencontre' && it.system.coord == demiReve).map(it => it.id);
|
||||
if (rencontreIds.length > 0) {
|
||||
await this.deleteEmbeddedDocuments('Item', rencontreIds)
|
||||
await this.deleteEmbeddedDocuments('Item', rencontreIds);
|
||||
}
|
||||
}
|
||||
|
||||
getRencontreTMREnAttente() {
|
||||
return this.itemTypes[TYPES.rencontre].find(this.filterRencontreTMRDemiReve())
|
||||
}
|
||||
|
||||
filterRencontreTMRDemiReve() {
|
||||
const position = this.getDemiReve()
|
||||
return it => it.system.coord == position
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async addTMRRencontre(currentRencontre) {
|
||||
const toCreate = currentRencontre.toObject();
|
||||
@ -1146,7 +1141,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
diffNbDoses: -Number(this.system.compteurs.ethylisme.nb_doses || 0),
|
||||
finalLevel: 0,
|
||||
diffConditions: 0,
|
||||
ajustementsForce: CONFIG.RDD.difficultesLibres
|
||||
ajustementsForce: CONFIG.RDD.difficultesLibres,
|
||||
}
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.html', rollData);
|
||||
new RdDRollDialogEthylisme(html, rollData, this, r => this.saouler(r.forceAlcool)).render(true);
|
||||
@ -1317,7 +1312,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async saouler(forceAlcool, alcool = undefined) {
|
||||
let ethylisme = foundry.utils.duplicate(this.system.compteurs.ethylisme);
|
||||
let ethylisme = duplicate(this.system.compteurs.ethylisme);
|
||||
|
||||
const etat = this.getEtatGeneral({ ethylisme: true });
|
||||
const nbDoses = Number(this.system.compteurs.ethylisme.nb_doses || 0);
|
||||
@ -1338,7 +1333,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
|
||||
await RdDResolutionTable.rollData(ethylismeData.jetVie);
|
||||
this._gererExperience(ethylismeData.jetVie);
|
||||
this._appliquerExperienceRollData(ethylismeData.jetVie);
|
||||
RollDataAjustements.calcul(ethylismeData.jetVie, this);
|
||||
if (ethylismeData.jetVie.rolled.isSuccess) {
|
||||
ethylisme.nb_doses++;
|
||||
@ -1370,7 +1365,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
finalLevel: Number(ethylisme.value) + Number(this.system.compteurs.moral.value)
|
||||
}
|
||||
await RdDResolutionTable.rollData(ethylismeData.jetVolonte);
|
||||
this._gererExperience(ethylismeData.jetVolonte);
|
||||
this._appliquerExperienceRollData(ethylismeData.jetVolonte);
|
||||
RollDataAjustements.calcul(ethylismeData.jetVolonte, this);
|
||||
}
|
||||
}
|
||||
@ -1494,7 +1489,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
const niveauSuivant = Number(carac.value) + 1;
|
||||
let xpNeeded = RdDCarac.getCaracNextXp(niveauSuivant);
|
||||
if (carac.xp >= xpNeeded) {
|
||||
carac = foundry.utils.duplicate(carac);
|
||||
carac = duplicate(carac);
|
||||
carac.value = niveauSuivant;
|
||||
|
||||
let checkXp = {
|
||||
@ -1524,7 +1519,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
if (compData && newXP > 0) {
|
||||
let xpNeeded = RdDItemCompetence.getCompetenceNextXp(compData.system.niveau + 1);
|
||||
if (newXP >= xpNeeded) {
|
||||
let newCompData = foundry.utils.duplicate(compData);
|
||||
let newCompData = duplicate(compData);
|
||||
newCompData.system.niveau += 1;
|
||||
newCompData.system.xp = newXP;
|
||||
let checkXp = {
|
||||
@ -1548,16 +1543,13 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async appliquerAjoutExperience(rollData, hideChatMessage = 'show') {
|
||||
if (!Misc.firstConnectedGM()){
|
||||
return
|
||||
}
|
||||
hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
|
||||
let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence, rollData.jetResistance);
|
||||
if (xpData.length) {
|
||||
const content = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-gain-xp.html`, {
|
||||
actor: this,
|
||||
xpData
|
||||
})
|
||||
});
|
||||
if (hideChatMessage) {
|
||||
ChatUtility.blindMessageToGM({ content: content });
|
||||
}
|
||||
@ -1633,14 +1625,14 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
return;
|
||||
}
|
||||
// Duplication car les pts de reve sont modifiés dans le sort
|
||||
let sorts = foundry.utils.duplicate(this.$filterSortList(this.itemTypes['sort'], coord));
|
||||
let sorts = duplicate(this.$filterSortList(this.itemTypes['sort'], coord));
|
||||
if (sorts.length == 0) {
|
||||
ui.notifications.info(`Aucun sort disponible en ${TMRUtility.getTMR(coord).label} !`);
|
||||
return;
|
||||
}
|
||||
|
||||
const draconicList = this.computeDraconicAndSortIndex(sorts);
|
||||
const reve = foundry.utils.duplicate(this.system.carac.reve);
|
||||
const reve = duplicate(this.system.carac.reve);
|
||||
|
||||
const dialog = await this.openRollDialog({
|
||||
name: 'lancer-un-sort',
|
||||
@ -1787,13 +1779,13 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
};
|
||||
RollDataAjustements.calcul(rollData, this);
|
||||
await RdDResolutionTable.rollData(rollData);
|
||||
this._gererExperience(rollData);
|
||||
this._appliquerExperienceRollData(rollData);
|
||||
await RdDResolutionTable.displayRollData(rollData, this)
|
||||
return rollData.rolled;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_gererExperience(rollData) {
|
||||
_appliquerExperienceRollData(rollData) {
|
||||
const callback = this.createCallbackExperience();
|
||||
if (callback.condition(rollData)) {
|
||||
callback.action(rollData);
|
||||
@ -1881,7 +1873,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
diffConditions: 0,
|
||||
use: { libre: false, conditions: true },
|
||||
carac: {
|
||||
[tacheData.system.carac]: foundry.utils.duplicate(this.system.carac[tacheData.system.carac])
|
||||
[tacheData.system.carac]: duplicate(this.system.carac[tacheData.system.carac])
|
||||
}
|
||||
},
|
||||
callbackAction: r => this._tacheResult(r, options)
|
||||
@ -1892,7 +1884,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
async _tacheResult(rollData, options) {
|
||||
// Mise à jour de la tache
|
||||
rollData.appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue");
|
||||
rollData.tache = foundry.utils.duplicate(rollData.tache);
|
||||
rollData.tache = duplicate(rollData.tache);
|
||||
rollData.tache.system.points_de_tache_courant += rollData.rolled.ptTache;
|
||||
if (rollData.rolled.isETotal) {
|
||||
rollData.tache.system.difficulte--;
|
||||
@ -1920,17 +1912,17 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
{
|
||||
oeuvre: oeuvre,
|
||||
art: oeuvre.type,
|
||||
competence: foundry.utils.duplicate(this.getCompetence(artData.compName ?? oeuvre.system.competence ?? artData.art)),
|
||||
competence: duplicate(this.getCompetence(artData.compName ?? oeuvre.system.competence ?? artData.art)),
|
||||
diffLibre: - oeuvre.system.niveau,
|
||||
diffConditions: 0,
|
||||
use: { libre: false, conditions: true, surenc: false },
|
||||
selectedCarac: foundry.utils.duplicate(this.system.carac[selected])
|
||||
selectedCarac: duplicate(this.system.carac[selected])
|
||||
},
|
||||
{ overwrite: false });
|
||||
artData.competence.system.defaut_carac = selected;
|
||||
if (!artData.forceCarac) {
|
||||
artData.forceCarac = {};
|
||||
artData.forceCarac[selected] = foundry.utils.duplicate(this.system.carac[selected]);
|
||||
artData.forceCarac[selected] = duplicate(this.system.carac[selected]);
|
||||
}
|
||||
|
||||
await this.openRollDialog({
|
||||
@ -1954,19 +1946,19 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
/* -------------------------------------------- */
|
||||
async rollChant(id) {
|
||||
const artData = { art: 'chant', verbe: 'Chanter' };
|
||||
const oeuvre = foundry.utils.duplicate(this.getChant(id));
|
||||
const oeuvre = duplicate(this.getChant(id));
|
||||
await this._rollArt(artData, "ouie", oeuvre);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollDanse(id) {
|
||||
const artData = { art: 'danse', verbe: 'Danser', forceCarac: {} };
|
||||
const oeuvre = foundry.utils.duplicate(this.findItemLike(id, artData.art));
|
||||
const oeuvre = duplicate(this.findItemLike(id, artData.art));
|
||||
if (oeuvre.system.agilite) {
|
||||
artData.forceCarac['agilite'] = foundry.utils.duplicate(this.system.carac.agilite);
|
||||
artData.forceCarac['agilite'] = duplicate(this.system.carac.agilite);
|
||||
}
|
||||
if (oeuvre.system.apparence) {
|
||||
artData.forceCarac['apparence'] = foundry.utils.duplicate(this.system.carac.apparence);
|
||||
artData.forceCarac['apparence'] = duplicate(this.system.carac.apparence);
|
||||
}
|
||||
const selectedCarac = this._getCaracDanse(oeuvre);
|
||||
await this._rollArt(artData, selectedCarac, oeuvre);
|
||||
@ -2069,7 +2061,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
const artData = {
|
||||
art: 'jeu', verbe: 'Jeu',
|
||||
use: { libre: true, conditions: true, },
|
||||
competence: foundry.utils.duplicate(this.getCompetence('jeu')),
|
||||
competence: duplicate(this.getCompetence('jeu')),
|
||||
forceCarac: {}
|
||||
};
|
||||
listCarac.forEach(c => artData.forceCarac[c] = this.system.carac[c]);
|
||||
@ -2080,14 +2072,14 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
async rollOeuvre(id) {
|
||||
const artData = { art: 'oeuvre', verbe: 'Interpréter' }
|
||||
const oeuvre = foundry.utils.duplicate(this.findItemLike(id, artData.art))
|
||||
const oeuvre = duplicate(this.findItemLike(id, artData.art))
|
||||
await this._rollArt(artData, oeuvre.system.default_carac, oeuvre)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollMeditation(id) {
|
||||
const meditation = foundry.utils.duplicate(this.getMeditation(id));
|
||||
const competence = foundry.utils.duplicate(this.getCompetence(meditation.system.competence));
|
||||
const meditation = duplicate(this.getMeditation(id));
|
||||
const competence = duplicate(this.getCompetence(meditation.system.competence));
|
||||
competence.system.defaut_carac = "intellect"; // Meditation = toujours avec intellect
|
||||
let meditationData = {
|
||||
competence: competence,
|
||||
@ -2153,7 +2145,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
let draconicList = this.getDraconicList()
|
||||
.map(draconic => {
|
||||
let draconicLecture = foundry.utils.duplicate(draconic);
|
||||
let draconicLecture = duplicate(draconic);
|
||||
draconicLecture.system.defaut_carac = "intellect";
|
||||
return draconicLecture;
|
||||
});
|
||||
@ -2277,7 +2269,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
async _appliquerExperience(rolled, caracName, competence, jetResistance) {
|
||||
// Pas d'XP
|
||||
if (!rolled.isPart || rolled.finalLevel >= 0) {
|
||||
return []
|
||||
return undefined;
|
||||
}
|
||||
if (this.checkDesirLancinant()) {
|
||||
// Cas de désir lancinant, pas d'expérience sur particulière
|
||||
@ -2285,7 +2277,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
content: `Vous souffrez au moins d'un Désir Lancinant, vous ne pouvez pas gagner d'expérience sur une Particulière tant que le désir n'est pas assouvi`,
|
||||
whisper: ChatMessage.getWhisperRecipients(this.name)
|
||||
});
|
||||
return []
|
||||
return undefined;
|
||||
}
|
||||
|
||||
let xp = Math.abs(rolled.finalLevel);
|
||||
@ -2322,7 +2314,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
/* -------------------------------------------- */
|
||||
async _xpCarac(xpData) {
|
||||
if (xpData.xpCarac > 0) {
|
||||
const carac = foundry.utils.duplicate(this.system.carac)
|
||||
const carac = duplicate(this.system.carac)
|
||||
const code = RdDBaseActor._findCaracNode(carac, xpData.caracName)
|
||||
const selectedCarac = carac[code]
|
||||
if (this.isCaracMax(code)) {
|
||||
@ -2346,7 +2338,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
async _xpCaracDerivee(xpData) {
|
||||
const caracs = RdDActor._getComposantsCaracDerivee(xpData.caracName)
|
||||
.map(c => foundry.utils.mergeObject(this.system.carac[c], { isMax: this.isCaracMax(c) }, { inplace: false }))
|
||||
.map(c => foundry.utils.mergeObject(this.system.carac[c], { isMax: this.isCaracMax(c) }))
|
||||
switch (caracs.filter(it => !it.isMax).length) {
|
||||
case 0:
|
||||
xpData.caracRepartitionManuelle = true;
|
||||
@ -2362,8 +2354,6 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
static _getComposantsCaracDerivee(caracName) {
|
||||
switch (Grammar.toLowerCaseNoAccent(caracName)) {
|
||||
case 'reve-actuel': case 'reve actuel': return ['reve']
|
||||
case 'chance-actuelle': case 'chance actuelle': return ['chance']
|
||||
case 'vie': return ['constitution']
|
||||
case 'tir': return ['vue', 'dexterite']
|
||||
case 'lancer': return ['force', 'dexterite', 'vue']
|
||||
@ -2375,25 +2365,26 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async deleteNombresAstraux() {
|
||||
async resetNombresAstraux() {
|
||||
const deletions = this.itemTypes['nombreastral'].map(it => it._id);
|
||||
await this.deleteEmbeddedDocuments("Item", deletions);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async ajouteNombreAstral(date, nbAstral, isValid) {
|
||||
const indexDate = Number.parseInt(date);
|
||||
async ajouteNombreAstral(callData) {
|
||||
const indexDate = Number.parseInt(callData.date);
|
||||
// Ajout du nombre astral
|
||||
const item = {
|
||||
name: "Nombre Astral", type: "nombreastral", system:
|
||||
{
|
||||
value: nbAstral,
|
||||
istrue: isValid,
|
||||
value: callData.nbAstral,
|
||||
istrue: callData.isvalid,
|
||||
jourindex: indexDate,
|
||||
jourlabel: RdDTimestamp.formatIndexDate(indexDate)
|
||||
}
|
||||
};
|
||||
await this.createEmbeddedDocuments("Item", [item]);
|
||||
game.system.rdd.calendrier.notifyChangeNombresAstraux();
|
||||
}
|
||||
|
||||
async supprimerAnciensNombresAstraux() {
|
||||
@ -2434,29 +2425,22 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
/* -------------------------------------------- */
|
||||
async displayTMR(mode = "normal") {
|
||||
if (this.tmrApp) {
|
||||
ui.notifications.warn("Vous êtes déja dans les TMR....")
|
||||
this.tmrApp.forceTMRDisplay()
|
||||
ui.notifications.warn("Vous êtes déja dans les TMR....");
|
||||
this.tmrApp.forceTMRDisplay();
|
||||
return
|
||||
}
|
||||
if (mode != 'visu' && this.getEffect(STATUSES.StatusDemiReve)) {
|
||||
ui.notifications.warn("Les personnage est déjà dans les Terres Médianes, elles s'affichent en visualisation")
|
||||
ui.notifications.warn("Le joueur ou le MJ est déja dans les Terres Médianes avec ce personnage ! Visualisation uniquement");
|
||||
mode = "visu"; // bascule le mode en visu automatiquement
|
||||
}
|
||||
if (mode == 'visu') {
|
||||
await this._doDisplayTMR(mode)
|
||||
}
|
||||
else {
|
||||
const rencontre = this.getRencontreTMREnAttente();
|
||||
const settingConfirmer = rencontre ? "confirmation-tmr-rencontre" : "confirmation-tmr";
|
||||
const messageRencontre = rencontre ? `<p>Vous devrez combattre ${rencontre.system.genre == 'f' ? 'la' : 'le'} ${rencontre.name} de ${rencontre.system.force} points de Rêve</p>` : '';
|
||||
RdDConfirm.confirmer({
|
||||
settingConfirmer: settingConfirmer,
|
||||
content: `<p>Voulez vous monter dans les TMR en mode ${mode}?</p>` + messageRencontre,
|
||||
title: 'Confirmer la montée dans les TMR',
|
||||
buttonLabel: 'Monter dans les TMR',
|
||||
onAction: async () => await this._doDisplayTMR(mode)
|
||||
})
|
||||
}
|
||||
RdDConfirm.confirmer({
|
||||
bypass: mode == 'visu',
|
||||
settingConfirmer: "confirmation-tmr",
|
||||
content: `<p>Voulez vous monter dans les TMR en mode ${mode}?</p>`,
|
||||
title: 'Confirmer la montée dans les TMR',
|
||||
buttonLabel: 'Monter dans les TMR',
|
||||
onAction: async () => await this._doDisplayTMR(mode)
|
||||
});
|
||||
}
|
||||
|
||||
async _doDisplayTMR(mode) {
|
||||
@ -2628,13 +2612,13 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async resetItemUse() {
|
||||
await this.unsetFlag(SYSTEM_RDD, 'itemUse');
|
||||
await this.setFlag(SYSTEM_RDD, 'itemUse', {});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async incDecItemUse(itemId, inc = 1) {
|
||||
const currentItemUse = this.getFlag(SYSTEM_RDD, 'itemUse');
|
||||
let itemUse = currentItemUse ? foundry.utils.duplicate(currentItemUse) : {};
|
||||
let itemUse = duplicate(this.getFlag(SYSTEM_RDD, 'itemUse') ?? {});
|
||||
itemUse[itemId] = (itemUse[itemId] ?? 0) + inc;
|
||||
await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
|
||||
console.log("ITEM USE INC", inc, itemUse);
|
||||
@ -2728,7 +2712,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
|
||||
async setPointsCoeur(subActorId, coeurs, options = { immediat: false }) {
|
||||
const newSuivants = foundry.utils.duplicate(this.system.subacteurs.suivants)
|
||||
const newSuivants = duplicate(this.system.subacteurs.suivants)
|
||||
const amoureux = newSuivants.find(it => it.id == subActorId);
|
||||
if (amoureux) {
|
||||
amoureux[options.immediat ? 'coeur' : 'prochainCoeur'] = coeurs
|
||||
@ -2985,6 +2969,9 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
isEffectAllowed(effectId) { return true }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onPreUpdateItem(item, change, options, id) {
|
||||
if (item.isCompetencePersonnage() && item.system.defaut_carac && item.system.xp) {
|
||||
@ -3079,7 +3066,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
incarnation.name = 'Réincarnation de ' + incarnation.name
|
||||
incarnation.system = {
|
||||
carac: foundry.utils.duplicate(this.system.carac),
|
||||
carac: duplicate(this.system.carac),
|
||||
heure: RdDTimestamp.defHeure(await RdDDice.rollTotal("1dh", { rollMode: "selfroll", showDice: SHOW_DICE })).key,
|
||||
age: 18,
|
||||
biographie: '',
|
||||
|
@ -180,7 +180,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
isEffectAllowed(effectId) { return false }
|
||||
isEffectAllowed(effectId) { return true }
|
||||
|
||||
getEffects(filter = e => true) {
|
||||
return this.getEmbeddedCollection("ActiveEffect").filter(filter);
|
||||
@ -286,12 +286,12 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
|
||||
getCarac() {
|
||||
// TODO: le niveau d'une entité de cauchemar devrait être exclu...
|
||||
return foundry.utils.mergeObject(this.system.carac,
|
||||
const carac = foundry.utils.mergeObject(duplicate(this.system.carac),
|
||||
{
|
||||
'reve-actuel': this.getCaracReveActuel(),
|
||||
'chance-actuelle': this.getCaracChanceActuelle()
|
||||
},
|
||||
{ inplace: false })
|
||||
});
|
||||
return carac;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -318,10 +318,10 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollCompetence(idOrName, options = { tryTarget: true, arme: undefined }) {
|
||||
async rollCompetence(idOrName, options = { tryTarget: true }) {
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this)
|
||||
const competence = this.getCompetence(idOrName);
|
||||
let rollData = { carac: this.system.carac, competence: competence, arme: options.arme }
|
||||
let rollData = { carac: this.system.carac, competence: competence }
|
||||
if (competence.type == TYPES.competencecreature) {
|
||||
const arme = RdDItemCompetenceCreature.armeCreature(competence)
|
||||
if (arme && options.tryTarget && Targets.hasTargets()) {
|
||||
@ -361,7 +361,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
* @returns
|
||||
*/
|
||||
rollArme(arme, categorieArme = "competence") {
|
||||
const compToUse = this.$getCompetenceArme(arme, categorieArme)
|
||||
let compToUse = this.$getCompetenceArme(arme, categorieArme)
|
||||
if (!RdDItemArme.isArmeUtilisable(arme)) {
|
||||
ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`)
|
||||
return
|
||||
@ -375,7 +375,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
title: 'Ne pas utiliser les automatisation de combat',
|
||||
buttonLabel: "Pas d'automatisation",
|
||||
onAction: async () => {
|
||||
this.rollCompetence(compToUse, { tryTarget: false, arme: arme })
|
||||
this.rollCompetence(compToUse, { tryTarget: false })
|
||||
}
|
||||
});
|
||||
return
|
||||
@ -421,33 +421,34 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
/* -------------------------------------------- */
|
||||
async encaisser() { await RdDEncaisser.encaisser(this) }
|
||||
|
||||
async encaisserDommagesRemote(rollData, attackerId, show) {
|
||||
const attacker = game.actors.get(attackerId);
|
||||
await this.encaisserDommages(rollData, attacker, show)
|
||||
}
|
||||
async encaisserDommages(rollData, attacker = undefined, show = undefined) {
|
||||
if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
|
||||
return;
|
||||
}
|
||||
const armure = await this.computeArmure(rollData);
|
||||
if (ReglesOptionnelles.isUsing('validation-encaissement-gr')){
|
||||
await this.encaisserDommagesValidationGR(rollData, armure, attacker?.id, show);
|
||||
}
|
||||
else {
|
||||
const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE });
|
||||
await this.$onEncaissement(jet, show, attacker);
|
||||
}
|
||||
}
|
||||
|
||||
async encaisserDommagesValidationGR(rollData, armure, attackerId, show) {
|
||||
if (!game.user.isGM) {
|
||||
const attackerId = attacker?.id;
|
||||
if (ReglesOptionnelles.isUsing('validation-encaissement-gr') && !game.user.isGM) {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
tokenId: this.token?.id,
|
||||
actorId: this.id,
|
||||
method: 'encaisserDommagesValidationGR',
|
||||
args: [rollData, armure, attackerId, show]
|
||||
method: 'encaisserDommagesRemote',
|
||||
args: [rollData, attackerId, show]
|
||||
});
|
||||
} else {
|
||||
const attacker = game.actors.get(attackerId);
|
||||
return;
|
||||
}
|
||||
|
||||
const armure = await this.computeArmure(rollData);
|
||||
if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) {
|
||||
DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
|
||||
jet => this.$onEncaissement(jet, show, attacker));
|
||||
}
|
||||
else {
|
||||
const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE });
|
||||
await this.$onEncaissement(jet, show, attacker);
|
||||
}
|
||||
}
|
||||
|
||||
async $onEncaissement(jet, show, attacker) {
|
||||
@ -470,7 +471,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
});
|
||||
|
||||
if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
|
||||
encaissement = foundry.utils.duplicate(encaissement);
|
||||
encaissement = duplicate(encaissement);
|
||||
encaissement.isGM = true;
|
||||
ChatMessage.create({
|
||||
whisper: ChatMessage.getWhisperRecipients("GM"),
|
||||
@ -508,8 +509,8 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
|
||||
isEntiteAccordee(attacker) { return true }
|
||||
|
||||
async setEntiteReveAccordee(actor) {
|
||||
ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entité incarnée");
|
||||
async setEntiteReveAccordee(attacker) {
|
||||
ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve");
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -89,7 +89,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
/* -------------------------------------------- */
|
||||
|
||||
async onAppliquerJetEncaissement(encaissement, attacker) {
|
||||
const santeOrig = foundry.utils.duplicate(this.system.sante);
|
||||
const santeOrig = duplicate(this.system.sante);
|
||||
const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table
|
||||
const perteVie = await this.santeIncDec("vie", -encaissement.vie);
|
||||
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique());
|
||||
@ -108,7 +108,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
return;
|
||||
}
|
||||
const sante = foundry.utils.duplicate(this.system.sante)
|
||||
const sante = duplicate(this.system.sante)
|
||||
let compteur = sante[name];
|
||||
if (!compteur) {
|
||||
return;
|
||||
@ -269,8 +269,6 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
return this.getEffect(STATUSES.StatusStunned);
|
||||
}
|
||||
|
||||
isEffectAllowed(effectId) { return true }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async computeEtatGeneral() { this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme() }
|
||||
getEtatGeneral(options = { ethylisme: false }) { return this.system.compteurs.etat.value }
|
||||
|
@ -20,7 +20,7 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
|
||||
vueDetaillee: false
|
||||
}, { inplace: false })
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -37,8 +37,7 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
system: this.actor.system,
|
||||
description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
|
||||
notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
|
||||
options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable),
|
||||
effects: this.actor.effects
|
||||
options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable)
|
||||
}
|
||||
|
||||
RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
@ -313,7 +312,7 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
async _onSplitItem(item, split) {
|
||||
if (split >= 1 && split < item.system.quantite) {
|
||||
await item.diminuerQuantite(split);
|
||||
const splitItem = foundry.utils.duplicate(item);
|
||||
const splitItem = duplicate(item);
|
||||
splitItem.system.quantite = split;
|
||||
await this.actor.createEmbeddedDocuments('Item', [splitItem])
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
import { ChatVente } from "../achat-vente/chat-vente.js";
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
import { SYSTEM_SOCKET_ID } from "../constants.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
@ -9,6 +8,7 @@ import { RdDAudio } from "../rdd-audio.js";
|
||||
import { RdDConfirm } from "../rdd-confirm.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
|
||||
import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js";
|
||||
|
||||
export class RdDBaseActor extends Actor {
|
||||
|
||||
@ -16,7 +16,7 @@ export class RdDBaseActor extends Actor {
|
||||
return Object.entries(carac)
|
||||
.filter(it => Grammar.equalsInsensitive(it[1].label, name))
|
||||
.map(it => it[0])
|
||||
.find(it => it)
|
||||
.find(it => it);
|
||||
}
|
||||
static $findCaracByName(carac, name) {
|
||||
const caracList = Object.entries(carac);
|
||||
@ -32,16 +32,23 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
|
||||
static init() {
|
||||
Hooks.on("preUpdateItem", (item, change, options, id) => Misc.documentIfResponsible(item.parent)?.onPreUpdateItem(item, change, options, id))
|
||||
Hooks.on("createItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onCreateItem(item, options, id))
|
||||
Hooks.on("deleteItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onDeleteItem(item, options, id))
|
||||
Hooks.on("updateActor", (actor, change, options, actorId) => Misc.documentIfResponsible(actor)?.onUpdateActor(change, options, actorId))
|
||||
Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id));
|
||||
Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id));
|
||||
Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id));
|
||||
Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId));
|
||||
}
|
||||
|
||||
static onSocketMessage(sockmsg) {
|
||||
switch (sockmsg.msg) {
|
||||
case "msg_remote_actor_call":
|
||||
return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
|
||||
case "msg_reset_nombre_astral":
|
||||
game.user.character.resetNombresAstraux();
|
||||
game.system.rdd.calendrier.notifyChangeNombresAstraux();
|
||||
return;
|
||||
case "msg_refresh_nombre_astral":
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@ -82,6 +89,10 @@ export class RdDBaseActor extends Actor {
|
||||
|
||||
static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
|
||||
|
||||
static getParentActor(document) {
|
||||
return document?.parent instanceof Actor ? document.parent : undefined
|
||||
}
|
||||
|
||||
/**
|
||||
* Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
|
||||
* compétences et monnaies.
|
||||
@ -121,7 +132,6 @@ export class RdDBaseActor extends Actor {
|
||||
return new ActorConstructor(docData, context);
|
||||
}
|
||||
}
|
||||
context.rdd = undefined
|
||||
super(docData, context);
|
||||
}
|
||||
|
||||
@ -232,13 +242,11 @@ export class RdDBaseActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async cleanupConteneurs() {
|
||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM(this)) {
|
||||
let updates = this.itemTypes['conteneur']
|
||||
.filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
|
||||
.map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
|
||||
if (updates.length > 0) {
|
||||
await this.updateEmbeddedDocuments("Item", updates)
|
||||
}
|
||||
let updates = this.itemTypes['conteneur']
|
||||
.filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
|
||||
.map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
|
||||
if (updates.length > 0) {
|
||||
await this.updateEmbeddedDocuments("Item", updates)
|
||||
}
|
||||
}
|
||||
|
||||
@ -360,13 +368,16 @@ export class RdDBaseActor extends Actor {
|
||||
ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`);
|
||||
return;
|
||||
}
|
||||
await vendeur?.vendre(itemVendu, quantite, cout);
|
||||
await acheteur?.acheter(itemVendu, quantite, cout, achat)
|
||||
|
||||
await this.decrementerVente(vendeur, itemVendu, quantite, cout);
|
||||
if (acheteur) {
|
||||
await acheteur.depenserSols(cout);
|
||||
const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite);
|
||||
await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId);
|
||||
}
|
||||
if (cout > 0) {
|
||||
RdDAudio.PlayContextAudio("argent");
|
||||
}
|
||||
const chatAchatItem = foundry.utils.duplicate(achat.vente);
|
||||
const chatAchatItem = duplicate(achat.vente);
|
||||
chatAchatItem.quantiteTotal = quantite;
|
||||
ChatMessage.create({
|
||||
user: achat.userId,
|
||||
@ -376,26 +387,24 @@ export class RdDBaseActor extends Actor {
|
||||
});
|
||||
|
||||
if (!achat.vente.quantiteIllimite) {
|
||||
if (achat.vente.nbLots <= achat.choix.nombreLots) {
|
||||
if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) {
|
||||
ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
|
||||
}
|
||||
else if (achat.chatMessageIdVente) {
|
||||
await ChatVente.diminuerQuantiteAchatVente(achat.chatMessageIdVente, achat.choix.nombreLots)
|
||||
achat.vente.properties = itemVendu.getProprietes();
|
||||
achat.vente.quantiteNbLots -= achat.choix.nombreLots;
|
||||
achat.vente.jsondata = JSON.stringify(achat.vente.item);
|
||||
const messageVente = game.messages.get(achat.chatMessageIdVente);
|
||||
messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) });
|
||||
messageVente.render(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async vendre(item, quantite, cout) {
|
||||
await this.ajouterSols(cout);
|
||||
await this.decrementerQuantiteItem(item, quantite);
|
||||
}
|
||||
|
||||
async acheter(item, quantite, cout, achat) {
|
||||
await this.depenserSols(cout)
|
||||
const createdItemId = await this.creerQuantiteItem(item, quantite)
|
||||
if (achat.choix.consommer && item.type == 'nourritureboisson' && createdItemId != undefined) {
|
||||
achat.choix.doses = achat.choix.nombreLots;
|
||||
await this.consommerNourritureboisson(createdItemId, achat.choix, achat.vente.actingUserId);
|
||||
async decrementerVente(vendeur, itemVendu, quantite, cout) {
|
||||
if (vendeur) {
|
||||
await vendeur.ajouterSols(cout);
|
||||
await vendeur.decrementerQuantiteItem(itemVendu, quantite);
|
||||
}
|
||||
}
|
||||
|
||||
@ -408,28 +417,31 @@ export class RdDBaseActor extends Actor {
|
||||
return disponible == undefined || disponible >= quantiteDemande;
|
||||
}
|
||||
|
||||
async consommerNourritureboisson(itemId, choix, userId) { }
|
||||
async consommerNourritureAchetee(achat, vente, createdItemId) {
|
||||
if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) {
|
||||
achat.choix.doses = achat.choix.nombreLots;
|
||||
await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) {
|
||||
if (item.isService()) {
|
||||
return;
|
||||
}
|
||||
const itemId = item.id;
|
||||
let resteQuantite = (item.system.quantite ?? 1) - quantite;
|
||||
if (resteQuantite <= 0) {
|
||||
if (options.supprimerSiZero) {
|
||||
await this.deleteEmbeddedDocuments("Item", [item.id]);
|
||||
}
|
||||
else {
|
||||
await this.updateEmbeddedDocuments("Item", [{ _id: itemId, 'system.quantite': 0 }]);
|
||||
await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': 0 }]);
|
||||
}
|
||||
if (resteQuantite < 0) {
|
||||
ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`)
|
||||
}
|
||||
}
|
||||
else if (resteQuantite > 0) {
|
||||
const realItem = this.getItem(item.id)
|
||||
realItem.update({ 'system.quantite': resteQuantite });
|
||||
await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]);
|
||||
}
|
||||
}
|
||||
@ -441,7 +453,7 @@ export class RdDBaseActor extends Actor {
|
||||
type: item.type,
|
||||
img: item.img,
|
||||
name: item.name,
|
||||
system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }, { inplace: false })
|
||||
system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
|
||||
};
|
||||
const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
|
||||
const items = await this.createEmbeddedDocuments("Item", newItems);
|
||||
@ -557,15 +569,15 @@ export class RdDBaseActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
/** Ajoute un item dans un conteneur, sur la base de leurs ID */
|
||||
async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) {
|
||||
if (conteneur?.isConteneur()) {
|
||||
if (!conteneur) {
|
||||
// TODO: afficher
|
||||
item.estContenu = false;
|
||||
}
|
||||
else if (conteneur.isConteneur()) {
|
||||
item.estContenu = true;
|
||||
const nouveauContenu = [...conteneur.system.contenu, item.id];
|
||||
await conteneur.update({ 'system.contenu': nouveauContenu });
|
||||
onAjouterDansConteneur(item.id, conteneur.id)
|
||||
}
|
||||
else {
|
||||
item.estContenu = false;
|
||||
await conteneur?.update({ 'system.-=contenu': undefined })
|
||||
onAjouterDansConteneur(item.id, conteneur.id);
|
||||
}
|
||||
}
|
||||
|
||||
@ -583,13 +595,8 @@ export class RdDBaseActor extends Actor {
|
||||
if (item.estContenu) {
|
||||
item.estContenu = undefined;
|
||||
}
|
||||
if (item.system.contenu != undefined) {
|
||||
if (item.type == 'conteneur') {
|
||||
corrections.push({ _id: item.id, 'system.contenu': [] });
|
||||
}
|
||||
else {
|
||||
corrections.push({ _id: item.id, 'system.-=contenu': undefined });
|
||||
}
|
||||
if (item.type == 'conteneur' && item.system.contenu.length > 0) {
|
||||
corrections.push({ _id: item.id, 'system.contenu': [] });
|
||||
}
|
||||
}
|
||||
if (corrections.length > 0) {
|
||||
@ -624,21 +631,15 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/**
|
||||
* Supprime un item d'un conteneur, sur la base de leurs ID
|
||||
*/
|
||||
/** Supprime un item d'un conteneur, sur la base
|
||||
* de leurs ID */
|
||||
async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) {
|
||||
if (conteneur) {
|
||||
if (conteneur.isConteneur()) {
|
||||
const contenu = conteneur.system.contenu.filter(id => id != item.id);
|
||||
await conteneur.update({ 'system.contenu': contenu });
|
||||
onEnleverDeConteneur();
|
||||
}
|
||||
else {
|
||||
await conteneur.update({ 'system.-=contenu': undefined })
|
||||
}
|
||||
if (conteneur?.isConteneur()) {
|
||||
item.estContenu = false;
|
||||
const contenu = conteneur.system.contenu.filter(id => id != item.id);
|
||||
await conteneur.update({ 'system.contenu': contenu });
|
||||
onEnleverDeConteneur();
|
||||
}
|
||||
item.estContenu = false;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -648,7 +649,7 @@ export class RdDBaseActor extends Actor {
|
||||
sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
|
||||
|
||||
const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
|
||||
.map(it => foundry.utils.duplicate(it))
|
||||
.map(it => duplicate(it))
|
||||
.map(it => { it.system.contenu = []; return it; });
|
||||
let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { DialogItemAchat } from "../achat-vente/dialog-item-achat.js";
|
||||
import { DialogItemAchat } from "../dialog-item-achat.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
|
||||
@ -15,7 +15,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
|
||||
width: 600, height: 720,
|
||||
tabs: []
|
||||
}, { inplace: false })
|
||||
});
|
||||
}
|
||||
get title() {
|
||||
if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
|
||||
|
@ -25,7 +25,8 @@ export class RdDCommerce extends RdDBaseActor {
|
||||
}
|
||||
await super.depenserSols(cout)
|
||||
}
|
||||
async consommerNourritureboisson(itemId, choix, userId) {
|
||||
|
||||
async consommerNourritureAchetee(achat, vente, createdItemId) {
|
||||
// ne pas consommer pour un commerce
|
||||
}
|
||||
|
||||
|
@ -12,7 +12,7 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet {
|
||||
return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
|
||||
width: 640, height: 720
|
||||
}, { inplace: false })
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -33,4 +33,31 @@ export class RdDCreature extends RdDBaseActorSang {
|
||||
}
|
||||
}
|
||||
|
||||
isEffectAllowed(effectId) {
|
||||
return [STATUSES.StatusComma].includes(effectId);
|
||||
}
|
||||
|
||||
isEntiteAccordee(attacker) {
|
||||
if (this.isEntite([ENTITE_INCARNE])) {
|
||||
let resonnance = this.system.sante.resonnance
|
||||
return (resonnance.actors.find(it => it == attacker.id))
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async setEntiteReveAccordee(attacker) {
|
||||
if (this.isEntite([ENTITE_INCARNE])) {
|
||||
let resonnance = duplicate(this.system.sante.resonnance);
|
||||
if (resonnance.actors.find(it => it == attacker.id)) {
|
||||
// déjà accordé
|
||||
return;
|
||||
}
|
||||
await this.update({ "system.sante.resonnance": [...resonnance, attacker.id] });
|
||||
}
|
||||
else {
|
||||
super.setEntiteReveAccordee(attacker)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
|
||||
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
|
||||
width: 640, height: 720,
|
||||
}, { inplace: false })
|
||||
});
|
||||
}
|
||||
|
||||
async getData() {
|
||||
@ -54,12 +54,6 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
|
||||
});
|
||||
}
|
||||
|
||||
async _onDropActor(event, dragData) {
|
||||
const dropActor = fromUuidSync(dragData.uuid)
|
||||
await this.actor.setEntiteReveAccordee(dropActor)
|
||||
super._onDropActor(event, dragData)
|
||||
}
|
||||
|
||||
async deleteSubActeur(actorId) {
|
||||
let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
|
||||
await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });
|
||||
|
@ -67,7 +67,7 @@ export class RdDEntite extends RdDBaseActorReve {
|
||||
if (this.isNonIncarnee()) {
|
||||
return
|
||||
}
|
||||
await RdDEncaisser.encaisser(this)
|
||||
await RdDEncaisser.encaisser(this)
|
||||
}
|
||||
|
||||
isEffectAllowed(effectId) {
|
||||
@ -91,16 +91,20 @@ export class RdDEntite extends RdDBaseActorReve {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async setEntiteReveAccordee(actor) {
|
||||
async setEntiteReveAccordee(attacker) {
|
||||
if (this.isEntite([ENTITE_INCARNE])) {
|
||||
if (this.system.sante.resonnance.actors.find(it => it == actor.id)) {
|
||||
let resonnance = duplicate(this.system.sante.resonnance);
|
||||
if (resonnance.actors.find(it => it == attacker.id)) {
|
||||
// déjà accordé
|
||||
return
|
||||
return;
|
||||
}
|
||||
await this.update({ "system.sante.resonnance.actors": [...this.system.sante.resonnance.actors, actor.id] })
|
||||
resonnance.actors.push(attacker.id);
|
||||
await this.update({ "system.sante.resonnance": resonnance });
|
||||
}
|
||||
else {
|
||||
super.setEntiteReveAccordee(actor)
|
||||
super.setEntiteReveAccordee(attacker)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
|
||||
return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
|
||||
width: 640, height: 720,
|
||||
}, { inplace: false })
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { Misc } from "./misc.js";
|
||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
|
||||
|
||||
/**
|
||||
@ -132,7 +131,7 @@ export class ChatUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static blindMessageToGM(chatOptions) {
|
||||
let chatGM = foundry.utils.duplicate(chatOptions);
|
||||
let chatGM = duplicate(chatOptions);
|
||||
chatGM.whisper = ChatUtility.getUsers(user => user.isGM);
|
||||
chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content;
|
||||
console.log("blindMessageToGM", chatGM);
|
||||
@ -149,13 +148,14 @@ export class ChatUtility {
|
||||
}
|
||||
|
||||
static async setMessageData(chatMessage, key, flag) {
|
||||
if (flag && chatMessage.isAuthor) {
|
||||
await chatMessage.setFlag(SYSTEM_RDD, key, flag)
|
||||
if (flag) {
|
||||
await chatMessage.setFlag(SYSTEM_RDD, key, JSON.stringify(flag));
|
||||
}
|
||||
}
|
||||
|
||||
static getMessageData(chatMessage, key) {
|
||||
return chatMessage.getFlag(SYSTEM_RDD, key);
|
||||
const json = chatMessage.getFlag(SYSTEM_RDD, key);
|
||||
return json ? JSON.parse(json) : undefined;
|
||||
}
|
||||
|
||||
static getChatMessage(event) {
|
||||
@ -163,19 +163,4 @@ export class ChatUtility {
|
||||
return game.messages.get(chatMessageId);
|
||||
}
|
||||
|
||||
static async onRenderChatMessage(chatMessage, html, data) {
|
||||
const rddTimestamp = chatMessage.getFlag(SYSTEM_RDD, 'rdd-timestamp')
|
||||
if (rddTimestamp) {
|
||||
const timestamp = new RdDTimestamp(rddTimestamp);
|
||||
const timestampData = timestamp.toCalendrier();
|
||||
const dateHeure = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/common/date-heure.hbs', timestampData);
|
||||
html.find('header.message-header .message-sender').after(dateHeure)
|
||||
}
|
||||
}
|
||||
|
||||
static async onCreateChatMessage(chatMessage, options, id) {
|
||||
if (chatMessage.isAuthor) {
|
||||
await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -69,7 +69,7 @@ export class RdDCoeur {
|
||||
}
|
||||
|
||||
static async applyCoeurChateauDormant(actor, message) {
|
||||
const newSuivants = foundry.utils.duplicate(actor.system.subacteurs.suivants)
|
||||
const newSuivants = duplicate(actor.system.subacteurs.suivants)
|
||||
let count = 0
|
||||
newSuivants.forEach(async link => {
|
||||
const suivant = game.actors.get(link.id)
|
||||
@ -117,8 +117,8 @@ export class RdDCoeur {
|
||||
}
|
||||
ChatUtility.removeChatMessageId(infoCoeur.chatMessageId)
|
||||
|
||||
infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate())).total
|
||||
infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate())).total
|
||||
infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total
|
||||
infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total
|
||||
const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre)
|
||||
for (let amoureux of [infoCoeur.source, infoCoeur.target]) {
|
||||
const actorAmoureux = game.actors.get(amoureux.actor.id);
|
||||
|
@ -8,46 +8,3 @@ export const SHOW_DICE = 'show';
|
||||
export const ENTITE_INCARNE = 'incarne';
|
||||
export const ENTITE_NONINCARNE = 'nonincarne';
|
||||
export const ENTITE_BLURETTE = 'blurette';
|
||||
|
||||
export const RDD_CONFIG = {
|
||||
niveauEthylisme : [
|
||||
{value: "1", label: "Aucun"},
|
||||
{value: "0", label: "Eméché (0)"},
|
||||
{value: "-1", label: "Gris (-1)"},
|
||||
{value: "-2", label: "Pinté (-2)"},
|
||||
{value: "-3", label: "Pas Frais (-3)"},
|
||||
{value: "-4", label: "Ivre (-4)"},
|
||||
{value: "-5", label: "Bu (-5)"},
|
||||
{value: "-6", label: "Complètement fait (-6)"},
|
||||
{value: "-7", label: "Ivre mort (-7)"}
|
||||
],
|
||||
categorieEntite: {
|
||||
"cauchemar": "Cauchemar",
|
||||
"reve": "Rêve"
|
||||
},
|
||||
typeEntite: {
|
||||
"incarne": "Incarnée",
|
||||
"nonincarne": "Non Incarnée",
|
||||
"blurette": "Blurette"
|
||||
},
|
||||
heuresRdD : [
|
||||
{value : "vaisseau", label: "Vaisseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd01.webp"},
|
||||
{value : "sirene", label: "Sirène", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd02.webp"},
|
||||
{value : "faucon", label: "Faucon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd03.webp"},
|
||||
{value : "couronne", label: "Couronne", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd04.webp"},
|
||||
{value : "dragon", label: "Dragon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd05.webp"},
|
||||
{value : "epees", label: "Epées", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd06.webp"},
|
||||
{value : "lyre", label: "Lyre", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd07.webp"},
|
||||
{value : "serpent", label: "Serpent", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd08.webp"},
|
||||
{value : "poissonacrobate", label: "Poisson Acrobate", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd09.webp"},
|
||||
{value : "araignee", label: "Araignée", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd10.webp"},
|
||||
{value : "roseau", label: "Roseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd11.webp"},
|
||||
{value : "chateaudormant", label: "Chateau Dormant", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd12.webp"}
|
||||
],
|
||||
raretes: [
|
||||
{value: "Commune", label: "Commune"},
|
||||
{value: "Frequente", label: "Fréquente"},
|
||||
{value: "Rare", label: "Rare"},
|
||||
{value: "Rarissime", label: "Rarissime"}
|
||||
]
|
||||
}
|
@ -21,7 +21,7 @@ export class DialogFabriquerPotion extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static prepareData(actor, item) {
|
||||
let potionData = foundry.utils.duplicate(item)
|
||||
let potionData = duplicate(item)
|
||||
potionData.nbBrinsSelect = RdDUtility.buildListOptions(
|
||||
DialogFabriquerPotion.nombreBrinsMinimum(item),
|
||||
DialogFabriquerPotion.nombreBrinsOptimal(item));
|
||||
|
@ -1,13 +1,35 @@
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { ChatVente } from "./chat-vente.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
|
||||
export class DialogItemAchat extends Dialog {
|
||||
|
||||
static preparerAchat(chatButton) {
|
||||
return ChatVente.getDetailAchatVente(RdDUtility.findChatMessageId(chatButton))
|
||||
const vendeurId = chatButton.attributes['data-vendeurId']?.value;
|
||||
const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined;
|
||||
const acheteur = RdDUtility.getSelectedActor();
|
||||
const json = chatButton.attributes['data-jsondata']?.value;
|
||||
if (!acheteur && !vendeur) {
|
||||
ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
|
||||
return undefined;
|
||||
}
|
||||
if (!json) {
|
||||
ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes")
|
||||
return undefined;
|
||||
}
|
||||
|
||||
return {
|
||||
item: JSON.parse(json),
|
||||
vendeur,
|
||||
acheteur,
|
||||
nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value),
|
||||
tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1),
|
||||
prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0),
|
||||
quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true',
|
||||
chatMessageIdVente: RdDUtility.findChatMessageId(chatButton),
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
|
||||
const venteData = {
|
||||
item,
|
||||
@ -16,21 +38,17 @@ export class DialogItemAchat extends Dialog {
|
||||
acheteur,
|
||||
tailleLot,
|
||||
quantiteIllimite,
|
||||
nbLots,
|
||||
quantiteNbLots: nbLots,
|
||||
choix: { seForcer: false, supprimerSiZero: true },
|
||||
prixLot,
|
||||
isVente: prixLot > 0,
|
||||
isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(),
|
||||
chatMessageIdVente
|
||||
}
|
||||
if (venteData.vendeur?.id == venteData.acheteur?.id) {
|
||||
ui.notifications.info("Inutile de se vendre à soi-même")
|
||||
return
|
||||
}
|
||||
};
|
||||
|
||||
DialogItemAchat.changeNombreLots(venteData, 1)
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData)
|
||||
new DialogItemAchat(html, venteData).render(true)
|
||||
DialogItemAchat.changeNombreLots(venteData, 1);
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData);
|
||||
new DialogItemAchat(html, venteData).render(true);
|
||||
}
|
||||
|
||||
static changeNombreLots(venteData, nombreLots) {
|
||||
@ -98,18 +116,18 @@ export class DialogItemAchat extends Dialog {
|
||||
this.venteData.choix.seForcer = event.currentTarget.checked;
|
||||
}
|
||||
|
||||
setNombreLots(nbLots) {
|
||||
setNombreLots(nombreLots) {
|
||||
|
||||
if (!this.venteData.quantiteIllimite) {
|
||||
if (!this.venteData.quantiteIllimite && nbLots > this.venteData.nbLots) {
|
||||
ui.notifications.warn(`Seulement ${this.venteData.nbLots} lots disponibles, vous ne pouvez pas en prendre ${nbLots}`)
|
||||
if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) {
|
||||
ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
|
||||
}
|
||||
nbLots = Math.min(nbLots, this.venteData.nbLots);
|
||||
nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
|
||||
}
|
||||
|
||||
DialogItemAchat.changeNombreLots(this.venteData, nbLots);
|
||||
DialogItemAchat.changeNombreLots(this.venteData, nombreLots);
|
||||
|
||||
this.html.find(".nombreLots").val(nbLots);
|
||||
this.html.find(".nombreLots").val(nombreLots);
|
||||
this.html.find(".prixTotal").text(this.venteData.prixTotal);
|
||||
this.html.find("span.total-sust").text(this.venteData.totalSust);
|
||||
this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere);
|
@ -47,7 +47,7 @@ export class DialogConsommer extends Dialog {
|
||||
/* -------------------------------------------- */
|
||||
static prepareData(actor, item) {
|
||||
let consommerData = {
|
||||
item: foundry.utils.duplicate(item),
|
||||
item: duplicate(item),
|
||||
cuisine: actor.getCompetence('cuisine'),
|
||||
choix: {
|
||||
doses: 1,
|
||||
|
@ -1,30 +1,29 @@
|
||||
import { HtmlUtility } from "../html-utility.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { ChatVente } from "./chat-vente.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
|
||||
export class DialogItemVente extends Dialog {
|
||||
|
||||
static async display({ item, quantiteMax = undefined }) {
|
||||
static async display({ item, callback, quantiteMax = undefined }) {
|
||||
const quantite = quantiteMax ?? item.getQuantite() ?? 1;
|
||||
const isOwned = item.parent;
|
||||
const venteData = {
|
||||
item: item,
|
||||
alias: item.actor?.name ?? game.user.name,
|
||||
vendeurId: item.actor.id,
|
||||
vendeurId: item.actor?.id,
|
||||
prixOrigine: item.calculerPrixCommercant(),
|
||||
prixUnitaire: item.calculerPrixCommercant(),
|
||||
prixLot: item.calculerPrixCommercant(),
|
||||
tailleLot: 1,
|
||||
nbLots: quantite,
|
||||
maxLots: quantite,
|
||||
quantiteNbLots: quantite,
|
||||
quantiteMaxLots: quantite,
|
||||
quantiteMax: quantite,
|
||||
quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !item.parent,
|
||||
isOwned: item.parent,
|
||||
}
|
||||
quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !isOwned,
|
||||
isOwned: isOwned,
|
||||
};
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);
|
||||
return new DialogItemVente(venteData, html).render(true);
|
||||
return new DialogItemVente(venteData, html, callback).render(true);
|
||||
}
|
||||
|
||||
constructor(venteData, html) {
|
||||
constructor(venteData, html, callback) {
|
||||
let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 };
|
||||
|
||||
let conf = {
|
||||
@ -35,6 +34,7 @@ export class DialogItemVente extends Dialog {
|
||||
};
|
||||
|
||||
super(conf, options);
|
||||
this.callback = callback;
|
||||
this.venteData = venteData;
|
||||
}
|
||||
|
||||
@ -43,7 +43,7 @@ export class DialogItemVente extends Dialog {
|
||||
|
||||
this.html = html;
|
||||
this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
|
||||
this.html.find(".nbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
|
||||
this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
|
||||
this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
|
||||
this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
|
||||
|
||||
@ -52,15 +52,7 @@ export class DialogItemVente extends Dialog {
|
||||
|
||||
async onProposer(it) {
|
||||
this.updateVente(this.getChoixVente());
|
||||
|
||||
this.venteData["properties"] = this.venteData.item.getProprietes();
|
||||
if (this.venteData.isOwned) {
|
||||
if (this.venteData.nbLots * this.venteData.tailleLot > this.venteData.quantiteMax) {
|
||||
ui.notifications.warn(`Vous avez ${this.venteData.quantiteMax} ${this.venteData.item.name}, ce n'est pas suffisant pour vendre ${this.venteData.nbLots} de ${this.venteData.tailleLot}`)
|
||||
return;
|
||||
}
|
||||
}
|
||||
await ChatVente.displayAchatVente(this.venteData)
|
||||
this.callback(this.venteData);
|
||||
}
|
||||
|
||||
updateVente(update) {
|
||||
@ -69,7 +61,7 @@ export class DialogItemVente extends Dialog {
|
||||
|
||||
getChoixVente() {
|
||||
return {
|
||||
nbLots: Number(this.html.find(".nbLots").val()),
|
||||
quantiteNbLots: Number(this.html.find(".quantiteNbLots").val()),
|
||||
tailleLot: Number(this.html.find(".tailleLot").val()),
|
||||
quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'),
|
||||
prixLot: Number(this.html.find(".prixLot").val())
|
||||
@ -85,26 +77,26 @@ export class DialogItemVente extends Dialog {
|
||||
const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
|
||||
this.updateVente({
|
||||
tailleLot,
|
||||
nbLots: Math.min(maxLots, this.venteData.nbLots),
|
||||
maxLots: maxLots,
|
||||
quantiteNbLots: Math.min(maxLots, this.venteData.quantiteNbLots),
|
||||
quantiteMaxLots: maxLots,
|
||||
prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2)
|
||||
});
|
||||
|
||||
this.html.find(".prixLot").val(this.venteData.prixLot);
|
||||
this.html.find(".nbLots").val(this.venteData.nbLots);
|
||||
this.html.find(".nbLots").attr("max", this.venteData.maxLots)
|
||||
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
|
||||
this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
|
||||
}
|
||||
|
||||
setNbLots(nbLots) {
|
||||
this.updateVente({
|
||||
nbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.maxLots)) : nbLots
|
||||
quantiteNbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)) : nbLots
|
||||
})
|
||||
this.html.find(".nbLots").val(this.venteData.nbLots);
|
||||
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
|
||||
}
|
||||
|
||||
setQuantiteIllimite(checked) {
|
||||
this.updateVente({ quantiteIllimite: checked })
|
||||
this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
|
||||
HtmlUtility.showControlWhen(this.html.find(".nbLots"), !this.venteData.quantiteIllimite)
|
||||
HtmlUtility.showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
|
||||
}
|
||||
}
|
@ -139,7 +139,7 @@ export class RdDItemArme extends Item {
|
||||
const uneOuDeuxMains = armeData.system.unemain && armeData.system.deuxmains;
|
||||
const containsSlash = !Number.isInteger(armeData.system.dommages) && armeData.system.dommages.includes("/");
|
||||
if (containsSlash) { // Sanity check
|
||||
armeData = foundry.utils.duplicate(armeData);
|
||||
armeData = duplicate(armeData);
|
||||
|
||||
const tableauDegats = armeData.system.dommages.split("/");
|
||||
if (aUneMain)
|
||||
|
@ -199,7 +199,7 @@ export class RdDItemCompetence extends Item {
|
||||
if (idOrName == undefined || idOrName == "") {
|
||||
return RdDItemCompetence.sansCompetence();
|
||||
}
|
||||
options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false, inplace: false });
|
||||
options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
|
||||
return RdDItemCompetence.findFirstItem(list, idOrName, options);
|
||||
}
|
||||
|
||||
@ -257,7 +257,7 @@ export class RdDItemCompetence extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static computeResumeArchetype(competences) {
|
||||
const computed = foundry.utils.duplicate(limitesArchetypes);
|
||||
const computed = duplicate(limitesArchetypes);
|
||||
computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; });
|
||||
|
||||
competences.map(it => Math.max(0, it.system.niveau_archetype))
|
||||
|
@ -33,7 +33,8 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
if (categorieAttaque != undefined) {
|
||||
// si c'est un Item compétence: cloner pour ne pas modifier la compétence
|
||||
let arme = item.clone();
|
||||
return foundry.utils.mergeObject(arme, {
|
||||
foundry.utils.mergeObject(arme,
|
||||
{
|
||||
action: item.isCompetencePossession() ? 'possession' : 'attaque',
|
||||
system: {
|
||||
competence: arme.name,
|
||||
@ -47,7 +48,8 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
force: 0,
|
||||
rapide: true,
|
||||
}
|
||||
}, { inplace: false });
|
||||
});
|
||||
return arme;
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
@ -57,7 +57,7 @@ export class Monnaie {
|
||||
}
|
||||
|
||||
static creerDeniers(fortune) {
|
||||
const deniers = foundry.utils.duplicate(MONNAIE_ETAIN);
|
||||
const deniers = duplicate(MONNAIE_ETAIN);
|
||||
deniers.system.quantite = fortune;
|
||||
return deniers;
|
||||
}
|
||||
|
@ -44,7 +44,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||
template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
|
||||
width: 550,
|
||||
height: 550
|
||||
}, { inplace: false });
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -53,8 +53,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||
}
|
||||
|
||||
get title() {
|
||||
const owner = (this.item.parent instanceof Actor) ? `(${this.item.parent.name})` : '';
|
||||
return `${Misc.typeName('Item', this.item.type)}: ${this.item.name} ${owner}`;
|
||||
return `${Misc.typeName('Item', this.item.type)}: ${this.item.name}`;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -99,7 +98,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||
description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
|
||||
descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
|
||||
isComestible: this.item.getUtilisationCuisine(),
|
||||
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable),
|
||||
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable)
|
||||
}
|
||||
if (this.item.type == TYPES.competencecreature) {
|
||||
formData.isparade = RdDItemCompetenceCreature.isParade(this.item)
|
||||
@ -109,8 +108,8 @@ export class RdDItemSheet extends ItemSheet {
|
||||
const competences = await SystemCompendiums.getCompetences('personnage');
|
||||
formData.categories = this.item.getCategories()
|
||||
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
|
||||
formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac)
|
||||
formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve)
|
||||
formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
|
||||
formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
|
||||
formData.competences = competences;
|
||||
}
|
||||
if (this.item.type == 'arme') {
|
||||
@ -229,7 +228,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||
});
|
||||
}
|
||||
|
||||
const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: foundry.utils.duplicate(timestamp) })
|
||||
const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) })
|
||||
|
||||
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
|
||||
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { DialogItemVente } from "./achat-vente/dialog-item-vente.js";
|
||||
import { DialogItemVente } from "./dialog-item-vente.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
@ -177,7 +177,7 @@ export class RdDItem extends Item {
|
||||
|
||||
constructor(docData, context = {}) {
|
||||
if (!context.rdd?.ready) {
|
||||
foundry.utils.mergeObject(context, { rdd: { ready: true } });
|
||||
mergeObject(context, { rdd: { ready: true } });
|
||||
const ItemConstructor = game.system.rdd.itemClasses[docData.type];
|
||||
if (ItemConstructor) {
|
||||
if (!docData.img) {
|
||||
@ -189,7 +189,6 @@ export class RdDItem extends Item {
|
||||
if (!docData.img) {
|
||||
docData.img = RdDItem.getDefaultImg(docData.type);
|
||||
}
|
||||
context.rdd = undefined
|
||||
super(docData, context);
|
||||
}
|
||||
|
||||
@ -234,7 +233,7 @@ export class RdDItem extends Item {
|
||||
}
|
||||
|
||||
isCompetenceArme() {
|
||||
return this.isCompetence() && ['melee', 'tir', 'lancer'].includes(this.system.categorie)
|
||||
return this.isCompetence() && [ 'melee','tir', 'lancer'].includes(this.system.categorie)
|
||||
}
|
||||
|
||||
isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" }
|
||||
@ -318,8 +317,8 @@ export class RdDItem extends Item {
|
||||
const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut);
|
||||
await actor.updateEmbeddedDocuments('Item', [{
|
||||
_id: this.id,
|
||||
'system.temporel.debut': foundry.utils.duplicate(timestampDebut),
|
||||
'system.temporel.fin': foundry.utils.duplicate(timestampFin),
|
||||
'system.temporel.debut': duplicate(timestampDebut),
|
||||
'system.temporel.fin': duplicate(timestampFin),
|
||||
}])
|
||||
}
|
||||
}
|
||||
@ -539,7 +538,7 @@ export class RdDItem extends Item {
|
||||
_id: this.id,
|
||||
'system.quantite': this.system.quantite * sust,
|
||||
'system.encombrement': Misc.keepDecimals(this.system.encombrement / sust, 2),
|
||||
'system.cout': Math.max(0, Misc.keepDecimals(this.system.cout / sust, 2)),
|
||||
'system.cout': Misc.keepDecimals(this.system.cout / sust, 2),
|
||||
'system.sust': 1
|
||||
}])
|
||||
}
|
||||
@ -622,7 +621,23 @@ export class RdDItem extends Item {
|
||||
ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`);
|
||||
return;
|
||||
}
|
||||
await DialogItemVente.display({ item: this, quantiteMax })
|
||||
await DialogItemVente.display({
|
||||
item: this,
|
||||
quantiteMax,
|
||||
callback: async (vente) => {
|
||||
vente["properties"] = this.getProprietes();
|
||||
if (vente.isOwned) {
|
||||
if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
|
||||
ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
|
||||
return;
|
||||
}
|
||||
}
|
||||
vente.jsondata = JSON.stringify(vente.item);
|
||||
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
|
||||
ChatMessage.create(RdDUtility.chatDataSetup(html));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -39,7 +39,7 @@ export class RdDItemBlessure extends RdDItem {
|
||||
ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
|
||||
return undefined;
|
||||
}
|
||||
return foundry.utils.mergeObject(BASE_TACHE_SOIN_BLESSURE, tache, { inplace: false })
|
||||
return foundry.utils.mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
|
||||
}
|
||||
|
||||
static async applyFullBlessure(actor, gravite) {
|
||||
@ -48,7 +48,7 @@ export class RdDItemBlessure extends RdDItem {
|
||||
let lostEndurance = 0
|
||||
let lostVie = 0
|
||||
if (definition.endurance) {
|
||||
lostEndurance = await new Roll(definition.endurance).roll().total;
|
||||
lostEndurance = new Roll(definition.endurance).roll({async: false}).total;
|
||||
actor.santeIncDec("endurance", -Number(lostEndurance));
|
||||
}
|
||||
if (definition.vie) {
|
||||
@ -106,12 +106,12 @@ export class RdDItemBlessure extends RdDItem {
|
||||
}
|
||||
|
||||
async setSoinsBlessure(systemUpdate = {}) {
|
||||
systemUpdate = foundry.utils.mergeObject(systemUpdate, this.system, { overwrite: false })
|
||||
systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
|
||||
systemUpdate = foundry.utils.mergeObject(systemUpdate, this.system, { overwrite: false }),
|
||||
systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
|
||||
await this.update({
|
||||
img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
|
||||
system: systemUpdate
|
||||
})
|
||||
});
|
||||
}
|
||||
|
||||
async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) {
|
||||
|
@ -38,7 +38,7 @@ export class RdDItemMaladie extends RdDItem {
|
||||
|
||||
await mal.actor.updateEmbeddedDocuments('Item', [{
|
||||
_id: mal.id,
|
||||
'system.temporel.fin': foundry.utils.duplicate(timestampFin),
|
||||
'system.temporel.fin': duplicate(timestampFin),
|
||||
}])
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(RdDItemSheet.defaultOptions, {
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
|
||||
}, { inplace: false })
|
||||
});
|
||||
}
|
||||
|
||||
setPosition(options = {}) {
|
||||
@ -23,10 +23,9 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
foundry.utils.mergeObject(formData, {
|
||||
return foundry.utils.mergeObject(formData, {
|
||||
milieux: await game.system.rdd.environnement.autresMilieux(this.item)
|
||||
})
|
||||
return formData
|
||||
});
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
|
@ -8,7 +8,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }]
|
||||
}, { inplace: false })
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -35,7 +35,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
|
||||
select: RdDRencontre.mapEffets(this.item.system.echec.effets)
|
||||
}
|
||||
}
|
||||
})
|
||||
});
|
||||
return formData;
|
||||
}
|
||||
|
||||
|
@ -5,7 +5,6 @@ import { Monnaie } from "./item-monnaie.js";
|
||||
import { RdDItem, TYPES } from "./item.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDRaretes } from "./item/raretes.js";
|
||||
import { RdDCalendrier } from "./time/rdd-calendrier.js";
|
||||
|
||||
class Migration {
|
||||
get code() { return "sample"; }
|
||||
@ -71,17 +70,17 @@ class _10_0_16_MigrationSortsReserve extends Migration {
|
||||
get version() { return "10.0.16"; }
|
||||
|
||||
async migrate() {
|
||||
const actors = game.actors.filter((actor) => actor.type == "personnage" && (actor.system.reve?.reserve?.list?.length ?? 0 > 0))
|
||||
Promise.all(actors.map(async it => await this.convertirSortsReserveActeur(it)))
|
||||
}
|
||||
|
||||
async convertirSortsReserveActeur(actor) {
|
||||
const sortsReserve = actor.system.reve.reserve.list.map(this.conversionSortReserve);
|
||||
console.log(`${LOG_HEAD} Migration des sorts en réserve de ${actor.name}`, sortsReserve);
|
||||
await actor.createEmbeddedDocuments("Item", sortsReserve, {
|
||||
renderSheet: false,
|
||||
});
|
||||
await actor.update({ 'system.reve.reserve': undefined });
|
||||
await game.actors
|
||||
.filter((actor) => actor.type == "personnage")
|
||||
.filter((actor) => actor.system.reve?.reserve?.list?.length ?? 0 > 0)
|
||||
.forEach(async (actor) => {
|
||||
const sortsReserve = actor.system.reve.reserve.list.map(this.conversionSortReserve);
|
||||
console.log(`${LOG_HEAD} Migration des sorts en réserve de ${actor.name}`, sortsReserve);
|
||||
await actor.createEmbeddedDocuments("Item", sortsReserve, {
|
||||
renderSheet: false,
|
||||
});
|
||||
await actor.update({ 'system.reve.reserve': undefined })
|
||||
});
|
||||
}
|
||||
|
||||
conversionSortReserve(it) {
|
||||
@ -508,28 +507,13 @@ class _10_7_19_PossessionsEntiteVictime extends Migration {
|
||||
}
|
||||
|
||||
migratePossession(it) {
|
||||
return {
|
||||
_id: it.id,
|
||||
return { _id: it.id,
|
||||
'system.entite.actorid': it.system.possesseurid,
|
||||
'system.victime.actorid': it.system.possedeid
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class _11_2_20_MigrationAstrologie extends Migration {
|
||||
get code() { return "migration-astrologie" }
|
||||
get version() { return "11.2.20" }
|
||||
|
||||
async migrate() {
|
||||
const nombresAstraux = game.system.rdd.calendrier.getNombresAstraux()
|
||||
nombresAstraux.forEach(na => {
|
||||
na.lectures = na.valeursFausses
|
||||
na.valeursFausses = undefined
|
||||
})
|
||||
await game.system.rdd.calendrier.setNombresAstraux(nombresAstraux)
|
||||
}
|
||||
}
|
||||
|
||||
export class Migrations {
|
||||
static getMigrations() {
|
||||
return [
|
||||
@ -548,7 +532,6 @@ export class Migrations {
|
||||
new _10_7_0_MigrationBlessures(),
|
||||
new _10_7_19_CategorieCompetenceCreature(),
|
||||
new _10_7_19_PossessionsEntiteVictime(),
|
||||
new _11_2_20_MigrationAstrologie(),
|
||||
];
|
||||
}
|
||||
|
||||
@ -563,18 +546,15 @@ export class Migrations {
|
||||
}
|
||||
|
||||
migrate() {
|
||||
let currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion")
|
||||
if (currentVersion.startsWith("v")) {
|
||||
currentVersion = currentVersion.substring(1)
|
||||
}
|
||||
if (foundry.utils.isNewerVersion(game.system.version, currentVersion)) {
|
||||
const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
|
||||
if (isNewerVersion(game.system.version, currentVersion)) {
|
||||
// if (true) { /* comment previous and uncomment here to test before upgrade */
|
||||
const migrations = Migrations.getMigrations().filter(m => foundry.utils.isNewerVersion(m.version, currentVersion));
|
||||
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
|
||||
if (migrations.length > 0) {
|
||||
migrations.sort((a, b) => this.compareVersions(a, b));
|
||||
migrations.forEach(async (m) => {
|
||||
ui.notifications.info(
|
||||
`${LOG_HEAD} Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}`
|
||||
`Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}`
|
||||
);
|
||||
await m.migrate();
|
||||
});
|
||||
@ -582,7 +562,9 @@ export class Migrations {
|
||||
`Migrations done, version will change to ${game.system.version}`
|
||||
);
|
||||
} else {
|
||||
console.log(`${LOG_HEAD} No migration needeed, version will change to ${game.system.version}`
|
||||
console.log(
|
||||
LOG_HEAD +
|
||||
`No migration needeed, version will change to ${game.system.version}`
|
||||
);
|
||||
}
|
||||
|
||||
@ -592,7 +574,7 @@ export class Migrations {
|
||||
game.system.version
|
||||
);
|
||||
} else {
|
||||
console.log(`${LOG_HEAD} No system version changed`);
|
||||
console.log(LOG_HEAD + `No system version changed`);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -166,47 +166,15 @@ export class Misc {
|
||||
}
|
||||
|
||||
static firstConnectedGM() {
|
||||
if (foundry.utils.isNewerVersion(game.release.version, '12.0')) {
|
||||
return game.users.activeGM
|
||||
}
|
||||
return game.users.find(u => u.isGM && u.active);
|
||||
return game.users.filter(u => u.isGM && u.active).sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active);
|
||||
}
|
||||
|
||||
static connectedGMs() {
|
||||
return game.users.filter(u => u.isGM && u.active);
|
||||
static isOwnerPlayer(actor, user = undefined) {
|
||||
return actor.testUserPermission(user ?? game.user, CONST.DOCUMENT_PERMISSION_LEVELS.OWNER)
|
||||
}
|
||||
|
||||
/**
|
||||
* This helper method allows to get the docuument, for a single user (either first connected GM, or the owner
|
||||
* if there is no connected GMs), or else return undefined.
|
||||
*
|
||||
* This allows for example update hooks that should apply modifications to actors to be called only for one
|
||||
* user (preventing the "User ... lacks permission to update Item" that was occuring on hooks when Item updates
|
||||
* were triggering other changes)
|
||||
*
|
||||
* @param {*} document the Document with is potentially an Actor
|
||||
* @returns the actor if either the game.user is the first connected GM, or if the game.user is the owner
|
||||
* and there is no connected GM
|
||||
*/
|
||||
static documentIfResponsible(document) {
|
||||
if (foundry.utils.isNewerVersion(game.release.version, '12.0')) {
|
||||
if (game.users.activeGM || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document)))
|
||||
{
|
||||
return document
|
||||
}
|
||||
}
|
||||
else if (Misc.isUniqueConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) {
|
||||
return document
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
static isOwnerPlayer(document) {
|
||||
return document.testUserPermission && document.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
|
||||
}
|
||||
|
||||
static isOwnerPlayerOrUniqueConnectedGM(actor) {
|
||||
return Misc.isOwnerPlayer(actor) ?? Misc.isUniqueConnectedGM();
|
||||
static isOwnerPlayerOrUniqueConnectedGM(actor, user = undefined) {
|
||||
return Misc.isOwnerPlayer(actor, user) ?? Misc.isUniqueConnectedGM();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -15,7 +15,7 @@ export class RdDAudio {
|
||||
if ( audioData ) {
|
||||
let audioPath = "systems/foundryvtt-reve-de-dragon/sounds/" + audioData.file;
|
||||
console.log(`foundryvtt-reve-de-dragon | Playing Sound: ${audioPath}`)
|
||||
foundry.audio.AudioHelper.play({ src: audioPath }, audioData.isGlobal);
|
||||
AudioHelper.play({ src: audioPath }, audioData.isGlobal);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -75,12 +75,6 @@ export class RdDCombatManager extends Combat {
|
||||
}
|
||||
}
|
||||
}
|
||||
static calculAjustementInit(actor, arme) {
|
||||
const efficacite = (arme?.system.magique) ? arme.system.ecaille_efficacite : 0
|
||||
const etatGeneral = actor.getEtatGeneral() ?? 0
|
||||
return efficacite + etatGeneral
|
||||
|
||||
}
|
||||
|
||||
/************************************************************************************/
|
||||
async rollInitiative(ids, formula = undefined, messageOptions = {}) {
|
||||
@ -90,14 +84,12 @@ export class RdDCombatManager extends Combat {
|
||||
// calculate initiative
|
||||
for (let cId = 0; cId < ids.length; cId++) {
|
||||
const combatant = this.combatants.get(ids[cId]);
|
||||
const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, undefined);
|
||||
let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, ajustement);
|
||||
|
||||
let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0);
|
||||
if (!formula) {
|
||||
if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') {
|
||||
const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it))
|
||||
if (competence) {
|
||||
rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, etatGeneral);
|
||||
rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0);
|
||||
}
|
||||
} else {
|
||||
const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe)
|
||||
@ -117,9 +109,8 @@ export class RdDCombatManager extends Combat {
|
||||
if (competence && competence.system.defaut_carac) {
|
||||
const carac = combatant.actor.system.carac[competence.system.defaut_carac].value;
|
||||
const niveau = competence.system.niveau;
|
||||
|
||||
const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, armeCombat)
|
||||
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, ajustement);
|
||||
const bonusEcaille = (armeCombat?.system.magique) ? armeCombat.system.ecaille_efficacite : 0;
|
||||
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille);
|
||||
} else {
|
||||
ui.notifications.warn(`Votre arme ${armeCombat.name} n'a pas de compétence renseignée`);
|
||||
}
|
||||
@ -128,7 +119,7 @@ export class RdDCombatManager extends Combat {
|
||||
//console.log("Combatat", c);
|
||||
const roll = combatant.getInitiativeRoll(rollFormula);
|
||||
if (!roll.total) {
|
||||
await roll.evaluate();
|
||||
roll.evaluate({ async: false });
|
||||
}
|
||||
const total = Math.max(roll.total, 0.00);
|
||||
console.log("Compute init for", rollFormula, roll, total, combatant);
|
||||
@ -137,17 +128,21 @@ export class RdDCombatManager extends Combat {
|
||||
|
||||
// Send a chat message
|
||||
let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
|
||||
let messageData = foundry.utils.mergeObject({
|
||||
speaker: {
|
||||
scene: canvas.scene._id,
|
||||
actor: combatant.actor?._id,
|
||||
token: combatant.token._id,
|
||||
alias: combatant.token.name,
|
||||
sound: CONFIG.sounds.dice,
|
||||
let messageData = foundry.utils.mergeObject(
|
||||
{
|
||||
speaker: {
|
||||
scene: canvas.scene._id,
|
||||
actor: combatant.actor?._id,
|
||||
token: combatant.token._id,
|
||||
alias: combatant.token.name,
|
||||
sound: CONFIG.sounds.dice,
|
||||
},
|
||||
flavor: `${combatant.token.name} a fait son jet d'Initiative (${messageOptions.initInfo})
|
||||
<br>
|
||||
`,
|
||||
},
|
||||
flavor: `${combatant.token.name} a fait son jet d'Initiative (${messageOptions.initInfo})<br>`,
|
||||
},
|
||||
messageOptions);
|
||||
messageOptions
|
||||
);
|
||||
roll.toMessage(messageData, { rollMode, create: true });
|
||||
|
||||
RdDCombatManager.processPremierRoundInit();
|
||||
@ -223,16 +218,13 @@ export class RdDCombatManager extends Combat {
|
||||
|
||||
static $prepareAttaqueArme(infoAttaque) {
|
||||
const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
|
||||
const arme = infoAttaque.arme;
|
||||
const attaque = foundry.utils.duplicate(arme);
|
||||
const attaque = duplicate(infoAttaque.arme);
|
||||
attaque.action = 'attaque';
|
||||
attaque.system.competence = infoAttaque.competence;
|
||||
attaque.system.dommagesReels = infoAttaque.dommagesReel;
|
||||
attaque.system.infoMain = infoAttaque.infoMain;
|
||||
attaque.system.niveau = comp.system.niveau;
|
||||
|
||||
const ajustement = (arme?.parent?.getEtatGeneral() ?? 0) + (arme?.system.magique) ? arme.system.ecaille_efficacite : 0;
|
||||
attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value, ajustement);
|
||||
attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value);
|
||||
return attaque;
|
||||
}
|
||||
|
||||
@ -347,6 +339,7 @@ export class RdDCombatManager extends Combat {
|
||||
ui.notifications.warn(`Le combatant ${combatant.name} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`)
|
||||
return [];
|
||||
}
|
||||
|
||||
let initInfo = "";
|
||||
let initOffset = 0;
|
||||
let caracForInit = 0;
|
||||
@ -381,9 +374,9 @@ export class RdDCombatManager extends Combat {
|
||||
initOffset = RdDCombatManager._baseInitOffset(compData.system.categorie, action);
|
||||
}
|
||||
|
||||
let malus = combatant.actor.getEtatGeneral(); // Prise en compte état général
|
||||
// Cas des créatures et entités vs personnages
|
||||
const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, action)
|
||||
let rollFormula = RdDCombatManager.formuleInitiative(initOffset, caracForInit, compNiveau, ajustement);
|
||||
let rollFormula = RdDCombatManager.formuleInitiative(initOffset, caracForInit, compNiveau, malus);
|
||||
// Garder la trace de l'arme/compétence utilisée pour l'iniative
|
||||
combatant.initiativeData = { arme: action } // pour reclasser l'init au round 0
|
||||
game.combat.rollInitiative(combatantId, rollFormula, { initInfo: initInfo });
|
||||
@ -798,7 +791,7 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
_prepareAttaque(competence, arme) {
|
||||
let rollData = {
|
||||
passeArme: foundry.utils.randomID(16),
|
||||
passeArme: randomID(16),
|
||||
mortalite: arme?.system.mortalite,
|
||||
competence: competence,
|
||||
surprise: this.attacker.getSurprise(true),
|
||||
@ -897,7 +890,7 @@ export class RdDCombat {
|
||||
|
||||
// # utilisation esquive
|
||||
const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) });
|
||||
const esquives = foundry.utils.duplicate(this.defender.getCompetencesEsquive())
|
||||
const esquives = duplicate(this.defender.getCompetencesEsquive())
|
||||
esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0);
|
||||
|
||||
const paramChatDefense = {
|
||||
|
@ -1,28 +1,32 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
|
||||
export class RdDConfirm {
|
||||
/* -------------------------------------------- */
|
||||
static confirmer(options, autresActions) {
|
||||
if (options.settingConfirmer && !ReglesOptionnelles.isSet(options.settingConfirmer)) {
|
||||
return options.onAction()
|
||||
options.bypass = options.bypass || !(options.settingConfirmer == undefined || ReglesOptionnelles.isUsing(options.settingConfirmer));
|
||||
if (options.bypass) {
|
||||
options.onAction();
|
||||
}
|
||||
let buttons = {
|
||||
"action": RdDConfirm._createButtonAction(options),
|
||||
"cancel": RdDConfirm._createButtonCancel()
|
||||
};
|
||||
if (options.settingConfirmer) {
|
||||
buttons = foundry.utils.mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
|
||||
else {
|
||||
let buttons = {
|
||||
"action": RdDConfirm._createButtonAction(options),
|
||||
"cancel": RdDConfirm._createButtonCancel()
|
||||
};
|
||||
if (options.settingConfirmer) {
|
||||
buttons = foundry.utils.mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
|
||||
}
|
||||
if (autresActions) {
|
||||
buttons = foundry.utils.mergeObject(autresActions, buttons);
|
||||
}
|
||||
const dialogDetails = {
|
||||
title: options.title,
|
||||
content: options.content,
|
||||
default: "cancel",
|
||||
buttons: buttons
|
||||
};
|
||||
new Dialog(dialogDetails, { width: 150 * Object.keys(buttons).length }).render(true);
|
||||
}
|
||||
if (autresActions) {
|
||||
buttons = foundry.utils.mergeObject(autresActions, buttons, { inplace: false });
|
||||
}
|
||||
const dialogDetails = {
|
||||
title: options.title,
|
||||
content: options.content,
|
||||
default: "cancel",
|
||||
buttons: buttons
|
||||
};
|
||||
new Dialog(dialogDetails, { width: 150 * Object.keys(buttons).length }).render(true);
|
||||
}
|
||||
|
||||
static _createButtonCancel() {
|
||||
|
@ -36,8 +36,8 @@ export class DeTMR extends Die {
|
||||
super(termData);
|
||||
}
|
||||
|
||||
async evaluate(options) {
|
||||
await super.evaluate(options);
|
||||
async evaluate() {
|
||||
super.evaluate();
|
||||
this.explode("x=8");
|
||||
return this;
|
||||
}
|
||||
@ -73,8 +73,8 @@ export class DeDraconique extends Die {
|
||||
super(termData);
|
||||
}
|
||||
|
||||
async evaluate(options) {
|
||||
await super.evaluate(options);
|
||||
async evaluate() {
|
||||
super.evaluate();
|
||||
this.explode("x=7");
|
||||
return this;
|
||||
}
|
||||
@ -138,7 +138,7 @@ export class RdDDice {
|
||||
|
||||
static async roll(formula, options = { showDice: SHOW_DICE, rollMode: undefined }) {
|
||||
const roll = new Roll(RdDDice._formulaOrFake(formula, options));
|
||||
await roll.evaluate();
|
||||
await roll.evaluate({ async: true });
|
||||
await this.showDiceSoNice(roll, options);
|
||||
return roll;
|
||||
}
|
||||
@ -216,7 +216,7 @@ export class RdDDice {
|
||||
|
||||
static async fakeD10(faces) {
|
||||
let roll = new Roll(`1d${faces}`);
|
||||
await roll.evaluate();
|
||||
await roll.evaluate({ async: true });
|
||||
return roll.total;
|
||||
}
|
||||
|
||||
|
@ -98,7 +98,7 @@ export class RdDEmpoignade {
|
||||
/* -------------------------------------------- */
|
||||
static getEmpoignadeById(actor, id) {
|
||||
let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id)
|
||||
return emp && foundry.utils.duplicate(emp) || undefined;
|
||||
return emp && duplicate(emp) || undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -108,7 +108,7 @@ export class RdDEmpoignade {
|
||||
(it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
|
||||
)
|
||||
if (emp) {
|
||||
return foundry.utils.duplicate(emp);
|
||||
return duplicate(emp);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
@ -248,7 +248,7 @@ export class RdDEmpoignade {
|
||||
if (rollData.rolled.isPart) {
|
||||
rollData.particuliere = "finesse";
|
||||
}
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, defender, 'chat-empoignade-resultat.html');
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-resultat.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
@ -267,7 +267,7 @@ export class RdDEmpoignade {
|
||||
return
|
||||
}
|
||||
|
||||
empoignade = foundry.utils.duplicate(empoignade)
|
||||
empoignade = duplicate(empoignade)
|
||||
let defenderRoll = {
|
||||
mode, attacker, defender, empoignade, attackerRoll,
|
||||
diffLibre: attackerRoll.diffLibre,
|
||||
@ -427,7 +427,7 @@ export class RdDEmpoignade {
|
||||
name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name,
|
||||
type: 'empoignade',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
system: { description: "", empoignadeid: foundry.utils.randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name }
|
||||
system: { description: "", empoignadeid: randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name }
|
||||
},
|
||||
{
|
||||
temporary: true
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID, RDD_CONFIG } from "./constants.js";
|
||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { Migrations } from './migrations.js';
|
||||
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
@ -71,16 +71,15 @@ import { RdDTMRDialog } from "./rdd-tmr-dialog.js";
|
||||
* Software License: GNU GPLv3
|
||||
*/
|
||||
export class SystemReveDeDragon {
|
||||
|
||||
|
||||
static start() {
|
||||
const system = new SystemReveDeDragon()
|
||||
Hooks.once('init', async () => await system.onInit())
|
||||
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d))
|
||||
Hooks.once('ready', () => system.onReady())
|
||||
}
|
||||
|
||||
|
||||
constructor() {
|
||||
this.config = RDD_CONFIG;
|
||||
this.RdDUtility = RdDUtility;
|
||||
this.RdDHotbar = RdDHotbar;
|
||||
this.itemClasses = {
|
||||
@ -109,7 +108,7 @@ export class SystemReveDeDragon {
|
||||
/* -------------------------------------------- */
|
||||
async onInit() {
|
||||
game.system.rdd = this;
|
||||
this.AppAstrologie = AppAstrologie;
|
||||
this.AppAstrologie = AppAstrologie;
|
||||
|
||||
|
||||
console.log(`Initializing Reve de Dragon System`);
|
||||
|
@ -56,7 +56,7 @@ const temperatures = [
|
||||
export class RdDMeteo {
|
||||
static async getForce() {
|
||||
const roll = new Roll(`1dr`);
|
||||
await roll.evaluate();
|
||||
await roll.evaluate({ async: true });
|
||||
return roll.total;
|
||||
}
|
||||
|
||||
@ -67,14 +67,14 @@ export class RdDMeteo {
|
||||
static async getTemperature() {
|
||||
const degre = await RdDMeteo.getForce();
|
||||
const rollChaudFroid = new Roll('1d2');
|
||||
await rollChaudFroid.evaluate();
|
||||
await rollChaudFroid.evaluate({ async: true });
|
||||
const chaudFroid = rollChaudFroid.total == 1;
|
||||
return chaudFroid.total ? degre : -degre;
|
||||
}
|
||||
|
||||
static async getDirection(direction) {
|
||||
const roll = new Roll(`1d16`);
|
||||
await roll.evaluate();
|
||||
await roll.evaluate({ async: true });
|
||||
switch (roll.total % 16) {
|
||||
case 0: return 'Nord';
|
||||
case 1: return 'Nord Nord Est';
|
||||
|
@ -24,7 +24,7 @@ export class RdDPossession {
|
||||
if (!poss) {
|
||||
poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
|
||||
}
|
||||
return poss && foundry.utils.duplicate(poss) || undefined;
|
||||
return poss && duplicate(poss) || undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -52,7 +52,7 @@ export class RdDPossession {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onConjurerPossession(attacker, possession) {
|
||||
possession = foundry.utils.duplicate(possession);
|
||||
possession = duplicate(possession);
|
||||
RdDPossession.$updateEtatPossession(possession)
|
||||
|
||||
const defender = game.actors.get(possession.system.entite.actorid);
|
||||
@ -80,7 +80,7 @@ export class RdDPossession {
|
||||
ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
|
||||
return
|
||||
}
|
||||
possession = foundry.utils.duplicate(possession)
|
||||
possession = duplicate(possession)
|
||||
// Update for draconic roll
|
||||
let rollData = {
|
||||
mode: "defense",
|
||||
@ -131,7 +131,7 @@ export class RdDPossession {
|
||||
}
|
||||
const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid)
|
||||
RdDPossession.storePossessionAttaque(possession, rollData)
|
||||
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html');
|
||||
await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -171,7 +171,7 @@ export class RdDPossession {
|
||||
rollData.possession = possession
|
||||
RdDPossession.$updateEtatPossession(rollData.possession)
|
||||
|
||||
await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html')
|
||||
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html')
|
||||
if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
|
||||
// conjuration
|
||||
victime.deleteEmbeddedDocuments("Item", [rollData.possession._id])
|
||||
@ -230,7 +230,7 @@ export class RdDPossession {
|
||||
system: {
|
||||
description: "", typepossession: attacker.name,
|
||||
possede: false,
|
||||
possessionid: foundry.utils.randomID(16),
|
||||
possessionid: randomID(16),
|
||||
entite: { actorid: attacker.id },
|
||||
victime: { actorid: defender.id },
|
||||
compteur: 0
|
||||
|
@ -97,7 +97,7 @@ export class RdDResolutionTable {
|
||||
}
|
||||
|
||||
static actorChatName(actor) {
|
||||
return actor?.name ?? game.user.name;
|
||||
return actor?.userName ?? game.user.name;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -114,7 +114,7 @@ export class RdDResolutionTable {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async roll(caracValue, finalLevel, rollData = {}) {
|
||||
let chances = foundry.utils.duplicate(this.computeChances(caracValue, finalLevel));
|
||||
let chances = duplicate(this.computeChances(caracValue, finalLevel));
|
||||
this._updateChancesWithBonus(chances, rollData.bonus, finalLevel);
|
||||
this._updateChancesFactor(chances, rollData.diviseurSignificative);
|
||||
chances.showDice = rollData.showDice;
|
||||
|
@ -76,7 +76,7 @@ export class RdDSheetUtility {
|
||||
static async _onSplitItem(item, split, actor) {
|
||||
if (split >= 1 && split < item.system.quantite) {
|
||||
await item.diminuerQuantite(split);
|
||||
const splitItem = foundry.utils.duplicate(item);
|
||||
const splitItem = duplicate(item);
|
||||
// todo: ajouter dans le même conteneur?
|
||||
splitItem.system.quantite = split;
|
||||
await actor.createEmbeddedDocuments('Item', [splitItem])
|
||||
|
@ -70,7 +70,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
'z-index': 40
|
||||
}
|
||||
super(dialogConf, dialogOptions);
|
||||
this.tmrdata = foundry.utils.duplicate(tmrData);
|
||||
this.tmrdata = duplicate(tmrData);
|
||||
this.actor = actor;
|
||||
this.actor.tmrApp = this; // reference this app in the actor structure
|
||||
this.viewOnly = tmrData.mode == "visu"
|
||||
@ -129,7 +129,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop());
|
||||
|
||||
// Roll Sort
|
||||
this.html.find('.lancer-sort').click(event => this.lancerUnSort());
|
||||
this.html.find('.lancer-sort').click(event => this.actor.rollUnSort(this._getCoordActor()));
|
||||
this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor()));
|
||||
|
||||
this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move')));
|
||||
@ -142,13 +142,6 @@ export class RdDTMRDialog extends Dialog {
|
||||
this.updateValuesDisplay();
|
||||
}
|
||||
|
||||
lancerUnSort() {
|
||||
if (this.subdialog) {
|
||||
return this.forceTMRContinueAction();
|
||||
}
|
||||
return this.actor.rollUnSort(this._getCoordActor());
|
||||
}
|
||||
|
||||
async onDeplacement() {
|
||||
await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor()));
|
||||
}
|
||||
@ -171,25 +164,23 @@ export class RdDTMRDialog extends Dialog {
|
||||
async forceTMRDisplay() {
|
||||
if (this.rendered) {
|
||||
this.bringToTop()
|
||||
this.bringSubDialogToTop();
|
||||
}
|
||||
}
|
||||
|
||||
bringSubDialogToTop() {
|
||||
if (this.subdialog?.bringToTop && this.subdialog?.element[0]) {
|
||||
this.subdialog.bringToTop();
|
||||
if (this.subdialog?.bringToTop) {
|
||||
this.subdialog.bringToTop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async restoreTMRAfterAction() {
|
||||
this.subdialog = undefined
|
||||
await this.maximize()
|
||||
this.bringToTop()
|
||||
await this.maximize();
|
||||
this.bringToTop();
|
||||
}
|
||||
|
||||
forceTMRContinueAction() {
|
||||
ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR');
|
||||
this.bringSubDialogToTop();
|
||||
if (this.subdialog?.bringToTop) {
|
||||
this.subdialog.bringToTop();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@ -221,7 +212,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
loadRencontres() {
|
||||
this.rencontresExistantes = this.actor.getRencontresTMR();
|
||||
this.rencontresExistantes = this.actor.getTMRRencontres();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -311,7 +302,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
const coord = this._getCoordActor();
|
||||
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
|
||||
|
||||
|
||||
let ptsreve = document.getElementById("tmr-pointsreve-value");
|
||||
ptsreve.innerHTML = this.actor.system.reve.reve.value;
|
||||
|
||||
@ -391,7 +382,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
async refouler() {
|
||||
console.log("-> refouler", this.currentRencontre);
|
||||
await this.actor.ajouterRefoulement(this.currentRencontre.system.refoulement, `${this.currentRencontre.system.genre == 'f' ? 'une' : 'un'} ${this.currentRencontre.name}`);
|
||||
await this.actor.deleteRencontreTMRAtPosition()
|
||||
await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary
|
||||
this.updateTokens();
|
||||
this.updateValuesDisplay();
|
||||
this.nettoyerRencontre();
|
||||
@ -401,7 +392,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
async ignorerRencontre() {
|
||||
console.log("-> ignorer", this.currentRencontre);
|
||||
this._tellToGM(this.actor.name + " a ignoré: " + this.currentRencontre.name);
|
||||
await this.actor.deleteRencontreTMRAtPosition()
|
||||
await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary
|
||||
this.updateTokens();
|
||||
this.updateValuesDisplay();
|
||||
this.nettoyerRencontre();
|
||||
@ -416,7 +407,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
$marquerCasesTMR(listCoordTMR) {
|
||||
this.currentRencontre.locList = foundry.utils.duplicate(listCoordTMR); // And track of allowed location
|
||||
this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location
|
||||
this.currentRencontre.graphics = listCoordTMR.map(coordTMR => this.pixiTMR.addMarkTMR(coordTMR))
|
||||
}
|
||||
|
||||
@ -455,7 +446,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
async maitriserRencontre() {
|
||||
console.log("-> maitriser", this.currentRencontre);
|
||||
|
||||
await this.actor.deleteRencontreTMRAtPosition()
|
||||
await this.actor.deleteTMRRencontreAtPosition();
|
||||
this.updateTokens();
|
||||
|
||||
let rencontreData = {
|
||||
@ -688,7 +679,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
if (this.isCaseHumide(tmr)) {
|
||||
let rollData = {
|
||||
actor: this.actor,
|
||||
competence: foundry.utils.duplicate(this.actor.getBestDraconic()),
|
||||
competence: duplicate(this.actor.getBestDraconic()),
|
||||
tmr: tmr,
|
||||
canClose: false,
|
||||
diffLibre: -7,
|
||||
@ -813,7 +804,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
async _conquerir(tmr, options) {
|
||||
let rollData = {
|
||||
actor: this.actor,
|
||||
competence: foundry.utils.duplicate(this.actor.getBestDraconic()),
|
||||
competence: duplicate(this.actor.getBestDraconic()),
|
||||
tmr: tmr,
|
||||
canClose: options.canClose ?? false,
|
||||
diffLibre: options.difficulte ?? -7,
|
||||
|
@ -4,7 +4,7 @@ import { RdDCombat } from "./rdd-combat.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { DialogItemAchat } from "./achat-vente/dialog-item-achat.js";
|
||||
import { DialogItemAchat } from "./dialog-item-achat.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
@ -18,8 +18,6 @@ import { RdDRaretes } from "./item/raretes.js";
|
||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
|
||||
import { ExperienceLog } from "./actor/experience-log.js";
|
||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
|
||||
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
|
||||
import { RDD_CONFIG } from "./constants.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// This table starts at 0 -> niveau -10
|
||||
@ -33,7 +31,7 @@ function _buildAllSegmentsFatigue(max) {
|
||||
const cycle = [5, 2, 4, 1, 3, 0];
|
||||
const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
|
||||
for (let i = 0; i <= max; i++) {
|
||||
const ligneFatigue = foundry.utils.duplicate(fatigue[i]);
|
||||
const ligneFatigue = duplicate(fatigue[i]);
|
||||
const caseIncrementee = cycle[i % 6];
|
||||
ligneFatigue[caseIncrementee]++;
|
||||
ligneFatigue[caseIncrementee + 6]++;
|
||||
@ -47,7 +45,7 @@ function _buildAllSegmentsFatigue(max) {
|
||||
function _cumulSegmentsFatigue(matrix) {
|
||||
let cumulMatrix = [];
|
||||
for (let line of matrix) {
|
||||
let cumul = foundry.utils.duplicate(line);
|
||||
let cumul = duplicate(line);
|
||||
|
||||
for (let i = 1; i < 12; i++) {
|
||||
cumul[i] += cumul[i - 1];
|
||||
@ -100,9 +98,8 @@ export class RdDUtility {
|
||||
static afficheContenu = {}
|
||||
/* -------------------------------------------- */
|
||||
static async init() {
|
||||
Hooks.on("renderChatMessage", async (app, html, msg) => await ChatUtility.onRenderChatMessage(app, html, msg))
|
||||
Hooks.on("createChatMessage", async (chatMessage, options, id) => await ChatUtility.onCreateChatMessage(chatMessage, options, id))
|
||||
Hooks.on('renderChatLog', (log, html, chatLog) => RdDUtility.chatListeners(html))
|
||||
Hooks.on("renderChatMessage", async (app, html, msg) => RdDUtility.onRenderChatMessage(app, html, msg));
|
||||
Hooks.on('renderChatLog', (log, html, chatLog) => RdDUtility.chatListeners(html));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -208,7 +205,6 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/date-heure.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs',
|
||||
@ -263,6 +259,8 @@ export class RdDUtility {
|
||||
];
|
||||
|
||||
Handlebars.registerHelper('either', (a, b) => a ?? b);
|
||||
Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
|
||||
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
|
||||
Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
|
||||
Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
|
||||
Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? '');
|
||||
@ -271,10 +269,6 @@ export class RdDUtility {
|
||||
Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str));
|
||||
Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str));
|
||||
Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args));
|
||||
|
||||
Handlebars.registerHelper('RDD_CONFIG', path => RDD_CONFIG[path])
|
||||
Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
|
||||
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
|
||||
Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); });
|
||||
Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); });
|
||||
Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); });
|
||||
@ -303,14 +297,6 @@ export class RdDUtility {
|
||||
Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff))
|
||||
Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
|
||||
|
||||
// Handle v12 removal of this helper
|
||||
Handlebars.registerHelper('select', function (selected, options) {
|
||||
const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected));
|
||||
const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
|
||||
const html = options.fn(this);
|
||||
return html.replace(rgx, "$& selected");
|
||||
});
|
||||
|
||||
return loadTemplates(templatePaths);
|
||||
}
|
||||
|
||||
@ -358,15 +344,13 @@ export class RdDUtility {
|
||||
let objetVersConteneur = {};
|
||||
// Attribution des objets aux conteneurs
|
||||
for (let conteneur of conteneurs) {
|
||||
if (conteneur.isConteneur()) {
|
||||
conteneur.subItems = [];
|
||||
for (let id of conteneur.system.contenu ?? []) {
|
||||
let objet = inventaires.find(objet => (id == objet._id));
|
||||
if (objet) {
|
||||
objet.estContenu = true;
|
||||
objetVersConteneur[id] = conteneur._id;
|
||||
conteneur.subItems.push(objet);
|
||||
}
|
||||
conteneur.subItems = [];
|
||||
for (let id of conteneur.system.contenu ?? []) {
|
||||
let objet = inventaires.find(objet => (id == objet._id));
|
||||
if (objet) {
|
||||
objet.estContenu = true; // Permet de filtrer ce qui est porté dans le template
|
||||
objetVersConteneur[id] = conteneur._id;
|
||||
conteneur.subItems.push(objet);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -565,54 +549,49 @@ export class RdDUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async jetEncaissement(rollData, armure, options = { showDice: HIDE_DICE }) {
|
||||
const diff = Math.abs(rollData.diffLibre);
|
||||
let formula = RdDUtility.formuleEncaissement(diff, options)
|
||||
const roll = await RdDDice.roll(formula, options);
|
||||
let formula = "2d10";
|
||||
|
||||
RdDUtility.remplaceDeMinParDifficulte(roll, diff, options);
|
||||
// Chaque dé fait au minmum la difficulté libre
|
||||
if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) {
|
||||
if (rollData.diffLibre < 0) {
|
||||
let valeurMin = Math.abs(rollData.diffLibre);
|
||||
formula += "min" + valeurMin;
|
||||
}
|
||||
}
|
||||
// Chaque dé fait au minmum la difficulté libre
|
||||
if (ReglesOptionnelles.isUsing('degat-ajout-malus-libre')) {
|
||||
if (rollData.diffLibre < 0) {
|
||||
let valeurMin = Math.abs(rollData.diffLibre);
|
||||
formula += "+" + valeurMin;
|
||||
}
|
||||
}
|
||||
|
||||
let roll = await RdDDice.roll(formula, options);
|
||||
|
||||
// 1 dé fait au minmum la difficulté libre
|
||||
if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) {
|
||||
if (rollData.diffLibre < 0) {
|
||||
let valeurMin = Math.abs(rollData.diffLibre);
|
||||
if (roll.terms[0].results[0].result < valeurMin) {
|
||||
roll.terms[0].results[0].result = valeurMin;
|
||||
} else if (roll.terms[0].results[1].result < valeurMin) {
|
||||
roll.terms[0].results[1].result = valeurMin;
|
||||
}
|
||||
roll._total = roll.terms[0].results[0].result + roll.terms[0].results[1].result;
|
||||
}
|
||||
}
|
||||
|
||||
return await RdDUtility.prepareEncaissement(rollData, roll, armure);
|
||||
}
|
||||
|
||||
static remplaceDeMinParDifficulte(roll, diff, options) {
|
||||
if (!ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) {
|
||||
return
|
||||
}
|
||||
// 1 dé fait au minmum la difficulté libre
|
||||
const total = options.forceDiceResult?.total;
|
||||
if (total) {
|
||||
const reste = Math.max(total - diff, 1)
|
||||
roll.terms[0].number = reste + diff
|
||||
}
|
||||
else {
|
||||
if (roll.terms[0].results[0].result < diff) {
|
||||
roll.terms[0].results[0].result = diff;
|
||||
} else if (roll.terms[0].results[1].result < diff) {
|
||||
roll.terms[0].results[1].result = diff;
|
||||
}
|
||||
roll._total = roll.terms[0].results[0].result + roll.terms[0].results[1].result;
|
||||
}
|
||||
}
|
||||
|
||||
static formuleEncaissement(diff, options) {
|
||||
// Chaque dé fait au minimum la difficulté libre
|
||||
if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) {
|
||||
return `2d10min${diff}`
|
||||
}
|
||||
return '2d10'
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async prepareEncaissement(rollData, roll, armure) {
|
||||
// La difficulté d'ataque s'ajoute aux dégâts
|
||||
const bonusDegatsDiffLibre = ReglesOptionnelles.isUsing('degat-ajout-malus-libre') ? Math.abs(rollData.diffLibre ?? 0) : 0
|
||||
const jetTotal = roll.total + rollData.dmg.total - armure + bonusDegatsDiffLibre
|
||||
const encaissement = RdDUtility._selectEncaissement(jetTotal, rollData.dmg.mortalite);
|
||||
const over20 = Math.max(jetTotal - 20, 0);
|
||||
const jetTotal = roll.total + rollData.dmg.total - armure;
|
||||
let encaissement = RdDUtility._selectEncaissement(jetTotal, rollData.dmg.mortalite);
|
||||
let over20 = Math.max(jetTotal - 20, 0);
|
||||
encaissement.dmg = rollData.dmg;
|
||||
encaissement.dmg.loc = rollData.dmg.loc ?? await RdDUtility.getLocalisation(this.type);
|
||||
encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;';
|
||||
encaissement.dmg.bonusDegatsDiffLibre = bonusDegatsDiffLibre
|
||||
encaissement.roll = roll;
|
||||
encaissement.armure = armure;
|
||||
encaissement.penetration = rollData.arme?.system.penetration ?? 0;
|
||||
@ -628,28 +607,34 @@ export class RdDUtility {
|
||||
for (let encaissement of table) {
|
||||
if ((encaissement.minimum === undefined || encaissement.minimum <= degats)
|
||||
&& (encaissement.maximum === undefined || degats <= encaissement.maximum)) {
|
||||
return foundry.utils.duplicate(encaissement);
|
||||
return duplicate(encaissement);
|
||||
}
|
||||
}
|
||||
return foundry.utils.duplicate(table[0]);
|
||||
return duplicate(table[0]);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async _evaluatePerte(formula, over20) {
|
||||
let perte = new Roll(formula, { over20: over20 });
|
||||
await perte.evaluate();
|
||||
await perte.evaluate({ async: true });
|
||||
return perte.total;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async responseNombreAstral(callData) {
|
||||
let actor = game.actors.get(callData.id);
|
||||
actor.ajouteNombreAstral(callData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onSocketMessage(sockmsg) {
|
||||
switch (sockmsg.msg) {
|
||||
case "msg_gm_chat_message":
|
||||
return ChatUtility.handleGMChatMessage(sockmsg.data);
|
||||
case "msg_app_astrologie_refresh":
|
||||
return Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||
case "msg_request_nombre_astral":
|
||||
return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data);
|
||||
case "msg_response_nombre_astral":
|
||||
return RdDUtility.responseNombreAstral(sockmsg.data);
|
||||
case "msg_tmr_move":
|
||||
let actor = game.actors.get(sockmsg.data.actorId);
|
||||
if (actor.isOwner || game.user.isGM) {
|
||||
@ -769,7 +754,7 @@ export class RdDUtility {
|
||||
/* -------------------------------------------- */
|
||||
static createMonnaie(name, cout, img = "", enc = 0.01) {
|
||||
let piece = {
|
||||
name: name, type: 'monnaie', img: img, _id: foundry.utils.randomID(16),
|
||||
name: name, type: 'monnaie', img: img, _id: randomID(16),
|
||||
dasystemta: {
|
||||
quantite: 0,
|
||||
cout: cout,
|
||||
@ -905,4 +890,10 @@ export class RdDUtility {
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------- */
|
||||
static async onRenderChatMessage(app, html, msg) {
|
||||
// TODO
|
||||
//console.log(app, html, msg);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -111,7 +111,7 @@ export const referenceAjustements = {
|
||||
isVisible: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0,
|
||||
isUsed: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0,
|
||||
getLabel: (rollData, actor) => "Ecaille d'Efficacité: ",
|
||||
getValue: (rollData, actor) => rollData.arme?.system.magique ? Math.max(Number(rollData.arme?.system.ecaille_efficacite), 0) : 0,
|
||||
getValue: (rollData, actor) => Math.max(Number(rollData.arme?.system.ecaille_efficacite), 0),
|
||||
},
|
||||
finesse: {
|
||||
isUsed: (rollData, actor) => RdDBonus.isDefenseAttaqueFinesse(rollData),
|
||||
|
@ -26,7 +26,6 @@ const listeReglesOptionnelles = [
|
||||
|
||||
{ group: 'Confirmations', name: 'confirmer-combat-sans-cible', descr: "Confirmer avant une attaque sans cible", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-tmr', descr: "Confirmer pour monter dans les TMR", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-tmr-rencontre', descr: "Confirmer pour monter dans les TMR avec rencontre en attente", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-refouler', descr: "Confirmer avant de refouler", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-vider', descr: "Confirmer pour vider l'équipement", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-lien-acteur', descr: "Confirmer pour détacher un animal/suivant/véhicule", scope: "client"},
|
||||
@ -71,7 +70,8 @@ export class ReglesOptionnelles extends FormApplication {
|
||||
}
|
||||
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
const options = super.defaultOptions;
|
||||
foundry.utils.mergeObject(options, {
|
||||
id: "regles-optionnelles",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html",
|
||||
height: 650,
|
||||
@ -79,13 +79,14 @@ export class ReglesOptionnelles extends FormApplication {
|
||||
minimizable: false,
|
||||
closeOnSubmit: true,
|
||||
title: "Règles optionnelles"
|
||||
}, { inplace: false })
|
||||
});
|
||||
return options;
|
||||
}
|
||||
|
||||
getData() {
|
||||
let formData = super.getData();
|
||||
const regles = listeReglesOptionnelles.filter(it => game.user.isGM || it.scope == "client").map(it => {
|
||||
it = foundry.utils.duplicate(it);
|
||||
it = duplicate(it);
|
||||
it.id = ReglesOptionnelles._getIdRegle(it.name);
|
||||
it.active = ReglesOptionnelles.isSet(it.name);
|
||||
return it;
|
||||
|
@ -18,8 +18,8 @@ const rddStatusEffects = [
|
||||
{ rdd: true, id: STATUSES.StatusStunned, label: 'EFFECT.StatusStunned', icon: 'icons/svg/stoned.svg', "duration.rounds": 1 },
|
||||
{ rdd: true, id: STATUSES.StatusBleeding, label: 'EFFECT.StatusBleeding', icon: 'icons/svg/blood.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusProne, label: 'EFFECT.StatusProne', icon: 'icons/svg/falling.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', label: 'EFFECT.StatusGrappling', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
|
||||
{ rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', label: 'EFFECT.StatusGrappled', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
|
||||
{ rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', label: 'EFFECT.StatusGrappling', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', label: 'EFFECT.StatusGrappled', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusRestrained, label: 'EFFECT.StatusRestrained', icon: 'icons/svg/net.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusUnconscious, label: 'EFFECT.StatusUnconscious', icon: 'icons/svg/unconscious.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusBlind, label: 'EFFECT.StatusBlind', icon: 'icons/svg/blind.svg' },
|
||||
@ -65,7 +65,7 @@ export class StatusEffects extends FormApplication {
|
||||
|
||||
static valeurSurprise(effect, isCombat) {
|
||||
if (statusSurpriseTotale.intersects(effect.statuses)) {
|
||||
return 2
|
||||
return 2;
|
||||
}
|
||||
if (statusDemiSurprise.intersects(effect.statuses)) {
|
||||
return 1
|
||||
@ -94,7 +94,7 @@ export class StatusEffects extends FormApplication {
|
||||
static prepareActiveEffect(effectId) {
|
||||
let status = rddStatusEffects.find(it => it.id == effectId)
|
||||
if (status) {
|
||||
status = foundry.utils.duplicate(status)
|
||||
status = duplicate(status)
|
||||
status.statuses = [effectId]
|
||||
}
|
||||
return status;
|
||||
@ -110,7 +110,7 @@ export class StatusEffects extends FormApplication {
|
||||
|
||||
static get defaultOptions() {
|
||||
const options = super.defaultOptions;
|
||||
foundry.utils.mergeObject(options, {
|
||||
mergeObject(options, {
|
||||
id: "status-effects",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/status-effects.html",
|
||||
height: 800,
|
||||
@ -125,7 +125,7 @@ export class StatusEffects extends FormApplication {
|
||||
getData() {
|
||||
const used = StatusEffects._getUseStatusEffects();
|
||||
let formData = super.getData();
|
||||
formData.effects = foundry.utils.duplicate(CONFIG.RDD.allEffects);
|
||||
formData.effects = duplicate(CONFIG.RDD.allEffects);
|
||||
formData.effects.forEach(it => it.active = used.includes(it.id))
|
||||
return formData;
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
import { HIDE_DICE, SYSTEM_RDD } from "../constants.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
@ -153,7 +152,7 @@ export class SystemCompendiums extends FormApplication {
|
||||
|
||||
getData() {
|
||||
const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
|
||||
.map(it => foundry.utils.mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }, { inplace: false }))
|
||||
.map(it => foundry.utils.mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
|
||||
const availableCompendiums = game.packs.map(pack => {
|
||||
return {
|
||||
name: pack.collection,
|
||||
@ -164,7 +163,7 @@ export class SystemCompendiums extends FormApplication {
|
||||
return foundry.utils.mergeObject(super.getData(), {
|
||||
systemCompendiums: systemCompendiums,
|
||||
availableCompendiums: availableCompendiums
|
||||
}, { inplace: false })
|
||||
});
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
@ -291,7 +290,7 @@ export class CompendiumTableHelpers {
|
||||
sound: CONFIG.sounds.dice,
|
||||
content: flavorContent
|
||||
};
|
||||
await ChatUtility.createChatWithRollMode(game.user.id, messageData)
|
||||
ChatMessage.create(messageData, { rollMode: "gmroll" });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -307,7 +306,7 @@ export class CompendiumTableHelpers {
|
||||
whisper: game.user.id,
|
||||
content: flavorContent
|
||||
};
|
||||
await ChatUtility.createChatWithRollMode(game.user.id, messageData)
|
||||
ChatMessage.create(messageData, { rollMode: "gmroll" });
|
||||
}
|
||||
|
||||
}
|
@ -25,12 +25,13 @@ export class AppAstrologie extends Application {
|
||||
classes: ['calendar-astrologie'],
|
||||
popOut: true,
|
||||
resizable: false
|
||||
}, { inplace: false })
|
||||
});
|
||||
}
|
||||
|
||||
constructor(actor, options = {}) {
|
||||
super(options);
|
||||
this.actor = actor;
|
||||
this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie());
|
||||
}
|
||||
|
||||
getData(options) {
|
||||
@ -49,7 +50,7 @@ export class AppAstrologie extends Application {
|
||||
signeNaissance: RdDTimestamp.definition(0)
|
||||
}
|
||||
})
|
||||
return this.appData
|
||||
return this.appData;
|
||||
}
|
||||
|
||||
getActorAstrologie() {
|
||||
@ -84,10 +85,9 @@ export class AppAstrologie extends Application {
|
||||
const nbAstral = calendrier.getNombreAstral()
|
||||
const heures = RdDTimestamp.heures();
|
||||
return {
|
||||
ajustementsActors: game.actors.filter(actor => actor.isPersonnageJoueur())
|
||||
ajustementsActors:game.actors.filter(actor => actor.isPersonnageJoueur())
|
||||
.map(actor => this.getAjustementActor(actor, nbAstral, heures)),
|
||||
nombresAstraux: game.system.rdd.calendrier.getNombresAstraux()
|
||||
.map(na => this.getDetailNombreAstral(na))
|
||||
nombresAstraux: calendrier.getNombresAstraux().map(na => this.getDetailNombreAstral(na))
|
||||
}
|
||||
}
|
||||
return {}
|
||||
@ -104,18 +104,15 @@ export class AppAstrologie extends Application {
|
||||
}
|
||||
|
||||
getDetailNombreAstral(nombreAstral) {
|
||||
const detail = foundry.utils.duplicate(nombreAstral);
|
||||
const detail = duplicate(nombreAstral);
|
||||
const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index });
|
||||
detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 };
|
||||
detail.lectures.forEach(lecture => lecture.actorName = game.actors.get(lecture.actorId).name ?? "Inconnu");
|
||||
detail.valeursFausses.forEach(fausse => fausse.actorName = game.actors.get(fausse.actorId).name ?? "Inconnu");
|
||||
return detail;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
if (!this.hookReference){
|
||||
this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie());
|
||||
}
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find('select[name="signe-astral"]').change(event => {
|
||||
@ -148,7 +145,8 @@ export class AppAstrologie extends Application {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onRebuild() {
|
||||
await game.system.rdd.calendrier.resetNombresAstraux();
|
||||
game.system.rdd.calendrier.resetNombresAstraux();
|
||||
|
||||
await game.system.rdd.calendrier.rebuildNombresAstraux();
|
||||
}
|
||||
|
||||
@ -197,8 +195,6 @@ export class AppAstrologie extends Application {
|
||||
}
|
||||
|
||||
refreshAstrologie() {
|
||||
this.count = (this.count ?? 0)+1
|
||||
console.log(`Refreshing ${this.count}`);
|
||||
this.render(true)
|
||||
}
|
||||
|
||||
|
@ -17,7 +17,7 @@ export class AutoAdjustDarkness {
|
||||
static async adjust(darkness) {
|
||||
if (AutoAdjustDarkness.isAuto()) {
|
||||
const scene = game.scenes.viewed;
|
||||
if (scene?.environment?.globalLight?.enabled && scene?.tokenVision) {
|
||||
if (scene?.globalLight && scene?.tokenVision) {
|
||||
await scene.update({ darkness });
|
||||
}
|
||||
}
|
||||
|
@ -61,7 +61,7 @@ export class RdDCalendrierEditor extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
updateData(calendrierData) {
|
||||
this.calendrierData = foundry.utils.duplicate(calendrierData);
|
||||
this.calendrierData = duplicate(calendrierData);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ export class RdDCalendrier extends Application {
|
||||
resizable: false,
|
||||
width: 'fit-content',
|
||||
height: 'fit-content',
|
||||
}, { inplace: false })
|
||||
});
|
||||
}
|
||||
|
||||
constructor() {
|
||||
@ -51,6 +51,7 @@ export class RdDCalendrier extends Application {
|
||||
this.timestamp = RdDTimestamp.getWorldTime();
|
||||
if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
|
||||
RdDTimestamp.setWorldTime(this.timestamp);
|
||||
this.nombresAstraux = this.getNombresAstraux();
|
||||
this.rebuildNombresAstraux(); // Ensure always up-to-date
|
||||
}
|
||||
Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id));
|
||||
@ -107,10 +108,7 @@ export class RdDCalendrier extends Application {
|
||||
this.timestamp = RdDTimestamp.getWorldTime();
|
||||
this.positionAiguilles()
|
||||
this.render(false);
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH)
|
||||
}
|
||||
if (setting.key == SYSTEM_RDD + '.' + "liste-nombre-astral") {
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH)
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||
}
|
||||
}
|
||||
|
||||
@ -123,9 +121,9 @@ export class RdDCalendrier extends Application {
|
||||
/* -------------------------------------------- */
|
||||
fillCalendrierData(formData = {}) {
|
||||
foundry.utils.mergeObject(formData, this.timestamp.toCalendrier());
|
||||
formData.isGM = game.user.isGM
|
||||
formData.isGM = game.user.isGM;
|
||||
formData.heures = RdDTimestamp.definitions()
|
||||
formData.horlogeAnalogique = this.horlogeAnalogique
|
||||
formData.horlogeAnalogique = this.horlogeAnalogique;
|
||||
formData.autoDarkness = AutoAdjustDarkness.isAuto()
|
||||
return formData;
|
||||
}
|
||||
@ -169,11 +167,7 @@ export class RdDCalendrier extends Application {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getNombresAstraux() {
|
||||
return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? []
|
||||
}
|
||||
|
||||
async setNombresAstraux(nombresAstraux) {
|
||||
await game.settings.set(SYSTEM_RDD, "liste-nombre-astral", nombresAstraux)
|
||||
return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? [];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -231,15 +225,20 @@ export class RdDCalendrier extends Application {
|
||||
const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: HIDE_DICE, rollMode: "selfroll" });
|
||||
return {
|
||||
nombreAstral: nombreAstral,
|
||||
lectures: [],
|
||||
valeursFausses: [],
|
||||
index: indexDate
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async resetNombresAstraux() {
|
||||
await Promise.all(game.actors.filter(it => it.type == "personnage").map(async it => await it.deleteNombresAstraux()))
|
||||
await this.setNombresAstraux([])
|
||||
resetNombresAstraux() {
|
||||
this.nombresAstraux = [];
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", []);
|
||||
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_reset_nombre_astral",
|
||||
data: {}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
@ -252,30 +251,39 @@ export class RdDCalendrier extends Application {
|
||||
if (indexDate == undefined) {
|
||||
indexDate = this.timestamp.indexDate;
|
||||
}
|
||||
const nombresAstraux = this.getNombresAstraux()
|
||||
let astralData = nombresAstraux.find(it => it.index == indexDate);
|
||||
this.nombresAstraux = this.getNombresAstraux();
|
||||
let astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == indexDate);
|
||||
return astralData?.nombreAstral ?? 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rebuildNombresAstraux() {
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
const nombresAstraux = this.getNombresAstraux()
|
||||
let newNombresAstraux = [];
|
||||
let newList = [];
|
||||
for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
|
||||
let dayIndex = this.timestamp.indexDate + i;
|
||||
let na = nombresAstraux.find(it => it.index == dayIndex);
|
||||
let na = this.nombresAstraux.find(n => n.index == dayIndex);
|
||||
if (na) {
|
||||
newNombresAstraux[i] = na;
|
||||
newList[i] = na;
|
||||
} else {
|
||||
newNombresAstraux[i] = await this.ajouterNombreAstral(dayIndex);
|
||||
newList[i] = await this.ajouterNombreAstral(dayIndex);
|
||||
}
|
||||
}
|
||||
this.nombresAstraux = newList;
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList);
|
||||
game.actors.filter(it => it.isPersonnage()).forEach(actor => actor.supprimerAnciensNombresAstraux());
|
||||
await this.setNombresAstraux(newNombresAstraux);
|
||||
this.notifyChangeNombresAstraux();
|
||||
}
|
||||
}
|
||||
|
||||
notifyChangeNombresAstraux() {
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_refresh_nombre_astral",
|
||||
data: {}
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async setNewTimestamp(newTimestamp) {
|
||||
const oldTimestamp = this.timestamp;
|
||||
@ -365,22 +373,25 @@ export class RdDCalendrier extends Application {
|
||||
request.nbAstral = await RdDDice.rollTotal("1dhr" + request.nbAstral, {
|
||||
rollMode: "selfroll", showDice: HIDE_DICE
|
||||
});
|
||||
// Mise à jour des nombres astraux du joueur
|
||||
this.addNbAstralIncorect(request.id, request.date, request.nbAstral);
|
||||
}
|
||||
|
||||
if (Misc.getActiveUser(request.userId)?.isGM) {
|
||||
RdDUtility.responseNombreAstral(request);
|
||||
} else {
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_response_nombre_astral",
|
||||
data: request
|
||||
});
|
||||
}
|
||||
// Mise à jour des nombres astraux du joueur
|
||||
await this.addNbAstralJoueur(actor, request.date, request.nbAstral, request.isValid)
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH)
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_app_astrologie_refresh", data: {} })
|
||||
}
|
||||
}
|
||||
|
||||
async addNbAstralJoueur(actor, date, nbAstral, isValid) {
|
||||
const nombresAstraux = this.getNombresAstraux()
|
||||
const astralData = nombresAstraux.find(it => it.index == date)
|
||||
if (astralData) {
|
||||
astralData.lectures.push({ actorId: actor.id, nombreAstral: nbAstral });
|
||||
await this.setNombresAstraux(nombresAstraux);
|
||||
await actor.ajouteNombreAstral(date, nbAstral, isValid);
|
||||
}
|
||||
addNbAstralIncorect(actorId, date, nbAstral) {
|
||||
const astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == date);
|
||||
astralData.valeursFausses.push({ actorId: actorId, nombreAstral: nbAstral });
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.nombresAstraux);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -202,7 +202,7 @@ export class RdDTimestamp {
|
||||
}
|
||||
|
||||
static setWorldTime(timestamp) {
|
||||
game.settings.set(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, foundry.utils.duplicate(timestamp));
|
||||
game.settings.set(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, duplicate(timestamp));
|
||||
}
|
||||
|
||||
/** construit un RdDTimestamp à partir de l'année/mois/jour/heure?/minute? */
|
||||
@ -231,7 +231,6 @@ export class RdDTimestamp {
|
||||
|
||||
get annee() { return Math.floor(this.indexDate / RDD_JOURS_PAR_AN) }
|
||||
get mois() { return Math.floor(Misc.modulo(this.indexDate, RDD_JOURS_PAR_AN) / RDD_JOURS_PAR_MOIS) }
|
||||
get nomMois() { return Math.floor(Misc.modulo(this.indexDate, RDD_JOURS_PAR_AN) / RDD_JOURS_PAR_MOIS) }
|
||||
get jour() { return Misc.modulo(Misc.modulo(this.indexDate, RDD_JOURS_PAR_AN), RDD_JOURS_PAR_MOIS) }
|
||||
get heure() { return Math.floor(this.indexMinute / RDD_MINUTES_PAR_HEURES) }
|
||||
get minute() { return Misc.modulo(this.indexMinute, RDD_MINUTES_PAR_HEURES) }
|
||||
|
@ -125,7 +125,7 @@ export class FenetreRechercheTirage extends Application {
|
||||
popOut: true,
|
||||
dragDrop: [{ dragSelector: "a.content-link" }],
|
||||
resizable: true
|
||||
}, { inplace: false })
|
||||
});
|
||||
}
|
||||
|
||||
static async create() {
|
||||
@ -133,7 +133,7 @@ export class FenetreRechercheTirage extends Application {
|
||||
const parameters = {
|
||||
milieux: milieux,
|
||||
filterMilieux: $filterMilieux(milieux),
|
||||
filterGroups: foundry.utils.duplicate(FILTER_GROUPS).filter(it => it.group),
|
||||
filterGroups: duplicate(FILTER_GROUPS).filter(it => it.group),
|
||||
}
|
||||
const options = {}
|
||||
$loadFilters(parameters);
|
||||
|
@ -16,7 +16,7 @@ export class Rencontre extends Draconique {
|
||||
return pixiTMR.sprite(this.code(), {
|
||||
zIndex: tmrTokenZIndex.rencontre,
|
||||
decallage: pixiTMR.sizes.decallage(0, 0),
|
||||
taille: () => pixiTMR.sizes.full,
|
||||
taille: () => pixiTMR.sizes.twoThird,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
import { TYPES } from "../item.js"
|
||||
import { RdDItemCompetence } from "../item-competence.js"
|
||||
import { ChatUtility } from "../chat-utility.js"
|
||||
import { Misc } from "../misc.js"
|
||||
|
||||
const CODES_COMPETENCES_VOYAGE = ['Extérieur', 'Forêt', 'Montagne', 'Marais', 'Glace', 'Equitation']
|
||||
const TABLEAU_FATIGUE_MARCHE = [
|
||||
@ -37,7 +36,7 @@ export class DialogFatigueVoyage extends Dialog {
|
||||
const parameters = {
|
||||
tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE,
|
||||
playerActors: game.actors.filter(actor => actor.isPersonnageJoueur())
|
||||
.map(actor => DialogFatigueVoyage.prepareActorParameters(actor)),
|
||||
.map(actor => DialogFatigueVoyage.prepareActor(actor)),
|
||||
nombreHeures: 1,
|
||||
}
|
||||
DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined)
|
||||
@ -54,37 +53,21 @@ export class DialogFatigueVoyage extends Dialog {
|
||||
parameters.typeTerrain = ligneFatigueMarche
|
||||
parameters.vitesseDeplacement = rythme.vitesse
|
||||
parameters.fatigueHoraire = rythme.fatigue
|
||||
parameters.playerActors.forEach(voyageur =>
|
||||
DialogFatigueVoyage.selectSurvie(voyageur, parameters.typeTerrain.code)
|
||||
)
|
||||
}
|
||||
|
||||
static prepareActorParameters(actor) {
|
||||
const actorParameters = {
|
||||
id: actor.id,
|
||||
static prepareActor(actor) {
|
||||
const competencesVoyage = {}
|
||||
CODES_COMPETENCES_VOYAGE.forEach(codeSurvie =>
|
||||
competencesVoyage[codeSurvie] = RdDItemCompetence.findCompetence(actor.itemTypes[TYPES.competence], codeSurvie, { onMessage: () => { } })
|
||||
)
|
||||
return {
|
||||
actor: actor,
|
||||
selected: true,
|
||||
ajustementFatigue: 0,
|
||||
survies: {}
|
||||
competencesVoyage: competencesVoyage
|
||||
}
|
||||
const competencesVoyage = {}
|
||||
CODES_COMPETENCES_VOYAGE.forEach(codeSurvie => {
|
||||
competencesVoyage[codeSurvie] = RdDItemCompetence.findCompetence(actor.itemTypes[TYPES.competence], codeSurvie, { onMessage: () => { } })
|
||||
})
|
||||
TABLEAU_FATIGUE_MARCHE.forEach(terrain => {
|
||||
actorParameters.survies[terrain.code] = Misc.join(
|
||||
terrain.survies.map(survie => {
|
||||
const niveau = competencesVoyage[survie]?.system.niveau
|
||||
return `${survie}: ${niveau}`
|
||||
}),
|
||||
', ')
|
||||
})
|
||||
return actorParameters
|
||||
}
|
||||
|
||||
static selectSurvie(actorParameters, code) {
|
||||
actorParameters.survieCourante = actorParameters.survies[code]
|
||||
}
|
||||
|
||||
constructor(html, parameters) {
|
||||
const options = {
|
||||
@ -114,7 +97,6 @@ export class DialogFatigueVoyage extends Dialog {
|
||||
this.html.find('select[name="code-terrain"]').change(event => this.changeParameters())
|
||||
this.html.find('select[name="vitesse-deplacement"]').change(event => this.changeParameters())
|
||||
this.html.find('input[name="nombre-heures"]').change(event => this.changeParameters())
|
||||
this.html.find('.list-item input[name="ajustement-fatigue"]').change(event => this.changeParameters())
|
||||
this.html.find('button[name="appliquer-fatigue"]').click(event => this.appliquerFatigue())
|
||||
}
|
||||
|
||||
@ -136,10 +118,6 @@ export class DialogFatigueVoyage extends Dialog {
|
||||
selectVitesseDeplacement.append(await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs', rythme))
|
||||
})
|
||||
selectVitesseDeplacement.val(this.parameters.vitesseDeplacement).change()
|
||||
|
||||
Promise.all(this.getActorRows()
|
||||
.map(async row => row.find('label.voyage-liste-survies').text(this.$extractActorParameters(row).survieCourante)
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
@ -154,61 +132,44 @@ export class DialogFatigueVoyage extends Dialog {
|
||||
}
|
||||
|
||||
async setFatigue() {
|
||||
const baseFatigue = this.parameters.nombreHeures * this.parameters.fatigueHoraire
|
||||
this.html.find('input[name="base-fatigue"]').val(baseFatigue)
|
||||
this.updateActorTotalFatigue(baseFatigue)
|
||||
}
|
||||
|
||||
async updateActorTotalFatigue(baseFatigue) {
|
||||
Promise.all(this.getActorRows()
|
||||
.map(async row => {
|
||||
const actor = this.$extractActorParameters(row)
|
||||
row.find('input[name="total-fatigue"]').val(actor.ajustement + baseFatigue)
|
||||
}))
|
||||
this.html.find('input[name="base-fatigue"]').val(this.parameters.nombreHeures * this.parameters.fatigueHoraire)
|
||||
}
|
||||
|
||||
async appliquerFatigue() {
|
||||
const fatigueBase = parseInt(this.html.find('input[name="base-fatigue"]').val() ?? 0)
|
||||
this.getActorRows()
|
||||
.map(row => this.$extractActorParameters(row))
|
||||
.filter(it => it.selected)
|
||||
.forEach(async it => {
|
||||
const actors = jQuery.map(
|
||||
this.html.find('div.fatigue-actors-list li.list-item'),
|
||||
it => this.$extractActor(this.html.find(it))
|
||||
)
|
||||
actors.filter(it => it.selected)
|
||||
.forEach(async it => {
|
||||
const perteFatigue = fatigueBase + it.ajustement
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name),
|
||||
content: await renderTemplate(
|
||||
'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs',
|
||||
foundry.utils.mergeObject(it,
|
||||
'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs', foundry.utils.mergeObject(it,
|
||||
{
|
||||
parameters: this.parameters,
|
||||
fatigueBase: fatigueBase,
|
||||
perteFatigue: perteFatigue,
|
||||
isVoyage: fatigueBase == this.parameters.nombreHeures * this.parameters.fatigueHoraire
|
||||
}, { inplace: false })
|
||||
})
|
||||
),
|
||||
})
|
||||
await it.actor.santeIncDec("fatigue", perteFatigue)
|
||||
})
|
||||
}
|
||||
|
||||
getActorRows() {
|
||||
return jQuery.map(
|
||||
this.html.find('div.fatigue-actors-list li.list-item'),
|
||||
it => this.html.find(it))
|
||||
}
|
||||
|
||||
|
||||
$extractActorParameters(actorRow) {
|
||||
const actorId = actorRow.data('actor-id')
|
||||
const actorParameters = this.parameters.playerActors.find(it => it.id == actorId)
|
||||
const actor = game.actors.get(actorId)
|
||||
$extractActor(actorRow) {
|
||||
const actor = game.actors.get(actorRow.data('actor-id'))
|
||||
if (!actor) {
|
||||
ui.notifications.warn(`Acteur ${it.actorId} introuvable`)
|
||||
return {}
|
||||
}
|
||||
actorParameters.ajustement = parseInt(actorRow.find('input[name="ajustement-fatigue"]').val() ?? 0)
|
||||
actorParameters.selected = actor && actorRow.find('input[name="selectionner-acteur"]').is(':checked')
|
||||
return actorParameters
|
||||
return {
|
||||
actor: actor,
|
||||
ajustement: parseInt(actorRow.find('input[name="ajustement-fatigue"]').val() ?? 0),
|
||||
selected: actor && actorRow.find('input[name="selectionner-acteur"]').is(':checked')
|
||||
}
|
||||
}
|
||||
|
||||
async close() {
|
||||
|
@ -92,8 +92,6 @@
|
||||
--background-custom-button-hover: linear-gradient(to bottom, rgb(128, 0, 0) 5%, rgb(62, 1, 1) 100%);
|
||||
--background-control-selected: linear-gradient(to bottom, hsla(0, 100%, 25%, 0.5) 5%, hsla(0, 100%, 12%, 0.5) 100%);
|
||||
--background-tooltip: hsla(60, 12%, 85%, 0.95);
|
||||
--color-tooltip:hsla(282, 47%, 33%, 0.9);
|
||||
--color-tooltip-faint:hsla(282, 47%, 66%, 0.5);
|
||||
--background-error:hsla(16, 100%, 50%, 0.8);
|
||||
--color-profile-border: hsla(0, 0%, 80%, 0.05);
|
||||
}
|
||||
@ -1374,7 +1372,7 @@ table.table-nombres-astraux tr:hover {
|
||||
flex-direction: column;
|
||||
position: absolute;
|
||||
top: 4.6rem;
|
||||
left: -19rem;
|
||||
right: 3.5rem;
|
||||
}
|
||||
.token-hud-ext.soins {
|
||||
flex-direction: column;
|
||||
@ -1527,11 +1525,6 @@ div.control-icon.token-hud-icon {
|
||||
font-size: 1rem;
|
||||
}
|
||||
|
||||
.chat-message header.message-header .heure-rdd {
|
||||
font-size: 0.7rem;
|
||||
flex-grow: 3;
|
||||
}
|
||||
|
||||
.chat-message.whisper {
|
||||
background: rgba(220,220,210,0.75);
|
||||
border: 2px solid #545469;
|
||||
@ -1950,7 +1943,7 @@ div.calendar-timestamp-edit select.calendar-signe-heure {
|
||||
padding: 3px;
|
||||
}
|
||||
|
||||
aside#tooltip {
|
||||
aside#tooltip{
|
||||
background: var(--background-tooltip);
|
||||
color: var(--color-text-dark-primary);
|
||||
font-size: 1rem;
|
||||
@ -1958,15 +1951,6 @@ aside#tooltip {
|
||||
padding: 0.4rem;
|
||||
}
|
||||
|
||||
aside#tooltip span.reference {
|
||||
color: var(--color-tooltip);
|
||||
border: 1px solid var(--color-tooltip-faint);
|
||||
}
|
||||
|
||||
aside#tooltip .toolclip p.faint {
|
||||
color: var(--color-tooltip-faint);
|
||||
}
|
||||
|
||||
.tooltip :is(.ttt-xp,.ttt-levelup) {
|
||||
width: 250px;
|
||||
background: var(--background-tooltip) !important;
|
||||
|
@ -1,13 +1,13 @@
|
||||
{
|
||||
"id": "foundryvtt-reve-de-dragon",
|
||||
"title": "Rêve de Dragon",
|
||||
"version": "12.0.8",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-12.0.8.zip",
|
||||
"version": "11.2.19",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.19.zip",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
|
||||
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
|
||||
"compatibility": {
|
||||
"minimum": "11",
|
||||
"verified": "12"
|
||||
"verified": "11"
|
||||
},
|
||||
"description": "Rêve de Dragon RPG for FoundryVTT",
|
||||
"authors": [
|
||||
|
@ -55,7 +55,9 @@
|
||||
<li class="caracteristique flexrow list-item" data-tooltip="Niveau d'éthylisme">
|
||||
<label class="derivee-label" for="system.compteurs.ethylisme.value">{{system.compteurs.ethylisme.label}}</label>
|
||||
<select class="derivee-value" name="system.compteurs.ethylisme.value" data-dtype="Number">
|
||||
{{selectOptions (RDD_CONFIG 'niveauEthylisme') selected=system.compteurs.ethylisme.value valueAttr="value" nameAttr="value" labelAttr="label"}}
|
||||
{{#select system.compteurs.ethylisme.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.html"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
|
@ -2,13 +2,20 @@
|
||||
<li class="caracteristique flexrow list-item">
|
||||
<span class="carac-label" name="catEntite">Catégorie : </span>
|
||||
<select name="system.definition.categorieentite" value="{{system.definition.categorieentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}>
|
||||
{{selectOptions (RDD_CONFIG 'categorieEntite') selected=system.definition.categorieentite}}
|
||||
{{#select system.definition.categorieentite}}
|
||||
<option value="cauchemar">Cauchemar</option>
|
||||
<option value="reve">Rêve</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
<li class="caracteristique flexrow list-item">
|
||||
<span class="carac-label" name="typeEntite">Type d'entité : </span>
|
||||
<select name="system.definition.typeentite" value="{{system.definition.typeentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}>
|
||||
{{selectOptions (RDD_CONFIG 'typeEntite') selected=system.definition.typeentite}}
|
||||
{{#select system.definition.typeentite}}
|
||||
<option value="incarne">Incarnée</option>
|
||||
<option value="nonincarne">Non Incarnée</option>
|
||||
<option value="blurette">Blurette</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
{{#each system.attributs as |attr key|}}
|
||||
|
@ -25,7 +25,7 @@
|
||||
<span class="competence-value">{{plusMoins arme.system.niveau}}</span>
|
||||
<span class="competence-value">{{plusMoins arme.system.dommagesReels}}</span>
|
||||
<span class="competence-value"></span>
|
||||
<span class="initiative-value arme-initiative"><a data-tooltip="{{arme.name}}: initiative {{arme.system.initiative}}">{{arme.system.initiative}}</a></span>
|
||||
<span class="initiative-value arme-initiative"><a data-tooltip="{{arme.name}}: initiative {{plusMoins arme.system.initiative}}">{{arme.system.initiative}}</a></span>
|
||||
</li>
|
||||
{{/each}}
|
||||
{{#each esquives as |esq key|}}
|
||||
|
@ -2,7 +2,7 @@
|
||||
{{#if effects}}
|
||||
{{#each effects as |effect key|}}
|
||||
<span class="active-effect" data-effect="{{effect.id}}">
|
||||
<img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.img}}" data-tooltip="{{localize effect.name}}" width="24" height="24" />
|
||||
<img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" width="24" height="24" />
|
||||
</span>
|
||||
{{/each}}
|
||||
{{#if calc.surprise}}<span>{{calc.surprise}}!</span>{{/if}}
|
||||
|
@ -1,4 +1,3 @@
|
||||
{{log 'chat-vente-item' this}}
|
||||
<div class="post-item" data-transfer="{{transfer}}">
|
||||
<h3>{{#if alias}}{{alias}} propose: {{else}}Acheter {{/if}}{{item.name}}</h3>
|
||||
{{#if item.img}}
|
||||
@ -13,7 +12,7 @@
|
||||
<hr>
|
||||
<p>
|
||||
{{#unless quantiteIllimite}}
|
||||
<span>Lots disponibles: {{nbLots}}</span><br>
|
||||
<span>Lots disponibles: <span class="quantiteNbLots">{{quantiteNbLots}}</span></span><br>
|
||||
{{/unless}}
|
||||
{{#if (gt tailleLot 1)}}
|
||||
<span>Lots de: <span class="tailleLot">{{tailleLot}}</span></span><br>
|
||||
@ -23,9 +22,15 @@
|
||||
<span class="prixLot">{{numberFormat prixLot decimals=2 sign=false}}</span> Sols</strong></span><br>
|
||||
{{/if}}
|
||||
</p>
|
||||
{{#if (or (gt nbLots 0) quantiteIllimite)}}
|
||||
{{#if (or (gt quantiteNbLots 0) quantiteIllimite)}}
|
||||
<span class="chat-card-button-area">
|
||||
<a class="button-acheter chat-card-button">
|
||||
<a class="button-acheter chat-card-button"
|
||||
data-jsondata='{{jsondata}}'
|
||||
{{#if vendeurId}}data-vendeurId='{{vendeurId}}'{{/if}}
|
||||
data-tailleLot="{{tailleLot}}"
|
||||
data-quantiteNbLots="{{quantiteNbLots}}"
|
||||
data-quantiteIllimite="{{#if quantiteIllimite}}true{{else}}false{{/if}}"
|
||||
data-prixLot="{{prixLot}}">
|
||||
{{#if (eq prixLot 0)}}Prendre{{else}}Acheter{{/if}}</a>
|
||||
</span>
|
||||
{{/if}}
|
||||
|
@ -1,20 +1,22 @@
|
||||
<span draggable="true">
|
||||
<a class="{{#if pack}}content-link{{else}}rdd-world-content-link{{/if}}"
|
||||
data-id="{{id}}"
|
||||
data-link=""
|
||||
{{#if doctype}}
|
||||
data-doctype="{{doctype}}"
|
||||
data-type="{{doctype}}"
|
||||
{{/if}}
|
||||
{{#if pack}}
|
||||
data-pack="{{pack}}"
|
||||
<span draggable="true">
|
||||
{{#if pack}}
|
||||
{{!-- draggable="true" --}}
|
||||
<a class="content-link"
|
||||
data-uuid="Compendium.{{pack}}.{{id}}"
|
||||
{{/if}} >
|
||||
{{#if img}}
|
||||
<img class="in-text-img" src="{{img}}" data-tooltip="{{name}}" />
|
||||
{{else}}
|
||||
<i class="fas fa-suitcase"></i>
|
||||
{{/if}}
|
||||
{{name}}
|
||||
</a>
|
||||
data-pack="{{pack}}"
|
||||
{{#if doctype}}data-doctype="{{doctype}}"{{/if}}
|
||||
data-id="{{id}}"
|
||||
>
|
||||
{{else}}
|
||||
<a class="rdd-world-content-link"
|
||||
{{#if doctype}}data-doctype="{{doctype}}"{{/if}}
|
||||
data-id="{{id}}"
|
||||
>
|
||||
{{/if}}
|
||||
{{#if img}}
|
||||
<img class="in-text-img" src="{{img}}" data-tooltip="{{name}}" />
|
||||
{{else}}
|
||||
<i class="fas fa-suitcase"></i>
|
||||
{{/if}}
|
||||
{{name}}</a>
|
||||
</span>
|
||||
|
@ -1,3 +0,0 @@
|
||||
<span class="message-metadata heure-rdd">
|
||||
{{this.jourDuMois}} {{this.mois.label}} - {{timestamp-imgSigne this.heure}}
|
||||
</span>
|
@ -2,6 +2,8 @@
|
||||
<div class="flexrow">
|
||||
<input type="number" name="{{path}}.nombre" value="{{nombre}}" data-dtype="Number"/>
|
||||
<select name="{{path}}.unite" data-dtype="String" >
|
||||
{{selectOptions (timestamp-formulesPeriode) selected=unite labelAttr="label" nameAttr="code" valueAttr="code"}}
|
||||
{{#select unite}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-periode.html"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
|
@ -6,7 +6,9 @@
|
||||
type="number" data-dtype="Number" min="1" max="28"
|
||||
name="{{path}}.jourDuMois" value="{{jourDuMois}}" />
|
||||
<select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.mois" class="calendar-signe-heure" data-dtype="String">
|
||||
{{selectOptions (RDD_CONFIG 'heuresRdD') selected=mois.key labelAttr="label" nameAttr="value" valueAttr="value"}}
|
||||
{{#select mois.key}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
{{timestamp-imgSigne mois}}
|
||||
<input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.annee" value="{{annee}}" data-dtype="Number"/>
|
||||
@ -15,7 +17,9 @@
|
||||
<label></label>
|
||||
<label>heure</label>
|
||||
<select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.heure" class="calendar-signe-heure" data-dtype="String">
|
||||
{{selectOptions (RDD_CONFIG 'heuresRdD') selected=heure.key labelAttr="label" nameAttr="value" valueAttr="value"}}
|
||||
{{#select heure.key}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
{{timestamp-imgSigne heure}}
|
||||
<input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.minute" value="{{minute}}" data-dtype="Number"/>
|
||||
|
@ -31,7 +31,7 @@
|
||||
<label>{{#if quantiteIllimite}}
|
||||
pas de limite
|
||||
{{else}}
|
||||
{{nbLots}}
|
||||
{{quantiteNbLots}}
|
||||
{{/if}}</label>
|
||||
</div>
|
||||
<div class="flexrow flex-group-left">
|
||||
@ -41,7 +41,7 @@
|
||||
</label>
|
||||
<div class="flexrow">
|
||||
<input name="nombreLots" class="nombreLots flex-shrink number-x2" type="number" min="1"
|
||||
{{#unless quantiteIllimite}} max="{{nbLots}}" {{/unless}}
|
||||
{{#unless quantiteIllimite}} max="{{quantiteNbLots}}" {{/unless}}
|
||||
value="{{choix.nombreLots}}"
|
||||
data-dtype="Number" />
|
||||
</div>
|
||||
|
@ -18,8 +18,8 @@
|
||||
quantiteIllimite}}checked{{/if}} />
|
||||
<label class="label-quantiteIllimite flex-shrink">disponibles</label>
|
||||
{{/unless}}
|
||||
<input name="nbLots" class="nbLots flex-shrink number-x2" type="number" min="1"
|
||||
max="{{maxLots}}" value="{{nbLots}}" data-dtype="Number" />
|
||||
<input name="quantiteNbLots" class="quantiteNbLots flex-shrink number-x2" type="number" min="1"
|
||||
max="{{quantiteMaxLots}}" value="{{quantiteNbLots}}" data-dtype="Number" />
|
||||
</div>
|
||||
</div>
|
||||
<div class="flexrow flex-group-left">
|
||||
|
@ -15,36 +15,33 @@
|
||||
<label class="encaissement-total">{{encaissement.total}}</label>
|
||||
<div class="tooltiptext ttt-ajustements">
|
||||
<div>Armure: {{encaissement.armure}}</div>
|
||||
{{#if encaissement.dmg.penetration}}
|
||||
<div>Pénétration: -{{encaissement.dmg.penetration}}</div>
|
||||
{{#if rollData.dmg.penetration}}
|
||||
<div>Pénétration: -{{rollData.dmg.penetration}}</div>
|
||||
{{/if}}
|
||||
<hr>
|
||||
{{#if encaissement.dmg.total}}
|
||||
<div>+dom encaissement: {{plusMoins encaissement.dmg.total}}</div>
|
||||
<div>+dom encaissement: {{plusMoins rollData.dmg.total}}</div>
|
||||
{{/if}}
|
||||
{{#if encaissement.dmg.dmgArme}}
|
||||
<div>+dom arme: {{plusMoins encaissement.dmg.dmgArme}}</div>
|
||||
{{#if rollData.dmg.dmgArme}}
|
||||
<div>+dom arme: {{plusMoins rollData.dmg.dmgArme}}</div>
|
||||
{{/if}}
|
||||
{{#if encaissement.dmg.dmgActor}}
|
||||
<div>+dom attaquant: {{plusMoins encaissement.dmg.dmgActor}}</div>
|
||||
{{#if rollData.dmg.dmgActor}}
|
||||
<div>+dom attaquant: {{plusMoins rollData.dmg.dmgActor}}</div>
|
||||
{{/if}}
|
||||
{{#if encaissement.dmg.dmgParticuliere}}
|
||||
<div>+dom particulière: {{plusMoins encaissement.dmg.dmgParticuliere}}</div>
|
||||
{{#if rollData.dmg.dmgParticuliere}}
|
||||
<div>+dom particulière: {{plusMoins rollData.dmg.dmgParticuliere}}</div>
|
||||
{{/if}}
|
||||
{{#if encaissement.dmg.dmgTactique}}
|
||||
<div>+dom tactique: {{plusMoins encaissement.dmg.dmgTactique}}</div>
|
||||
{{#if rollData.dmg.dmgTactique}}
|
||||
<div>+dom tactique: {{plusMoins rollData.dmg.dmgTactique}}</div>
|
||||
{{/if}}
|
||||
{{#if encaissement.dmg.dmgSurprise}}
|
||||
<div>+dom surprise: {{plusMoins encaissement.dmg.dmgSurprise}}</div>
|
||||
{{/if}}
|
||||
{{#if encaissement.dmg.bonusDegatsDiffLibre}}
|
||||
<div>+dom attaque: {{plusMoins encaissement.dmg.bonusDegatsDiffLibre}}</div>
|
||||
{{#if rollData.dmg.dmgSurprise}}
|
||||
<div>+dom surprise: {{plusMoins rollData.dmg.dmgSurprise}}</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
</span>
|
||||
</li>
|
||||
<li class="flexrow flex-group-left">
|
||||
<label>Blessure ({{encaissement.dmg.mortalite}})</label>
|
||||
<label>Blessure ({{rollData.dmg.mortalite}})</label>
|
||||
<label class="encaissement-blessure">{{encaissement.blessures}}</label>
|
||||
</li>
|
||||
</ul>
|
||||
|
@ -18,7 +18,6 @@
|
||||
<a class="milieu-add"><i class="fas fa-plus-circle"></i></a>
|
||||
</span>
|
||||
</div>
|
||||
|
||||
{{#each system.environnement as |env key|}}
|
||||
<div class="form-group environnement-milieu" data-milieu="{{env.milieu}}">
|
||||
<label>
|
||||
@ -27,7 +26,9 @@
|
||||
</label>
|
||||
<span class="flexrow">
|
||||
<select name="milieu-{{key}}-rarete" class="environnement-rarete flex-shrink" data-dtype="String">
|
||||
{{selectOptions (RDD_CONFIG 'raretes') selected=env.rarete labelAttr="label" valueAttr="value" nameAttr="value"}}
|
||||
{{#select env.rarete}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
{{rangePicker name="milieu-{{key}}-frequence" value=env.frequence min=(rarete-getChamp env.rarete 'min') max=(rarete-getChamp env.rarete 'max') step=1}}
|
||||
<label>[{{rarete-getChamp env.rarete 'min'}}-{{rarete-getChamp env.rarete 'max'}}]</label>
|
||||
|
@ -7,7 +7,7 @@
|
||||
{{else}}
|
||||
<input class="resource-content select-effect" type="checkbox" name="{{effect.id}}" {{#if effect.active}}checked{{/if}}/>
|
||||
{{/if}}
|
||||
<img class="button-effect-img" height="16" width="16" src="{{effect.img}}" data-tooltip="{{localize effect.name}}" />
|
||||
<img class="button-effect-img" height="16" width="16" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" />
|
||||
<label>{{localize effect.name}}</label>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -3,7 +3,7 @@
|
||||
{{#each systemCompendiums as |definition key|}}
|
||||
<li class="flexrow">
|
||||
<label>{{definition.label}}</label>
|
||||
<select data-dtype="String" class="system-compendium-setting flex-grow-2" data-compendium="{{definition.compendium}}" >
|
||||
<select data-dtype="String" class="system-compendium-setting flex-grow-2" data-compendium="{{definition.compendium}}" >
|
||||
{{#select definition.value}}
|
||||
{{#each @root.availableCompendiums as |available key|}}
|
||||
{{#if (eq available.type definition.type)}}
|
||||
|
@ -15,8 +15,8 @@
|
||||
<td class="nombre-astral" data-nombre-astral="{{nba.nombreAstral}}">
|
||||
<ol>
|
||||
<b>{{nba.nombreAstral}}</b>
|
||||
{{#each nba.lectures as |lecture|}}
|
||||
<li>{{lecture.actorName}} - {{lecture.nombreAstral}}</li>
|
||||
{{#each nba.valeursFausses as |fausse|}}
|
||||
<li>{{fausse.actorName}} - {{fausse.nombreAstral}}</li>
|
||||
{{/each}}
|
||||
</ol>
|
||||
</td>
|
||||
|
@ -1,11 +1,19 @@
|
||||
<div>
|
||||
<label>Conditions</label>
|
||||
<select name="diffConditions" data-dtype="Number">
|
||||
{{selectOptions actorAstrologie.ajustements selected='0'}}
|
||||
{{#select '0'}}
|
||||
{{#each actorAstrologie.ajustements as |ajustement|}}
|
||||
<option value={{ajustement}}>{{ajustement}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<label> Jours</label>
|
||||
<select name="joursAstrologie" data-dtype="Number">
|
||||
{{selectOptions dates selected='' labelAttr='label' valueAttr='index' nameAttr='index'}}
|
||||
{{#select ''}}
|
||||
{{#each dates as |date|}}
|
||||
<option value={{date.index}}>{{date.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<label>
|
||||
Etat Général: {{actorAstrologie.etat}}
|
||||
|
@ -42,8 +42,7 @@
|
||||
<li class="competence-header flexrow">
|
||||
<span class="flex-grow-2">Personnage</span>
|
||||
<span class="flex-grow-2">Survies</span>
|
||||
<span class="flex-grow-1" data-tooltip="Ajustements à appliquer (par exemple, repos à cheval)">Ajustements</span>
|
||||
<span class="flex-grow-1" data-tooltip="Total de fatigue pour le voyageur">Total</span>
|
||||
<span class="flex-grow-1" data-tooltip="Ajustements à appliquer pour les personnages se reposant (par exemple, à cheval)">Ajustements</span>
|
||||
</li>
|
||||
{{#each playerActors as |selected|}}
|
||||
{{>'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs' voyageur=selected survies=@root.typeTerrain.survies}}
|
||||
|
@ -8,13 +8,16 @@
|
||||
</span>
|
||||
<span class="flex-grow-2">
|
||||
<div class="flexcol ">
|
||||
<label class="voyage-liste-survies">{{voyageur.survieCourante}}</label>
|
||||
<label class="voyage-liste-survies">
|
||||
{{#each voyageur.competencesVoyage as |comp key|}}
|
||||
{{#if (array-includes ../survies key)}}
|
||||
{{key}} {{comp.system.niveau}},
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
</label>
|
||||
</div>
|
||||
</span>
|
||||
<span class="flex-grow-1">
|
||||
<input type="number" name="ajustement-fatigue" class="number-x2 ajustement-fatigue" data-dtype="Number" value="{{voyageur.ajustementFatigue}}" min="-6" max="6"/>
|
||||
</span>
|
||||
<span class="flex-grow-1">
|
||||
<input type="number" name="total-fatigue" class="number-x2 total-fatigue" data-dtype="Number" value="1" min="0" max="24" disabled/>
|
||||
</span>
|
||||
</li>
|
||||
|
Loading…
Reference in New Issue
Block a user