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No commits in common. "v11" and "foundryvtt-reve-de-dragon-12.0.4" have entirely different histories.

32 changed files with 163 additions and 264 deletions

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@ -1,46 +1,4 @@
# 12.0 # 12.0
## 12.0.8 - La quincaillerie d'Astrobazzarh
- le propriétaire est indiqué dans les feuilles d'équipements/compétences/...
- Ecaille d'efficacité
- l'écaille d'efficacité est prise en compte même si on n'utilise pas le ciblage en combat
- l'écaille d'efficacité est prise en compte pour l'initiative
- Corrections
- l'état général est pris en compte pour les initiatives
- le tooltip de l'initiative affiche correctement l'initiative
## 12.0.7 - La propriété d'Astrobazzarh
- correction des opérations faites à la création d'un Item:
- la durée des queues/rencontres/souffles
- les effets draconiques d'un souffle/queue
- mise à jour des points de tâche des blessures lors des soins
- pas d'expérience sur les particulières quand aucun MJ n'est connecté
- Le drag&drop d'un acteur depuis la liste des acteurs sur la fiche
d'une entité incarnée permet d'accorder le personnage
- Les messages pour résister aux possessions/conjuration sont envoyées
au défenseur
- Les messages pour résister aux empoignades sont envoyées au défenseur
- la commande /voyage affiche maintenant le total de fatigue pour chaque voyageur
- la commande /voyage affiche maintenant les compétences liées au terrain
## 12.0.6 - Le bazar d'Astrobazzarh
- Corrections de l'inventaire en bazar:
- un problème pouvait survenir en déplaçant les objets
l'inventaire, qui fait qu'un conteneur se retrouve récursivement dans son
propre contenu, ce qui empêche d'ouvrir la feuille d'acteur.
- un objet non-conteneur pouvait dans certains cas avoir un pseudo contenu
- un objet pouvait être considéré comme contenu, sans être présent dans un
conteneur (et donc non affiché)
- vider les conteneurs supprime correctement toutes les informations liées
aux conteneurs/contenus
- Les messages pour les tirages dans le compendium utilisent le "roll mode"
courant pour leur visibilité
- Fix: restaurer la compatibilité Foundry 11
## 12.0.5 - Les mauvais jours d'Astrobazzarh
- Fix: on peut de nouveau ouvrir l'édition de calendrier
- Fix: on ne peut plus ouvrir plusieurs fenêtres de lancer de sort
- Fix: Failed to execute 'getComputedStyle' on 'Window'
## 12.0.4 - La plaie d'Astrobazzarh ## 12.0.4 - La plaie d'Astrobazzarh
- **Support V12** - **Support V12**
- Fix: les boutons d'encaissement dans le tchat fonctionnent de nouveau - Fix: les boutons d'encaissement dans le tchat fonctionnent de nouveau

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@ -1146,7 +1146,8 @@ export class RdDActor extends RdDBaseActorSang {
diffNbDoses: -Number(this.system.compteurs.ethylisme.nb_doses || 0), diffNbDoses: -Number(this.system.compteurs.ethylisme.nb_doses || 0),
finalLevel: 0, finalLevel: 0,
diffConditions: 0, diffConditions: 0,
ajustementsForce: CONFIG.RDD.difficultesLibres ajustementsForce: CONFIG.RDD.difficultesLibres,
config: game.system.rdd.config
} }
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.html', rollData); let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.html', rollData);
new RdDRollDialogEthylisme(html, rollData, this, r => this.saouler(r.forceAlcool)).render(true); new RdDRollDialogEthylisme(html, rollData, this, r => this.saouler(r.forceAlcool)).render(true);
@ -1548,9 +1549,6 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { async appliquerAjoutExperience(rollData, hideChatMessage = 'show') {
if (!Misc.firstConnectedGM()){
return
}
hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM) hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence, rollData.jetResistance); let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence, rollData.jetResistance);
if (xpData.length) { if (xpData.length) {

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@ -318,10 +318,10 @@ export class RdDBaseActorReve extends RdDBaseActor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollCompetence(idOrName, options = { tryTarget: true, arme: undefined }) { async rollCompetence(idOrName, options = { tryTarget: true }) {
RdDEmpoignade.checkEmpoignadeEnCours(this) RdDEmpoignade.checkEmpoignadeEnCours(this)
const competence = this.getCompetence(idOrName); const competence = this.getCompetence(idOrName);
let rollData = { carac: this.system.carac, competence: competence, arme: options.arme } let rollData = { carac: this.system.carac, competence: competence }
if (competence.type == TYPES.competencecreature) { if (competence.type == TYPES.competencecreature) {
const arme = RdDItemCompetenceCreature.armeCreature(competence) const arme = RdDItemCompetenceCreature.armeCreature(competence)
if (arme && options.tryTarget && Targets.hasTargets()) { if (arme && options.tryTarget && Targets.hasTargets()) {
@ -361,7 +361,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
* @returns * @returns
*/ */
rollArme(arme, categorieArme = "competence") { rollArme(arme, categorieArme = "competence") {
const compToUse = this.$getCompetenceArme(arme, categorieArme) let compToUse = this.$getCompetenceArme(arme, categorieArme)
if (!RdDItemArme.isArmeUtilisable(arme)) { if (!RdDItemArme.isArmeUtilisable(arme)) {
ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`) ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`)
return return
@ -375,7 +375,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
title: 'Ne pas utiliser les automatisation de combat', title: 'Ne pas utiliser les automatisation de combat',
buttonLabel: "Pas d'automatisation", buttonLabel: "Pas d'automatisation",
onAction: async () => { onAction: async () => {
this.rollCompetence(compToUse, { tryTarget: false, arme: arme }) this.rollCompetence(compToUse, { tryTarget: false })
} }
}); });
return return
@ -508,8 +508,8 @@ export class RdDBaseActorReve extends RdDBaseActor {
isEntiteAccordee(attacker) { return true } isEntiteAccordee(attacker) { return true }
async setEntiteReveAccordee(actor) { async setEntiteReveAccordee(attacker) {
ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entité incarnée"); ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve");
} }
} }

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@ -38,7 +38,8 @@ export class RdDBaseActorSheet extends ActorSheet {
description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }), description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }), notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable), options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable),
effects: this.actor.effects effects: this.actor.effects,
config: game.system.rdd.config
} }
RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);

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@ -232,7 +232,6 @@ export class RdDBaseActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async cleanupConteneurs() { async cleanupConteneurs() {
if (Misc.isOwnerPlayerOrUniqueConnectedGM(this)) {
let updates = this.itemTypes['conteneur'] let updates = this.itemTypes['conteneur']
.filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0) .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
.map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } }); .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
@ -240,7 +239,6 @@ export class RdDBaseActor extends Actor {
await this.updateEmbeddedDocuments("Item", updates) await this.updateEmbeddedDocuments("Item", updates)
} }
} }
}
/* -------------------------------------------- */ /* -------------------------------------------- */
getFortune() { getFortune() {
@ -557,15 +555,15 @@ export class RdDBaseActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
/** Ajoute un item dans un conteneur, sur la base de leurs ID */ /** Ajoute un item dans un conteneur, sur la base de leurs ID */
async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) {
if (conteneur?.isConteneur()) { if (!conteneur) {
// TODO: afficher
item.estContenu = false;
}
else if (conteneur.isConteneur()) {
item.estContenu = true; item.estContenu = true;
const nouveauContenu = [...conteneur.system.contenu, item.id]; const nouveauContenu = [...conteneur.system.contenu, item.id];
await conteneur.update({ 'system.contenu': nouveauContenu }); await conteneur.update({ 'system.contenu': nouveauContenu });
onAjouterDansConteneur(item.id, conteneur.id) onAjouterDansConteneur(item.id, conteneur.id);
}
else {
item.estContenu = false;
await conteneur?.update({ 'system.-=contenu': undefined })
} }
} }
@ -583,14 +581,9 @@ export class RdDBaseActor extends Actor {
if (item.estContenu) { if (item.estContenu) {
item.estContenu = undefined; item.estContenu = undefined;
} }
if (item.system.contenu != undefined) { if (item.type == 'conteneur' && item.system.contenu.length > 0) {
if (item.type == 'conteneur') {
corrections.push({ _id: item.id, 'system.contenu': [] }); corrections.push({ _id: item.id, 'system.contenu': [] });
} }
else {
corrections.push({ _id: item.id, 'system.-=contenu': undefined });
}
}
} }
if (corrections.length > 0) { if (corrections.length > 0) {
await this.updateEmbeddedDocuments('Item', corrections); await this.updateEmbeddedDocuments('Item', corrections);
@ -624,21 +617,15 @@ export class RdDBaseActor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
/** /** Supprime un item d'un conteneur, sur la base
* Supprime un item d'un conteneur, sur la base de leurs ID * de leurs ID */
*/
async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) {
if (conteneur) { if (conteneur?.isConteneur()) {
if (conteneur.isConteneur()) { item.estContenu = false;
const contenu = conteneur.system.contenu.filter(id => id != item.id); const contenu = conteneur.system.contenu.filter(id => id != item.id);
await conteneur.update({ 'system.contenu': contenu }); await conteneur.update({ 'system.contenu': contenu });
onEnleverDeConteneur(); onEnleverDeConteneur();
} }
else {
await conteneur.update({ 'system.-=contenu': undefined })
}
}
item.estContenu = false;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

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@ -33,4 +33,27 @@ export class RdDCreature extends RdDBaseActorSang {
} }
} }
isEntiteAccordee(attacker) {
if (this.isEntite([ENTITE_INCARNE])) {
let resonnance = this.system.sante.resonnance
return (resonnance.actors.find(it => it == attacker.id))
}
return true
}
/* -------------------------------------------- */
async setEntiteReveAccordee(attacker) {
if (this.isEntite([ENTITE_INCARNE])) {
let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
if (resonnance.actors.find(it => it == attacker.id)) {
// déjà accordé
return;
}
await this.update({ "system.sante.resonnance": [...resonnance, attacker.id] });
}
else {
super.setEntiteReveAccordee(attacker)
}
}
} }

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@ -54,12 +54,6 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
}); });
} }
async _onDropActor(event, dragData) {
const dropActor = fromUuidSync(dragData.uuid)
await this.actor.setEntiteReveAccordee(dropActor)
super._onDropActor(event, dragData)
}
async deleteSubActeur(actorId) { async deleteSubActeur(actorId) {
let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });

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@ -91,16 +91,20 @@ export class RdDEntite extends RdDBaseActorReve {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async setEntiteReveAccordee(actor) { async setEntiteReveAccordee(attacker) {
if (this.isEntite([ENTITE_INCARNE])) { if (this.isEntite([ENTITE_INCARNE])) {
if (this.system.sante.resonnance.actors.find(it => it == actor.id)) { let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
if (resonnance.actors.find(it => it == attacker.id)) {
// déjà accordé // déjà accordé
return return;
} }
await this.update({ "system.sante.resonnance.actors": [...this.system.sante.resonnance.actors, actor.id] }) resonnance.actors.push(attacker.id);
await this.update({ "system.sante.resonnance": resonnance });
} }
else { else {
super.setEntiteReveAccordee(actor) super.setEntiteReveAccordee(attacker)
} }
} }
} }

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@ -25,6 +25,7 @@ export class DialogChronologie extends Dialog {
journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID), journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID),
journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)), journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)),
timestamp: game.system.rdd.calendrier.timestamp, timestamp: game.system.rdd.calendrier.timestamp,
config: game.system.rdd.config,
dateReel: game.system.rdd.calendrier.dateReel() dateReel: game.system.rdd.calendrier.dateReel()
}; };
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData); const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData);

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@ -53,8 +53,7 @@ export class RdDItemSheet extends ItemSheet {
} }
get title() { get title() {
const owner = (this.item.parent instanceof Actor) ? `(${this.item.parent.name})` : ''; return `${Misc.typeName('Item', this.item.type)}: ${this.item.name}`;
return `${Misc.typeName('Item', this.item.type)}: ${this.item.name} ${owner}`;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -100,6 +99,7 @@ export class RdDItemSheet extends ItemSheet {
descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }), descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
isComestible: this.item.getUtilisationCuisine(), isComestible: this.item.getUtilisationCuisine(),
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable), options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable),
config: game.system.rdd.config
} }
if (this.item.type == TYPES.competencecreature) { if (this.item.type == TYPES.competencecreature) {
formData.isparade = RdDItemCompetenceCreature.isParade(this.item) formData.isparade = RdDItemCompetenceCreature.isParade(this.item)

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@ -166,12 +166,11 @@ export class Misc {
} }
static firstConnectedGM() { static firstConnectedGM() {
if (foundry.utils.isNewerVersion(game.release.version, '12.0')) { if (game.users?.activeGM) {
return game.users.activeGM return game.users.activeGM
} }
return game.users.find(u => u.isGM && u.active); return game.users.sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active);
} }
static connectedGMs() { static connectedGMs() {
return game.users.filter(u => u.isGM && u.active); return game.users.filter(u => u.isGM && u.active);
} }
@ -189,20 +188,16 @@ export class Misc {
* and there is no connected GM * and there is no connected GM
*/ */
static documentIfResponsible(document) { static documentIfResponsible(document) {
if (foundry.utils.isNewerVersion(game.release.version, '12.0')) { if (document instanceof Document) {
if (game.users.activeGM || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) if (Misc.isUniqueConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) {
{
return document return document
} }
} }
else if (Misc.isUniqueConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) {
return document
}
return undefined return undefined
} }
static isOwnerPlayer(document) { static isOwnerPlayer(actor) {
return document.testUserPermission && document.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) return actor.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
} }
static isOwnerPlayerOrUniqueConnectedGM(actor) { static isOwnerPlayerOrUniqueConnectedGM(actor) {

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@ -75,12 +75,6 @@ export class RdDCombatManager extends Combat {
} }
} }
} }
static calculAjustementInit(actor, arme) {
const efficacite = (arme?.system.magique) ? arme.system.ecaille_efficacite : 0
const etatGeneral = actor.getEtatGeneral() ?? 0
return efficacite + etatGeneral
}
/************************************************************************************/ /************************************************************************************/
async rollInitiative(ids, formula = undefined, messageOptions = {}) { async rollInitiative(ids, formula = undefined, messageOptions = {}) {
@ -90,14 +84,12 @@ export class RdDCombatManager extends Combat {
// calculate initiative // calculate initiative
for (let cId = 0; cId < ids.length; cId++) { for (let cId = 0; cId < ids.length; cId++) {
const combatant = this.combatants.get(ids[cId]); const combatant = this.combatants.get(ids[cId]);
const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, undefined); let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0);
let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, ajustement);
if (!formula) { if (!formula) {
if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') {
const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it))
if (competence) { if (competence) {
rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, etatGeneral); rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0);
} }
} else { } else {
const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe) const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe)
@ -117,9 +109,8 @@ export class RdDCombatManager extends Combat {
if (competence && competence.system.defaut_carac) { if (competence && competence.system.defaut_carac) {
const carac = combatant.actor.system.carac[competence.system.defaut_carac].value; const carac = combatant.actor.system.carac[competence.system.defaut_carac].value;
const niveau = competence.system.niveau; const niveau = competence.system.niveau;
const bonusEcaille = (armeCombat?.system.magique) ? armeCombat.system.ecaille_efficacite : 0;
const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, armeCombat) rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille);
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, ajustement);
} else { } else {
ui.notifications.warn(`Votre arme ${armeCombat.name} n'a pas de compétence renseignée`); ui.notifications.warn(`Votre arme ${armeCombat.name} n'a pas de compétence renseignée`);
} }
@ -223,16 +214,13 @@ export class RdDCombatManager extends Combat {
static $prepareAttaqueArme(infoAttaque) { static $prepareAttaqueArme(infoAttaque) {
const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence); const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
const arme = infoAttaque.arme; const attaque = foundry.utils.duplicate(infoAttaque.arme);
const attaque = foundry.utils.duplicate(arme);
attaque.action = 'attaque'; attaque.action = 'attaque';
attaque.system.competence = infoAttaque.competence; attaque.system.competence = infoAttaque.competence;
attaque.system.dommagesReels = infoAttaque.dommagesReel; attaque.system.dommagesReels = infoAttaque.dommagesReel;
attaque.system.infoMain = infoAttaque.infoMain; attaque.system.infoMain = infoAttaque.infoMain;
attaque.system.niveau = comp.system.niveau; attaque.system.niveau = comp.system.niveau;
attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value);
const ajustement = (arme?.parent?.getEtatGeneral() ?? 0) + (arme?.system.magique) ? arme.system.ecaille_efficacite : 0;
attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value, ajustement);
return attaque; return attaque;
} }
@ -347,6 +335,7 @@ export class RdDCombatManager extends Combat {
ui.notifications.warn(`Le combatant ${combatant.name} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`) ui.notifications.warn(`Le combatant ${combatant.name} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`)
return []; return [];
} }
let initInfo = ""; let initInfo = "";
let initOffset = 0; let initOffset = 0;
let caracForInit = 0; let caracForInit = 0;
@ -381,9 +370,9 @@ export class RdDCombatManager extends Combat {
initOffset = RdDCombatManager._baseInitOffset(compData.system.categorie, action); initOffset = RdDCombatManager._baseInitOffset(compData.system.categorie, action);
} }
let malus = combatant.actor.getEtatGeneral(); // Prise en compte état général
// Cas des créatures et entités vs personnages // Cas des créatures et entités vs personnages
const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, action) let rollFormula = RdDCombatManager.formuleInitiative(initOffset, caracForInit, compNiveau, malus);
let rollFormula = RdDCombatManager.formuleInitiative(initOffset, caracForInit, compNiveau, ajustement);
// Garder la trace de l'arme/compétence utilisée pour l'iniative // Garder la trace de l'arme/compétence utilisée pour l'iniative
combatant.initiativeData = { arme: action } // pour reclasser l'init au round 0 combatant.initiativeData = { arme: action } // pour reclasser l'init au round 0
game.combat.rollInitiative(combatantId, rollFormula, { initInfo: initInfo }); game.combat.rollInitiative(combatantId, rollFormula, { initInfo: initInfo });
@ -798,7 +787,7 @@ export class RdDCombat {
/* -------------------------------------------- */ /* -------------------------------------------- */
_prepareAttaque(competence, arme) { _prepareAttaque(competence, arme) {
let rollData = { let rollData = {
passeArme: foundry.utils.randomID(16), passeArme: randomID(16),
mortalite: arme?.system.mortalite, mortalite: arme?.system.mortalite,
competence: competence, competence: competence,
surprise: this.attacker.getSurprise(true), surprise: this.attacker.getSurprise(true),

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@ -17,7 +17,7 @@ const imagesHeures = [1, 2, 3, 4, 5, 6, 7, 9, 9, 10, 11, 12].map(it => iconHeure
const imgSigneDragon = img(imagesHeures[4]); const imgSigneDragon = img(imagesHeures[4]);
/** De pour les jets de rencontre */ /** De pour les jets de rencontre */
export class DeTMR extends Die { export class DeTMR extends foundry.dice.terms.Die {
/** @override */ /** @override */
static DENOMINATION = "t"; static DENOMINATION = "t";
@ -55,7 +55,7 @@ export class DeTMR extends Die {
} }
/** DeDraconique pour le D8 sans limite avec 8=>0 */ /** DeDraconique pour le D8 sans limite avec 8=>0 */
export class DeDraconique extends Die { export class DeDraconique extends foundry.dice.terms.Die {
static DENOMINATION = "r"; static DENOMINATION = "r";
static diceSoNiceData(system) { static diceSoNiceData(system) {
@ -93,7 +93,7 @@ export class DeDraconique extends Die {
} }
/** De 12 avec les heures */ /** De 12 avec les heures */
export class DeHeure extends Die { export class DeHeure extends foundry.dice.terms.Die {
/** @override */ /** @override */
static DENOMINATION = "h"; static DENOMINATION = "h";

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@ -248,7 +248,7 @@ export class RdDEmpoignade {
if (rollData.rolled.isPart) { if (rollData.rolled.isPart) {
rollData.particuliere = "finesse"; rollData.particuliere = "finesse";
} }
let msg = await RdDResolutionTable.displayRollData(rollData, defender, 'chat-empoignade-resultat.html'); let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-resultat.html');
RdDEmpoignade.$storeRollEmpoignade(msg, rollData); RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
} }
@ -427,7 +427,7 @@ export class RdDEmpoignade {
name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name, name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name,
type: 'empoignade', type: 'empoignade',
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
system: { description: "", empoignadeid: foundry.utils.randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name } system: { description: "", empoignadeid: randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name }
}, },
{ {
temporary: true temporary: true

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@ -80,7 +80,6 @@ export class SystemReveDeDragon {
} }
constructor() { constructor() {
this.config = RDD_CONFIG;
this.RdDUtility = RdDUtility; this.RdDUtility = RdDUtility;
this.RdDHotbar = RdDHotbar; this.RdDHotbar = RdDHotbar;
this.itemClasses = { this.itemClasses = {
@ -109,6 +108,7 @@ export class SystemReveDeDragon {
/* -------------------------------------------- */ /* -------------------------------------------- */
async onInit() { async onInit() {
game.system.rdd = this; game.system.rdd = this;
game.system.rdd.config = RDD_CONFIG;
this.AppAstrologie = AppAstrologie; this.AppAstrologie = AppAstrologie;

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@ -131,7 +131,7 @@ export class RdDPossession {
} }
const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid) const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid)
RdDPossession.storePossessionAttaque(possession, rollData) RdDPossession.storePossessionAttaque(possession, rollData)
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html'); await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html');
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -171,7 +171,7 @@ export class RdDPossession {
rollData.possession = possession rollData.possession = possession
RdDPossession.$updateEtatPossession(rollData.possession) RdDPossession.$updateEtatPossession(rollData.possession)
await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html') await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html')
if (rollData.possession.isPosseder || rollData.possession.isConjurer) { if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
// conjuration // conjuration
victime.deleteEmbeddedDocuments("Item", [rollData.possession._id]) victime.deleteEmbeddedDocuments("Item", [rollData.possession._id])
@ -230,7 +230,7 @@ export class RdDPossession {
system: { system: {
description: "", typepossession: attacker.name, description: "", typepossession: attacker.name,
possede: false, possede: false,
possessionid: foundry.utils.randomID(16), possessionid: randomID(16),
entite: { actorid: attacker.id }, entite: { actorid: attacker.id },
victime: { actorid: defender.id }, victime: { actorid: defender.id },
compteur: 0 compteur: 0

View File

@ -97,7 +97,7 @@ export class RdDResolutionTable {
} }
static actorChatName(actor) { static actorChatName(actor) {
return actor?.name ?? game.user.name; return actor?.userName ?? game.user.name;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

View File

@ -129,7 +129,7 @@ export class RdDTMRDialog extends Dialog {
this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop()); this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop());
// Roll Sort // Roll Sort
this.html.find('.lancer-sort').click(event => this.lancerUnSort()); this.html.find('.lancer-sort').click(event => this.actor.rollUnSort(this._getCoordActor()));
this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor())); this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor()));
this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move'))); this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move')));
@ -142,13 +142,6 @@ export class RdDTMRDialog extends Dialog {
this.updateValuesDisplay(); this.updateValuesDisplay();
} }
lancerUnSort() {
if (this.subdialog) {
return this.forceTMRContinueAction();
}
return this.actor.rollUnSort(this._getCoordActor());
}
async onDeplacement() { async onDeplacement() {
await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor())); await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor()));
} }
@ -171,25 +164,23 @@ export class RdDTMRDialog extends Dialog {
async forceTMRDisplay() { async forceTMRDisplay() {
if (this.rendered) { if (this.rendered) {
this.bringToTop() this.bringToTop()
this.bringSubDialogToTop(); if (this.subdialog?.bringToTop) {
}
}
bringSubDialogToTop() {
if (this.subdialog?.bringToTop && this.subdialog?.element[0]) {
this.subdialog.bringToTop(); this.subdialog.bringToTop();
} }
} }
}
async restoreTMRAfterAction() { async restoreTMRAfterAction() {
this.subdialog = undefined this.subdialog = undefined
await this.maximize() await this.maximize();
this.bringToTop() this.bringToTop();
} }
forceTMRContinueAction() { forceTMRContinueAction() {
ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR'); ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR');
this.bringSubDialogToTop(); if (this.subdialog?.bringToTop) {
this.subdialog.bringToTop();
}
return; return;
} }

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@ -19,7 +19,6 @@ import { RdDEmpoignade } from "./rdd-empoignade.js";
import { ExperienceLog } from "./actor/experience-log.js"; import { ExperienceLog } from "./actor/experience-log.js";
import { RdDCoeur } from "./coeur/rdd-coeur.js"; import { RdDCoeur } from "./coeur/rdd-coeur.js";
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js"; import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
import { RDD_CONFIG } from "./constants.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
// This table starts at 0 -> niveau -10 // This table starts at 0 -> niveau -10
@ -263,6 +262,8 @@ export class RdDUtility {
]; ];
Handlebars.registerHelper('either', (a, b) => a ?? b); Handlebars.registerHelper('either', (a, b) => a ?? b);
Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null')); Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null')); Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? ''); Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? '');
@ -271,10 +272,6 @@ export class RdDUtility {
Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str)); Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str));
Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str)); Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str));
Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args)); Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args));
Handlebars.registerHelper('RDD_CONFIG', path => RDD_CONFIG[path])
Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); }); Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); });
Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); }); Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); });
Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); }); Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); });
@ -358,18 +355,16 @@ export class RdDUtility {
let objetVersConteneur = {}; let objetVersConteneur = {};
// Attribution des objets aux conteneurs // Attribution des objets aux conteneurs
for (let conteneur of conteneurs) { for (let conteneur of conteneurs) {
if (conteneur.isConteneur()) {
conteneur.subItems = []; conteneur.subItems = [];
for (let id of conteneur.system.contenu ?? []) { for (let id of conteneur.system.contenu ?? []) {
let objet = inventaires.find(objet => (id == objet._id)); let objet = inventaires.find(objet => (id == objet._id));
if (objet) { if (objet) {
objet.estContenu = true; objet.estContenu = true; // Permet de filtrer ce qui est porté dans le template
objetVersConteneur[id] = conteneur._id; objetVersConteneur[id] = conteneur._id;
conteneur.subItems.push(objet); conteneur.subItems.push(objet);
} }
} }
} }
}
for (let conteneur of conteneurs) { for (let conteneur of conteneurs) {
conteneur.system.encTotal = RdDUtility.calculEncContenu(conteneur, inventaires); conteneur.system.encTotal = RdDUtility.calculEncContenu(conteneur, inventaires);
} }
@ -769,7 +764,7 @@ export class RdDUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static createMonnaie(name, cout, img = "", enc = 0.01) { static createMonnaie(name, cout, img = "", enc = 0.01) {
let piece = { let piece = {
name: name, type: 'monnaie', img: img, _id: foundry.utils.randomID(16), name: name, type: 'monnaie', img: img, _id: randomID(16),
dasystemta: { dasystemta: {
quantite: 0, quantite: 0,
cout: cout, cout: cout,

View File

@ -111,7 +111,7 @@ export const referenceAjustements = {
isVisible: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0, isVisible: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0,
isUsed: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0, isUsed: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0,
getLabel: (rollData, actor) => "Ecaille d'Efficacité: ", getLabel: (rollData, actor) => "Ecaille d'Efficacité: ",
getValue: (rollData, actor) => rollData.arme?.system.magique ? Math.max(Number(rollData.arme?.system.ecaille_efficacite), 0) : 0, getValue: (rollData, actor) => Math.max(Number(rollData.arme?.system.ecaille_efficacite), 0),
}, },
finesse: { finesse: {
isUsed: (rollData, actor) => RdDBonus.isDefenseAttaqueFinesse(rollData), isUsed: (rollData, actor) => RdDBonus.isDefenseAttaqueFinesse(rollData),

View File

@ -1,4 +1,3 @@
import { ChatUtility } from "../chat-utility.js";
import { HIDE_DICE, SYSTEM_RDD } from "../constants.js"; import { HIDE_DICE, SYSTEM_RDD } from "../constants.js";
import { RdDItem } from "../item.js"; import { RdDItem } from "../item.js";
import { Misc } from "../misc.js"; import { Misc } from "../misc.js";
@ -291,7 +290,7 @@ export class CompendiumTableHelpers {
sound: CONFIG.sounds.dice, sound: CONFIG.sounds.dice,
content: flavorContent content: flavorContent
}; };
await ChatUtility.createChatWithRollMode(game.user.id, messageData) ChatMessage.create(messageData, { rollMode: "gmroll" });
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -307,7 +306,7 @@ export class CompendiumTableHelpers {
whisper: game.user.id, whisper: game.user.id,
content: flavorContent content: flavorContent
}; };
await ChatUtility.createChatWithRollMode(game.user.id, messageData) ChatMessage.create(messageData, { rollMode: "gmroll" });
} }
} }

View File

@ -123,9 +123,9 @@ export class RdDCalendrier extends Application {
/* -------------------------------------------- */ /* -------------------------------------------- */
fillCalendrierData(formData = {}) { fillCalendrierData(formData = {}) {
foundry.utils.mergeObject(formData, this.timestamp.toCalendrier()); foundry.utils.mergeObject(formData, this.timestamp.toCalendrier());
formData.isGM = game.user.isGM formData.isGM = game.user.isGM;
formData.heures = RdDTimestamp.definitions() formData.heures = RdDTimestamp.definitions()
formData.horlogeAnalogique = this.horlogeAnalogique formData.horlogeAnalogique = this.horlogeAnalogique;
formData.autoDarkness = AutoAdjustDarkness.isAuto() formData.autoDarkness = AutoAdjustDarkness.isAuto()
return formData; return formData;
} }

View File

@ -1,7 +1,6 @@
import { TYPES } from "../item.js" import { TYPES } from "../item.js"
import { RdDItemCompetence } from "../item-competence.js" import { RdDItemCompetence } from "../item-competence.js"
import { ChatUtility } from "../chat-utility.js" import { ChatUtility } from "../chat-utility.js"
import { Misc } from "../misc.js"
const CODES_COMPETENCES_VOYAGE = ['Extérieur', 'Forêt', 'Montagne', 'Marais', 'Glace', 'Equitation'] const CODES_COMPETENCES_VOYAGE = ['Extérieur', 'Forêt', 'Montagne', 'Marais', 'Glace', 'Equitation']
const TABLEAU_FATIGUE_MARCHE = [ const TABLEAU_FATIGUE_MARCHE = [
@ -37,7 +36,7 @@ export class DialogFatigueVoyage extends Dialog {
const parameters = { const parameters = {
tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE, tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE,
playerActors: game.actors.filter(actor => actor.isPersonnageJoueur()) playerActors: game.actors.filter(actor => actor.isPersonnageJoueur())
.map(actor => DialogFatigueVoyage.prepareActorParameters(actor)), .map(actor => DialogFatigueVoyage.prepareActor(actor)),
nombreHeures: 1, nombreHeures: 1,
} }
DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined) DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined)
@ -54,37 +53,21 @@ export class DialogFatigueVoyage extends Dialog {
parameters.typeTerrain = ligneFatigueMarche parameters.typeTerrain = ligneFatigueMarche
parameters.vitesseDeplacement = rythme.vitesse parameters.vitesseDeplacement = rythme.vitesse
parameters.fatigueHoraire = rythme.fatigue parameters.fatigueHoraire = rythme.fatigue
parameters.playerActors.forEach(voyageur =>
DialogFatigueVoyage.selectSurvie(voyageur, parameters.typeTerrain.code)
)
} }
static prepareActorParameters(actor) { static prepareActor(actor) {
const actorParameters = { const competencesVoyage = {}
id: actor.id, CODES_COMPETENCES_VOYAGE.forEach(codeSurvie =>
competencesVoyage[codeSurvie] = RdDItemCompetence.findCompetence(actor.itemTypes[TYPES.competence], codeSurvie, { onMessage: () => { } })
)
return {
actor: actor, actor: actor,
selected: true, selected: true,
ajustementFatigue: 0, ajustementFatigue: 0,
survies: {} competencesVoyage: competencesVoyage
} }
const competencesVoyage = {}
CODES_COMPETENCES_VOYAGE.forEach(codeSurvie => {
competencesVoyage[codeSurvie] = RdDItemCompetence.findCompetence(actor.itemTypes[TYPES.competence], codeSurvie, { onMessage: () => { } })
})
TABLEAU_FATIGUE_MARCHE.forEach(terrain => {
actorParameters.survies[terrain.code] = Misc.join(
terrain.survies.map(survie => {
const niveau = competencesVoyage[survie]?.system.niveau
return `${survie}: ${niveau}`
}),
', ')
})
return actorParameters
} }
static selectSurvie(actorParameters, code) {
actorParameters.survieCourante = actorParameters.survies[code]
}
constructor(html, parameters) { constructor(html, parameters) {
const options = { const options = {
@ -114,7 +97,6 @@ export class DialogFatigueVoyage extends Dialog {
this.html.find('select[name="code-terrain"]').change(event => this.changeParameters()) this.html.find('select[name="code-terrain"]').change(event => this.changeParameters())
this.html.find('select[name="vitesse-deplacement"]').change(event => this.changeParameters()) this.html.find('select[name="vitesse-deplacement"]').change(event => this.changeParameters())
this.html.find('input[name="nombre-heures"]').change(event => this.changeParameters()) this.html.find('input[name="nombre-heures"]').change(event => this.changeParameters())
this.html.find('.list-item input[name="ajustement-fatigue"]').change(event => this.changeParameters())
this.html.find('button[name="appliquer-fatigue"]').click(event => this.appliquerFatigue()) this.html.find('button[name="appliquer-fatigue"]').click(event => this.appliquerFatigue())
} }
@ -136,10 +118,6 @@ export class DialogFatigueVoyage extends Dialog {
selectVitesseDeplacement.append(await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs', rythme)) selectVitesseDeplacement.append(await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs', rythme))
}) })
selectVitesseDeplacement.val(this.parameters.vitesseDeplacement).change() selectVitesseDeplacement.val(this.parameters.vitesseDeplacement).change()
Promise.all(this.getActorRows()
.map(async row => row.find('label.voyage-liste-survies').text(this.$extractActorParameters(row).survieCourante)
))
} }
} }
@ -154,24 +132,16 @@ export class DialogFatigueVoyage extends Dialog {
} }
async setFatigue() { async setFatigue() {
const baseFatigue = this.parameters.nombreHeures * this.parameters.fatigueHoraire this.html.find('input[name="base-fatigue"]').val(this.parameters.nombreHeures * this.parameters.fatigueHoraire)
this.html.find('input[name="base-fatigue"]').val(baseFatigue)
this.updateActorTotalFatigue(baseFatigue)
}
async updateActorTotalFatigue(baseFatigue) {
Promise.all(this.getActorRows()
.map(async row => {
const actor = this.$extractActorParameters(row)
row.find('input[name="total-fatigue"]').val(actor.ajustement + baseFatigue)
}))
} }
async appliquerFatigue() { async appliquerFatigue() {
const fatigueBase = parseInt(this.html.find('input[name="base-fatigue"]').val() ?? 0) const fatigueBase = parseInt(this.html.find('input[name="base-fatigue"]').val() ?? 0)
this.getActorRows() const actors = jQuery.map(
.map(row => this.$extractActorParameters(row)) this.html.find('div.fatigue-actors-list li.list-item'),
.filter(it => it.selected) it => this.$extractActor(this.html.find(it))
)
actors.filter(it => it.selected)
.forEach(async it => { .forEach(async it => {
const perteFatigue = fatigueBase + it.ajustement const perteFatigue = fatigueBase + it.ajustement
ChatMessage.create({ ChatMessage.create({
@ -191,24 +161,16 @@ export class DialogFatigueVoyage extends Dialog {
}) })
} }
getActorRows() { $extractActor(actorRow) {
return jQuery.map( const actor = game.actors.get(actorRow.data('actor-id'))
this.html.find('div.fatigue-actors-list li.list-item'),
it => this.html.find(it))
}
$extractActorParameters(actorRow) {
const actorId = actorRow.data('actor-id')
const actorParameters = this.parameters.playerActors.find(it => it.id == actorId)
const actor = game.actors.get(actorId)
if (!actor) { if (!actor) {
ui.notifications.warn(`Acteur ${it.actorId} introuvable`) ui.notifications.warn(`Acteur ${it.actorId} introuvable`)
return {}
} }
actorParameters.ajustement = parseInt(actorRow.find('input[name="ajustement-fatigue"]').val() ?? 0) return {
actorParameters.selected = actor && actorRow.find('input[name="selectionner-acteur"]').is(':checked') actor: actor,
return actorParameters ajustement: parseInt(actorRow.find('input[name="ajustement-fatigue"]').val() ?? 0),
selected: actor && actorRow.find('input[name="selectionner-acteur"]').is(':checked')
}
} }
async close() { async close() {

View File

@ -1374,7 +1374,7 @@ table.table-nombres-astraux tr:hover {
flex-direction: column; flex-direction: column;
position: absolute; position: absolute;
top: 4.6rem; top: 4.6rem;
left: -19rem; right: 3.5rem;
} }
.token-hud-ext.soins { .token-hud-ext.soins {
flex-direction: column; flex-direction: column;

View File

@ -1,8 +1,8 @@
{ {
"id": "foundryvtt-reve-de-dragon", "id": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon", "title": "Rêve de Dragon",
"version": "12.0.8", "version": "12.0.4",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-12.0.8.zip", "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-12.0.4.zip",
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json", "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md", "changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
"compatibility": { "compatibility": {

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@ -55,7 +55,7 @@
<li class="caracteristique flexrow list-item" data-tooltip="Niveau d'éthylisme"> <li class="caracteristique flexrow list-item" data-tooltip="Niveau d'éthylisme">
<label class="derivee-label" for="system.compteurs.ethylisme.value">{{system.compteurs.ethylisme.label}}</label> <label class="derivee-label" for="system.compteurs.ethylisme.value">{{system.compteurs.ethylisme.label}}</label>
<select class="derivee-value" name="system.compteurs.ethylisme.value" data-dtype="Number"> <select class="derivee-value" name="system.compteurs.ethylisme.value" data-dtype="Number">
{{selectOptions (RDD_CONFIG 'niveauEthylisme') selected=system.compteurs.ethylisme.value valueAttr="value" nameAttr="value" labelAttr="label"}} {{selectOptions @root.config.niveauEthylisme selected=system.compteurs.ethylisme.value valueAttr="value" nameAttr="value" labelAttr="label"}}
</select> </select>
</li> </li>

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@ -2,13 +2,13 @@
<li class="caracteristique flexrow list-item"> <li class="caracteristique flexrow list-item">
<span class="carac-label" name="catEntite">Catégorie : </span> <span class="carac-label" name="catEntite">Catégorie : </span>
<select name="system.definition.categorieentite" value="{{system.definition.categorieentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}> <select name="system.definition.categorieentite" value="{{system.definition.categorieentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}>
{{selectOptions (RDD_CONFIG 'categorieEntite') selected=system.definition.categorieentite}} {{selectOptions @root.config.categorieEntite selected=system.definition.categorieentite}}
</select> </select>
</li> </li>
<li class="caracteristique flexrow list-item"> <li class="caracteristique flexrow list-item">
<span class="carac-label" name="typeEntite">Type d'entité : </span> <span class="carac-label" name="typeEntite">Type d'entité : </span>
<select name="system.definition.typeentite" value="{{system.definition.typeentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}> <select name="system.definition.typeentite" value="{{system.definition.typeentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}>
{{selectOptions (RDD_CONFIG 'typeEntite') selected=system.definition.typeentite}} {{selectOptions @root.config.typeEntite selected=system.definition.typeentite}}
</select> </select>
</li> </li>
{{#each system.attributs as |attr key|}} {{#each system.attributs as |attr key|}}

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@ -25,7 +25,7 @@
<span class="competence-value">{{plusMoins arme.system.niveau}}</span> <span class="competence-value">{{plusMoins arme.system.niveau}}</span>
<span class="competence-value">{{plusMoins arme.system.dommagesReels}}</span> <span class="competence-value">{{plusMoins arme.system.dommagesReels}}</span>
<span class="competence-value"></span> <span class="competence-value"></span>
<span class="initiative-value arme-initiative"><a data-tooltip="{{arme.name}}: initiative {{arme.system.initiative}}">{{arme.system.initiative}}</a></span> <span class="initiative-value arme-initiative"><a data-tooltip="{{arme.name}}: initiative {{plusMoins arme.system.initiative}}">{{arme.system.initiative}}</a></span>
</li> </li>
{{/each}} {{/each}}
{{#each esquives as |esq key|}} {{#each esquives as |esq key|}}

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@ -6,7 +6,7 @@
type="number" data-dtype="Number" min="1" max="28" type="number" data-dtype="Number" min="1" max="28"
name="{{path}}.jourDuMois" value="{{jourDuMois}}" /> name="{{path}}.jourDuMois" value="{{jourDuMois}}" />
<select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.mois" class="calendar-signe-heure" data-dtype="String"> <select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.mois" class="calendar-signe-heure" data-dtype="String">
{{selectOptions (RDD_CONFIG 'heuresRdD') selected=mois.key labelAttr="label" nameAttr="value" valueAttr="value"}} {{selectOptions @root.config.heuresRdD selected=mois.key labelAttr="label" nameAttr="value" valueAttr="value"}}
</select> </select>
{{timestamp-imgSigne mois}} {{timestamp-imgSigne mois}}
<input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.annee" value="{{annee}}" data-dtype="Number"/> <input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.annee" value="{{annee}}" data-dtype="Number"/>
@ -15,7 +15,7 @@
<label></label> <label></label>
<label>heure</label> <label>heure</label>
<select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.heure" class="calendar-signe-heure" data-dtype="String"> <select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.heure" class="calendar-signe-heure" data-dtype="String">
{{selectOptions (RDD_CONFIG 'heuresRdD') selected=heure.key labelAttr="label" nameAttr="value" valueAttr="value"}} {{selectOptions @root.config.heuresRdD selected=heure.key labelAttr="label" nameAttr="value" valueAttr="value"}}
</select> </select>
{{timestamp-imgSigne heure}} {{timestamp-imgSigne heure}}
<input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.minute" value="{{minute}}" data-dtype="Number"/> <input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.minute" value="{{minute}}" data-dtype="Number"/>

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@ -27,7 +27,7 @@
</label> </label>
<span class="flexrow"> <span class="flexrow">
<select name="milieu-{{key}}-rarete" class="environnement-rarete flex-shrink" data-dtype="String"> <select name="milieu-{{key}}-rarete" class="environnement-rarete flex-shrink" data-dtype="String">
{{selectOptions (RDD_CONFIG 'raretes') selected=env.rarete labelAttr="label" valueAttr="value" nameAttr="value"}} {{selectOptions @root.config.raretes selected=env.rarete labelAttr="label" valueAttr="value" nameAttr="value"}}
</select> </select>
{{rangePicker name="milieu-{{key}}-frequence" value=env.frequence min=(rarete-getChamp env.rarete 'min') max=(rarete-getChamp env.rarete 'max') step=1}} {{rangePicker name="milieu-{{key}}-frequence" value=env.frequence min=(rarete-getChamp env.rarete 'min') max=(rarete-getChamp env.rarete 'max') step=1}}
<label>[{{rarete-getChamp env.rarete 'min'}}-{{rarete-getChamp env.rarete 'max'}}]</label> <label>[{{rarete-getChamp env.rarete 'min'}}-{{rarete-getChamp env.rarete 'max'}}]</label>

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@ -42,8 +42,7 @@
<li class="competence-header flexrow"> <li class="competence-header flexrow">
<span class="flex-grow-2">Personnage</span> <span class="flex-grow-2">Personnage</span>
<span class="flex-grow-2">Survies</span> <span class="flex-grow-2">Survies</span>
<span class="flex-grow-1" data-tooltip="Ajustements à appliquer (par exemple, repos à cheval)">Ajustements</span> <span class="flex-grow-1" data-tooltip="Ajustements à appliquer pour les personnages se reposant (par exemple, à cheval)">Ajustements</span>
<span class="flex-grow-1" data-tooltip="Total de fatigue pour le voyageur">Total</span>
</li> </li>
{{#each playerActors as |selected|}} {{#each playerActors as |selected|}}
{{>'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs' voyageur=selected survies=@root.typeTerrain.survies}} {{>'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs' voyageur=selected survies=@root.typeTerrain.survies}}

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@ -8,13 +8,16 @@
</span> </span>
<span class="flex-grow-2"> <span class="flex-grow-2">
<div class="flexcol "> <div class="flexcol ">
<label class="voyage-liste-survies">{{voyageur.survieCourante}}</label> <label class="voyage-liste-survies">
{{#each voyageur.competencesVoyage as |comp key|}}
{{#if (array-includes ../survies key)}}
{{key}} {{comp.system.niveau}},
{{/if}}
{{/each}}
</label>
</div> </div>
</span> </span>
<span class="flex-grow-1"> <span class="flex-grow-1">
<input type="number" name="ajustement-fatigue" class="number-x2 ajustement-fatigue" data-dtype="Number" value="{{voyageur.ajustementFatigue}}" min="-6" max="6"/> <input type="number" name="ajustement-fatigue" class="number-x2 ajustement-fatigue" data-dtype="Number" value="{{voyageur.ajustementFatigue}}" min="-6" max="6"/>
</span> </span>
<span class="flex-grow-1">
<input type="number" name="total-fatigue" class="number-x2 total-fatigue" data-dtype="Number" value="1" min="0" max="24" disabled/>
</span>
</li> </li>